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{{FA}}
{{italic title}}
{{italic title}}
{{about|the [[Nintendo Switch]] [[Reissue#Ports|port]] of the Super Mario 3D World game|more information on the game's original [[Wii U]] version|[[Super Mario 3D World]]}}
{{about|the [[Nintendo Switch]] [[Reissue#Ports|port]] of the Super Mario 3D World game|more information on the game's original [[Wii U]] version|[[Super Mario 3D World]]}}
{{game infobox
{{infobox
|title=Super Mario 3D World + Bowser's Fury
|image=[[File:SM3DWBF Box NA Final.png|200px]]<br>North American box art
|image=[[File:SM3DWBF Box NA Final.png|200px]]<br>North American box art
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
|released={{released|Japan|February 12, 2021 |USA|February 12, 2021 |Europe|February 12, 2021 |Australia|February 12, 2021 |HK|February 12, 2021 |South Korea|February 12, 2021 |ROC|February 12, 2021}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=Platformer, action
|genre=[[Genre#Platform|Platformer]], action
|modes=
|modes=
|ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6|classind=l|smeccv=A|rars=6+|grac=All|gsrr=P|fpb=10-12|gcam=7|nmc=7}}
|ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6|dejus=l|rars=6+|grac=All|gsrr=P|fpb=10-12|gcam=7|nmc=7}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|format={{format|switch=1|switchdl=1}}
|media={{media|ns=1|nsdl=1}}
|input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1|switchgcn=1}}
|input={{input|joy-con=1|nspro=1}}
|serials={{flag list|USA|HAC-AUZPA-USA}}
}}
}}
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''[[Bowser's Fury]]'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. As of 2024, it is recognized as the twenty-sixth entry in the ''[[Super Mario (series)|Super Mario]]'' series on Mario Portal.<ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd]]|title=HISTORY → Series → ''Super Mario''|url=www.nintendo.com/jp/character/mario/en/history/index.html|publisher=Mario Portal|accessdate=6 Nov. 2024|archive=web.archive.org/web/20241003115239/https://www.nintendo.com/jp/character/mario/en/history/index.html}}</ref>
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021 as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' It features a standalone campaign known as ''Bowser's Fury'', which takes place in an open-world area called [[Lake Lapcat]] and involves [[Mario]] and [[Bowser Jr.]] cooperating to bring [[Fury Bowser]] back to an uncorrupted state. The ''Super Mario 3D World'' campaign also supports local wireless and online play with up to four players, both of which were absent from the original version.


This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo Super Mario Bros. Sweepstakes: Wave 2. The first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Suit]]s, and the fifth was a [[Super Bell]].
{{br|toc=1}}


==''Super Mario 3D World''==
==''Super Mario 3D World''==
===Controls===
===New playable characters===
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:700px"
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:65%;"
|-style="background:gold"align=center
|-style="background:gold" align=center
!width=15%|Action
!Characters
!width=22%|Dual Joy-Con or Pro Controller Controls
!Description
!width=21%|Single Joy-Con Controls
|-
|-
|-style="background:gold"align=center
|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
!colspan=5|Stage controls
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players will play as members of the Toad Brigade, who all share the same attributes as [[Captain Toad]]. Before a stage starts, all players can select either Captain Toad, [[Hint Toad]], [[Banktoad]], or [[Yellow Toad (Toad Brigade)|Yellow Toad]].
|}
 
===New power-up===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:65%;"
|-style="background:gold" align=center
!Image
!Transformation
!Description
|-
|-
|Move
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|{{button|switch|leftstick}}
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|{{button|switch|stick}}
|align=left|If a Cat Mario amiibo is scanned, an Invincibility Bell appears in front of the character, giving them a [[White Cat Mario|white Cat Suit]] when collected. Similarly to [[White Tanooki Mario]], characters in this form are invincible and can use the abilities of [[Cat Mario]].
|}
 
