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{{italic title}}
{{italic title}}
{{about|the video game for the [[Game Boy]]|other uses of the name|[[Super Mario Land (disambiguation)]]}}
{{about|the video game for the [[Game Boy]]|other uses of the name|[[Super Mario Land (disambiguation)]]}}
{{distinguish|Super Mario 3D Land}}
{{game infobox
{{game infobox
|image=[[File:SarasalandBoxArt.png|250px]]<br>North American box art
|image=[[File:SarasalandBoxArt.png|250px]]<br>North American box art
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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]), [[Game Boy - Nintendo Switch Online]]
|platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]), [[Game Boy - Nintendo Switch Online]]
|release='''Game Boy:'''<br>{{flag list|Japan|April 21, 1989|USA|July 31, 1989|Europe|September 28, 1990|Australia|November 21, 1990<ref>{{cite|url=www.imdb.com/title/tt0204660/releaseinfo|title=Super Mario Land (Video Game 1989) - Release info|publisher=IMDb|language=en|accessdate=May 31, 2024}}{{better source}}</ref>}} '''[[Player's Choice]]:''' <br>{{flag list|USA|October 1996<ref>{{cite|title=''[[Nintendo Power]]'' issue 89|date=October 1996|page=96|accessdate=November 19, 2024}}</ref>}} '''Virtual Console (Nintendo 3DS):'''<br>{{flag list|USA|June 6, 2011|Japan|June 7, 2011|Europe|June 7, 2011|Australia|June 7, 2011|South Korea|February 3, 2016}} '''Game Boy - Nintendo Switch Online:'''<br>{{flag list|USA|May 14, 2024<ref name=NSO>{{cite|author=Nintendo of America|date=May 14, 2024|url=youtu.be/LeYLP5uerGQ|language=en-us|title=Game Boy – May 2024 Game Updates – Nintendo Switch Online|publisher=YouTube|accessdate=May 14, 2024}}</ref>|Japan|May 15, 2024<ref>{{cite|author=Nintendo 公式チャンネル|date=May 14, 2024|url=youtu.be/T4czuDKwgc8|title=ファミリーコンピュータ & スーパーファミコン & ゲームボーイ Nintendo Switch Online 追加タイトル <nowiki>[2024年5月15日]</nowiki>|publisher=YouTube|language=ja|accessdate=May 14, 2024}}</ref>|Europe|May 15, 2024|Australia|May 15, 2024<ref>{{cite|author=@NintendoAUNZ|date=May 15, 2024|url=x.com/NintendoAUNZ/status/1790577966042194310|title=Three classic games are now available to play for #NintendoSwitchOnline members! #GameBoy: ☑️ Super Mario Land ☑️ Alleyway ☑️ Baseball|publisher=X|accessdate=May 15, 2024}}</ref>|South Korea|May 15, 2024}}
|release='''Game Boy:'''<br>{{release|Japan|April 21, 1989|USA|July 31, 1989|Europe|September 28, 1990|Australia|November 21, 1990<ref>{{cite|url=www.imdb.com/title/tt0204660/releaseinfo|title=Super Mario Land (Video Game 1989) - Release info|publisher=IMDb|language=en|accessdate=May 31, 2024}}{{better source}}</ref>}} '''Virtual Console (Nintendo 3DS):'''<br>{{release|USA|June 6, 2011|Japan|June 7, 2011|Europe|June 7, 2011|Australia|June 7, 2011|South Korea|February 3, 2016}} '''Game Boy - Nintendo Switch Online:'''<br>{{release|USA|May 14, 2024<ref name=NSO>{{cite|author=Nintendo of America|date=May 14, 2024|url=youtu.be/LeYLP5uerGQ|language=en-us|title=Game Boy – May 2024 Game Updates – Nintendo Switch Online|publisher=YouTube|accessdate=May 14, 2024}}</ref>|Japan|May 15, 2024<ref>{{cite|author=Nintendo 公式チャンネル|date=May 14, 2024|url=youtu.be/T4czuDKwgc8|title=ファミリーコンピュータ & スーパーファミコン & ゲームボーイ Nintendo Switch Online 追加タイトル <nowiki>[2024年5月15日]</nowiki>|publisher=YouTube|language=ja|accessdate=May 14, 2024}}</ref>|Europe|May 15, 2024|Australia|May 15, 2024<ref>{{cite|author=@NintendoAUNZ|date=May 15, 2024|url=x.com/NintendoAUNZ/status/1790577966042194310|title=Three classic games are now available to play for #NintendoSwitchOnline members! #GameBoy: ☑️ Super Mario Land ☑️ Alleyway ☑️ Baseball|publisher=X|accessdate=May 15, 2024}}</ref>|South Korea|May 15, 2024}}
|languages={{languages|en_us=y}}
|languages={{languages|en_us=y}}
|genre=2D [[Genre#Platform|platformer]]
|genre=2D [[Genre#Platform|platformer]]
|ratings={{ratings|acb=g|esrb=e|pegi=3|cero=A|usk=0|rars=0+|grac=all}}
|ratings={{ratings|acb=g|esrb=e|pegi=3|cero=A|usk=0|rars=0+}}
|modes=Single-player
|modes=Single-player
|format={{format|gb=1|3dsdl=1|switchdl=1}}
|format={{format|gb=1|3dsdl=1|switchdl=1}}
|input={{input|gb=1|3ds=1|joy-con=1|joy-con-horizontal=1|switchpro=1}}
|input={{input|gb=1|3ds=1|joy-con=1|switchpro=1}}
|serials={{flag list|Japan|DMG-MLA|USA|DMG-ML-USA|USA|DMG-ML-USA-1 (Player's Choice)|Europe|DMG-ML-EUR|Australia|DMG-ML-AUS}}
|serials=DMG-MLA
}}
}}
'''''Super Mario Land''''' is a 2D action-adventure [[Genre#Platform games|platform game]] for the [[Game Boy]], first released as a {{wp|launch title}} in [[List of games by date#1989|1989]]. It is the first ''[[Super Mario (series)|Super Mario]]'' game released for a handheld console and the fifth entry in the series. In Japan, it is recognized as the fourth.<ref name=encyclopedia>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=11–13|isbn=978-4-09-106569-8}}</ref><ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd]]|title=HISTORY → Series → ''Super Mario''|url=www.nintendo.com/jp/character/mario/en/history/index.html|publisher=Mario Portal|accessdate=6 Nov. 2024|archive=web.archive.org/web/20241003115239/https://www.nintendo.com/jp/character/mario/en/history/index.html}}</ref> Unlike previous installments, the game was not developed by [[Shigeru Miyamoto]] and [[Nintendo Entertainment Analysis and Development|Nintendo EAD]], but by Nintendo R&D1, with [[Gunpei Yokoi]] as guiding producer. ''Super Mario Land'' takes place in [[Sarasaland]] rather than the [[Mushroom Kingdom]], and introduces [[Princess Daisy]], a new character serving as the damsel-in-distress in place of [[Princess Peach]]. [[Tatanga]], a malevolent alien with powers of hypnosis, serves as both the main antagonist and final boss.
'''''Super Mario Land''''' is the fifth entry in the [[Super Mario (series)|''Super Mario'' series]]<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|publisher=[[Dark Horse Comics|Dark Horse Books]]|date=2018|isbn=978-4-09-106569-8}}</ref> and the first installment in the titular ''Super Mario Land'' series, released as a launch title for the [[Game Boy]] in [[List of games by date#1989|1989]] as the first handheld title in the series. Unlike previous installments, the game takes place in [[Sarasaland]] rather than the [[Mushroom Kingdom]], and introduces [[Princess Daisy]], a new character serving as the damsel-in-distress in place of [[Princess Peach]]. [[Tatanga]], a malevolent alien with powers of hypnosis, serves as both the main antagonist and final boss. Unlike previous games, ''Super Mario Land'' was not developed by [[Shigeru Miyamoto]] and [[Nintendo]]'s [[Nintendo Entertainment Analysis and Development|EAD division]], but by Nintendo R&D1, with [[Gunpei Yokoi]] as guiding producer.


