Editing Talk:Clothing

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{{@|Doc von Schmeltwick}} The difference between the Mario & Luigi series gear and Paper Mario series badges in my estimation is that by and large, Mario & Luigi series gear has much less unique functionality, with a lot of it just raising attack or defense or what have you by some amount. There are unique effects to be sure, but some of these are even repeated across different pieces of gear, making them sensibly sorted on a similar article. Mario RPG's armor is definitely a similar situation, but I don't think I would have supported that split either for the same reasons (in fact, Mario RPG's equipment is even more exclusively stats-focused). I do see your point re:names in other languages, but the reasons to keep these as a single list are stronger in my opinion, at least for the moment. {{User:Pseudo/sig}} 12:21, June 26, 2024 (EDT)
{{@|Doc von Schmeltwick}} The difference between the Mario & Luigi series gear and Paper Mario series badges in my estimation is that by and large, Mario & Luigi series gear has much less unique functionality, with a lot of it just raising attack or defense or what have you by some amount. There are unique effects to be sure, but some of these are even repeated across different pieces of gear, making them sensibly sorted on a similar article. Mario RPG's armor is definitely a similar situation, but I don't think I would have supported that split either for the same reasons (in fact, Mario RPG's equipment is even more exclusively stats-focused). I do see your point re:names in other languages, but the reasons to keep these as a single list are stronger in my opinion, at least for the moment. {{User:Pseudo/sig}} 12:21, June 26, 2024 (EDT)
:The names in other languages can be managed like [[List of Power Moon names in other languages by kingdom (A–K)|this]] if the proposal passes. {{User:Koopa con Carne/Sig}} 12:44, June 26, 2024 (EDT)
:The names in other languages can be managed like [[List of Power Moon names in other languages by kingdom (A–K)|this]] if the proposal passes. {{User:Koopa con Carne/Sig}} 12:44, June 26, 2024 (EDT)
:Badges in Partners in Time all have different effects. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 17:01, June 26, 2024 (EDT)


@WaluigiTime That remake thing is actually a ''very'' good point and I'm surprised I missed it in my argument. While scoping out their list articles to see how it would work out, I noticed an enormous amount of "basic stat boost" gear from the GBA game gained unique effects for the remake. (I just kinda wish the GBA game's table was more clear about when shop-based gear becomes available, because I'm not so sure it's 1-1 with the remake in that regard...) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:06, June 26, 2024 (EDT)
@WaluigiTime That remake thing is actually a ''very'' good point and I'm surprised I missed it in my argument. While scoping out their list articles to see how it would work out, I noticed an enormous amount of "basic stat boost" gear from the GBA game gained unique effects for the remake. (I just kinda wish the GBA game's table was more clear about when shop-based gear becomes available, because I'm not so sure it's 1-1 with the remake in that regard...) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:06, June 26, 2024 (EDT)

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