Editing Talk:Boo Guy

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 23: Line 23:


==Merge Greaper and/or Polterguy with Boo Guy==
==Merge Greaper and/or Polterguy with Boo Guy==
{{Settled TPP}}
{{TPP}}
{{Proposal outcome|failed|0-0-6-7|keep separate}}
This proposal aims to settle the score with these two Boo Guy offshoots. To sum up, Greaper's Japanese name has been reused for at least one appearance of the standard Boo Guy, in ''Partners in Time''. レイホー (''Reihō'') is a contracted form of ゆーれいヘイホー (''Yūrei Heihō''), so it can be argued that it was a name change done for in-game space constraints. Why would the translation be different? Simple: localization coordination was not as prioritized back then, and the original ''Super Mario RPG'' especially <small>but, in my opinion, unfairly</small> became a prime example of that undercoordination. Why wouldn't the remake catch it? In fairness, seemingly no one remembered what the deal was with [[Nipper Plant#Super Mario RPG: Legend of the Seven Stars|Chompweed]]. Why the scythe? That, I don't have a decent explanation for except it's possibly a vestige of [[tcrf:Prerelease:Super Mario RPG: Legend of the Seven Stars#Enemy Relationship Chart|earlier concepts]]. Polterguy is another matter. It's very clearly ''Mario vs. Donkey Kong''{{'}}s toy Boo Guy design. [[MarioWiki:Proposals/Archive/65#Decide how to handle the toy enemies from across the Mario vs. Donkey Kong series|Recent]] [[Talk:Spear Shy Guy#Decide how to organize Spear Shy Guy and/or Shy Guy (Mario vs. Donkey Kong: Minis March Again!) with Spear Guy|proposals]] have been merging the toy designs back with their main counterparts. [[Polterguy#Internal names|Internal names]] in the ''Mario vs. Donkey Kong'' remake, at least some of which date back to [[Brickman#Internal names|original development]], seem to refer to these guys as Ghost Shy Guys, which is a basic translation of the Japanese name. My conjecture is that "Polterguy" and "Phantom Guy" were just experimental names to remove the Boo influence, and neither stuck around in the long haul. The fact that ''Nintendo Power''{{'}}s tips for the original ''Mario vs. Donkey Kong'' (reportedly from game director Yukimi Shimura) refers to them as "Boos" makes me believe "Boo Guy" was the intended name but led to some confusion.
This proposal aims to settle the score with these two Boo Guy offshoots. To sum up, Greaper's Japanese name has been reused for at least one appearance of the standard Boo Guy, in ''Partners in Time''. レイホー (''Reihō'') is a contracted form of ゆーれいヘイホー (''Yūrei Heihō''), so it can be argued that it was a name change done for in-game space constraints. Why would the translation be different? Simple: localization coordination was not as prioritized back then, and the original ''Super Mario RPG'' especially <small>but, in my opinion, unfairly</small> became a prime example of that undercoordination. Why wouldn't the remake catch it? In fairness, seemingly no one remembered what the deal was with [[Nipper Plant#Super Mario RPG: Legend of the Seven Stars|Chompweed]]. Why the scythe? That, I don't have a decent explanation for except it's possibly a vestige of [[tcrf:Prerelease:Super Mario RPG: Legend of the Seven Stars#Enemy Relationship Chart|earlier concepts]]. Polterguy is another matter. It's very clearly ''Mario vs. Donkey Kong''{{'}}s toy Boo Guy design. [[MarioWiki:Proposals/Archive/65#Decide how to handle the toy enemies from across the Mario vs. Donkey Kong series|Recent]] [[Talk:Spear Shy Guy#Decide how to organize Spear Shy Guy and/or Shy Guy (Mario vs. Donkey Kong: Minis March Again!) with Spear Guy|proposals]] have been merging the toy designs back with their main counterparts. [[Polterguy#Internal names|Internal names]] in the ''Mario vs. Donkey Kong'' remake, at least some of which date back to [[Brickman#Internal names|original development]], seem to refer to these guys as Ghost Shy Guys, which is a basic translation of the Japanese name. My conjecture is that "Polterguy" and "Phantom Guy" were just experimental names to remove the Boo influence, and neither stuck around in the long haul. The fact that ''Nintendo Power''{{'}}s tips for the original ''Mario vs. Donkey Kong'' (reportedly from game director Yukimi Shimura) refers to them as "Boos" makes me believe "Boo Guy" was the intended name but led to some confusion.