===List of changes===
 
====Gameplay====
*Functionality for [[#amiibo|amiibo]] has been added.
*Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode.
*[[Captain Toad's Adventures]] can now be played with up to four players, unlike the original game where it was single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins.
**Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].
*The characters' movement speed has been increased. All characters except Captain Toad are approximately 40% faster than in the original game.
**Certain levels such as [[Conkdor Canyon]] have had some changes to their level objects to accommodate for this change.
**On the World Map, the player's walk speed is also increased.
*[[Rosalina]]'s jump is slightly less floaty and lands slightly faster.
*The game now has four save files, rather than three. ''Bowser's Fury'' also has four separate save files.
*The yellow path that connects levels is created more quickly when a new level is unlocked.
*After exiting a level, the player regains control quicker, as the game now saves in the background.
*Cutscenes can now be skipped.
*Switching between the map, course list, and [[Stamp]] chart is now done by pressing the {{button|ns|L}} and {{button|ns|R}} buttons, rather than buttons on the screen.
*If the player dies after collecting a [[Green Star]] or a Stamp, they will keep it instead of having to collect it again. This does not apply to Captain Toad's levels.
*''[[Luigi Bros.]]'' can only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]] of [[World Bowser]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning.
**There is also an option to quickly exit to the title screen from Luigi Bros., as opposed to being forced to exit to the Home Menu.
*In some areas, such as the beginning of [[Piranha Creeper Creek]], the camera will no longer zoom if the player remains idle.
**The idle zoom also does not reset if the player presses {{button|ns|y}} like in the original version.
*Due to the discontinuation of [[Miiverse]], the Stamps are now used as decorations in a new [[Snapshot Mode]], which is similar to the one seen in ''[[Super Mario Odyssey]]''.
**Also due to Miiverse's discontinuation, [[Mii]]s no longer appear on the overworld or when revisiting a cleared stage.
*As in the Nintendo Switch version of ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'':
**Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].
**In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|ns|r}}. An [[emblem]] of the character controlling the pointer is present. Touchscreen controls are still used in handheld mode.
**The pause menu now features the ability to retry a course, rather than having to return to the world map to do so.
**Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]].
*As in ''[[Super Mario Odyssey]]'':
**Save files are saved, loaded, and copied in the same manner.
**Characters can now [[roll]] in midair, similar to the [[dive]].
**Characters can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]].
**Characters now fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Odyssey'' is reused upon entering Warp Pipes these ways.
*Bouncing off of an enemy while [[Long Jump]]ing will result in the character doing another long jump, rather than a standard [[jump]].
*[[Side Somersault]]s can now be performed while walking.
*In order to hold onto other characters or grabbed objects, the player no longer has to hold {{button|ns|y}}; pressing the button again is required to throw the object or player.
**Because of this, [[Rosalina]] can no longer [[spin]] while holding an object or player.
*The range for throwing objects has increased.
*Performing [[handstand]]s atop [[tree]]s now has varying distances with directional inputs.
*When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left. In the original version, this was reversed.
*When [[crouch]]ed on a slope, characters will remain crouched for about one second before beginning to [[slide]] down it, rather than sliding the moment they touch the slope.
**When jumping while crouched and sliding down a slope, characters will Long Jump instead of jump.
*When jumping while facing a wall with no directional input, characters will now slide against the wall, enabling them to [[Wall Jump]].
*In multiplayer, entering a [[bubble]] must be performed by pressing {{button|ns|l}} and {{button|ns|r}} together instead of either one alone.
*[[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered. They also move faster than in the original game.
*[[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown.
*Characters can climb higher when in their [[Cat Mario|Cat forms]].
*The claw dive now continuously dives until the player touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it will still stop at extremely long distances.
*When crouched in a [[Tanooki Mario|Tanooki Suit]], the window to perform a [[charge jump]] during a tail spin is much smaller. Most attempts will be cancelled out by a normal charged jump instead.
**It is also more difficult to perform a Long Jump while using a tail spin, as it will usually be cancelled out with a normal Long Jump.
*Rows of [[Coin]]s appear slightly more quickly than the original game.
*It is no longer possible to jump over the [[Goal Pole]], as the character will snap to the top if they attempt to go past it.
 
====Aesthetic====
[[File:SM3DWBFUpdatedGraphics.png|200px|thumb|right|The updated graphics]]
*The game's graphics have been slightly updated.
*The typeface used for menus and general text has been changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''. Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks.
*On the world map, the [[Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!".
*Button prompts are red with white characters, instead of white with red characters and outlines.
*Touch input prompts now show only a hand, instead of a hand with the Wii U [[GamePad]].
*The pause menus have been given a different appearance.
*The UI has received minor changes:
**The [[Item Storage]] has been revamped with a dark translucent circle and new button icons.
**The UI for lives and [[coin]]s lacks the "×" icon between the images and numbers.
**The interior shadows have been removed.
**The UI is smaller than in the [[Super Mario 3D World|original game]].
*[[Stamp]]s' pictures are now colored instead of black and white, and are more spread out on the stamps page.
*For the English version only, the game will always show the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.
*When entering a Captain Toad's Adventures course, the loading screen is red with dark red spots instead of white with red spots.
*If the final [[Green Star]] in a [[Captain Toad]]'s Adventures course is collected as a small Toad, they will do the victory pose with their mouth opened instead of closed.
*In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters will walk on the seafloor instead of floating on the surface of the water. While doing so, the camera stops following their movement.
*All characters have a brief start-up animation when beginning to walk.
*The cat scratch attack has a new animation when used underwater.
*A light source on top of the broken [[Koopa Chase]] in The Great Tower of Bowser Land does not appear.
**In the same level, the rain particle effect is slightly more visible.
*The [[Clear Pipe]] at the end of the swimming section in [[Champion's Road]] becomes invisible when within the moving body of water.
*In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
 
==''Bowser's Fury''==
As a bonus addition to the port, ''Bowser's Fury'' was added as a side mode to the game, starring as its own standalone adventure.
 