In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. ''Super Mario Land'' and its sequel were initially excluded from the main ''[[Super Mario (series)|Super Mario]]'' series,<ref>{{cite|title=''[[Nintendo Power]]'' volume 92|page=7|language=en-us|publisher=Nintendo of America|date=January 1997|quote=Oh yeah, Princess Daisy from the Game Boy "Land" series is another princess altogether.}}</ref> but were later included alongside the more traditional games in material for the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]]<ref>{{file link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of ''Super Mario Bros.'' illustrating the games part of the ''Super Mario'' series.}}</ref> and [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], as well as the history pages on the Mario Portal and "The official home for Mario" websites.<ref>{{cite|url=www.nintendo.com/jp/character/mario/en/history/index.html|title=History (''Super Mario Land'' appears when filtering for the ''Super Mario'' series)|publisher=Mario Portal website}}</ref><ref>{{cite|url=mario.nintendo.com/history|title=The official home of Super Mario™ – History|language=en-us|publisher=Nintendo of America|accessdate=May 22, 2024}}</ref>
In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. ''Super Mario Land'' and its sequel were originally excluded from the main ''[[Super Mario (series)|Super Mario]]'' series,<ref>{{cite|title=''[[Nintendo Power]]'' volume 92|page=7|language=en-us|publisher=Nintendo of America|date=January 1997|quote=Oh yeah, Princess Daisy from the Game Boy "Land" series is another princess altogether.}}</ref> but were later included alongside the more traditional games in material for the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]]<ref>{{file link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of ''Super Mario Bros.'' illustrating the games part of the ''Super Mario'' series.}}</ref> and [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], as well as the history pages on the Mario Portal and "The official home for Mario" websites.<ref>{{cite|url=www.nintendo.com/jp/character/mario/en/history/index.html|title=History (''Super Mario Land'' appears when filtering for the ''Super Mario'' series)|publisher=Mario Portal website}}</ref><ref>{{cite|url=mario.nintendo.com/history|title=The official home of Super Mario™ – History|language=en-us|publisher=Nintendo of America|accessdate=May 22, 2024}}</ref>


This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall.
This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall.
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!width=34% style="background:#FF7733"|Areas
!width=34% style="background:#FF7733"|Areas
|-
|-
|rowspan=3 align=center style="background:white"|[[File:Super Mario Land Empty Block Screenshot.png]]
|rowspan=3 align=center style="background:#FFFFFF"|[[File:Super Mario Land Empty Block Screenshot.png]]
|[[World 1-1 (Super Mario Land)|World 1-1]]
|[[World 1-1 (Super Mario Land)|World 1-1]]
|-
|-
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!width=34% style="background:#FF7733"|Areas
!width=34% style="background:#FF7733"|Areas
|-
|-
|rowspan=3 align=center style="background:white"|[[File:Muda.png]]
|rowspan=3 align=center style="background:#FFFFFF"|[[File:Muda.png]]
|[[World 2-1 (Super Mario Land)|World 2-1]]
|[[World 2-1 (Super Mario Land)|World 2-1]]
|-
|-
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!width=34% style="background:#FF7733"|Areas
!width=34% style="background:#FF7733"|Areas
|-
|-
|rowspan=3 align=center style="background:white"|[[File:SML World 3-1 Screenshot.png]]
|rowspan=3 align=center style="background:#FFFFFF"|[[File:SML World 3-1 Screenshot.png]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|-
|-
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!width=34% style="background:#FF7733"|Areas
!width=34% style="background:#FF7733"|Areas
|-
|-
|rowspan=3 align=center style="background:white"|[[File:SML World 4-1 Screenshot.png]]
|rowspan=3 align=center style="background:#FFFFFF"|[[File:SML World 4-1 Screenshot.png]]
|[[World 4-1 (Super Mario Land)|World 4-1]]
|[[World 4-1 (Super Mario Land)|World 4-1]]
|-
|-
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|}
|}
</center>
</center>
==Characters==
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:#FF2400"
!width=6%|Image
!width=8%|Name
!Description
|-
|style="background:white"|[[File:SML Mario Standing Sprite.png]]
|[[Mario]]
|align=left|The game's protagonist and the only playable character. Mario ventures to [[Sarasaland]] to rescue Daisy from the space alien [[Tatanga]].
|-
|style="background:white"|[[File:SML Daisy Sprite.png]]
|[[Princess Daisy]]
|align=left|The ruler of Sarasaland, who was kidnapped by Tatanga with the intent to marry her.<ref>{{cite|author=Shogakukan editors|date=1994|title=『[[Perfect Edition of the Great Mario Character Encyclopedia|パーフェクト版 マリオキャラクター大事典]]』|language=ja|publisher=[[Shogakukan]]|page=32|isbn=4-09-259067-9}}</ref> Defeating a boss leads to a minion disguised as Daisy: the real princess is only rescued when the alien himself is defeated.
|}


==Enemies and obstacles==
==Enemies and obstacles==
===Enemies===
===Enemies===
There are ~25 enemies in ''Super Mario Land'', most of which appear within only one kingdom. These enemies are of designs culturally tied to their native kingdoms and are wholly new to the ''[[Super Mario (series)|Super Mario]]'' series. Examples include Gao, which resembles an {{wp|Sphinx|Egyptian sphinx}}, and Pionpi, which resembles the {{wp|jiangshi}} of Chinese folklore. Only two enemies previously appeared in the [[Super Mario (franchise)|franchise]]: Piranha Plants from ''[[Super Mario Bros.]]'' and [[Fighter Fly|Fighterflies]] from the ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game. The latter are simply called "Flies" in this game. Like the console ''Super Mario'' games, defeating an enemy awards Mario with a certain number of [[point]]s. The amount of points is dependent on the type of enemy and the means of attack, like ''Super Mario Bros.'' and ''[[Super Mario Bros.: The Lost Levels|The Lost Levels]]''.
There are ~25 enemies in ''Super Mario Land'', most of which occur only within one kingdom. These enemies are of designs culturally tied to the kingdom and are wholly new to the ''[[Super Mario (series)|Super Mario]]'' series. Examples include Gao, which resembles an {{wp|Sphinx|Egyptian sphinx}}, and Pionpi, which resembles the {{wp|jiangshi}} of Chinese folklore. Only two enemies previously appeared in the [[Super Mario (franchise)|franchise]]: Piranha Plants from ''[[Super Mario Bros.]]'' and [[Fighter Fly|Fighterflies]] from the ''[[Mario Bros.]]'' arcade game. The latter are simply called "Flies" in this game.


