Editing Talk:Chain Chomp (unchained)

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==Split Chomp and Incoming Chomp==
==Split Chomp and Incoming Chomp==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|green|split 7-0}}
{{ProposalOutcome|green|split 7-0}}
Chomps are, as far as I can tell, specifically the ''Yoshi's Story''/''Super Mario Galaxy'' rolling Chain Chomp heads, while Incoming Chomps are the ''Yoshi'' series ones that jump out from the background to destroy part of the level. Two different names, two distinct behavioral patterns, and no evidence they're the same other than "they're chainless Chain Chomps" (which is way too broad and unspecific anyway).
Chomps are, as far as I can tell, specifically the ''Yoshi's Story''/''Super Mario Galaxy'' rolling Chain Chomp heads, while Incoming Chomps are the ''Yoshi'' series ones that jump out from the background to destroy part of the level. Two different names, two distinct behavioral patterns, and no evidence they're the same other than "they're chainless Chain Chomps" (which is way too broad and unspecific anyway).


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== Unchained Chomp ==
== Unchained Chomp ==


{{talk}}
Should that name really be on here? It seems to apply more for Chain Chomps that have broken free yet still trail their Chains behind them (like in SMB3, Sunshine, SM64DS, and the NSMB games), as that's how it additionally works in SMM, while this article covers Chomps that lack a Chain entirely. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:59, 26 May 2018 (EDT)
Should that name really be on here? It seems to apply more for Chain Chomps that have broken free yet still trail their Chains behind them (like in SMB3, Sunshine, SM64DS, and the NSMB games), as that's how it additionally works in SMM, while this article covers Chomps that lack a Chain entirely. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:59, 26 May 2018 (EDT)


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== Merge to Chain Chomp? ==
== Merge to Chain Chomp? ==
{{talk}}
Should we merge this to Chain Chomp? They have the same Japanese name, and as far as i can tell, they might be intended to be the same thing. --{{User:FanOfYoshi/sig}} 11:47, 22 February 2019 (EST)
Should we merge this to Chain Chomp? They have the same Japanese name, and as far as i can tell, they might be intended to be the same thing. --{{User:FanOfYoshi/sig}} 11:47, 22 February 2019 (EST)
:We have official English names. And there's no chain involved, hence the name. {{User:Alex95/sig}} 11:49, 22 February 2019 (EST)
:We have official English names. And there's no chain involved, hence the name. {{User:Alex95/sig}} 11:49, 22 February 2019 (EST)
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::::As pointed out in the page disambiguation, there’s also the ''Super Mario 64'' Chain-Chomp that [https://web.archive.org/web/19980610064223/http://www.nintendo.com:80/n64/super_mario64/1-6.html is referred to as ''Big Chomp'' by NOA]... I more and more suspect that ultimately ''Chomp'' is just a shorthand for ''Chain Chomp'', used when there is not a lot of space (e.g. Red Chomp, Super Mario Galaxy’s mission names) or when the text would become more fluent by using the shorthand.—[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 19:14, March 27, 2020 (EDT)
::::As pointed out in the page disambiguation, there’s also the ''Super Mario 64'' Chain-Chomp that [https://web.archive.org/web/19980610064223/http://www.nintendo.com:80/n64/super_mario64/1-6.html is referred to as ''Big Chomp'' by NOA]... I more and more suspect that ultimately ''Chomp'' is just a shorthand for ''Chain Chomp'', used when there is not a lot of space (e.g. Red Chomp, Super Mario Galaxy’s mission names) or when the text would become more fluent by using the shorthand.—[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 19:14, March 27, 2020 (EDT)
:::::In that case, a merge proposal would probably be for the best....though regarding the "rolling type," that brings up the question of whether the MK8 ones should count, since they spin through the air as though they were rolling and similarly never open their mouths (which, for that matter, makes "Chomp" no more accurate than "Chain" for them....) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:36, March 29, 2020 (EDT)
:::::In that case, a merge proposal would probably be for the best....though regarding the "rolling type," that brings up the question of whether the MK8 ones should count, since they spin through the air as though they were rolling and similarly never open their mouths (which, for that matter, makes "Chomp" no more accurate than "Chain" for them....) [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:36, March 29, 2020 (EDT)
::::::Chain Chomp and Chomp are used interchangeably in the ''Super Mario Advance 4'' Prima guide, which makes me wonder if my earlier observation in the ''Paper Mario: The Thousand-Year Door'' Nintendo Power guide is incidental. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 09:12, April 3, 2020 (EDT)