===Story===
[[File:Bowser'sFuryPrologue.png|thumb|right|250px|Mario finds a trail of black paint just outside the castle.]]
This story begins with [[Mario]] strolling down a path in front of [[Peach's Castle]] during a bright day, near the same spot where the characters find the broken [[Clear Pipe]] at the beginning of the main story. Mario notices small puddles of black goop and darts after them, eventually stopping at a mass of black [[graffiti]] in the form of [[Shadow Mario]]'s logo. The graffiti expands, creating a portal Mario falls into, taking him to a new and unfamiliar place - [[Lake Lapcat]].
 
Shortly after Mario lands, he encounters [[Bowser]], who has become much larger and more powerful, known for a majority of the game as [[Fury Bowser]]. He finds a [[Cat Shine]] in the surrounding area, which clears the goop off a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is damaged, if only very slightly, by the beam of light that shines from the lighthouse. He curls into his shell and retreats to the middle of the lake. Immediately afterward, several of the first islands to be explored in the game rise out of the water.
 
Shortly thereafter, Mario finds a panicking [[Bowser Jr.]], who informs him more or less of what has happened. He shows Mario a picture he painted of his father and paints it black with his [[Magic Paintbrush]], suggesting that this began with him painting his father and the black paint corrupting Bowser, similarly to the events of ''[[Paper Mario: Color Splash]]''. Bowser Jr. explains that both he and his father are in trouble, reluctantly asking Mario to help him but clarifying this would not happen under normal circumstances. Mario agrees to do so, with Bowser Jr. nearby at all times for the rest of his adventure.
 
For much of the remainder of the game, Mario must simply recover Cat Shines from available islands. After several minutes of gameplay, Fury Bowser rises completely out of the lake and goes on a rampage for some time before returning to his passive state. Mario may stop his rampage by collecting a Cat Shine and lighting the corresponding lighthouse. After collecting certain amounts of Cat Shines, Mario unlocks [[Giga Bell]]s, allowing him to transform into [[Giga Cat Mario]] during Fury Bowser's next rampage. During this time, a massive amount of Fury Bowser's health can be drained, with Mario being required to do this at least once throughout his entire adventure. Every time Fury Bowser's health is completely drained, he sinks into the lake, causing several more islands to rise out of the water before this process repeats. A minimum of fifty Cat Shines are required to defeat Fury Bowser and finish the game.
 
The final time he is defeated, Fury Bowser expels all of the black paint inside of him before slightly shrinking and getting blown out of the water. Drained of black paint, he then turns into [[Giant Bowser]], serving as the true final boss of the game. Summoning the three Giga Bells, he fuses them together into a crystal ball. With the help of [[Plessie]], Mario must launch the crystal ball into Bowser multiple times before he is finally defeated.
 
[[File:Bowser'sFuryVictoryPose.png|thumb|right|250px|Mario and the kittens strike a victory pose in synchronization.]]
Finally back to normal, Bowser falls from the sky and lands near Bowser Jr. and a few colorful [[kitten]]s. The former two both become excited; however, after Bowser notices Mario, now in his [[Cat Mario]] form, he becomes angered and attempts to attack him as Bowser Jr. holds him back. Once he is dragged away, Bowser Jr. pauses and threatens Mario himself before leaving. Mario shrugs before being nuzzled by the kittens. They jump and freeze in the air, as it is revealed the ground on which the scene took place was actually the back of Giga Cat Plessie, the form Plessie took after collecting all three Giga Bells simultaneously. The credits then roll, featuring various paintings by Bowser Jr. that depict the story from his perspective.
 
The first time the player resumes the game after this, Bowser Jr. tells Mario that he was relaxing with Bowser on the lake until the latter turned back into Fury Bowser, requesting that Mario collect more Cat Shines to help restore peace again. Bowser Jr. then grants Mario the ability to warp to islands he has already visited to thank him for his help, and marks the locations of new Cat Shines on the map. From this point on, Plessie permanently remains as Cat Plessie, and gains the ability to carry kittens on its back.
 
If all one hundred Cat Shines are collected and Giant Bowser is then defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's [[Cat Mario|Cat]] form changes to look like Giga Cat Mario (albeit much smaller), and Bowser Jr. becomes a cat variant of himself. Fury Bowser's appearance is also different, as the orange sections of his spikes, belly and eyebrows all turn white. However, all of these changes are purely visual.
 
===Gameplay===
The game revolves around freeing every island from the black goop that [[Fury Bowser]] is covered in by recovering [[Cat Shine]]s from corrupted lighthouses. At random time intervals, Fury Bowser emerges nearby from the [[Fury Sun]]. When this happens, the weather becomes stormy, and he terrorizes the surroundings of the island with large beams of fire and meteors falling from the sky. Additionally, he drops many [[Fury Stake|spikes]] from the sky around the islands, which can be used as platforms. All [[kitten]]s and [[calico cat parent]]s on Lake Lapcat also [[Fury Cat|become corrupted]] and start attacking Mario. Bowser will fall back into slumber either after a brief period of time or if a Cat Shine is collected.
 
