Editing Talk:All Night Nippon: Super Mario Bros.
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==Retool of the Lost Levels== | ==Retool of the Lost Levels== | ||
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The current article says this game is a retool of SMB1, but I'll argue that it is a retool of the Lost Levels with mostly VS levels reconstructed for it. The physics are TLL, almost all the graphics are TLL, the Mario or Luigi game mode as opposed to a 2-player mode, the A-D Worlds that can only be accessed after beating it 8 times, there are Super Springs, etc. They took TLL and grafted SMB1/VS levels while removing wind and poison mushrooms.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 17:23, January 19, 2021 (EST) | The current article says this game is a retool of SMB1, but I'll argue that it is a retool of the Lost Levels with mostly VS levels reconstructed for it. The physics are TLL, almost all the graphics are TLL, the Mario or Luigi game mode as opposed to a 2-player mode, the A-D Worlds that can only be accessed after beating it 8 times, there are Super Springs, etc. They took TLL and grafted SMB1/VS levels while removing wind and poison mushrooms.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 17:23, January 19, 2021 (EST) | ||
:Mushroom Platforms are in it but not TLL though, though I assume that falls under the "VS levels." [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:41, January 19, 2021 (EST) | :Mushroom Platforms are in it but not TLL though, though I assume that falls under the "VS levels." [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:41, January 19, 2021 (EST) |