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| {{minigame infobox | | {{image}} |
| |image=[[File:StarShowdown1.png|260px]]
| | '''Superstar Showdown''' is the final mini-game being played at the end of the Story Mode, or Star Battle Arena found in ''[[Mario Party 8]]''. Bowser is good to his word and gives the player back the [[Star Rod]]. At the last second, Bowser has second thoughts and challenges you to the final match. The player is pitted against him in the deep depths of space. Thankfully, the player has the Star Rod to protect themselves. |
| |appears_in=''[[Mario Party 8]]''
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| |type=Last minigame
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| |track=Last Match
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| |sample=[[File:MP8 Last Match.oga]]
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| }} | |
| '''Superstar Showdown''' is the final [[minigame]] being played at the end of [[Mario Party 8#Star Battle Arena|Star Battle Arena]] in ''[[Mario Party 8]]''. [[Bowser]] is good to his word and gives the player back the [[Star Rod (Mario Party 8)|Star Rod]]. At the last second, Bowser has second thoughts and challenges the player to the final match. The player is pitted against him in space. If the player is defeated at any time, the player can try again. If the player starts again, Bowser keeps the damage the player has dealt to him. | |
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| This minigame is unlocked in [[Mario Party 8#Free Play Arcade|Free Play Arcade]] only when Star Battle Arena is completed.
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| ==Introduction==
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| Bowser and the player are in space, and the player has the Star Rod in their hand. Bowser is riding in the [[Koopa Clown Car]], and the player is on a star-shaped platform.
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| ==Gameplay== | | ==Gameplay== |
| ===Phase 1===
| | Bowser is flying in his [[Koopa Clown Car]], and has 10 Health Points. The player has the Star Rod, and have 5 health points. A balance of Attack and defense is very important. |
| Bowser has 10 [[Heart Point|HP]], and the player has five. While Bowser blasts [[fireball]]s, the player must hold the [[Wii#Wii Remote|Wii Remote]] up and swing it around to charge up the Star Rod, while dodging Bowser's flames. After it is charged, the player must swing down their arm to throw the energy ball. After the player hits Bowser three times, the game goes to Phase 2. | | This battle is separated into 4 parts: |
| | | *'''Part One''' (HP 10-8) This one is quite simple. All Bowser will do is spit 3 medium sized fireballs. Move Left or Right and follow up with an Energy Ball. |
| ===Phase 2===
| | *'''Part Two''' (HP 7-5) Two [[Bill Blasters]] will be attached to the Clown Copter now. He Attacks with 4-6 [[Bullet Bill]]s. Swiftly move left or right until the last bullet has flown by, and use the Energy Ball. |
| [[File:StarShowdown2.png|thumb|left]] | | *'''Part Three''' (HP 4-2) Bowser's Copter will upgrade his blasters and will have a laser shooter. He begins by shooting a series of lasers back and forth. Move left or right at the right speed to evade them all. Next, 6-8 [[Missile Bill]]s will come at you. They are faster than before, so you need to go faster. |
| Bowser has two [[Bullet Bill]] launchers, which fire around six Bullet Bills each time. After the player hits him three times again, the battle enters the final phase.
| | *'''Part Four''' (HP 1) This is surprisingly easy. All he will do will spit out a large fireball, which can be easily evaded. |
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| ===Phase 3===
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| [[File:StarShowdown3.png|thumb]]
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| In addition to the weapons Bowser had before, the Koopa Clown Car now has a laser blaster, which rotates, sending beams out. The only way to dodge these is to get in between two of them. The Bullet Bills are now colored red and move faster. When Bowser has one HP left, he fires a large fireball in addition to the other attacks. After the player blasts Bowser one more time, the battle ends.
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| ==Ending==
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| After being hit by the final blast from the Star Rod, Bowser, still inside the Koopa Clown Car, is sucked downward into a [[black hole]]-like vortex.
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| ==Controls==
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| * '''Wii Remote'''
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| ** Move left/right
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| ** Hold down {{button|wii|A}}/{{button|wii|B}} to build up energy
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| ** Throw energy ball
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| * '''Buttons''' | |
| ** Press {{button|wii|A}}/{{button|wii|B}} to raise the rod
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| ==In-game text== | | == Controls == |
| * '''Rules''' – ''"Bring down Bowser!!! Wave the Star Rod over your head to build energy. Shoot once you're charged up!"'' | | *Move Left/Right - Turn the [[Wii Remote|Wiimote]] left or right |
| * '''Hint''' – ''"Watch Bowser carefully. When he launches an attack, go on the defensive, even if you're charging up."'' | | *Charge Energy Ball - Hold A/B and swing the Wiimote in a clockwise direction |
| | *Throw Energy Ball - Swing the Wiimote foward right after charging |
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| ==Names in other languages== | | == Tips == |
| {{foreign names
| | *If you charge up an Orb but it doesn't get shot then the next time you charge up your attack will do more damage. It will only do more damage if the Orb is still there so charge one big then charge again. |
| |Fre=Ultime Bataille
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| |FreM=Final Battle
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| |Ger=Finale
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| |Spa=Cara a cara
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| |SpaM=Face to Face
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| |Ita=Il Gran Finale
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| |ItaM=The Grand Finale
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| |Jap=ファイナルバトル
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| |JapR=Fainarubatoru
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| |JapM=Final Battle
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| |Kor=파이널 배틀
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| |KorR=Paineol Baeteul
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| |KorM=Final Battle
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| }}
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| {{MP8 minigames}}
| | [[Category: Mini-games]] |
| [[Category:Boss minigames]] | |
| [[Category:Mario Party 8 minigames]]
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