When localized for English-speaking territories in 1989, most enemies were given names that were loose romanizations of their Japanese ones. This included the returning Piranha Plants, which are referred to as "Pakkun Flowers" in the instruction booklet for ''Super Mario Land''. The only major exception are Kumos, whose English name derives from a Japanese word for spiders ({{hover|蜘蛛|クモ}}, ''kumo'') but go by a more [[Kumo#Names in other languages|distinct name]] in the original Japanese release of the game. When rereleased in 2011 for the [[Nintendo 3DS]] [[Virtual Console]], the accompanying eGuide introduced new English names for the enemies that are related to more recurring species in the ''Super Mario'' series. Namely: Chibibo were renamed Goombos; Nokobon were renamed Bombshell Koopas; Pakkun Flowers were clarified to be Piranha Plants; and Gira were renamed Bullet Biffs. These are the names acknowledged below. With the exception of the Piranha Plants, none of these names were incorporated into the Mario Portal Game Archive for ''Super Mario Land'' in 2022, which instead uses the names from the original 1989 instruction booklet.
When localized for English-speaking territories in 1989, most enemies were given English names that were loose romanizations of their Japanese ones. This included the returning Piranha Plants, which are referred to as "Pakkun Flowers" in the instruction booklet and accompanying guides for ''Super Mario Land''. The only major exception are Kumos. When rereleased in 2011 for the [[Nintendo 3DS]] [[Virtual Console]], the accompanying eGuide introduced new English names for the enemies that are related to more recurring species in the ''Super Mario'' series. Namely: Chibibo were renamed Goombos; Nokobon were renamed Bombshell Koopas; Pakkun Flowers were clarified to be Piranha Plants; and Gira were renamed Bullet Biffs. These are the names acknowledged below. With the exception of the Piranha Plants, none of these names were incorporated into the Mario Portal Game Archive for ''Super Mario Land'' in 2022, which instead uses the names from the original 1989 instruction booklet.