[[Giga Bell]]s are situated in three different areas of [[Lake Lapcat]], also sleeping due to the black goop, and can only be activated by collecting a certain amount of Cat Shines. When this happens, [[Mario]] can touch the bell while Fury Bowser is rampaging to become [[Giga Cat Mario]], who is then able to fight Fury Bowser and force him into slumber, allowing Mario access to more islands. Lake Lapcat is a vast open-world setting that is gradually unlocked as more locations are freed from black goop, extending the sandbox concept of ''[[Super Mario Odyssey]]''. Mario can run around the island, climb up lighthouses, and go between islands quickly by riding [[Plessie]], who teleports around the water in order to stay close to Mario. Every island makes usage of Mario's different power-ups and abilities. Throughout all islands, there are a variety of gameplay concepts, objects, and enemies from the main ''Super Mario 3D World'' game.
 
===Playable characters===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Character
!Description
|-
|-
|Look around
|align=center|[[File:SM3DWBF Mario Solo Art.png|150x150px]]<br>'''[[Mario]]'''
|Tilt {{button|switch|rightstick}}
|The main playable character in ''Bowser's Fury'', and the only one to return from the playable characters in ''Super Mario 3D World''. He controls identically to how he does in the main campaign, and can utilize power-ups to traverse Lake Lapcat and collect Cat Shines.
|N/A
|-
|-
|[[Dash]]
|align=center|[[File:SM3DWBF Bowser Jr Solo Art.png|150x150px]]<br>'''[[Bowser Jr.]]'''
|{{button|switch|leftstick}} + {{button|switch|y}} / {{button|switch|x}}
|Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his father from corruption. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode.
|{{button|switch|stick}} + {{button|switch|jc-left}}
 
Bowser Jr. cannot use power-ups, but instead can fly freely in his [[Junior Clown Car]], and use his [[Magic Paintbrush]] to attack enemies or reveal items from special [[graffiti]] on walls. Additionally, he can use a [[Ground Pound]] attack to defeat enemies from above, and he produces items the player selects from the [[Item Storage]].
 
In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He will then swing his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as [[Cat Shine Shard]]s and [[coin]]s for them, as he will collect these items on contact. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he will automatically teleport back to Mario; in multiplayer, the second player can do this manually.
 
After all 100 Cat Shines are collected and the final boss is then beaten again, Bowser Jr. transforms into a cat variation of himself, with his [[Junior Clown Car]] also gaining whiskers, though these are merely aesthetic changes.
|}
 
===Supporting cast===
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Character
!Description
|-
|-
|[[Jump]]
|align=center|[[File:SM3DWBF Cats Art.png|150x150px]]<br>'''[[Kitten]]s'''
|{{button|switch|b}} / {{button|switch|a}}
|The residents of [[Lake Lapcat]]. If [[Mario]] approaches them while not in his [[Cat Mario|Cat]] form, then they will flee; however, if he is in one of these forms, then they will be affectionate towards him and follow him. If Mario picks one up, then it will scratch in front of itself, which can be used to attack enemies. If Mario mounts [[Plessie]] while holding a kitten after defeating the final boss at least once, then it will ride alongside him. If a kitten comes into contact with water or [[lava]], then it will instantly teleport back to its original location. When [[Fury Bowser]] is awake, kittens become [[Fury Cat|corrupted]] and attack Mario.
|{{button|switch|jc-bottom}} / {{button|switch|jc-right}}
|-
|-
|[[Crouch]]
|align=center|[[File:Mothercalicocat.png|150x150px]]<br>'''{{conjectural|[[Calico cat parent]]}}'''
|{{button|switch|zl}} / {{button|switch|zr}}
|A larger cat who is a parent of calico kittens, which have gone missing. There are three of them, one for each [[Giga Bell]]. If Mario brings all of the kittens back to their parent, he will be rewarded with a [[Cat Shine]]. Like the kittens, the parents become corrupted when Fury Bowser attacks.
|{{button|switch|sl}}
|-
|-
|[[Item storage]]
|align=center|[[File:SM3DWBF Plessie.png|150x150px]]<br>[[File:Catplessie.png|150x150px]]<br>'''[[Plessie]] / Cat Plessie'''
|{{button|switch|up}}
|Plessie from the ''Super Mario 3D World'' adventure reappears in this mode, where it has the ability to dive, which allows it to avoid low-hanging obstacles, or perform a high jump if it jumps right after diving. After collecting the three Giga Bells at the end of the final boss battle, Plessie becomes Giga Cat Plessie, and permanently stays as Cat Plessie after the main story is completed.
|{{button|switch|jc-top}}
|-
|-
|Open [[amiibo]] prompt
|align=center|[[File:SM3DWBF Toad Brigade.png|200x200px]]<br>'''[[Toad Brigade]]'''
|Hold {{button|switch|left}}
|After completing the main story, [[Toadette]] appears next to a tent on [[Fur Step Island]] and asks Mario and Bowser Jr. to find [[Captain Toad]], [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]] around Lake Lapcat, who will each give a Cat Shine when found. Each Toad Brigade member will then celebrate at the camp with Toadette.
|N/A
|}
 
