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| {{italic title}} | | {{canceled}} |
| {{about|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS]]}}
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| {{Distinguish|Super Mario 128}}
| | '''''Super Mario 64 2''''' is a cancelled [[Mario]] game that was going to be the sequel to ''[[Super Mario 64]]''. It was going to be for the unpopular [[Nintendo 64DD]]. But was cancelled early in production due to lack of progress and failure of the 64DD. only one demo level was ever made. It is possible that some concepts of this game are included in ''[[Super Mario 64 DS]]''. |
| {{game infobox | | It is also possible that ''[[Super Mario Sunshine]]'' or ''[[Super Mario Galaxy]]'' could have elements from ''Super Mario 64 2'' like Nintendo said in a past E3. If Nintendo had more progress on the game, they may have released it on a cartridge. |
| |image=<!--Don't add anything here. If and when we find promo art, we can put it here.-->
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| |developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
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| |publisher=[[Nintendo]]
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| |release=Canceled
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| |genre=[[Genre#Platform|Platform]]
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| |modes=Multiplayer
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| |ratings=
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| |platforms=[[Nintendo 64DD]]
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| |format={{format|64dd=1}}
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| |input={{input|n64=1}}
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| }} | |
| '''''Super Mario 64 2''''' (alternatively '''''Super Mario 64 II''''' or '''''Super Mario 128''''')<ref name=NMS>{{cite|date=September 1997|title=''Nintendo Magazine System'' (AU) Issue #54|page=4|publisher=Catalyst Publishing|language=en-au}}</ref> was the tentative title for a ''[[Super Mario (franchise)|Super Mario]]'' game in development that served as the direct sequel to ''[[Super Mario 64]]'', intended for release in 1999. It was going to be for the [[Nintendo 64DD]], but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on.{{ref needed}} Only one demo level was ever made but was never publicly revealed. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements salvaged from the development of ''Super Mario 64 2'', according to [[Nintendo]] during an E3 event.{{ref needed}} Other characters and concepts discarded from the first game were set to return in this game, such as [[Luigi]]<ref name=NMS/><ref>{{cite|url=yomuka.wordpress.com/2013/03/29/itoi-miyamoto-interview-64dd|publisher=Wordpress|accessdate=December 27, 2024|author=Miyamoto, Shigeru|title=The 64DREAM – December 1997 Interview: Shigesato Itoi and Shigeru Miyamoto Discuss the Nintendo 64DD|quote=We’re in the middle of preparing Mario 64-2 for release on the 64DD. I’d like to take advantage of the 64DD’s ability to store information. As of now, Luigi’s also a full part of the game, but we haven’t started thinking about 2-player gameplay with Mario and Luigi yet. We’ll tackle that once we’ve got the system ironed out—we’ve figured out the processing power issues, so we could do it if we tried. How many Luigi fans do you suppose there are? (Editing department replies: “Quite a lot.”) If Luigi’s really that popular, maybe I’ll made a green box for Mario 64-2. (laughs)}}</ref> and a rideable [[Yoshi]].<ref>{{cite|language=en|author=Owsen, Dan|date=January 1998|title=''Nintendo Power'' Volume 104|format=Insider Collector's Edition|page={{file link|Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|16}}}}</ref> The game was planned to feature at least two players<ref name=NMS/> – in fact, [[Shigeru Miyamoto]]'s first playable demo level was multiplayer. It is also unknown what [[List of power-ups|power-ups]], if any, were going to appear in the game. | |
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| It is speculated by fans that the unreleased Nintendo 64DD port of the original ''Super Mario 64'', titled ''[[List of unreleased media#Super Mario 64: Disk Ban|Super Mario 64: Disk Ban]]'', may be related to the game.<ref>{{cite|author=Byungsuk|date=June 24, 2014|url=gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|publisher=Gaming After Hours|accessdate=December 27, 2024|language=en}}</ref>
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| | | {{CancelledGames}} |
| Another potential sequel would have been ''[[Super Mario 128]]'', but that game was developed in private and was initially believed to have been the foundation for ''{{iw|pikipedia|Pikmin (game)|Pikmin}}''.<ref>{{cite|date=October 10, 2020|url=www.youtube.com/watch?v=IU1IML3xlp0|title=Super Mario 128 Ft. Dunkey - DidYouKnowGaming|author=DidYouKnowGaming|accessdate=December 27, 2024|publisher=YouTube}}</ref>
| | [[Category: Games]] |
| | | [[Category: Cancelled Games]] |
| ==References==
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| <references/>
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| ==External links==
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| *[https://www.youtube.com/watch?v=sZV6t4OOJj0 Gameplay of Super Mario 64 Disk Version prototype]
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| {{unreleased media}}
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| {{Super Mario games}}
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| [[Category:Canceled games]]
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| [[Category:Super Mario games]]
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| [[Category:Platforming games]] | |
| [[Category:Nintendo 64 games]] | |
| [[de:Super Mario 64 2]]
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| [[it:Super Mario 64 2]]
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