Enemies are generally listed in the order they are encountered in-game. They are otherwise clustered near their most immediate relatives.
{|class="wikitable sortable" style="width:100%;text-align:center"
{|class="wikitable sortable" style="width:100%;text-align:center"
|-style="color:white;background:#FF2400"
|-style="color:white;background:#FF2400"
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!width=8% rowspan=2|Name
!width=8% rowspan=2|Name
!class="unsortable" rowspan=2|Description
!class="unsortable" rowspan=2|Description
!class="unsortable" colspan=2|Levels
!class="unsortable" colspan=2|Appearances
!rowspan=2|Theme
!rowspan=2|Pts.
!rowspan=2|Pts.
!rowspan=2|New
!rowspan=2|New
|-style="color:white;background:#FF2400"
!width=8%|First
!width=8%|Last
|-
|-
|style="background:white"|[[File:SML Goombo Sprite.png]]
!width=8% style="background:#FF2400;color:white"|First
!width=8% style="background:#FF2400;color:white"|Last
|-
|style="background:#FFFFFF"|[[File:SML Goombo Sprite.png]]
|[[Goombo]]
|[[Goombo]]
|align=left|The [[Goomba]] relatives of [[Sarasaland]]. Goombos walk forward and walk off the edge of platforms. They only turn around when they hit opposing walls. Goombos are defeated when stomped.
|align=left|The [[Goomba]] relatives of [[Sarasaland]]. Goombos walk forward and walk over the edge of platforms. They only turn around when they hit opposing walls. Goombos are defeated when stomped.
|[[World 1-1 (Super Mario Land)|World 1-1]]
|[[World 1-1 (Super Mario Land)|World 1-1]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|Ground
|100
|100
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Bombshell Koopa Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Bombshell Koopa Sprite.png]]
|[[Bombshell Koopa]]
|[[Bombshell Koopa]]
|align=left|[[Koopa Troopa]]s with [[bomb]]s for shells. Stomping one makes it recede into its shell, which subsequently explodes. The blast damages Mario. Bombshell Koopas are safely defeated when hit by Superballs or struck from below. They do not detonate in either case.
|align=left|[[Koopa Troopa]]s with [[bomb]]s for a shells. Stomping one makes it recede into its shell, which subsequently explodes. The blast damages Mario. Bombshell Koopas are safely defeated when hit by Superballs or knocked off platforms. They do not detonate in either case.
|[[World 1-1 (Super Mario Land)|World 1-1]]
|[[World 1-1 (Super Mario Land)|World 1-1]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|Ground
|100
|100
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Fly.png]]
|style="background:#FFFFFF"|[[File:SML Fly.png]]
|[[Fighter Fly|Fly]]
|[[Fighter Fly|Fly]]
|align=left|Flies bounce along the ground. They are defeated when stomped or struck by two Superballs.
|align=left|Flies bounce along the ground. They are defeated when stomped or struck by two Superballs.
|colspan=2|[[World 1-1 (Super Mario Land)|World 1-1]]
|colspan=2|[[World 1-1 (Super Mario Land)|World 1-1]]
|Ground
|400
|400
|—
|—
|-
|-
|style="background:white"|[[File:Bunbunsprite.png]]
|style="background:#FFFFFF"|[[File:Bunbunsprite.png]]
|[[Bunbun]]
|[[Bunbun]]
|align=left|Flying [[bee]]s that carry arrows. They fly horizontally and periodically pause to drop arrows that phase through terrain. Bunbun are defeated when stomped or struck by a Superball.
|align=left|Flying [[bee]]s that carry arrows. Bunbun travel horizontally and periodically pause to drop arrows. They are defeated when stomped or struck by a Superball.
|colspan=2|[[World 1-2 (Super Mario Land)|World 1-2]]
|colspan=2|[[World 1-2 (Super Mario Land)|World 1-2]]
|Sky
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMLPiranhaPlant.png]]
|style="background:#FFFFFF"|[[File:SMLPiranhaPlant.png]]
|[[Piranha Plant]]
|[[Piranha Plant]]
|align=left|Carnivorous plants that pop out of [[Warp Pipe|pipes]]. Attempting to [[stomp]] Piranha Plants damages Mario. They are defeated only with [[Superball Mario|Superballs]]. Standing next to or directly on their pipes keeps them from emerging.
|align=left|Carnivorous plants that pop out of [[Warp Pipe|pipes]]. Attempting to [[stomp]] Piranha Plants damages Mario. They are defeated only with [[Superball Mario|Superballs]]. Standing next to or directly on their pipes keeps them from emerging.
|[[World 1-3 (Super Mario Land)|World 1-3]]
|[[World 1-3 (Super Mario Land)|World 1-3]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|Underground
|100
|100
|—
|—
|-
|-
|style="background:white"|[[File:SML Sprite Upside-down Piranha Plant.png]]
|style="background:#FFFFFF"|[[File:SML Sprite Upside-down Piranha Plant.png]]
|Upside-down Piranha Plant
|Upside-down Piranha Plant
|align=left|These Piranha Plants extend from overhead pipes and cannot be inhibited.
|align=left|These Piranha Plants extend from overhead pipes and cannot be inhibited.
|[[World 4-1 (Super Mario Land)|World 4-1]]
|[[World 4-1 (Super Mario Land)|World 4-1]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|Underground
|400
|400
|—
|—
|-
|-
|style="background:white"|[[File:Gao.png]]
|style="background:#FFFFFF"|[[File:Gao.png]]
|[[Gao]]
|[[Gao]]
|align=left|Sphinxes that breathe fire. The balls are directed at Mario and phase through terrain. Gao are defeated when stomped or struck by Superballs. In [[Hard Mode]], one appears in World 1-1.
|align=left|Sphinxes that breathe fire. They are defeated when stomped or struck by a Superball. In [[Hard Mode]], a Gao appears in World 1-1.
|colspan=2|[[World 1-3 (Super Mario Land)|World 1-3]]
|colspan=2|[[World 1-3 (Super Mario Land)|World 1-3]]
|Underground
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Honen Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Honen Sprite.png]]
|[[Honen]]
|[[Honen]]
|align=left|Undead Torion. Honen leap vertically from water. They can be defeated with any attack.
|align=left|Undead Torion. Honen leap vertically from offscreen. They can be defeated with any attack.
|[[World 2-1 (Super Mario Land)|World 2-1]]
|[[World 2-1 (Super Mario Land)|World 2-1]]
|[[World 2-3 (Super Mario Land)|World 2-3]]
|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|100
|100
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Torion Sprites.png]]
|style="background:#FFFFFF"|[[File:SML Torion Sprites.png]]
|[[Torion]]
|[[Torion]]
|align=left|Man-eating fish that swim in schools of three. They make a u-turn when they reach the left edge of the screen. Torion are defeated when struck by one of the [[Marine Pop]]'s torpedoes.
|align=left|Man-eating fish that swim in schools of three. They make a u-turn when they reach the left edge of the screen. Torion are defeated when struck by one of the [[Marine Pop]]'s torpedoes.
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|100
|100
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Yurarin Boo Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Yurarin Boo Sprite.png]]
|[[Yurarin Boo]]
|[[Yurarin Boo]]
|align=left| Fire-breathing Yurarin. They move vertically and spit fireballs in Mario's direction. Yurarin Boos are defeated when stomped or struck by two torpedoes.
|align=left| Fire-breathing Yurarin. They move vertically and spit fireballs in Mario's direction. Yurarin Boos are defeated when stomped or struck by two torpedoes.
|[[World 2-1 (Super Mario Land)|World 2-1]]
|[[World 2-1 (Super Mario Land)|World 2-1]]
|[[World 2-3 (Super Mario Land)|World 2-3]]
|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Yurarin Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Yurarin Sprite.png]]
|[[Yurarin]]
|[[Yurarin]]
|align=left|Seahorse enemies that either swim right to left or in diagonal patterns. They are defeated when struck by two torpedoes.
|align=left|Seahorse enemies that either swim right to left or in diagonal patterns. They are defeated when struck by two torpedoes.
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Mekabonsprite.PNG]]
|style="background:#FFFFFF"|[[File:Mekabonsprite.PNG]]
|[[Mekabon]]
|[[Mekabon]]
|align=left|Squat robots. Mekabon throw their heads at Mario. Stomping on them the heads break them, but they regenerate after a few seconds. Striking the headless bodies with any attack defeats them. Striking an intact Mekabon as [[Invincible Mario]] defeats it. Unlike Goombos, Mekabon turn around when they reach the edge of platforms.
|align=left|Squat robots. Mekabon throw their heads at Mario. Stomping on them the heads break them, but they regenerate after a few seconds. Striking the headless bodies with any attack defeats them. Striking an intact Mekabon as [[Invincible Mario]] defeats it. Unlike Goombos, Mekabon turn around when they reach the edge of platforms.
|colspan=2|[[World 2-2 (Super Mario Land)|World 2-2]]
|colspan=2|[[World 2-2 (Super Mario Land)|World 2-2]]
|Ground
|data-sort-value=400|{{hover|400|full body}}<br>{{hover|100|head or body}}
|data-sort-value=400|{{hover|400|full body}}<br>{{hover|100|head or body}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Gunion Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Gunion Sprite.png]]
|[[Gunion]]
|[[Gunion]]
|align=left|Octopus enemies. Gunion are defeated when struck by three torpedoes, but doing so splits them into two targeting fireballs.
|align=left|Octopus enemies. Gunion are defeated when struck by three torpedoes, but doing so splits them into two targeting fireballs.
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Tamao Sprite.PNG]]
|style="background:#FFFFFF"|[[File:Tamao Sprite.PNG]]
|[[Tamao]]
|[[Tamao]]
|align=left|An eyeball creature that occurs around [[Dragonzamasu]]. Tamao bounces against walls and ceilings. It damages Mario on contact.
|align=left|Eyeball creatures that surround [[Dragonzamasu]]. Tamao bounce against walls and ceilings. They damage Mario on contact.
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|colspan=2|[[World 2-3 (Super Mario Land)|World 2-3]]
|data-sort-value=900|{{icon|cross}}
|Underwater
|{{icon|new}}
|data-sort-value=900|{{chart icon|cross}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Tokotokosprite.PNG]]
|style="background:#FFFFFF"|[[File:Tokotokosprite.PNG]]
|[[Tokotoko]]
|[[Tokotoko]]
|align=left|{{wp|Moai}} enemies that quickly shuffle across the ground. They are defeated when stomped or struck by a Superball.
|align=left|{{wp|Moai}} enemies that shuffle across the ground. They are defeated when stomped or struck by a Superball.
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|Ground
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Batadonsprite.png]]
|style="background:#FFFFFF"|[[File:Batadonsprite.png]]
|[[Batadon]]
|[[Batadon]]
|align=left|Winged Tokotoko that bounce across terrain. Batadon directly chase after Mario. They are defeated when stomped or struck by three Superballs.
|align=left|Winged Tokotoko that bounce across terrain. They are defeated when stomped or struck by three Superballs.
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|Sky
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Ganchan.png]]
|style="background:#FFFFFF"|[[File:Ganchan.png]]
|[[Ganchan]]
|[[Ganchan]]
|align=left|Living [[boulder]]s that bound around. Ganchan cannot be defeated, but they can be stood on and used as platforms to reach distant areas. The boss [[Hiyoihoi]] tosses Ganchan.
|align=left|Living [[boulder]]s that bound around. Ganchan cannot be defeated, but they can be stood on and used as platforms to reach distant areas. The boss [[Hiyoihoi]] tosses Ganchan.
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|data-sort-value=900|{{icon|cross}}
|Sky
|{{icon|new}}
|data-sort-value=900|{{chart icon|cross}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Bullet Biff Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Bullet Biff Sprite.png]]
|[[Bullet Biff]]
|[[Bullet Biff]]
|align=left|[[Bullet Bill]] relatives launched from Pipe Cannons and Roketon. Bullet Biffs fly across the screen horizontally. They are defeated when stomped.
|align=left|[[Bullet Bill]] relatives launched from Pipe Cannons and Roketon. Bullet Biffs fly across the screen horizontally. They are defeated when stomped.
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 3-1 (Super Mario Land)|World 3-1]]
|[[World 4-3 (Super Mario Land)|World 4-3]]
|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Suusprite.png]]
|style="background:#FFFFFF"|[[File:Suusprite.png]]
|[[Suu]]
|[[Suu]]
|align=left|Striped spiders. Suu descend from the ceiling on silk to strike Mario. They are defeated when stomped or struck by two Superballs.
|align=left|Striped spiders. Suu descend from the ceiling on silk to strike Mario. They are defeated when stomped or struck by two Superballs.
|colspan=2|[[World 3-2 (Super Mario Land)|World 3-2]]
|colspan=2|[[World 3-2 (Super Mario Land)|World 3-2]]
|Underground
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Kumo.png]]
|style="background:#FFFFFF"|[[File:SML Kumo.png]]
|[[Kumo]]
|[[Kumo]]
|align=left|Hairy spiders that bounce across terrain. They are defeated when stomped or struck by two Superballs.
|align=left|Hairy spiders that bounce across terrain. They are defeated when stomped or struck by two Superballs.
|[[World 3-2 (Super Mario Land)|World 3-2]]
|[[World 3-2 (Super Mario Land)|World 3-2]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|Underground
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Pionpisprite.png]]
|style="background:#FFFFFF"|[[File:Pionpisprite.png]]
|[[Pionpi]]
|[[Pionpi]]
|align=left|Undead beings that hop along the ground. [[Jump]]ing on Pionpi briefly stuns them. They are defeated only when struck by two Superballs.
|align=left|Undead beings that hop along the ground. [[Jump]]ing on Pionpi briefly stuns them. They are defeated only when struck by two Superballs.
|colspan=2|[[World 4-1 (Super Mario Land)|World 4-1]]
|colspan=2|[[World 4-1 (Super Mario Land)|World 4-1]]
|Ground
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Pomponsprite.png]]
|style="background:#FFFFFF"|[[File:Pomponsprite.png]]
|[[Pompon Flower]]
|[[Pompon Flower]]
|align=left|Walking flowers that release toxic pollen. They are defeated when stomped or struck by two Superballs.
|align=left|Walking flowers that release toxic pollen. They are defeated when stomped or struck by two Superballs.
|colspan=2|[[World 4-2 (Super Mario Land)|World 4-2]]
|colspan=2|[[World 4-2 (Super Mario Land)|World 4-2]]
|Ground
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Nylolin.png]]
|style="background:#FFFFFF"|[[File:Nylolin.png]]
|[[Nyololin]]
|[[Nyololin]]
|align=left|Snakes that sit still and spit fire, like Gao. Nyololins are defeated when stumped or struck by a Superball.
|align=left|Snakes that sit still and spit [[fireball]]s. The flames move through solid terrain and platforms. Nyololins are defeated when stumped or struck by a Superball.
|colspan=2|[[World 4-2 (Super Mario Land)|World 4-2]]
|colspan=2|[[World 4-2 (Super Mario Land)|World 4-2]]
|Ground
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Chicken Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Chicken Sprite.png]]
|[[Chicken]]
|[[Chicken]]
|align=left|Helmeted birds that fly through the sky and are released by [[Biokinton]]. Contact damages Mario. They are defeated when struck by one of the [[Sky Pop]]'s missiles.
|align=left|Helmeted birds that fly through the sky and are released by [[Biokinton]]. Contact damages Mario. They are defeated when struck by one of the [[Sky Pop]]'s missiles.
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Roketonsprite.PNG]]
|style="background:#FFFFFF"|[[File:Roketonsprite.PNG]]
|[[Roketon]]
|[[Roketon]]
|align=left|[[Tatanga]]'s attack pilots. Roketon fire Bullet Biffs backwards as Mario flies past them. They are defeated when struck by a missile.
|align=left|[[Tatanga]]'s attack pilots. Roketon fire Bullet Biffs backwards as Mario flies past them. They are defeated when struck by a missile.
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|400
|400
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SML Chikako Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Chikako Sprite.png]]
|[[Chikako]]
|[[Chikako]]
|align=left|Mid-air, electrical enemies. A Chikako is defeated only when struck by ten missiles, or when touch by Mario in his Invincible form.
|align=left|Mid-air, electrical enemies. A Chikako is defeated only when struck by ten missiles, or when touch by Mario in his Invincible form.
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|800
|800
|{{icon|new}}
|{{chart icon|new}}
|}
|}


