Editing Swinger Flinger

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{{level infobox
{{level
|title=Swinger Flinger
|image=[[File:DKCTF SwingerFlinger.jpg|280px]]
|image=[[File:DKCTF SwingerFlinger.jpg|280px]]
|code=1-K
|code=1 - K
|world=[[Lost Mangroves]]
|world=[[Lost Mangroves]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|notes=The first temple level, featuring many vines and [[Spike (obstacle)|spike traps]].
|before=[[Trunk Twister|<<]]
|before=[[Trunk Twister|<<]]
|after=
|after=
}}
}}
'''Swinger Flinger''' is the temple level of [[Lost Mangroves]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], and the first temple level in the game. The level focuses on platforming with vines and avoiding [[Spike (obstacle)|spike traps]]. As with all temple levels in the game and ''[[Donkey Kong Country Returns]]'', Swinger Flinger features no checkpoint booths.
'''Swinger Flinger''' is the temple level of [[Lost Mangroves]] in ''[[Donkey Kong Country: Tropical Freeze]]'', and the first temple level in the game. The level focuses on platforming with vines. As with all temple levels in the game and ''[[Donkey Kong Country Returns]]'', Swinger Flinger features no checkpoint booths.


The music that plays in this level, and every second temple level after it, is a cover of the latter half of the "[[DK Island Swing]]" theme that first plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] in the original ''[[Donkey Kong Country]]''.
The music that plays in this level, and every second temple level after it, is a cover of the latter half of the "DK Island Swing" theme that first plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] in the original ''[[Donkey Kong Country]]''.
 
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:31.00 is required to get a gold medal, a time of 1:42.00 for silver, and a time of 1:55.00 for bronze.


==Overview==
==Overview==
In the first part of the level, the Kongs must jump between several swinging vines to get across the bottomless pit, while also avoiding the [[fireball]]s shot by [[Hot Hootz]]es below. The Kongs will then encounter more obstacles, including platforms that, once landed on, will start to roll along a track, and platforms suspended by ropes, which will burn and cause the platforms to fall once the Kongs make contact with one. There are also stationary spiked obstacles and swinging vines with spikes the Kongs must avoid by ducking or jumping over them, depending on the situation.
In the first part of the level, the Kongs must jump between several swinging vines to get across the bottomless pit, while also avoiding the [[fireball]]s shot by the [[Hot Hootz]] below. The Kongs will then encounter more obstacles, including platforms that, once landed on, will start to roll along a track, and platforms suspended by ropes, which will burn and cause the platforms to fall once the Kongs make contact with one. There are also stationary spiked obstacles and swinging vines with spikes the Kongs must avoid by ducking or jumping over them, depending on the situation.


After the halfway point, the Kongs will need to climb up some static vines to proceed further, while avoiding spikes that extend and retract from the walls. When the Kongs reach a series of four vines, they are forced to jump between them to avoid the spikes falling from the ceiling while climbing up. In the final section, the Kongs must swiftly jump from vine to vine (and occasionally on some [[Hootz]]es), as there is a moving boulder at the top that will cause any wooden beam suspending a vine it rolls over to collapse. After that, the Kongs will reach the final vine leading to the [[Barrel Cannon]], which blasts them to the end of the stage, where the [[mysterious relic]] is held.
After the halfway point, the Kongs will need to climb up some static vines to proceed further, while avoiding spikes that extend and retract from the walls. When the Kongs reach a series of four vines, they are forced to jump between them to avoid the spikes falling from the ceiling while climbing up. In the final section, the Kongs must swiftly jump from vine to vine (and occasionally on some [[Hootz]]), as there is a moving boulder at the top that will cause any wooden beam suspending a vine it rolls over to collapse. After that, the Kongs will reach the final vine leading to the [[Barrel Cannon]], which blasts them to the end of the stage with the [[Relic]].


==[[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]]==
==[[Puzzle Piece (Donkey Kong)|Puzzle Pieces]]==
#Above some spikes on the second rail platform.
#Above some spikes on the second rail platform.
#Revealed after pulling the plug underneath the first swinging vine completely covered with spikes.
#Revealed after pulling the plug underneath the first swinging vine completely covered with spikes.
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#Inside the [[Container|purple glass vase]] just before the end of the stage. It can be broken by pounding next to it.
#Inside the [[Container|purple glass vase]] just before the end of the stage. It can be broken by pounding next to it.


==Enemies==
==Names in other languages==
*[[Hootz]]es
{{Foreignname
*[[Hot Hootz]]es
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w0x_trophy/l01_trophy_platformbeads.pak</tt>
|name1=l01_trophy_platformbeads.pak
|meaning1=Trophy Level 1: Platformbeads
}}
 
===Names in other languages===
{{foreign names
|Jap=バインラビリンス
|Jap=バインラビリンス
|JapR=Bain Rabirinsu
|JapR=Bain rabirinsu
|JapM=Vine Labyrinth
|JapM=Vine Labyrinth
|Spa=Lianas liosas
|Spa=Lianas liosas
|SpaM=Confusing Vines
|SpaM=Gossipy Lianas(?)
|Fre=Lianes fatales
|Fra=Lianes fatales
|FreM=Fatal Lianas
|FraM=Fatal Lianas
|Ger=Durchhängedrama
|Ger=Durchhängedrama
|GerM=Sagging Drama
|GerM=Sag Drama(?)
|Ita=Dondolio destabilizzante
|Ita=Dondolio Destabilizzante
|ItaM=Destabilizing Rocking
|ItaM=Destabilizing Rocking
}}
}}


==Trivia==
==Trivia==
*In ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', a song titled "Swinger Flinger" appears in the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage and every ''Donkey Kong'' series stage, respectively.<ref>Nintendo World Report TV. (November 19, 2018). [https://youtu.be/l9vIcOEXO5E Duck Hunt Fights Rathalos - Super Smash Bros Ultimate Classic Mode]. ''YouTube''. Retrieved November 19, 2018.</ref> However, this name is incorrect, as the song that plays is first heard in [[Bopopolis]], the second temple level. This error is not present in the Japanese versions of ''Super Smash Bros. for Wii U'' and ''Super Smash Bros. Ultimate''.
*In ''[[Super Smash Bros. for Wii U]]'', a song titled "Swinger Flinger" appears in the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage. However, this name is incorrect, as the song that plays is first heard in [[Bopopolis]], the second temple level. This error is not present in the Japanese version.
 
==References==
<references/>


{{DKCTF}}
{{BoxTop}}
[[Category:Temples]]
{{NIWA|DKWiki=1}}
[[Category:Secret levels]]
{{DKC:TF}}
[[Category:Donkey Kong Country: Tropical Freeze levels]]
[[Category:Donkey Kong Places]]
[[it:Dondolio destabilizzante]]
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Country: Tropical Freeze]]
[[Category:Temples and Shrines]]
[[Category:Secret Levels]]

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