Editing Talk:Boolossus

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:1:Merge the ''Luigi's Mansion: Dark Moon'' information over to this page, or
:1:Merge the ''Luigi's Mansion: Dark Moon'' information over to this page, or
:2:Merge this page with Big Boo.
:2:Merge this page with Big Boo.
Given the [[Big Boo#Names in other languages|absurd and bloated amount of Japanese names]] Big Boos have, it stands to reason that this was always intended to be Big Boo, particularly as the creepy glowing, deep-sunken eyes resemble {{file link|BigBoo SMW.png|those of the original Big Boo sprite}}, and that a lot of the other "differences" seem more as a result of being the product of the period where character models were shifting from their classic look to their modern look, with other great examples of this awkwardness being the closely-released ''[[Super Smash Bros. Melee]]'', ''[[Super Mario Sunshine]]'', ''[[Mario & Luigi: Superstar Saga]]'', ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]'', and a few others. As for being any more of a "character" than any of the other Big Boos are, he's no more a character than the Big Boo in ''Super Mario 64'', ''Paper Mario: The Thousand-Year Door'', or ''Paper Mario: Sticker Star''; in fact, the only "Big Boo" other than this one with its own page (discounting misnamings of regular [[Boo]] and [[King Boo]]) is [[Big Boo (boss)|the boss of that secret Donut Plains ghost house]], who is in a game alongside enemy Big Boos to justify being split. However, due to both the ''LM'' and the ''LMDM'' Jumbo Boos having the same name years apart with many different names in between, one could make a case that these were intended to be a recurring character, particularly in that they are both high-ranking servants of King Boo (tried to word that as least-flowery as possible) who are made up of many more Boos who are fought significantly differently from the other Boos in the game, with said Boos only being capturable once the Jumbo Boo is split apart by luring/pulling it into a spiral-pointed object, with it reforming at a smaller and smaller size as more Boos are captured. Anyways, I feel something needs to be done. Not making a proposal just yet though. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:12, 10 January 2018 (EST)
Given the [[Big Boo#Names in other languages|absurd and bloated amount of Japanese names]] Big Boos have, it stands to reason that this was always intended to be Big Boo, particularly as the creepy glowing, deep-sunken eyes resemble {{media link|BigBoo SMW.png|those of the original Big Boo sprite}}, and that a lot of the other "differences" seem more as a result of being the product of the period where character models were shifting from their classic look to their modern look, with other great examples of this awkwardness being the closely-released ''[[Super Smash Bros. Melee]]'', ''[[Super Mario Sunshine]]'', ''[[Mario & Luigi: Superstar Saga]]'', ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]'', and a few others. As for being any more of a "character" than any of the other Big Boos are, he's no more a character than the Big Boo in ''Super Mario 64'', ''Paper Mario: The Thousand-Year Door'', or ''Paper Mario: Sticker Star''; in fact, the only "Big Boo" other than this one with its own page (discounting misnamings of regular [[Boo]] and [[King Boo]]) is [[Big Boo (boss)|the boss of that secret Donut Plains ghost house]], who is in a game alongside enemy Big Boos to justify being split. However, due to both the ''LM'' and the ''LMDM'' Jumbo Boos having the same name years apart with many different names in between, one could make a case that these were intended to be a recurring character, particularly in that they are both high-ranking servants of King Boo (tried to word that as least-flowery as possible) who are made up of many more Boos who are fought significantly differently from the other Boos in the game, with said Boos only being capturable once the Jumbo Boo is split apart by luring/pulling it into a spiral-pointed object, with it reforming at a smaller and smaller size as more Boos are captured. Anyways, I feel something needs to be done. Not making a proposal just yet though. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:12, 10 January 2018 (EST)
:Not to mention that Boolossus is precisely where the ''Paper Mario'' series depiction of Atomic/Big Boos as being made up of multiple regular-sized Boos came from. Still, the best course of action might be to wait until ''Luigi's Mansion 3'' comes out since Jumbo Teresa will likely be King Boo's subordinate once again. For what it's worth, its internal name is "<tt>telesa2</tt>" in ''Luigi's Mansion'' (at least the original GameCube version) and "<tt>big_boo</tt>"/"<tt>bigboo</tt>" in ''Luigi's Mansion 2''. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 13:32, 28 January 2019 (EST)
:Not to mention that Boolossus is precisely where the ''Paper Mario'' series depiction of Atomic/Big Boos as being made up of multiple regular-sized Boos came from. Still, the best course of action might be to wait until ''Luigi's Mansion 3'' comes out since Jumbo Teresa will likely be King Boo's subordinate once again. For what it's worth, its internal name is "<tt>telesa2</tt>" in ''Luigi's Mansion'' (at least the original GameCube version) and "<tt>big_boo</tt>"/"<tt>bigboo</tt>" in ''Luigi's Mansion 2''. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 13:32, 28 January 2019 (EST)
::"bigboo" as an internal filename? So does that means the original version had an american developper? --{{User:FanOfYoshi/sig}} 13:35, 28 January 2019 (EST)
::"bigboo" as an internal filename? So does that means the original version had an american developper? --{{User:FanOfYoshi/sig}} 13:35, 28 January 2019 (EST)

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