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'''Swift Spin''' is the second [[minigame]] in ''[[Mario Tennis: Power Tour]]'' for the [[Game Boy Advance]]. It helps [[Clay]] or [[Ace]] build up spin, which will benefit their [[Power Shot (Mario Tennis series)|Power Shot]]. The control for spinning up is the {{button|gba|A}} button, and for spinning down the {{button|gba|B}} button is used. Also, {{button|gba|Padleftright}} is for moving left and right. The player will go in a room with flame geysers, which are miniature cannons that shoot fire. The object is to collect the [[Coin]]s before time runs out. The yellow coin is worth one point, the [[Red Coin|red coin]] is worth five, and the [[Blue Coin|blue coin]] is worth ten. If the player touches the fire, they will burn for a few seconds and then will be able to continue. The time to collect the coins varies. For the first level, the player gets fifty seconds, for the second level they get seventy, and for the third level they get ninety. The points also vary, too. For the first level, the player needs one hundred points, for the second level they need two hundred, and for the third level, they need three hundred. | '''Swift Spin''' is the second [[minigame]] in ''[[Mario Tennis: Power Tour]]'' for the [[Game Boy Advance]]. It helps [[Clay]] or [[Ace]] build up spin, which will benefit their [[Power Shot (Mario Tennis series)|Power Shot]]. The control for spinning up is the {{button|gba|A}} button, and for spinning down the {{button|gba|B}} button is used. Also, {{button|gba|Padleftright}} is for moving left and right. The player will go in a room with flame geysers, which are miniature cannons that shoot fire. The object is to collect the [[Coin]]s before time runs out. The yellow coin is worth one point, the [[Red Coin|red coin]] is worth five, and the [[Blue Coin|blue coin]] is worth ten. If the player touches the fire, they will burn for a few seconds and then will be able to continue. The time to collect the coins varies. For the first level, the player gets fifty seconds, for the second level they get seventy, and for the third level they get ninety. The points also vary, too. For the first level, the player needs one hundred points, for the second level they need two hundred, and for the third level, they need three hundred. | ||
While the machine is being repaired when the player first encounters it, it | While the machine is being repaired when the player first encounters it, it's mentioned that someone used it and was so disoriented they lost a ranking match. Based on conversations later in varsity class, that person is implied to be [[Flit]]. | ||
==In-game descriptions== | ==In-game descriptions== |