===Enemies===
====New====
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Image
!Description
|-
|-
|[[Snapshot Mode]]
|align=center|[[File:Corruptcat.png|150x150px]]<br>'''{{conjectural|[[Fury Cat]]s}}'''
|{{button|switch|down}}
|All [[kitten]]s and [[calico cat parent]]s become corrupted when [[Fury Bowser]] begins rampaging. They chase [[Mario]] upon sight and can damage him upon contact. They can be stunned if Mario or [[Bowser Jr.]] attack them, and revert to normal when Fury Bowser stops rampaging.
|N/A
|-
|-
|Use touch cursor
|align=center|[[File:Furyshadowluigi.png|150x150px]]<br>'''[[Fury Shadow]]s'''
|{{button|switch|r}}; touch the screen in handheld mode
|Dark, goop-covered enemies resembling [[Luigi]] that Mario must chase to get a [[Cat Shine]], much like [[Shadow Mario]] in ''[[Super Mario Sunshine]]''. They must be hit three times to defeat them, and every time they are hit, they transform into a spiky black goop ball and dash away.
|{{button|switch|sr}}; touch the screen in handheld mode
|}
 
====Cat variations====
While ''Bowser's Fury'' does not introduce many new enemies, the enemies that come from ''[[Super Mario 3D World]]'' are seen with cat-like features, such as cat ears, fur, paws, and a tail, though unlike the [[Cat Goomba]]s in ''Super Mario 3D World'', these cat appearances are only aesthetic changes, without gaining any differing abilities (the only exceptions to this are [[Cat Bullet Bill]]s, which still home in on the player like their ''Super Mario 3D World'' counterparts). As such, the Cat Goombas in ''Bowser's Fury'' behave like regular Goombas, and have their standard brown coloring.
<gallery>
Bigcatpiranhaplant.png|Big Cat [[Big Piranha Plant|Piranha Plant]]s
SM3DW+BF Cat Biddybuds.png|Cat [[Biddybud]]s
Catstepper.png|Cat [[Blockstepper]]s
Catbobomb.png|Cat [[Bob-omb]]s
Catrangbro.png|Cat [[Boomerang Bro]]s.
Furycatbill.png|[[Cat Bullet Bill]]s
SM3DW+BF Artwork Bully (Cat).png|Cat [[Bully|Bullies]]
Catcheepcheep.png|Cat [[Cheep Cheep]]s
Catcoincoffer.png|Cat [[Coin Coffer]]s
SM3DW+BF Artwork Conkdor (Cat).png|Cat [[Conkdor]]s
Catfirebro.png|Cat [[Fire Bro]]s.
Catfireplant.png|Cat [[Fire Piranha Plant]]s
Catflopter.png|Cat [[Flopter]]s
Cat Fuzzler.png|Cat [[Fuzzler]]s
Catfuzzy.png|Cat [[Fuzzy|Fuzzies]]
SM3DW+BF Artwork Goomba (Cat).png|Cat [[Goomba]]s
Cat Ice Skate Goomba.png|Cat [[Goomba (Ice Skate)|Goomba]]s in [[Ice Skate]]s
CatSwimRingGoomba.png|Cat [[Goomba (swim ring)|Goomba]]s in swim rings
Catgoombatower.png|Cat [[Goomba Tower]]s
SM3DWBF Cat Hammer Bro.png|Cat [[Hammer Bro]]s.
SM3DW+BF Artwork Koopa Troopa (Cat).png|Cat [[Koopa Troopa]]s
Catmagikoopa.png|Cat [[Magikoopa]]s
Catparabud.png|Cat [[Para-Biddybud]]s
Catcreeper.png|Cat [[Piranha Creeper]]s
SM3DW+BF Artwork Piranha Plant (Cat).png|Cat [[Piranha Plant]]s
SM3DWBF Cat Potted Piranha Plant.png|Cat [[Piranha Plant (item)|Piranha Plants (potted)]]
Catrammerhead.png|Cat [[Rammerhead]]s
Catskipsqueak.png|Cat [[Skipsqueak]]s
Catsnowpokey.png|Cat [[Snow Pokey]]s
Catspike.png|Cat [[Spike]]s
Catsplounder.png|Cat [[Splounder]]s
Catstingby.png|Cat [[Stingby|Stingbies]]
 
