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| Am i the only who noted that he in [[Yoshi's Island: Super Mario Advance 3|the Game Boy Advance remake]] and the Burt Brothers in [[Yoshi's Island DS]] have their hands '''through''' their pants? --{{User:FanOfYoshi/sig}} 02:03, 22 September 2018 (EDT) | | Am i the only who noted that he in [[Yoshi's Island: Super Mario Advance 3|the Game Boy Advance remake]] and the Burt Brothers in [[Yoshi's Island DS]] have their hands '''through''' their pants? --{{User:FanOfYoshi/sig}} 02:03, 22 September 2018 (EDT) |
| :Doesn't he in the original as well? It's just a graphical layering thing. While cool, what the Super FX chip did made for some pretty ridiculous graphics in hindsight. And ''Yoshi's Island DS'' was graphically implemented as lazily and previous resource-taking as possible. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:05, 22 September 2018 (EDT)
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| ::I mean that the SNES version hands were hidden by the pants. The Game Boy Advance version doesn't hide his hands, it shows his full hands. --{{User:FanOfYoshi/sig}} 02:07, 22 September 2018 (EDT)
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| ::Ps: The lazy graphics of the Burt Brothers when they get ashamed, their hands don't turn red, because of the lazily made graphics. --{{User:FanOfYoshi/sig}} 02:10, 22 September 2018 (EDT)
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| :::The GBA had some trouble replicating the full extent of the Super FX chip's abilities, including some layering issues. As for YIDS, probably just laziness and using SMA3 as the main source of inspiration by Artoon. But I can't say for certain there. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:10, 22 September 2018 (EDT)
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| == Burt the Ball ==
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| https://www.youtube.com/watch?v=954dOFqA3xQ
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| He was also in the commercial. {{unsigned|Rouge2}}
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| :It also turns out that its Japanese name is "Ball Donburi" (as i expected), after i watched a Japanese walkthrough. That'd warrant a split. --{{User:FanOfYoshi/sig}} 06:55, March 31, 2019 (EDT)
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