Editing Super Mario 64 2
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{{rewrite|This page needs to be tagged with better sources, if there are any for this game.|21:21, 14 April 2018 (EDT)}} | {{rewrite|This page needs to be tagged with better sources, if there are any for this game.|21:21, 14 April 2018 (EDT)}} | ||
{{about|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS]]}} | {{about|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS]]}} | ||
{{game infobox | {{game infobox | ||
|image=<!--Don't add anything here. If and when we find promo art, we can put it here.--> | |image=<!--Don't add anything here. If and when we find promo art, we can put it here.--> | ||
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|platforms=[[Nintendo 64DD]] | |platforms=[[Nintendo 64DD]] | ||
| | |media={{media|64dd=1}} | ||
|input={{input|n64=1}} | |input={{input|n64=1}} | ||
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'''''Super Mario 64 2''''' (alternatively '''''Super Mario 64 II | '''''Super Mario 64 2''''' (alternatively '''''Super Mario 64 II''''')<ref name=NMS>''Nintendo Magazine System'' (AU) Issue #54, page 4.</ref> was the tentative title for a ''[[Mario (franchise)|Mario]]'' game in development that served as the direct sequel to ''[[Super Mario 64]]'', intended for release in 1999. It was going to be for the [[Nintendo 64DD]], but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on.{{ref needed}} Only one demo level was ever made but was never publicly revealed. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements salvaged from the development of ''Super Mario 64 2'', according to [[Nintendo]] during an E3 event.{{ref needed}} Other characters and concepts discarded from the first game were set to return in this game, such as [[Luigi]]<ref name=NMS/> and a rideable [[Yoshi]].<ref>Owsen, Dan (January 1998). ''Nintendo Power'' Volume 104, "Insider Collector's Edition". [[Media:Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|Page 16]].</ref> It can be assumed that Luigi would have been playable, as the game was planned to feature at least two players<ref name=NMS/> – in fact, [[Shigeru Miyamoto]]'s first playable demo level was multiplayer. It is also unknown what [[List of power-ups|power-ups]], if any, were going to appear in the game. | ||
While it was canceled, some people believe that it is the prototype disk "Super Mario 64 (Disk Version)".<ref>https://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref> | |||
Another potential sequel would have been ''[[Super Mario 128]]'', but that game was developed in private | Another potential sequel would have been ''[[Super Mario 128]]'', but that game was developed in private before being ultimately canceled.<ref>https://www.youtube.com/watch?v=IU1IML3xlp0</ref> | ||
==References== | ==References== | ||
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*[https://www.youtube.com/watch?v=sZV6t4OOJj0 Gameplay of Super Mario 64 Disk Version prototype] | *[https://www.youtube.com/watch?v=sZV6t4OOJj0 Gameplay of Super Mario 64 Disk Version prototype] | ||
{{ | {{Unreleased}} | ||
[[Category:Canceled games]] | [[Category:Canceled games]] | ||
[[Category: | [[Category:Mario games]] | ||
[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] | ||
[[de:Super Mario 64 2]] | [[de:Super Mario 64 2]] | ||
[[it:Super Mario 64 2]] | [[it:Super Mario 64 2]] |