Editing Talk:Battle Ring (Mario & Luigi: Dream Team)

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Where do the values listed in the table come from? Are they necessary? In-game there are no recommended levels and instead in the menu it simply says: "If you think you've got what it takes, challenge the class." --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 20:55, 3 September 2016 (PST)
Where do the values listed in the table come from? Are they necessary? In-game there are no recommended levels and instead in the menu it simply says: "If you think you've got what it takes, challenge the class." --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 20:55, 3 September 2016 (PST)


== Remove additional enemies from table. ==
==I don't believe this!==


I don't think this page should be displaying additional enemies in the way that it does. The menu in game does not consider entities like Block Monolift or Monty Mole, leaving them off the menu and associated text even when there is clearly space in the text box. (I got the impression the Bowser Jr. fight was a duo fight from this page, but turns out the Monty Mole is just a background assist.)
Why did Mount Pajamaja X have 1111 health while normal Mount Pajamaja have 1600 health?! And in Giant Medley, why hard mode have a 42 turn limit while normal mode have a 41 turn limit! Mount Pajamaja X should have 2089 health! Hard mode should have a 40 turn limit on Giant Medley!
 
The other option is adding the Sub-Goombas and Sergeant Guy Cannon to the Elite Trio entry, which would be consistent, but I dislike that option. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 00:12, August 10, 2024 (EDT)

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