Editing Super Mario Bros. (Stomp!)

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{{minigame infobox
{{minigame infobox
|image=[[File:Defeat the Enemies gameplay bottom screen.png|256px]]
|image=[[File:Defeat the Enemies.png|250px]]
|appears_in=''[[WarioWare: Touched!]]''
|appears_in=''[[WarioWare: Touched!]]''
|type=[[List of WarioWare: Touched! microgames#Retro Action|Retro Action]]
|type=[[List of WarioWare: Touched! microgames#Retro Action|Retro Action]]
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|info="''Poke your foes! 1985: Super Mario Bros. / NES''"
|info="''Poke your foes! 1985: Super Mario Bros. / NES''"
|controls={{button|ds|Stylus}} – Attack enemies
|controls={{button|ds|Stylus}} – Attack enemies
|time=16 beats
|clear=25
|clear=25
}}
}}
'''Super Mario Bros.''' is a [[microgame]] in the [[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] stage of ''[[WarioWare: Touched!]]''. It is set in the [[Family Computer]] and [[Nintendo Entertainment System|NES]] [[Super Mario Bros.|game of the same name]]. The levels take place in "World 0-1" or "World 0-3".
'''Super Mario Bros.''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] stage. It is set in the [[Nintendo Entertainment System|NES]] game of the same name, ''[[Super Mario Bros.]]''. There is another microgame in the game that is based on ''Super Mario Bros.'' under the same name: [[Super Mario Bros. (Grab coins!)|Super Mario Bros.]]
 
There is another microgame in the game that is based on ''Super Mario Bros.'' under the same name: [[Super Mario Bros. (Grab coins!)|Super Mario Bros.]]
==Gameplay==
==Gameplay==
The objective is to tap the on-screen enemies to defeat them. Enemies such as [[Koopa Troopa]]s and [[Buzzy Beetle]]s need to be tapped once to make them hide in their shells, and once more to make them slide across the ground, just like in the [[Super Mario (franchise)|games]]. This move can be used to defeat other enemies like [[Spiny|Spinies]], which are the only enemies in the microgame that cannot be defeated by tapping them. This microgame is won if all the enemies are removed from the screen.
The objective is to tap the on-screen enemies to defeat them. Enemies such as [[Koopa Troopa]]s and [[Buzzy Beetle]]s need to be tapped once to make them hide in their shells, and once more to make them slide across the ground, just like in the [[Super Mario (franchise)|games]]. This move can be used to defeat other enemies like [[Spiny|Spinies]], which are the only enemies in the microgame that cannot be defeated by tapping them. This microgame has twice the time to complete than the others (8 seconds), as it takes time to remove the enemies from the screen. This microgame is won if all the enemies are removed from the screen.


[[Mario]] also slides in from the left when the microgame is cleared. On level 1, he is small and riding on a cloud. Level 2 has [[Super Mario (form)|Super Mario]] on a cloud. Level 3 has a giant Mario riding on a [[Bullet Bill]].
[[Mario]] also slides in from the left when the microgame is cleared. On level 1, he is small and riding on a cloud. Level 2 has [[Super Mario (form)|Super Mario]] on a cloud. Level 3 has a giant Mario riding on a [[Bullet Bill]].
*'''Level 1:''' The player must poke (or have shells hit) three foes.
*'''Level 1:''' The player must poke three foes.
*'''Level 2:''' The player must poke (or have shells hit) four or five foes. In the [[Mushroom Platform]] scenario the upper right Koopa Troopa will jump down on his own, which counts towards a win.
*'''Level 2:''' The player must poke four foes.
*'''Level 3:''' The player must poke (or have shells hit) five or more foes.
*'''Level 3:''' The player must poke five or more foes.


==See also==
==See also==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=スーパーマリオブラザーズ (その2)
|Jap=スーパーマリオブラザーズ
|JapR=Sūpā Mario Burazāzu (Sono 2)
|JapR=Sūpā Mario Burazāzu
|JapM=Super Mario Bros. (Part 2)
|JapM=Super Mario Bros.
|Fre=Super Mario Bros.
|Ger=Super Mario Bros.
|Ita=
|ItaM=
|Kor=
|KorR=
|KorM=
|Spa=
|SpaM=
|Chi=
|ChiR=
|ChiM=
}}
}}


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