Line 377: Line 388:
!width=8% rowspan=2|Name
!width=8% rowspan=2|Name
!class="unsortable" rowspan=2|Description
!class="unsortable" rowspan=2|Description
!class="unsortable" colspan=2|Levels
!class="unsortable" colspan=2|Appearances
|-style="color:white;background:#FF2400"
!width=8%|First
!width=8%|Last
|-
|-
|style="background:white"|[[File:FallingBlockSML.png]]
!width=8% style="background:#FF2400;color:white"|First
|[[Falling block]]
!width=8% style="background:#FF2400;color:white"|Last
|align=left|Slabs that fall from the ceiling when approached.
|[[World 1-3 (Super Mario Land)|World 1-3]]
|[[World 4-1 (Super Mario Land)|World 4-1]]
|-
|-
|style="background:white"|[[File:FallingSpikeSML.png]]
|style="background:#FFFFFF"|[[File:FallingSpikeSML.png]]
|[[Falling spike]]
|[[Falling spike]]
|align=left|Spikes that fall from the ceiling when approached.
|align=left|Spikes that fall from the ceiling when approached.
|colspan=2|[[World 3-2 (Super Mario Land)|World 3-2]]
|colspan=2|[[World 3-2 (Super Mario Land)|World 3-2]]
|-
|-
|style="background:white"|[[File:SML Sprite Pipe Cannon.png]]
|style="background:#FFFFFF"|[[File:SML Sprite Pipe Cannon.png]]
|[[Pipe Cannon]]
|[[Pipe Cannon]]
|align=left|Cannons that fire [[Bullet Biff]]s. Pipe Cannons periodically rise from [[Warp Pipe|pipes]] and recede afterward firing. They do this regardless of Mario's proximity to the pipes. Mario can safely stand on top of a Pipe Cannon.
|align=left|Cannons that fire [[Bullet Biff]]s. Pipe Cannons periodically rise from [[Warp Pipe|pipes]] and recede afterward firing. They do this regardless of Mario's proximity to the pipes. Mario can safely stand on top of a Pipe Cannon.
Line 399: Line 404:
|[[World 4-2 (Super Mario Land)|World 4-2]]
|[[World 4-2 (Super Mario Land)|World 4-2]]
|-
|-
|style="background:white"|[[File:Pipe Fist (SML).png]]
|style="background:#FFFFFF"|[[File:Pipe Fist (SML).png]]
|[[Pipe Fist]]
|[[Pipe Fist]]
|align=left|These fists emerge from pipes like [[Piranha Plant]]s, though slightly faster. They occur in pairs that alternate their punches. A third Pipe Fist occurs in Hard Mode.
|align=left|These fists emerge from pipes like [[Piranha Plant]]s, though slightly faster. They occur in pairs that alternate their punches. A third Pipe Fist occurs in Hard Mode.
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|colspan=2|[[World 4-3 (Super Mario Land)|World 4-3]]
|-
|-
|style="background:white"|[[File:SML Sprite Spikes.png]]
|style="background:#FFFFFF"|[[File:SML Sprite Spikes.png]]
|[[Spike Trap|Poison needles]]
|[[Spike Trap|Poison needles]]
|align=left|Spikes laid across the ground. Contact makes Mario lose a life. Long stretches of poison needles can be avoided by hopping across bouncing [[Ganchan]].
|align=left|Spikes laid across the ground. Contact makes Mario lose a life. Long stretches of poison needles can be avoided by hopping across bouncing [[Ganchan]].
Line 410: Line 415:
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|-
|-
|style="background:white"|[[File:SMLRoto-disc.png]]
|style="background:#FFFFFF"|[[File:SMLRoto-disc.png]]
|[[Roto Disc (Super Mario Land)|Roto Disc]]
|[[Roto Disc (Super Mario Land)|Roto Disc]]
|align=left|Spinning flames that encircle blocks. The flame damages Mario on contact.
|align=left|Spinning flames that encircle blocks. The flame damages Mario on contact.
Line 424: Line 429:
!width=8%|Name
!width=8%|Name
!Description
!Description
!width=16%|Level
!width=15%|Location
!Themes
|-
|-
|style="background:white"|[[File:Kingtotometsu.PNG]]
|style="background:#FFFFFF"|[[File:Kingtotometsu.PNG]]
|[[King Totomesu]]
|[[King Totomesu]]
|align=left|This [[Gao]] breathes fireballs horizontally and periodically jumps. He is defeated when struck by five Superballs or when the switch behind him is struck.
|align=left|This [[Gao]] breathes fireballs horizontally and periodically jumps. He is defeated when struck by five Superballs or when the switch behind him is struck.
|[[World 1-3 (Super Mario Land)|World 1-3]]
|[[World 1-3 (Super Mario Land)|World 1-3]]
|Underground
|-
|-
|style="background:white"|[[File:SML Dragonzamasu Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Dragonzamasu Sprite.png]]
|[[Dragonzamasu]]
|[[Dragonzamasu]]
|align=left|A giant [[Yurarin Boo]] that swims up and down, shooting fireballs. It is defeated when struck by twenty torpedoes or by striking the switch behind it. [[Tamao]] surround the boss.
|align=left|A giant [[Yurarin Boo]] that swims up and down, shooting fireballs. It is defeated when struck by twenty torpedoes or by striking the switch behind it. [[Tamao]] surround the boss.
|[[World 2-3 (Super Mario Land)|World 2-3]]
|[[World 2-3 (Super Mario Land)|World 2-3]]
|Underwater
|-
|-
|style="background:white"|[[File:SML Hiyoihoi Sprites.png]]
|style="background:#FFFFFF"|[[File:SML Hiyoihoi Sprites.png]]
|[[Hiyoihoi]]
|[[Hiyoihoi]]
|align=left|Throws [[Ganchan]] at Mario. Hiyoihoi is defeated by ten Superballs or by leaping over it  on Ganchan to reach the switch.
|align=left|Throws [[Ganchan]] at Mario. Hiyoihoi is defeated by ten Superballs or by leaping over it  on Ganchan to reach the switch.
|[[World 3-3 (Super Mario Land)|World 3-3]]
|[[World 3-3 (Super Mario Land)|World 3-3]]
|Ground
|-
|-
|style="background:white"|[[File:SML Biokinton Alternate Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Biokinton Alternate Sprite.png]]
|[[Biokinton]]
|[[Biokinton]]
|align=left|A cloud boss the bounces all around the area, releasing [[Chicken]]s at Mario. To defeat Biokinton, he must be hit with twenty missiles.
|align=left|A cloud boss the bounces all around the area, releasing [[Chicken]]s at Mario. To defeat Biokinton, he must be hit with twenty missiles.
|[[World 4-3 (Super Mario Land)|World 4-3]]
|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|-
|-
|style="background:white"|[[File:Tatanga-SML.png]]
|style="background:#FFFFFF"|[[File:Tatanga-SML.png]]
|[[Tatanga]]
|[[Tatanga]]
|align=left|The mysterious alien that kidnaped [[Princess Daisy]]. Tatanga hovers around the right-side of the arena in his spaceship [[Pagosu]], firing round projectiles that split into three smaller ones. It takes multiple missiles to destroy the projectiles, making it harder to shoot the ship. Once the Pagosu is destroyed, Tatanga and the boss room vanish.
|align=left|The mysterious alien that kidnaped [[Princess Daisy]]. Tatanga hovers around the right-side of the arena in his spaceship [[Pagosu]], firing round projectiles that split into three smaller ones. It takes multiple missiles to destroy the projectiles, making it harder to shoot the ship. Once the Pagosu is destroyed, Tatanga and the boss room vanish.
|[[World 4-3 (Super Mario Land)|World 4-3]]
|[[World 4-3 (Super Mario Land)|World 4-3]]
|Sky
|}
|}


