Editing Talk:Burn
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== Split the ''Mario + Rabbids Kingdom Battle'' incarnation of Burn == | == Split the ''Mario + Rabbids Kingdom Battle'' incarnation of Burn == | ||
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The status effect as it appears in ''[[Mario + Rabbids Kingdom Battle]]'' is almost '''nothing''' like it is in other ''Mario'' RPGs. In fact, the only real similarities are what would probably be expected: that they are inflicted from fire-based attacks, and that they're represented by the victim catching fire. Granted, the Burn status in ''[[Paper Mario: The Thousand-Year Door]]'' is also slightly different, but it nonetheless retains the same basic element(s) possessed by the status effect as it occurs in the ''Mario & Luigi'' games. So yeah, I'd say this is fair game for a split. | The status effect as it appears in ''[[Mario + Rabbids Kingdom Battle]]'' is almost '''nothing''' like it is in other ''Mario'' RPGs. In fact, the only real similarities are what would probably be expected: that they are inflicted from fire-based attacks, and that they're represented by the victim catching fire. Granted, the Burn status in ''[[Paper Mario: The Thousand-Year Door]]'' is also slightly different, but it nonetheless retains the same basic element(s) possessed by the status effect as it occurs in the ''Mario & Luigi'' games. So yeah, I'd say this is fair game for a split. | ||