</gallery>
 
===Bosses===
{|width=75% class="wikitable"
!width=20%|[[Fury Bowser]]
!width=20%|Cat [[Boom Boom]]
!width=20%|Cat [[Pom Pom]]
!width=20%|Cat [[Prince Bully]]
!width=20%|[[Giant Bowser]]
|-
|-
|Reset camera / touch cursor
|align=center|[[File:SM3DWBF Bowser Solo Art.png|200x150px]]<br>[[Lake Lapcat]]
|{{button|switch|l}}
|align=center|[[File:Catboomboom.png|200x150px]]<br>[[Clawswipe Colosseum]]
|N/A
|align=center|[[File:Catpompom.png|200x150px]]<br>[[Clawswipe Colosseum]]
|-
|align=center|[[File:Catprincebully.png|200x150px]]<br>[[Mount Magmeow]]
|Menu
|align=center|[[File:Bowsersfuryfinalboss.png|200x150px]]<br>[[Lake Lapcat]]
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|-style="background:gold"align=center
!colspan=5|World Screen controls
|-
|Move
|{{button|switch|leftstick}}
|{{button|switch|stick}}
|-
|Look around
|Tilt {{button|switch|rightstick}}
|N/A
|-
|Dash
|{{button|switch|leftstick}} + {{button|switch|y}} / {{button|switch|x}}
|{{button|switch|stick}} + {{button|switch|jc-left}}
|-
|Jump
|{{button|switch|b}} / {{button|switch|a}}
|{{button|switch|jc-bottom}} / {{button|switch|jc-right}}
|-
|Menu
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|-
|Open [[World Map|map]]
|{{button|switch|minus}}
|N/A
|-style="background:gold"align=center
!colspan=5|Menu controls
|-
|Select option
|{{button|switch|leftstick}}
|{{button|switch|stick}}
|-
|Confirm
|{{button|switch|a}}
|{{button|switch|jc-right}}
|-
|Cancel
|{{button|switch|b}}
|{{button|switch|jc-bottom}}
|}
|}
{{footnote|note|a|{{button|switch|minus}} is located on {{button|switch|joy-con-l}} while {{button|switch|plus}} is located on {{button|switch|joy-con-r}}.}}


====Action Guide====
===Locations===
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:970px"
[[Lake Lapcat]] is split into three main areas, each represented by a [[Giga Bell]]. Each Giga Bell is surrounded by four different islands, with each island containing a lighthouse that is covered in goop. By collecting the first Cat Shine of the island, the goop is removed and the lighthouse's light gets rid of the goop nearby, though after Fury Bowser attacks, they become covered in goop again.
|-style="background:gold"align=center
 
!width=7%|Image
There are a total of 100 [[Cat Shine]]s in the game, some of which can only be collected after beating the final boss. 60 of them come from the 12 main islands which each contain five Cat Shines, with three being standard missions, one being earned by finding the five [[Cat Shine Shard]]s hidden around the island, and another earned by having Fury Bowser break some [[Fury Block]]s to reveal it. When all five Cat Shines of an island are collected, a [[Cat Flinger]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it. 35 of the Cat Shines come from [[Lake Lapcat]] itself, which contains a multitude of Cat Shines that are separately counted from each other. The last five come from a special golden island called the [[Lucky Isle]], which appears post-game in one of five locations during a [[Fury Bowser]] rampage, but disappears when Fury Bowser goes to sleep.
!width=16%|Action
 
!width=35%|Dual Joy-Con or Pro Controller Controls
Fury Bowser must be fought a total of five times to complete the story. To do so, [[Mario]] will need to use one of the three available Giga Bells, though after each fight with Fury Bowser, the number of Cat Shines needed to activate the Giga Bells increases, from 5 to 15 to 20 to 40 and finally to 50 Cat Shines. When the Giga Bell is used to defeat Fury Bowser, the next Giga Bell area will open up, revealing new islands.
!width=35%|Single Joy-Con Controls
 
On a side note, while [[Fur Step Island]] is the first location visited in the game, only the first Cat Shine can be obtained at first, while the other four can only be obtained once the main story is completed.
 
If Mario collects a Cat Shine on an island, leaves and returns at a later point, the layout will often be slightly changed to accommodate a newly available mission. This often involves new enemies, though the structure itself may change, as is the case for [[Clawswipe Colosseum]].
 
====Table of locations====
<sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once.
 
