Editing Super Mario Land
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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]), [[Game Boy - Nintendo Switch Online]] | |platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]), [[Game Boy - Nintendo Switch Online]] | ||
|release='''Game Boy:'''<br>{{flag list|Japan|April 21, 1989|USA|July 31, 1989|Europe|September 28, 1990|Australia|November 21, 1990<ref>{{cite|url=www.imdb.com/title/tt0204660/releaseinfo|title=Super Mario Land (Video Game 1989) - Release info|publisher=IMDb|language=en|accessdate=May 31, 2024}}{{better source | |release='''Game Boy:'''<br>{{flag list|Japan|April 21, 1989|USA|July 31, 1989|Europe|September 28, 1990|Australia|November 21, 1990<ref>{{cite|url=www.imdb.com/title/tt0204660/releaseinfo|title=Super Mario Land (Video Game 1989) - Release info|publisher=IMDb|language=en|accessdate=May 31, 2024}}{{better source}}</ref>}} '''Virtual Console (Nintendo 3DS):'''<br>{{flag list|USA|June 6, 2011|Japan|June 7, 2011|Europe|June 7, 2011|Australia|June 7, 2011|South Korea|February 3, 2016}} '''Game Boy - Nintendo Switch Online:'''<br>{{flag list|USA|May 14, 2024<ref name=NSO>{{cite|author=Nintendo of America|date=May 14, 2024|url=youtu.be/LeYLP5uerGQ|language=en-us|title=Game Boy – May 2024 Game Updates – Nintendo Switch Online|publisher=YouTube|accessdate=May 14, 2024}}</ref>|Japan|May 15, 2024<ref>{{cite|author=Nintendo 公式チャンネル|date=May 14, 2024|url=youtu.be/T4czuDKwgc8|title=ファミリーコンピュータ & スーパーファミコン & ゲームボーイ Nintendo Switch Online 追加タイトル <nowiki>[2024年5月15日]</nowiki>|publisher=YouTube|language=ja|accessdate=May 14, 2024}}</ref>|Europe|May 15, 2024|Australia|May 15, 2024<ref>{{cite|author=@NintendoAUNZ|date=May 15, 2024|url=x.com/NintendoAUNZ/status/1790577966042194310|title=Three classic games are now available to play for #NintendoSwitchOnline members! #GameBoy: ☑️ Super Mario Land ☑️ Alleyway ☑️ Baseball|publisher=X|accessdate=May 15, 2024}}</ref>|South Korea|May 15, 2024}} | ||
|languages={{languages|en_us=y}} | |languages={{languages|en_us=y}} | ||
|genre=2D [[Genre#Platform|platformer]] | |genre=2D [[Genre#Platform|platformer]] | ||
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|input={{input|gb=1|3ds=1|joy-con=1|joy-con-horizontal=1|switchpro=1}} | |input={{input|gb=1|3ds=1|joy-con=1|joy-con-horizontal=1|switchpro=1}} | ||
|serials= | |serials=DMG-MLA | ||
}} | }} | ||
'''''Super Mario Land''''' is | '''''Super Mario Land''''' is the fifth entry in the [[Super Mario (series)|''Super Mario'' series]]<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|publisher=[[Dark Horse Comics|Dark Horse Books]]|date=October 23, 2018|isbn=978-4-09-106569-8}}</ref> and the first installment in the titular ''Super Mario Land'' series, released as a launch title for the [[Game Boy]] in [[List of games by date#1989|1989]] as the first handheld title in the series. Unlike previous installments, the game takes place in [[Sarasaland]] rather than the [[Mushroom Kingdom]], and introduces [[Princess Daisy]], a new character serving as the damsel-in-distress in place of [[Princess Peach]]. [[Tatanga]], a malevolent alien with powers of hypnosis, serves as both the main antagonist and final boss. Unlike previous games, ''Super Mario Land'' was not developed by [[Shigeru Miyamoto]] and [[Nintendo]]'s [[Nintendo Entertainment Analysis and Development|EAD division]], but by Nintendo R&D1, with [[Gunpei Yokoi]] as guiding producer. | ||
In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. ''Super Mario Land'' and its sequel were | In addition to being the first of the three ''Super Mario Land'' games, this game is also the shortest, comprising of only twelve levels spanning four different worlds. It was succeeded by ''[[Super Mario Land 2: 6 Golden Coins]]'', which introduced [[Wario]], and ''[[Wario Land: Super Mario Land 3]]'', which is also the first installment in the ''[[Wario Land (series)|Wario Land]]'' series. ''Super Mario Land'' and its sequel were originally excluded from the main ''[[Super Mario (series)|Super Mario]]'' series,<ref>{{cite|title=''[[Nintendo Power]]'' volume 92|page=7|language=en-us|publisher=Nintendo of America|date=January 1997|quote=Oh yeah, Princess Daisy from the Game Boy "Land" series is another princess altogether.}}</ref> but were later included alongside the more traditional games in material for the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]]<ref>{{file link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of ''Super Mario Bros.'' illustrating the games part of the ''Super Mario'' series.}}</ref> and [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], as well as the history pages on the Mario Portal and "The official home for Mario" websites.<ref>{{cite|url=www.nintendo.com/jp/character/mario/en/history/index.html|title=History (''Super Mario Land'' appears when filtering for the ''Super Mario'' series)|publisher=Mario Portal website}}</ref><ref>{{cite|url=mario.nintendo.com/history|title=The official home of Super Mario™ – History|language=en-us|publisher=Nintendo of America|accessdate=May 22, 2024}}</ref> | ||
