Editing Talk:Big Boo (boss)

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==Merge The Big Boo (boss) with Big Boo==
==Merge The Big Boo (boss) with Big Boo==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|failed|2-6|do not merge}}
{{ProposalOutcome|failed|2-6|do not merge}}
There isn't really any reason to keep this separated from the general Big Boo article. As noted above, generic Big Boos are also called "The Big Boos" both in-game and in [http://proplayers.com.br/wp-content/uploads/2014/12/Super_Mario_World_-_1991_-_Nintendo1.pdf the manual], which has various enemy descriptions that alternate between singular and plural, individual and species. It also has the same Japanese name as Big Boos. As for its behavior, what about it? ''Super Mario World'' has enemies that can behave in different ways, sometimes without any difference in appearance, like Monty Moles which either charge towards Mario or walk forward while hopping.
There isn't really any reason to keep this separated from the general Big Boo article. As noted above, generic Big Boos are also called "The Big Boos" both in-game and in [http://proplayers.com.br/wp-content/uploads/2014/12/Super_Mario_World_-_1991_-_Nintendo1.pdf the manual], which has various enemy descriptions that alternate between singular and plural, individual and species. It also has the same Japanese name as Big Boos. As for its behavior, what about it? ''Super Mario World'' has enemies that can behave in different ways, sometimes without any difference in appearance, like Monty Moles which either charge towards Mario or walk forward while hopping.


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== Merge to [[Big Boo]] part Too ==
== Merge to [[Big Boo]] part Too ==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|passed|5-0|merge}}
{{ProposalOutcome|passed|5-0|merge}}
6 1/2 years ago, back when we had a separate page for the ''Paper Mario'' appearances of Big Boo, this page failed to merge, partially due to some false information. I'm gonna throw this out of the way right now, the alleged "color difference" is straight-up false; they use the same palette, with the boss being on the Mode 7 layer with translucency applied, causing it to [https://www.spriters-resource.com/snes/smarioworld/sheet/143265/#comments look] as though it changes shades depending on how transparent it's set to be. Anyways, with the seeming exception of ''Mario Mania'' (which also splits ''actual'' color variations), all guidebooks treat these two interchangeably, with the manual even implying all the Big Boos in the game are the same individual. Additionally, another point I brought up above: until ''New Super Mario Bros. Wii'', Big Boos were almost exclusively used as bosses for quite a while in the ''Mario'' franchise (SM64, TTYD, MPL, etc), so why should the enemy have the priority? Especially in regards to SMA4, where this version outnumbers the generic enemy two to one?
6 1/2 years ago, back when we had a separate page for the ''Paper Mario'' appearances of Big Boo, this page failed to merge, partially due to some false information. I'm gonna throw this out of the way right now, the alleged "color difference" is straight-up false; they use the same palette, with the boss being on the Mode 7 layer with translucency applied, causing it to [https://www.spriters-resource.com/snes/smarioworld/sheet/143265/#comments look] as though it changes shades depending on how transparent it's set to be. Anyways, with the seeming exception of ''Mario Mania'' (which also splits ''actual'' color variations), all guidebooks treat these two interchangeably, with the manual even implying all the Big Boos in the game are the same individual. Additionally, another point I brought up above: until ''New Super Mario Bros. Wii'', Big Boos were almost exclusively used as bosses for quite a while in the ''Mario'' franchise (SM64, TTYD, MPL, etc), so why should the enemy have the priority? Especially in regards to SMA4, where this version outnumbers the generic enemy two to one?


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