==Merge with Chain Chomp==
==Merge with Chain Chomp==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|vetoed|The proposer has decided to let the above conversation play out first.}}
{{ProposalOutcome|vetoed|The proposer has decided to let the above conversation play out first.}}
[I am makeing this to settle the talk]
[I am makeing this to settle the talk]


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== Merge to [[Chain Chomp]] ==
== Merge to [[Chain Chomp]] ==
{{Settled TPP}}
 
{{Proposal outcome|passed|10-3-2-0|merge entire article}}
{{TPP}}
OK, I'm going to go into this article's history a bit. A loooooong time ago, someone on here decided that the SMG "Chomps" were the same as [[Incoming Chomp]] (spoiler: they aren't). Incoming Chomp was later moved to Chomp and then Incoming Chomp was split off, leaving a disorganized mess of abitrarily chosen examples of chainless Chain Chomps (notably lacking ''Mario Party 3'' and ''Mario Kart DS'' info, since those were explicitly called "Chain Chomps"). A problem with this, other than the parenthesized one there, is that "Chomp" itself isn't necessarily referring to chainless Chain Chomps specifically; it was an alternative term for Chain Chomps as a whole, and really has been since the beginning, first appearing as a standalone term in that context in the SMW2 guide. Additionally, a SM64 guide called the Chain-Chomp "Big Chomp," Chain Chomps were called "Chomps" in-game for SMRPG and PM64, and ''Mario Party 3'' uses "Chain Chomp" to describe them with ''and'' without chains, yet has [[Big Chomp and Little Chomp]] (both with chains). All of these games aside from SMRPG were released in the N64 era fairly close to each other, showing that it was not a consistent state of chain. On another note, some chainless ones in MKDS were replaced by identically acting chained-but-loose ones in MKW. The rolling ones for a bit may have been a bit deliberate, though "Golden Chomp" and "Silver Chomp" can just as easily be seen as being in the same boat as "Red Chomp" from TTYD. Either way, those too are explicitly called "Chain Chomps" in MKT, leaving our most recent name the same as the "full" Chain Chomp name (and again, "normal" Chain Chomps use the name "Chomp" as well).
OK, I'm going to go into this article's history a bit. A loooooong time ago, someone on here decided that the SMG "Chomps" were the same as [[Incoming Chomp]] (spoiler: they aren't). Incoming Chomp was later moved to Chomp and then Incoming Chomp was split off, leaving a disorganized mess of abitrarily chosen examples of chainless Chain Chomps (notably lacking ''Mario Party 3'' and ''Mario Kart DS'' info, since those were explicitly called "Chain Chomps"). A problem with this, other than the parenthesized one there, is that "Chomp" itself isn't necessarily referring to chainless Chain Chomps specifically; it was an alternative term for Chain Chomps as a whole, and really has been since the beginning, first appearing as a standalone term in that context in the SMW2 guide. Additionally, a SM64 guide called the Chain-Chomp "Big Chomp," Chain Chomps were called "Chomps" in-game for SMRPG and PM64, and ''Mario Party 3'' uses "Chain Chomp" to describe them with ''and'' without chains, yet has [[Big Chomp and Little Chomp]] (both with chains). All of these games aside from SMRPG were released in the N64 era fairly close to each other, showing that it was not a consistent state of chain. On another note, some chainless ones in MKDS were replaced by identically acting chained-but-loose ones in MKW. The rolling ones for a bit may have been a bit deliberate, though "Golden Chomp" and "Silver Chomp" can just as easily be seen as being in the same boat as "Red Chomp" from TTYD. Either way, those too are explicitly called "Chain Chomps" in MKT, leaving our most recent name the same as the "full" Chain Chomp name (and again, "normal" Chain Chomps use the name "Chomp" as well).