'''Proposer''': {{User|LinkTheLefty}}<br>
'''Proposer''': {{User|LinkTheLefty}}<br>
'''Deadline''': July 18, 2024, 23:59 GMT
'''Deadline''': July 18, 2023, 23:59 GMT
===Option 1: Merge both Greaper and Polterguy with Boo Guy===
===Option 1: Merge both Greaper and Polterguy with Boo Guy===


Line 46: Line 45:
#{{User|PrincessPeachFan}} Let me think...NO.
#{{User|PrincessPeachFan}} Let me think...NO.
#{{User|DrBaskerville}} Per all. Just like [[Goomba]] and [[Paragoomba]] and all other similar enemies, these are different enemies that deserve their own pages.
#{{User|DrBaskerville}} Per all. Just like [[Goomba]] and [[Paragoomba]] and all other similar enemies, these are different enemies that deserve their own pages.
#{{User|DryBonesBandit}} Per all.
#{{User|ReeceeYT}} Per all.
#{{User|Nintendo101}} I understand the perspective, but I am not convinced the name of the Boo Guy in ''Partners in Time'' can be comfortably applied to Greapers. As for Polterguy, it also looks too different from Boo Guy (beyond it being a toy), is mechanically distinct, and it was notably developed by American staff. If it was supposed to be a Boo Guy, why didn't they just call it one? Or call it a blue Boo Guy if it was supposed to be some weird variant? The other returning toy iterations of classic enemies in ''MvsDK'' are not like this.


===Comments===
===Comments===
Line 64: Line 60:
:::: What about Spear Shy Guy, which was [[Talk:Spear Shy Guy|merged to]] Spear Guy earlier this year? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:41, July 7, 2024 (EDT)
:::: What about Spear Shy Guy, which was [[Talk:Spear Shy Guy|merged to]] Spear Guy earlier this year? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:41, July 7, 2024 (EDT)
::::Just because devs were different doesn't mean they had no clue about each other's existence. Yoshi's Island is hardly an obscure game, and is [[Super Mario World 2: Yoshi's Island#References in later games|frequently referenced]] in games with different developers. {{User:Hewer/sig}} 13:25, July 7, 2024 (EDT)
::::Just because devs were different doesn't mean they had no clue about each other's existence. Yoshi's Island is hardly an obscure game, and is [[Super Mario World 2: Yoshi's Island#References in later games|frequently referenced]] in games with different developers. {{User:Hewer/sig}} 13:25, July 7, 2024 (EDT)
::::I can believe that with Greaper since ''Yoshi's Island'' and ''Super Mario RPG'' only released roughly half a year apart and were in development concurrently, but by ''Mario vs. Donkey Kong''? Not to mention, much of the supervising Nintendo staff overlapped in some way. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 14:28, July 7, 2024 (EDT)


@DrBaskerville: How is this remotely like Goomba and Paragoomba? Those are variants that have co-existed in the same games and have clear, consistent visual and functional differences, plus different names in all languages. Meanwhile, Polterguy's English name was the only thing that stopped it from being merged already by [[MarioWiki:Proposals/Archive/65#Decide how to handle the toy enemies from across the Mario vs. Donkey Kong series|this proposal]]. {{User:Hewer/sig}} 04:58, July 6, 2024 (EDT)
@DrBaskerville: How is this remotely like Goomba and Paragoomba? Those are variants that have co-existed in the same games and have clear, consistent visual and functional differences, plus different names in all languages. Meanwhile, Polterguy's English name was the only thing that stopped it from being merged already by [[MarioWiki:Proposals/Archive/65#Decide how to handle the toy enemies from across the Mario vs. Donkey Kong series|this proposal]]. {{User:Hewer/sig}} 04:58, July 6, 2024 (EDT)

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)