==Items and objects==
==Items and objects==
===Items===
===Items and power-ups===
These are collectibles, pickups, and crafts.
These are collectibles, pickups, and [[List of power-ups|power-ups]].
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:#FF2400"
|-style="color:white;background:#FF2400"
Line 461: Line 472:
!Description
!Description
|-
|-
|style="background:white"|[[File:SMLHeart.png]]
|style="background:#FFFFFF"|[[File:SMLHeart.png]]
|[[1 UP Heart|1UP heart]]
|[[1 UP Heart|1UP heart]]
|align=left|1UP hearts are found in Mystery Blocks and bricks. Collecting one grants Mario an [[extra life]], though it must be collected before it falls through the ground.
|align=left|1UP hearts are found in Mystery Blocks and bricks. Collecting one grants Mario an [[extra life]], though it must be collected before it falls through the ground.
|-
|-
|style="background:white"|[[File:SML Coin Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Coin Sprite.png]]
|[[Coin]]
|[[Coin]]
|align=left|Coins may be found in Mystery Blocks as well as in groups. They may also be collected with Superballs. Each coin Mario collects earns him one hundred points, while collecting one hundred coins earns him an extra life.
|align=left|Coins may be found in Mystery Blocks as well as in groups. They may also be collected with Superballs. Each coin Mario collects earns him one hundred points, while collecting one hundred coins earns him an extra life.
|-
|-
|style="background:white"|[[File:Marinepop.gif]]
|style="background:#FFFFFF"|[[File:Super Mario Land Mushroom.png]]
|[[Super Mushroom]]
|align=left|The classic Super Mushroom powers Mario up into Super Mario, allowing him to release Superball Flowers from blocks, break bricks, and take damage once before reverting to his [[Small Mario|Small form]].
|-
|style="background:#FFFFFF"|[[File:SML Superball Flower Sprite.png]]
|[[Superball Flower|Flower]]
|align=left|A new item, the Superball Flower can only be found in blocks or the [[Bonus game (Super Mario Land)|bonus game]]. It allows Mario to shoot Superballs, which bounce off surfaces such as floors, walls, and ceilings to collect coins and defeat enemies, similarly to how the [[Fire Flower]] allows him to shoot [[fireball]]s. Mario's [[Superball Mario|Superball form]] looks the same as his Super form.
|-
|style="background:#FFFFFF"|[[File:SMLStar.png]]
|[[Super Star|Star]]
|align=left|Stars are rare items granting Mario brief invincibility from enemies. Rather than the usual [[Super Star (theme)|invincibility theme]], two loops of an excerpt from the famous "Galop infernal" from ''{{wp|Orpheus in the Underworld}}'' by {{wp|Jacques Offenbach}}, a tune most commonly associated with the {{wp|can-can}}, play while Mario is invincible.
|-
|style="background:#FFFFFF"|[[File:Marinepop.gif]]
|[[Marine Pop]]
|[[Marine Pop]]
|align=left|A submarine found and used only in 2-3. Allows Mario to shoot torpedoes at a number of aquatic enemies, including the boss Dragonzamasu. Super Mushrooms and Stars affect the Marine Pop as well.
|align=left|A submarine found and used only in 2-3. Allows Mario to shoot torpedoes at a number of aquatic enemies, including the boss Dragonzamasu. Super Mushrooms and Stars affect the Marine Pop as well.
|-
|-
|style="background:white"|[[File:Skypop SML sprite.png]]
|style="background:#FFFFFF"|[[File:Skypop SML sprite.png]]
|[[Sky Pop]]
|[[Sky Pop]]
|align=left|An airplane appearing only in the final level, 4-3. It fires missiles, used to defeat both Biokinton and Tatanga. After the real Daisy is rescued, she and Mario ride off in the Sky Pop.
|align=left|An airplane appearing only in the final level, 4-3. It fires missiles, used to defeat both Biokinton and Tatanga. After the real Daisy is rescued, she and Mario ride off in the Sky Pop.
|}
===Power-ups===
Items that transform Mario's appearance and give him unique abilities.
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:#FF2400"
!width=5%|Power-up
!width=8%|Form
!Description
|-
|style="background:white"|N/A
|style="background:white"|[[File:SML Small Mario Sprite.png]]<br>[[Small Mario|Mario]]
|align=left|Mario is in this small-sized form when the player starts a new game. Regular Mario is incapable of breaking bricks and loses a life when he makes contact with an enemy or obstacle. However, he can run across narrow passageways without having to [[crouch]]. Regardless of the form he was in before losing a life, Mario reappears in the level in his regular form. If Mario touches a Super Mushroom or Flower in this small form, he is turned into Super Mario.
|-
|style="background:white"|[[File:Super Mario Land Mushroom.png]]<br>[[Super Mushroom]]
|style="background:white"|[[File:SML Mario Standing Sprite.png]]<br>[[Super Mario]]
|align=left|The Super Mushroom powers Mario up into Super Mario, allowing him to release Superball Flowers from blocks, break bricks, and take damage once before reverting to his Small form.
|-
|style="background:white"|[[File:SML Superball Flower Sprite.png]]<br>[[Superball Flower|Flower]]
|style="background:white"|[[File:SML Sprite Superball Mario.png]]<br>[[Superball Mario]]
|align=left|A new item, the Flower can only be found in blocks or the [[Bonus game (Super Mario Land)|bonus game]]. It allows Mario to shoot Superballs, which bounce off surfaces such as floors, walls, and ceilings to collect coins and defeat enemies, similarly to how the [[Fire Flower]] allows him to shoot [[fireball]]s. Mario's Superball form looks the same as his Super form.
|-
|style="background:white"|[[File:SMLStar.png]]<br>[[Super Star|Star]]
|style="background:white"|[[File:SML Sprite Invincible Mario.gif]]<br>[[Invincible Mario]]
|align=left|Stars are rare items granting Mario brief invincibility from enemies. Rather than the usual [[Super Star (theme)|invincibility theme]], two loops of an excerpt from the famous "Galop infernal" from ''{{wp|Orpheus in the Underworld}}'' by {{wp|Jacques Offenbach}}, a tune most commonly associated with the {{wp|can-can}}, play while Mario is invincible.
|}
|}