I'm pretty sure the "distinction" here was artificial, made up by fan sites like this one, and I feel it's time to set the record straight. The "difference" here is really no more great than piped vs planted vs walking Piranha Plants, and if anyone wants to say that "Chain Chomp" is an inaccurate title due to saying "chain," I'll remind them that most of the examples here don't exactly "chomp," either. To say nothing of [[Buzzy Beetle|other]] [[Pearl Bird|nonindicatively]] [[Swoopin' Stu|named]] [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|enemies]]. And of course, the most recent in-game name is "Chain Chomp" regardless. These have the same Japanese name and English name'''''S''''', but I'll go ahead and include options for keeping the "rolling" ones split, with and without the MK8 info since that's borderline (it rolls in place through the air as it bounces on the track). In the event one of those two win, this page will additionally moved to "Chain Chomp (rolling)" for specificity (as well as that occasionally being part of a filename).
I'm pretty sure the "distinction" here was artificial, made up by fan sites like this one, and I feel it's time to set the record straight. The "difference" here is really no more great than piped vs planted vs walking Piranha Plants, and if anyone wants to say that "Chain Chomp" is an inaccurate title due to saying "chain," I'll remind them that most of the examples here don't exactly "chomp," either. To say nothing of [[Buzzy Beetle|other]] [[Pearl Bird|nonindicatively]] [[Swoopin' Stu|named]] [[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|enemies]]. And of course, the most recent in-game name is "Chain Chomp" regardless. These have the same Japanese name and English name'''''S''''', but I'll go ahead and include options for keeping the "rolling" ones split, with and without the MK8 info since that's borderline (it rolls in place through the air as it bounces on the track).


'''Proposer:''' {{user|Doc von Schmeltwick}}<br>
'''Proposer:''' {{user|Doc von Schmeltwick}}<br>
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#{{User|Waluigi Time}} Per proposal. Similarly, I wouldn't mind going ahead with further merges of "enemy using thing" or "enemy in a thing" like the 3D World Goombas that were proposed to be split a while back, but still haven't yet.
#{{User|Waluigi Time}} Per proposal. Similarly, I wouldn't mind going ahead with further merges of "enemy using thing" or "enemy in a thing" like the 3D World Goombas that were proposed to be split a while back, but still haven't yet.
#{{User|Lord Grammaticus}} Per proposal.
#{{User|Lord Grammaticus}} Per proposal.
#{{User|Niiue}} Per proposal.
#{{User|SmokedChili}} Per proposal.
#{{User|FanOfYoshi}} Per proposal.
#{{User|LinkTheLefty}} Unlike Wiggler and Flutter, the usage of Chain Chomp and Chomp is way too all over the place to actually be applied meaningfully; as it stands, navigation between the two subjects is convoluted and artificial, and if Nintendo stopped caring to keep track of them long ago (and arguably never did), there's really no reason to maintain it any longer.
#{{User|bwburke94}} Per proposal.
#{{User|Mister Wu}} First choice, the ''Chomp'' name isn't really specific for these chainless Chain Chomp and it's difficult to keep these separated from the chained Chain Chomps, as DS Peach Gardens and Princess showed.
#{{User|Duckfan77}} Per all.


===Merge most but leave the rolling type (including MK8) split===
===Merge most but leave the rolling type (including MK8) split===
#{{User|Obsessive Mario Fan}} This still doesn't seem right. While sometimes Chain Chomps have been depicted without chains, probably because the developers didn't feel like adding it (Mario Kart DS), the rolling, chainless Chomps have been clearly shown to be different, with chained Chomps appearing elsewhere (Mario Kart Wii and Mario Kart 8). In SMRPG and Paper Mario, "Chomp" is just used as a short form of "Chain Chomp".
#{{user|TheDarkStar}} - per OMF
#{{user|JoeRunner}} Per OMF


