Editing Talk:Biting Bullet Bill

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==Merge Biting Bullet Bill with Bull's-Eye Bill==
==Merge Biting Bullet Bill with Bull's-Eye Bill==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|red|don't merge 4-5}}
{{ProposalOutcome|red|don't merge 4-5}}


This enemy almost acts exactly as a Bull's-Eye Bill does in ''New Super Mario Bros. Wii'' (and evidently ''Super Mario Maker''), being a slower version of a Bullet Bill that curves dynamically to home in on the player. The chomping "wakawaka" motion is an aesthetic (not an attack), and it has a similar red tinge; the only real difference is that when this version fatigues, it pops.
This enemy almost acts exactly as a Bull's-Eye Bill does in ''New Super Mario Bros. Wii'' (and evidently ''Super Mario Maker''), being a slower version of a Bullet Bill that curves dynamically to home in on the player. The chomping "wakawaka" motion is an aesthetic (not an attack), and it has a similar red tinge; the only real difference is that when this version fatigues, it pops.
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==Merge Biting Bullet Bill with Bull's-Eye Bill==
==Merge Biting Bullet Bill with Bull's-Eye Bill==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|passed|7-2|merge}}
{{ProposalOutcome|passed|7-2|merge}}
There was another proposal that failed by a hair two years ago, but it is proposed again in light of new information. As was stated, Biting Bullet Bills are functionally closer to modern Bull's-Eye Bills than the original incarnation from ''Super Mario Bros. 3'', homing on its target more directly rather than simply turning around after missing - the main difference is that this enemy pops when it fatigues (the "biting" motion is actually a mere aesthetic with the same hitbox and a misnomer since it has no real bite attack). The Nintendo Power guide for ''Super Mario Advance 3'' ultimately proved fruitless since it doesn't reference them.
There was another proposal that failed by a hair two years ago, but it is proposed again in light of new information. As was stated, Biting Bullet Bills are functionally closer to modern Bull's-Eye Bills than the original incarnation from ''Super Mario Bros. 3'', homing on its target more directly rather than simply turning around after missing - the main difference is that this enemy pops when it fatigues (the "biting" motion is actually a mere aesthetic with the same hitbox and a misnomer since it has no real bite attack). The Nintendo Power guide for ''Super Mario Advance 3'' ultimately proved fruitless since it doesn't reference them.


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