===Objects===
===Objects===
Objects are interactable elements of the environment that cannot be picked up or collected.
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:#FF2400"
|-style="color:white;background:#FF2400"
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!Description
!Description
|-
|-
|style="background:white"|[[File:SML Brick Block Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Brick Block Sprite.png]]
|[[Brick Block|Brick]]
|[[Brick Block|Brick]]
|align=left|Blocks that break when struck. Some bricks contain rarer items, while some can produce a number of coins.
|align=left|Blocks that break when struck. Some bricks contain rarer items, while some can produce a number of coins.
|-
|-
|style="background:white"|[[File:SML Falling Block Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Falling Block Sprite.png]]
|[[Dropping lift]]
|[[Dropping lift]]
|align=left|Footholds that fall when stood on for a short time.
|align=left|Footholds that fall when stood on for a short time.
|-
|-
|style="background:white"|[[File:SMLLiftBlock.png]]
|style="background:#FFFFFF"|[[File:SMLLiftBlock.png]]
|[[Lift Block|Elevator]]
|[[Lift Block|Elevator]]
|align=left|Platforms that appear only in Worlds 1-3 and 3-2 in [[Hidden Block]]s. Mario can ride Elevators up to find coins or a pipe to a secret room.
|align=left|Platforms that appear only in Worlds 1-3 and 3-2 in [[Hidden Block]]s. Mario can ride Elevators up to find coins or a pipe to a secret room.
|-
|-
|style="background:white"|[[File:SML Lift Sprite.png]]
|style="background:#FFFFFF"|[[File:FallingBlockSML.png]]
|[[Falling block]]
|align=left|Slabs that fall from the ceiling when approached. They are present only in Worlds 1-3 and 4-1.
|-
|style="background:#FFFFFF"|[[File:SML Lift Sprite.png]]
|[[Lift]]
|[[Lift]]
|align=left|Thin, moving platforms. They can carry Mario across distant areas.
|align=left|Thin, moving platforms. They can carry Mario across distant areas.
|-
|-
|style="background:white"|[[File:SML Question Mark Block Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Question Mark Block Sprite.png]]
|[[? Block|Mystery Block]]
|[[? Block|Mystery Block]]
|align=left|Blocks that produce items or coins when struck. [[Coin Block|Some blocks]] release up to ten coins when hit in rapid succession. A few are [[Hidden Block|invisible]].
|align=left|Blocks that produce items or coins when struck. [[Coin Block|Some blocks]] release up to ten coins when hit in rapid succession.
|-
|-
|style="background:white"|[[File:SML Warp Pipe Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Warp Pipe Sprite.png]]
|[[Warp Pipe|Pipe]]
|[[Warp Pipe|Pipe]]
|align=left|Mario can enter most pipes to reach hidden or secret areas, as well as exit them.
|align=left|Mario can enter most pipes to reach hidden or secret areas, as well as exit them.
|-
|-
|style="background:white"|[[File:SML Button Sprite.png]]
|style="background:#FFFFFF"|[[File:SML Button Sprite.png]]
|[[Switch (Super Mario Land)|Switch]]
|[[Switch (Super Mario Land)|Switch]]
|align=left|Switches found in most boss rooms. Touching one defeats the resident boss. The switches provide an alternative way to defeat bosses without directly attacking them.
|align=left|Switches found in most boss rooms. Touching one defeats the resident boss. The switches provide an alternative way to defeat bosses without directly attacking them.
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To tie in with the game's Japanese release, an [[Super Mario Land (album)|original soundtrack for the game]] was published in that region by Nippon Columbia, featuring arrangements of ten of Tanaka's compositions by Ikuro Fugiwara, and performed by the "Mario Freaks Orchestra."
To tie in with the game's Japanese release, an [[Super Mario Land (album)|original soundtrack for the game]] was published in that region by Nippon Columbia, featuring arrangements of ten of Tanaka's compositions by Ikuro Fugiwara, and performed by the "Mario Freaks Orchestra."