===Merge most but leave the rolling type (excluding MK8) split===
===Merge most but leave the rolling type (excluding MK8) split===
#{{User|LinkTheLefty}} Alternative to above; I believe the bouncing ''Mario Kart 8'' version should be excluded since they are replacements for the non-rolling Chomps from ''Mario Kart 64'', albeit with a twist.
#{{User|Mister Wu}} Second choice, if we have to rely on a relatively consistent appearance, behavior and name, at least these have pretty much all of them (even though the name is an internal name, since the displayed name still apparently flip flops between ''Chomp'' and  ''Chain Chomp'')


===Oppose===
===Oppose===


===Comments===
===Comments===
It does seem a bit messy to stand as-is since most official sources use Chain Chomp and Chomp for either too inconsistently, but one question: what about Chomp Shark and Big Chain Chomp? If the regular Chain Chomp pages are merged outright, then these two no longer have the chained/unchained distinction for their parent species. Let's not forget that the unchained version was once called a "Big Chain Chomp" as well. If chained and unchained Chain Chomps get fully merged, wouldn't it only be fair that the big ones get a follow-up [[Talk:Big Chain Chomp#Do what the above section header indicates and merge to Chomp Shark|proposal]]? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:32, April 2, 2020 (EDT)
:They're no more the same than [[Big Piranha Plant]] and [[Naval Piranha]], or [[Big Koopa Troopa]] and [[Hookbill the Koopa]], or [[Colossal Koopa Paratroopa]] and [[Knot-Wing the Koopa]], IMO. If someone else wants to propose to fully merge those, that's fine, but keep in mind "Biggu Wanwan"/"Chomp Shark" was used in between instances of "Deka Wanwan"/"Big Chain Chomp," indicating some held distinction. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:47, April 2, 2020 (EDT)
::I'm not sure if the ''Biggu'' distinction from everything else "Big" was the original intent so much as something that was decided sometime later, likely over the fact that Naval Piranha (''Biggu Pakkun'') was a unique, memorable boss fight, whereas Piranhacus Giganticus (''Kyodai Pakkun Flower'') / Super/Big Piranha Plant (''Dai''/''Deka Pakkun Flower'') has always been a regular enemy. After all, the Japanese name of Bigger Boo could have very easily been "''Biggu Teresa''" if the case was just that the ''Yoshi's Island'' developers wanted to make it uniform with the rest of the enhanced enemy boss designs, but the fact that it's called ''Bikkuri Teresa'' instead despite ''Biggu Teresa'' not being taken yet tells me that the developers deliberately named it something else to avoid confusion with the normal Big Boo that appears in the same game. I have a hunch that if Kamek ever enlarges a Chain Chomp (''Wanwan'') as a ''Yoshi'' boss, it will probably be named and act as something other than the series-established Chomp Shark (''Biggu Wanwan''), which may indicate that it's less the ''Biggu'' nomenclature making it a different thing and more it being its own boss specifically. That aside, about the "rolling" options: would that also include the one from ''Mario Kart Wii''<nowiki>'</nowiki>s Chain Chomp Wheel? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 09:12, April 3, 2020 (EDT)
:::Of course. Also, it'd be stupid if "Big Teresa" were an enlarged "''Atomic'' Teresa," so that's probably from where that stems. Also, note that some other "big" enemies in YNI had "Mega" instead, yet they kept "Biggu Wanwan," when names for "big" enemies aren't exactly stable regardless. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 10:30, April 3, 2020 (EDT)
::::The point is that the developers knew not to call it as such since they were well already aware of the big version of the enemy, meaning that ''Biggu'' wasn't (isn't?) strictly a separate dichotomy from standard big enemies. I think there are enough exceptions over the years, some even within the ''Yoshi'' franchise, showing that the line seems drawn at boss status instead of name. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 11:42, April 3, 2020 (EDT)
:::::I'd still err to caution on this, due to PMSS and SMO having the "Deka" type (AFAIK) and YNI having the "Biggu" type in between those. They could have easily used "Deka" for YNI as well, but didn't. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 11:53, April 3, 2020 (EDT)

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