Editing Super Mario All-Stars + Super Mario World
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'''''Super Mario All-Stars + Super Mario World''''' (alternatively written as '''''Super Mario All-Stars and Super Mario World''''') is a compilation title for the [[Super Nintendo Entertainment System]]. It includes all the games from ''[[Super Mario All-Stars]]'', as well as ''[[Super Mario World]]''. It was released in December 1994 in North America and 1995 in Europe, but it was never released in Japan. The game was usually packaged with the console as the Super NES Mario set, and in North America, the game was available exclusively as such. | '''''Super Mario All-Stars + Super Mario World''''' (alternatively written as '''''Super Mario All-Stars and Super Mario World''''') is a compilation title for the [[Super Nintendo Entertainment System]]. It includes all the games from ''[[Super Mario All-Stars]]'', as well as ''[[Super Mario World]]''. It was released in December 1994 in North America and 1995 in Europe, but it was never released in Japan. The game was usually packaged with the console as the Super NES Mario set, and in North America, the game was available exclusively as such. | ||
The original ''Super Mario All-Stars'' title screen changes somewhat to accompany the additional game. The background and linoleum color changes from blue to orange and blue to pink respectively, ''Super Mario World'' is added to the logo, and [[Birdo]] | The original ''Super Mario All-Stars'' title screen changes somewhat to accompany the additional game. The background and linoleum color changes from blue to orange and blue to pink respectively, ''Super Mario World'' is added to the logo, and [[Birdo]] moves a bit forward, and sits down to make room for [[Yoshi]], who is added in the background, in addition to [[Princess Peach|Princess Toadstool]]'s crown having its shading fixed, Bowser having his nose shifted sightly. ''Super Mario bros. 2'' had 2 glitches introduced, one in witch the pause screen would appear faster each time it was opened, and another one in which picking up a potion and throwing it at the door and goeing through the door the same time the potion goes off causes the game to softlock, in witch the latter was fixed in the European version. On the game-selection screen, the ''[[Super Mario Bros.: The Lost Levels]]'' cover is now labeled as "Unreleased in the USA" underneath ("Unreleased in Europe" in the European release), with the 1986 release date removed, this is unlike the original in which only advertisements mentioned its Japanese exclusive status. | ||
Unlike in the other four games, the controls cannot be switched in ''Super Mario World'' due to the [[Spin Jump]]; as a result, underneath the file menu for ''Super Mario World'', instead of a control configuration option, there is an orange circular icon with Yoshi on it, with text reading "YOSHI!" below it. Selecting a file of the game has him winking at the player. | Unlike in the other four games, the controls cannot be switched in ''Super Mario World'' due to the [[Spin Jump]]; as a result, underneath the file menu for ''Super Mario World'', instead of a control configuration option, there is an orange circular icon with Yoshi on it, with text reading "YOSHI!" below it. Selecting a file of the game has him winking at the player. | ||
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''Super Mario World'' now also has four save files like the rest of the games in ''Super Mario All-Stars'', where the original version had only three, and while on the map screen, the player can press the {{button|snes|select}} button to reveal the option of either continuing the game or quitting; neither option saves the game, unlike in the other ''All-Stars'' games. The game's save feature is identical to the original game's, allowing the player to save only after they complete a [[castle]], [[fortress]], [[Ghost House]], [[Switch Palace]], etc. Because of the nature of the file select, the player select screen is now shown after starting the game. While the other games do not allow a change in the number of players after a game is started, ''Super Mario World'' allows the player to change between one and two players even when resuming a saved game, as with the stand-alone version of ''Super Mario World''. | ''Super Mario World'' now also has four save files like the rest of the games in ''Super Mario All-Stars'', where the original version had only three, and while on the map screen, the player can press the {{button|snes|select}} button to reveal the option of either continuing the game or quitting; neither option saves the game, unlike in the other ''All-Stars'' games. The game's save feature is identical to the original game's, allowing the player to save only after they complete a [[castle]], [[fortress]], [[Ghost House]], [[Switch Palace]], etc. Because of the nature of the file select, the player select screen is now shown after starting the game. While the other games do not allow a change in the number of players after a game is started, ''Super Mario World'' allows the player to change between one and two players even when resuming a saved game, as with the stand-alone version of ''Super Mario World''. | ||
==Gallery== | ==Gallery== |