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| [[File:SMB3-Gamewatch.jpg|thumb|The ''Super Mario Bros. 3'' game watch]] | | [[Image:SMB3-Gamewatch.jpg|thumb|right|The game.]] |
| '''''Super Mario Bros. 3''''', also known as '''''Super Mario 3''''' (on the bezel) and '''''Super Mario III''''' (in the instruction leaflet), is a watch containing a simplified game based on the [[Super Mario Bros. 3|NES original]].<ref>[http://gamewatchguys.com/game_watch_details.php?watchid=6&wo= The Super Mario Bros 3 Watch!] ''gamewatchguys.com''. Retrieved October 5, 2019.</ref> It is the second of four [[Nelsonic Game Watch]] games based on the ''[[Super Mario (franchise)|Super Mario]]'' franchise. The game watch was released by {{wp|Nelsonic Industries|Nelsonic}} and licensed by [[Nintendo]] in 1990. It is a product tie-in for the North American [[Nintendo Entertainment System|NES]] release of ''Super Mario Bros. 3''. In Europe, the game watch was rereleased by Zeon in 1992, alongside ''[[zeldawiki:The Legend of Zelda Game Watch|The Legend of Zelda]]'' and ''{{wp|Tetris}}''.<ref>Bielby, Matt, ed. ''No. 1 Nintendo Game Watches''. {{wp|Super Play}}. Issue 2. Pg. 21. December 1992</ref><ref>Jake (June 4, 2013). [https://www.gamesasylum.com/2013/06/04/nintendo-game-watch-mario-zelda-not-at-their-best/ Nintendo Game Watch: Mario & Zelda not at their best]. ''Games Asylum''. Retrieved September 16, 2019.</ref> In Canada, it was distributed by Cosmoda Inc. This game received a sequel in the form of the [[Super Mario World (Nelsonic Game Watch)|''Super Mario World'' game watch]]. The watch comes in black, white, pink, and red models. | | '''''Super Mario Bros. 3''''' was a Game Watch. Literally, it is a watch that plays a game (not to be confused with a [[Game & Watch]]). It is presumably a highly simplified version of the [[NES]] [[Super Mario Bros. 3|game]]. |
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| ==Layout== | | = The Layout = |
| The watch itself consists of six buttons: two red ones (one for "Mode" and one for "Set") and four blue ones (left, right, up, and down).
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| On the LCD screen, there is a [[level]] layout with pictures of [[Mario]], [[Princess Peach|the princess]], the [[Bowser|Koopa Dragon]], [[Poison Mushroom|poison mushrooms]], a [[Fire Bro|fire-breathing tortoise]], and [[platform]]s. When the watch is in time mode, it runs the same scenario on the game layout repeatedly with the time at the top left. When in game mode, it starts out with the introductory music, and the player has to navigate their way through the game. Finally, there is the alarm. If the alarm is set and the time comes for the alarm to go off, the ''Super Mario Bros. 3'' theme is played twice.
| | The watch itself consists of 6 buttons. Two red ones (one for 'Mode' and one for 'Set') and 4 blue ones, left right up down. |
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| ===Time===
| | On the LCD there is a level layout with pictures of Mario, Princess, Bowser (Koopa if you will), Goomba's and platforms. When the watch is in time mode, it will run the same scenario on the game layout over and over with the time at the top left. When you are in game mode it will start out with the introduction music and you will have to navigate you're way through the game (I have yet to do). Finally, there is the alarm. If the alarm is set, and the time comes for the alarm to go off, you will be blessed with the Super Mario 3 Theme repeated only 2 times. |
| In order to set the time, the user must first be in time mode. The user must hold down "Set" (the red button on the left) while pressing down. The time then starts to blink. Pushing left sends the hour up, and pushing right sends the minute up. When done, the user should push down again for completion.
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| ===Alarm=== | | = Setting Up = |
| To set the alarm time, the user needs to press "Mode" (the red button on the right) until they can see AL next to the time. Then, the user must hold "Set" (the red button on the left) until it starts blinking. The left button changes the hour, and the right button changes the minute. After setting the alarm time, the user should hit "Set" again to stop the blinking. The user sees three Mario faces in the middle of the screen if the alarm is on. The user can hit "Set" to make them disappear or turn off the alarm.
| | Setting this up is actually pretty easy, see below for how |
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| ==Gameplay== | | == Time == |
| The story takes place two years after the [[Super Mario Bros. (Nelsonic Game Watch)|previous game]]. The object of the game, as in the original ''Super Mario Bros. 3'', is to save [[Princess Peach|the princess]] from the [[Bowser|Koopa Dragon]]. The game is controlled with the left, right, and up buttons, with up acting as the [[jump]] button. In order to navigate through the level, the player must time their jumps and movement properly to prevent [[Mario]] from getting hit. The player starts with four lives.
| | In order to set the time you must first be in time mode. Hold down 'Set' (Red button on left) while pressing down. the time will then start to blink. Pushing left will send the hour up and pushing right will send the minute up. When done, push down again for completion. |
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| To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the [[Poison Mushroom|poison mushrooms]] (also known as evil tortoises and flying tortoises). He must go down with an [[Lift|elevator]] while avoiding the fireball from a [[Fire Bro|fire-breathing tortoise]]. Then, he can go to the left and get a [[Super Star]] for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the [[P-Switch|pass brick]] to open the [[Warp Pipe|pipe]] to go to the bottom right. Then, Mario can get the [[Super Leaf]] to become [[Raccoon Mario|long tail Mario]] and swat his tail at poison mushrooms up to ten times. The [[Note Block|music note]]s get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A [[coin]] then appears above the player, and it awards an [[extra life]]. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times to destroy the supporting platform until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999 [[point]]s.<ref>''Super Mario III'' instruction leaflet</ref><ref>Sly DC (November 27, 2015). [https://youtube.com/watch?v=HHZjoV9PKt0 Nelsonic Super Mario Bros. 3 Game Watch]. ''YouTube''. Retrieved March 1, 2020.</ref>
| | == Alarm == |
| | Setting the alarm is just as easy as setting up the time. Press 'Mode' (Red button on the right) until you get to the alarm mode (looks almost the same as time mode but with no Sprites on the level). and then just hold mode and down again and set the alarm the same as you would set the time. |
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| ==Gallery== | | = Playing The Game = |
| <gallery>
| | The game is controlled with the left, right and up buttons with up acting as 'Jump'. In order to navigate your way through the level you must time your jumps and movement properly or else you will have the same fate as I have, Die. |
| Nelsonic SMB3 box.png|Box art
| | The object of the game is the same as the original [[Super Mario Bros. 3|SMB.3 game]], save the princess! |
| Nelsonic SMB3 blister France.png|French blister pack
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| Nelsonic SMB3 blister Canada.jpg|Canadian blister pack
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| </gallery>
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| ==References==
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| <references/>
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| ==External links==
| | {{stub}} |
| *[https://www.youtube.com/watch?v=124YrV95VXw Gameplay of ''Super Mario Bros. 3'']
| | [[Category: Games]] |
| | | [[Category: Merchandise]] |
| {{Super Mario games}}
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| {{Game watches}} | |
| [[Category:Games]] | |
| [[Category:Super Mario games]] | |
| [[Category:1990 games]]
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| [[Category:1992 games]]
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| [[Category:Platforming games]]
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