==''Game Boy'' comic==
==''Game Boy''==
{{main|Game Boy (comic)}}
{{main|Game Boy (comic)}}
''Super Mario Land'' was the focus of ''Game Boy'', a 4-issues miniseries published by [[Valiant Comics]] as part of its [[Nintendo Comics System]] brand. The series had Tatanga and his minions invade the [[Real World]] after being summoned by disgrunted electronic store worker [[Herman Smirch]], while Mario fought to foil their efforts.
''Super Mario Land'' was the focus of ''Game Boy'', a 4-issues miniseries published by [[Valiant Comics]] as part of its [[Nintendo Comics System]] brand. The series had Tatanga and his minions invade the [[Real World]] after being summoned by disgrunted electronic store worker [[Herman Smirch]], while Mario fought to foil their efforts.
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==References to other games==
==References to other games==
*''[[Mario Bros. (game)|Mario Bros]]'': Flies appear.
*''[[Super Mario Bros.]]'' / ''[[Super Mario Bros.: The Lost Levels]]'': ''Super Mario Land''{{'}}s World 1-3, and to a lesser extent World 3-3, have similar designs to these games' Castle levels; in the former, the boss fight against King Totomesu is even similar to the boss fights against Bowser and his fakes in these games. The Sky Pop and Marine Pop music is similar to the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from this game.
*''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]'': Pompon Flowers behave similarly to [[Panser]]s and are of similar designs.
*''[[Super Mario Bros.]]'': World 1-3 is similar to the [[World 1-3 (Super Mario Bros.)|one of the same name]], and the battle against King Totomesu is analogous to the ones against [[Bowser]]. The revelation that Princess Daisy is an enemy in disguise at the end of the first three worlds is invocative of [[Impostor Bowser|fake Bowsers]]. The music that plays in the Sky Pop and Marine Pop levels is similar to the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]", which can also be slightly heard in the game's credits.
*''[[Super Mario Bros. 3]]'': Pionpi behave similarly to [[Dry Bones]]. Suu behave similarly to [[Thwomp]]s.


==References in later media==
==References in later games==
*''[[Tetris]]'': The font<ref>{{cite|author=Random Talking Bush|url=www.spriters-resource.com/game_boy_gbc/sml/sheet/60789/#:~:text=Tetris%20for%20the%20Game%20Boy%20uses%20the%20same%20font|publisher=The Spriters Resource|title=Spritesheet|accessdate=May 23, 2024}}</ref> and some sound effects such as the pause sound effect are reused in the [[Game Boy]] version of this game.
*''[[Tetris]]'': The font<ref>{{cite|author=Random Talking Bush|url=www.spriters-resource.com/game_boy_gbc/sml/sheet/60789/#:~:text=Tetris%20for%20the%20Game%20Boy%20uses%20the%20same%20font|publisher=The Spriters Resource|title=Spritesheet|accessdate=May 23, 2024}}</ref>{{better source}} and some sound effects such as the pause sound effect are reused in the [[Game Boy]] version of this game.
*''[[Super Mario Bros. Deluxe]]'': In the Calendar feature, ''Super Mario Land''<nowiki>'</nowiki>s Japanese release date - April 21, 1989 - is marked by default with the message "A Peaceful Day".
*''[[Super Mario Bros. Deluxe]]'': In the Calendar feature, ''Super Mario Land''<nowiki>'</nowiki>s Japanese release date - April 21, 1989 - is marked by default with the message "A Peaceful Day".
*''[[Super Smash Bros. Melee]]'': One of [[Princess Peach|Peach]]'s alternate costumes is based on Daisy's classic design.
*''[[Super Smash Bros. Melee]]'': One of [[Princess Peach|Peach]]'s alternate costumes is based on Daisy's classic design.
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*''[[Super Mario Maker 2]]'': The [[Superball Flower]] is an obtainable power-up for the ''[[Super Mario Bros.]]'' style. Using it replaces the stage music with a rearrangement of the ''Super Mario Land'' Ground Theme, and the "level clear" and "lose a life" themes with their ''Super Mario Land'' counterparts.
*''[[Super Mario Maker 2]]'': The [[Superball Flower]] is an obtainable power-up for the ''[[Super Mario Bros.]]'' style. Using it replaces the stage music with a rearrangement of the ''Super Mario Land'' Ground Theme, and the "level clear" and "lose a life" themes with their ''Super Mario Land'' counterparts.
*''[[WarioWare: Get It Together!]]'': There is [[Super Mario Land (WarioWare: Get It Together!)|a microgame]] based on the game where the player must hit a ? Block.
*''[[WarioWare: Get It Together!]]'': There is [[Super Mario Land (WarioWare: Get It Together!)|a microgame]] based on the game where the player must hit a ? Block.
*[[Super Nintendo World]]: To coincide with the Donkey Kong Country expansion to Super Nintendo World, the ''Super Mario'' section of the park was renamed ''Super Mario Land,'' thus making it share its name with this game.


==Names in other languages==
==Names in other languages==
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|ChiSM=''Super Mario Wonderland''
|ChiSM=''Super Mario Wonderland''
|Kor=Super Mario Land<ref>From the Korean version of ''Super Smash Bros. Ultimate''.</ref>
|Kor=Super Mario Land<ref>From the Korean version of ''Super Smash Bros. Ultimate''.</ref>
|KorM=-
}}
}}


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**"Giant crabs" are also mentioned despite no crabs appearing in the game.
**"Giant crabs" are also mentioned despite no crabs appearing in the game.
*''Super Mario Land'' is the first ''Super Mario'' game to be released during the {{wp|Heisei era}} in Japan, following the death of emperor {{wp|Hirohito}} and ascension of prince {{wp|Akihito}} the previous January.{{Ref needed}}
*''Super Mario Land'' is the first ''Super Mario'' game to be released during the {{wp|Heisei era}} in Japan, following the death of emperor {{wp|Hirohito}} and ascension of prince {{wp|Akihito}} the previous January.{{Ref needed}}
==References==
<references/>


==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.com/jp/character/mario/en/history/land/index.html Mario Portal Game Archive (EN)] [https://web.archive.org/web/20240523165911/https://www.nintendo.com/jp/character/mario/en/history/land/index.html (archive)]
*[https://www.nintendo.com/jp/character/mario/archives/land/ Mario Portal Game Archive (JP)]
*[https://www.nintendo.co.jp/n02/dmg/mla/index.html Japanese site]
*[https://www.nintendo.co.jp/n02/dmg/mla/index.html Japanese site]
*[https://www.nintendo.co.jp/titles/50010000006750 Japanese Virtual Console site]
*[https://www.nintendo.co.jp/titles/50010000006750 Japanese Virtual Console site]
*[https://www.nintendo.com/store/products/super-mario-land-3ds/ North American site]
*[https://www.nintendo.com/store/products/super-mario-land-3ds/ North American site]
*[https://www.nintendo.co.uk/Games/Game-Boy/Super-Mario-Land-275902.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Game-Boy/Super-Mario-Land-275902.html Nintendo UK site]
==References==
<references/>


{{SML}}
{{SML}}
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[[Category:1989 games]]
[[Category:1989 games]]
[[Category:1990 games]]
[[Category:1990 games]]
[[Category:Nintendo Classics]]
[[Category:Player's Choice]]
[[Category:Player's Choice]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]

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