Editing Talk:Cap Throw

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Necroing time. The Prima Guide does mention this as a mechanic and dubs it the "triple throw", as in the sentence, "This can be done again after the second consecutive throw for a kind of 'triple throw,' the fastest Cappy attack."
Necroing time. The Prima Guide does mention this as a mechanic and dubs it the "triple throw", as in the sentence, "This can be done again after the second consecutive throw for a kind of 'triple throw,' the fastest Cappy attack."
So like, should it be a full named feature of the Cap Throw? The writing admits this is a nickname, see the quotes. Also this article is kind of overburdened by names of attacks already, but maybe it just needs better sectioning. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 16:37, November 1, 2024 (EDT)
So like, should it be a full named feature of the Cap Throw? The writing admits this is a nickname, see the quotes. Also this article is kind of overburdened by names of attacks already, but maybe it just needs better sectioning. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 16:37, November 1, 2024 (EDT)
Actually, I think I misdiagnosed this. The problem is that the Cap Throw is so fundamental to the game that it's like trying to rephrase Odyssey's entire mechanical core while trying it's best to ignore the non-Cap Throw parts. And it has bad sectioning. (My fault, most certainly.) [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 16:45, November 1, 2024 (EDT)

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