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Giga Bell
!Locations
!Island Cat Shines
!Other [[Lake Lapcat#Cat Shines|Lake Lapcat Shines]]
|-
|-
|[[File:SM3DWBF Action Guide 01.png|x75px]]
|align=center rowspan=4|[[File:Lakesidegigabell.png|250x250px]]<br>'''Lakeside [[Giga Bell]]'''
|Hold [[item]]s
|align=center|[[File:Marioshipwreckarea.png|250x250px]]<br>'''[[Fur Step Island]]'''
|Press {{button|switch|y}} near an item
|
|Press {{button|switch|jc-left}} near an item
*Make the Lighthouse Shine
*[[Bowser Jr.|Junior's]] Graffiti Gratitude*
*[[Fury Shadow]] on Deck*
*Five [[Cat Shine Shard]]s*
*Blast the [[Fury Block]]s*
|rowspan=4|
*Climb to the [[Cat Shine|Shine]]
*Shoreside [[Rabbit]] Plays Tag
*Hurry! Dash and Dive!
*Lost [[Kitten]] by the Shore
*Bounce and Trounce in the Clouds*
*[[Toad Brigade]]: Lost [[Captain Toad|Leader]]*
*[[Plessie Medal]] Collector*
*Plessie Medal Catcher*
|-
|-
|[[File:SM3DWBF Action Guide 02.png|x75px]]
|align=center|[[File:Marioscampershores.png|250x250px]]<br>'''[[Scamper Shores]]'''
|Throw items
|
|While holding an item, press {{button|switch|y}}
*Make the Lighthouse Shine
|While holding an item, press {{button|switch|jc-left}}
*[[Fury Shadow]] by the Shore
*Key to the Cat Shine
*Five [[Cat Shine Shard]]s
*Blast the [[Fury Block]]s
|-
|-
|[[File:SM3DWBF Action Guide 03.png|x75px]]
|align=center|[[File:Mariopouncebounceisle.png|center|250x250px]] '''[[Pounce Bounce Isle]]'''
|Spin
|
|Rotate {{button|switch|leftstick}}
*Make the Lighthouse Shine
|Rotate {{button|switch|stick}}
*Hurry! Jump High, Jump Fast!
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 04.png|x75px]]
|align=center|[[File:Mariofortflaptrap.png|250x250px]]<br>'''[[Fort Flaptrap]]'''
|[[Spin Jump]]
|
|While spinning, press {{button|switch|b}}
*Bully the Cat [[Bully|Bullies]]
|While spinning, press {{button|switch|jc-bottom}}
*[[Blue Coin]] Bustle
*Show's Over, Cat [[Magikoopa]]s
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 05.png|x75px]]
|align=center rowspan=4|[[File:Ruinsgigabell.png|250x250px]]<br>'''Ruins Giga Bell'''
|[[Crouch Jump]]
|align=center|[[File:Marioslipskateslope.png|250x250px]]<br>'''[[Slipskate Slope]]'''
|Hold {{button|switch|zl}}, then press {{button|switch|b}}
|
|Hold {{button|switch|sl}}, then press {{button|switch|jc-bottom}}
*Make the Lighthouse Shine
*Blue Coin Bustle
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|rowspan=4|
*Ruins Rabbit Plays Tag
*Go with the Floe
*Hurry! Slide through the Sky!
*Dash and Smash in the Clouds
*Slippery Skirmish
*Gazing Down at the Islands
*Hurry! Swim and Slide!
*Cold Cove Combat
*Lost Kittens near the Ruins
*Lake Rabbit Plays Tag*
*Toad Brigade: Stuck under the Slope*
*Toad Brigade: Cuddly Castaway*
*Plessie Medal Mania*
|-
|-
|[[File:SM3DWBF Action Guide 06.png|x75px]]
|align=center|[[File:Marioclawswipecolosseum.png|250x250px]]<br>'''[[Clawswipe Colosseum]]
|[[Ground Pound]]
|
|While in midair, press {{button|switch|zl}}
*Clash with Cat [[Boom Boom]]
|While in midair, press {{button|switch|sl}}
*Cat [[Pom Pom]]'s Counterattack
*Final Bout with Cat Boom Boom
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 07.png|x75px]]
|align=center|[[File:Mariotrickitytower.png|250x250px]]<br>'''[[Trickity Tower]]'''
|[[Ground Pound Jump]]
|
|Press {{button|switch|zl}} in midair, then press {{button|switch|b}} when hitting the ground
*So Close Yet So Far
|Press {{button|switch|sl}} in midair, then press {{button|switch|jc-bottom}} when hitting the ground
*Blue Coin Bustle
*Hurry! Watch Your Step!
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 08.png|x75px]]
|align=center|[[File:Mariocrispclimbcastle.png|250x250px]]<br>'''[[Crisp Climb Castle]]'''
|[[Long Jump]]
|
|While moving, press {{button|switch|zl}} + {{button|switch|b}}
*Make the Lighthouse Shine
|While moving, press {{button|switch|sl}} + {{button|switch|jc-bottom}}
*Hurry! Fly through the Frost!
*Fury Shadow on Ice
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 09.png|x75px]]
|align=center rowspan=4|[[File:Wastelandgigabell.png|250x250px]]<br>'''Wasteland Giga Bell'''
|[[Roll]]
|align=center|[[File:Marioriskywhiskerisland.png|250x250px]]<br>'''[[Risky Whisker Island]]'''
|{{button|switch|zl}} + {{button|switch|y}}
|
|{{button|switch|sl}} + {{button|switch|jc-left}}
*Fury Shadow Hops to It
*Feasting on [[Fuzzy|Fuzzies]]
*Hurry! Hop behind the Wall!
*Five Cat Shine Shards
*Blast the Fury Blocks
|rowspan=4|
*Footprint Free-for-all
*Spin, Scramble, Shine
*On the Floodgate's Edge
*Hurry! Climb the Falls!
*Gazing Over the Falls
*Surprise Prizefight
*Jump and Thump in the Clouds
*Lost Kittens in the Wasteland
*Shining on a Hidden Isle*
*Hurry! Slip to the Shine!*
*Gazing Down at Lava*
*Toad Brigade: Hot Pursuit*
*Plessie Medal Master*
|-
|-
|[[File:SM3DWBF Action Guide 10.png|x75px]]
|align=center|[[File:Mariopipepathtower.png|250x250px]]<br>'''[[Pipe Path Tower]]'''
|Rolling long jump
|
|During a roll, press {{button|switch|b}}
*Make the Lighthouse Shine
|During a roll, press {{button|switch|jc-bottom}}
*Blue Coin Bustle
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 11.png|x75px]]
|align=center|[[File:Marioroilingrollerisle.png|250x250px]]<br>'''[[Roiling Roller Isle]]'''
|Midair roll
|
|While in midair, press {{button|switch|zl}} + {{button|switch|y}}
*Make the Lighthouse Shine
|While in midair, press {{button|switch|sl}} + {{button|switch|jc-left}}
*Hurry! Hot Cross Run!
*Key to the Cat Shine
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 12.png|x75px]]
|align=center|[[File:Mariomountmagmeow.png|250x250px]]<br>'''[[Mount Magmeow]]'''
|[[Side Somersault]]
|
|While running, tilt {{button|switch|leftstick}} in the opposite direction and press {{button|switch|b}}
*Back Off, Cat [[Prince Bully]]!
|While running, tilt {{button|switch|stick}} in the opposite direction and press {{button|switch|jc-bottom}}
*Atop [[Mount Magmeow]]
*Hurry! Steer the Switchboards!
*Five Cat Shine Shards
*Blast the Fury Blocks
|-
|-
|[[File:SM3DWBF Action Guide 13.png|x75px]]
|align=center|'''None'''
|[[Wall Jump]]
|align=center|[[File:Marioluckyisle.png|250x250px]]<br>'''[[Lucky Isle]]'''
|While touching a wall in midair, press {{button|switch|b}}
|colspan=2|
|While touching a wall in midair, press {{button|switch|jc-bottom}}
*First Lucky Shine*
*Second Lucky Shine*
*Third Lucky Shine*
*Fourth Lucky Shine*
*Fifth Lucky Shine*
|}
 