This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall. | This game is notable for its inclusion of different or unrelated enemies and sound effects compared to traditional titles. Additionally, though the game did not receive critical acclaim, mainly due to its graphical capabilities and shortness in length, it sold extremely well, eventually totaling over 18 million copies sold, making it the fourth best-selling game for the Game Boy overall. | ||
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*''[[Mario Bros. (game)|Mario Bros]]'': Flies appear. | *''[[Mario Bros. (game)|Mario Bros]]'': Flies appear. | ||
*''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]'': Pompon Flowers behave similarly to [[Panser]]s and are of similar designs. | *''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]'': Pompon Flowers behave similarly to [[Panser]]s and are of similar designs. | ||
*''[[Super Mario Bros.]]'': World 1-3 is similar to the [[World 1-3 (Super Mario Bros.)|one of the same name]], and the battle against King Totomesu is analogous to the ones against [[Bowser]]. The revelation that Princess Daisy is an enemy in disguise at the end of the first three worlds is invocative of [[Impostor Bowser|fake Bowsers]]. The music that plays in the Sky Pop and Marine Pop levels is similar to the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]" | *''[[Super Mario Bros.]]'': World 1-3 is similar to the [[World 1-3 (Super Mario Bros.)|one of the same name]], and the battle against King Totomesu is analogous to the ones against [[Bowser]]. The revelation that Princess Daisy is an enemy in disguise at the end of the first three worlds is invocative of [[Impostor Bowser|fake Bowsers]]. The music that plays in the Sky Pop and Marine Pop levels is similar to the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]". | ||
*''[[Super Mario Bros. 3]]'': Pionpi behave similarly to [[Dry Bones]]. Suu behave similarly to [[Thwomp]]s. | *''[[Super Mario Bros. 3]]'': Pionpi behave similarly to [[Dry Bones]]. Suu behave similarly to [[Thwomp]]s. | ||
==References in later | ==References in later games== | ||
*''[[Tetris]]'': The font<ref>{{cite|author=Random Talking Bush|url=www.spriters-resource.com/game_boy_gbc/sml/sheet/60789/#:~:text=Tetris%20for%20the%20Game%20Boy%20uses%20the%20same%20font|publisher=The Spriters Resource|title=Spritesheet|accessdate=May 23, 2024}}</ref> and some sound effects such as the pause sound effect are reused in the [[Game Boy]] version of this game. | *''[[Tetris]]'': The font<ref>{{cite|author=Random Talking Bush|url=www.spriters-resource.com/game_boy_gbc/sml/sheet/60789/#:~:text=Tetris%20for%20the%20Game%20Boy%20uses%20the%20same%20font|publisher=The Spriters Resource|title=Spritesheet|accessdate=May 23, 2024}}</ref> and some sound effects such as the pause sound effect are reused in the [[Game Boy]] version of this game. | ||
*''[[Super Mario Bros. Deluxe]]'': In the Calendar feature, ''Super Mario Land''<nowiki>'</nowiki>s Japanese release date - April 21, 1989 - is marked by default with the message "A Peaceful Day". | *''[[Super Mario Bros. Deluxe]]'': In the Calendar feature, ''Super Mario Land''<nowiki>'</nowiki>s Japanese release date - April 21, 1989 - is marked by default with the message "A Peaceful Day". | ||
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*''[[Super Mario Maker 2]]'': The [[Superball Flower]] is an obtainable power-up for the ''[[Super Mario Bros.]]'' style. Using it replaces the stage music with a rearrangement of the ''Super Mario Land'' Ground Theme, and the "level clear" and "lose a life" themes with their ''Super Mario Land'' counterparts. | *''[[Super Mario Maker 2]]'': The [[Superball Flower]] is an obtainable power-up for the ''[[Super Mario Bros.]]'' style. Using it replaces the stage music with a rearrangement of the ''Super Mario Land'' Ground Theme, and the "level clear" and "lose a life" themes with their ''Super Mario Land'' counterparts. | ||
*''[[WarioWare: Get It Together!]]'': There is [[Super Mario Land (WarioWare: Get It Together!)|a microgame]] based on the game where the player must hit a ? Block. | *''[[WarioWare: Get It Together!]]'': There is [[Super Mario Land (WarioWare: Get It Together!)|a microgame]] based on the game where the player must hit a ? Block. | ||
==Names in other languages== | ==Names in other languages== |