Editing Super Mario Land (series)
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{{series-infobox | |||
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|first=''[[Super Mario Land]]'' ([[1989]]) | |||
|latest=''[[Wario Land: Super Mario Land 3]]'' ([[1993]]) | |||
|number=3 | |||
|parent=''[[Mario (series)|Mario]]'' | |||
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The '''Super Mario Land series''' is a sub-series in the ''[[Mario (series)|Super Mario]]'' franchise for the original [[Game Boy]]. This series, unlike the previous ''Mario'' titles, wasn't worked on by [[Shigeru Miyamoto]], but his mentor, [[Gunpei Yokoi]] instead. It lasted from 1989 to 1993. | |||
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==''[[Super Mario Land]]''== | |||
[[Image:SML1 Title Screen.PNG|thumb|left|150px|The title screen.]] | |||
''Super Mario Land'' was the first game in the series, released in 1989 for the Game Boy. This game also marks the debut appearances of [[Princess Daisy]] and [[Tatanga]]. This game possessed many similarities to ''[[Super Mario Bros.]]'' for the [[Nintendo Entertainment System]]. As far as gameplay is concerned, it had the same basic gameplay style as the others. The [[player]] would make [[Mario]] run, [[jump]], collect [[coins]] and power-ups (including the new [[Superball]] item), kill [[enemies]], go down [[Warp Pipes]] (which usually contained underground areas with coins, just like ''Super Mario Bros''), etc. The [[boss]] battles were also very similar, where you either had to avoid a boss' attacks, run underneath them and hit the switch behind them, or just simply shoot them until they're destroyed. ''Super Mario Land'' also featured a new gameplay gimmick, in which Mario would have to steer a submarine in an underwater stage, as well as piloting an airplane during the final stage, where Mario has his "final" showdown with Tatanga to rescue Princess Daisy, whom he kidnapped in an attempt to get her to become his queen so that he could rule over [[Sarasaland]]. |