Editing Super Mario Bros. Deluxe

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After earning a total of 300,000 points in Original 1985 mode, the '''''Super Mario Bros. for Super Players''''' mode is unlocked. This mode is a remake of ''[[Super Mario Bros.: The Lost Levels]]'', and unlike the "Original 1985" mode, it only has one save slot.
After earning a total of 300,000 points in Original 1985 mode, the '''''Super Mario Bros. for Super Players''''' mode is unlocked. This mode is a remake of ''[[Super Mario Bros.: The Lost Levels]]'', and unlike the "Original 1985" mode, it only has one save slot.


Some adjustments were made from the original game. Worlds [[World 9 (Super Mario Bros.: The Lost Levels)|9]] through [[World D (Super Mario Bros.: The Lost Levels)|D]] are left unused in the game (though they do exist in the ROM). The [[wind]] feature and Luigi's unique physics were also removed; as such, some levels were modified so that certain gaps were made shorter and actually possible to jump across, for instance in [[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]] and [[World 8-1 (Super Mario Bros.: The Lost Levels)|World 8-1]]. It is no longer possible to receive a 1-Up by touching the flagpole when the coin count is a multiple of 11, with the digits matching the timer's last digit upon level completion. Nearly all the modifications from the ''Super Mario Bros.'' port are present, including the ''Super Mario Bros.'' graphics, but with different palettes.
Some adjustments were made from the original game. Worlds [[World 9 (Super Mario Bros.: The Lost Levels)|9]] through [[World D (Super Mario Bros.: The Lost Levels)|D]] are left unused in the game (though they do exist in the ROM). The [[wind]] feature and Luigi's unique physics were also removed; as such, some levels were modified so that certain gaps were made shorter and actually possible to jump across, for instance in [[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]] and [[World 8-1 (Super Mario Bros.: The Lost Levels)|World 8-1]]. It is no longer possible to get a 1-up by touching the flagpole when the coin amount is a multiple of 11, with the digit matching the last timer digit upon level completion. Nearly all the modifications from the ''Super Mario Bros.'' port are present, including the ''Super Mario Bros.'' graphics, but with different palettes.
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===High Scores===
===High Scores===
By utilizing the Game Boy Color infrared port, two players can view and exchange each other's high scores on levels and game modes. Because the [[Game Boy Advance]] does not have an infrared port, while the Nintendo 3DS uses different infrared technology from the Game Boy Color, it is not possible to exchange scores on those consoles.
By utilizing the Game Boy Color infrared port, two players can view and exchange each other's high scores on levels and game modes. Because the [[Game Boy Advance]] does not have an infrared port, while the Nintendo 3DS uses different infrared technology from the Game Boy Color, it is not possible to exchange scores on those consoles.

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