===Items===
====New power-up====
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Image
!Transformation
!Description
|-
|-
|-style="background:gold"align=center
|align=center|[[File:SM3DWBF Giga Bell Art.png|100px]]<br>'''[[Giga Bell]]'''
!colspan=5|Exclusive to the [[Super Bell]]
|align=center|[[File:SM3DWBF Giga Cat Mario Art.png|100px]]<br>'''[[Giga Cat Mario]]'''
|Three [[Giga Bell]]s (giant versions of [[Super Bell]]s) are present in each region of [[Lake Lapcat]]. They are initially covered in goop, and require a certain amount of [[Cat Shine]]s to uncorrupt them and use them. When used, [[Mario]] transforms into Giga Cat Mario, a giant version of [[Cat Mario]] that resembles a ''{{wp|komainu}}''. This giant form enables him to fight Fury Bowser directly.
 
When all 100 Cat Shines are collected and the final boss is then defeated again, the appearance of Cat Mario changes to resemble Giga Cat Mario, though this is merely aesthetic and does not change Cat Mario's abilities. This change does not appear in ''Super Mario 3D World''.
|}
 
====Collectibles====
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold" align=center
!Image
!Description
|-
|-
|[[File:SM3DWBF Action Guide 14.png|x75px]]
|align=center|[[File:Catshinecloseup.png|x70px]]<br>'''[[Cat Shine]]'''
|[[Cat Mario|Claw]]
|A sun-shaped object with a cat's face on it, similar to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the lighthouses and Giga Bells found across Lake Lapcat.
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|[[File:SM3DWBF Action Guide 15.png|x75px]]
|align=center|[[File:Catmedal.png|x70px]]<br>'''[[Cat Shine Shard]]'''
|Pounce
|A piece of a Cat Shine shaped like a cat's head. On each of the twelve major islands, five of them must be collected to make a Cat Shine appear.
|{{button|switch|zl}} + {{button|switch|y}}
|{{button|switch|sl}} + {{button|switch|jc-left}}
|-
|-
|[[File:SM3DWBF Action Guide 16.png|x75px]]
|align=center|[[File:Plessiemedal.png|x70px]]<br>'''[[Plessie Medal]]'''
|Claw dive
|Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat, and start timed challenges when contacted that reward Mario with a Cat Shine if completed.
|While in midair, hold {{button|switch|y}}
|}
|While in midair, hold {{button|switch|jc-left}}
 
|-
===New objects===
|[[File:SM3DWBF Action Guide 17.png|x75px]]
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
|Climb walls
|-style="background:gold" align=center
|While touching a wall in midair, tilt {{button|switch|leftstick}}
!Image
|While touching a wall in midair, tilt {{button|switch|stick}}
!Description
|-
|-style="background:gold" align=center
|-style="background:gold"align=center
!colspan=2 |'''Trigger objects'''
!colspan=5|Exclusive to the [[Fire Flower]]
|-
|-
|[[File:SM3DWBF Action Guide 18.png|x75px]]
|align=center|[[File:Redjumppanel.png|150x150px]]<br>'''{{conjectural|[[Red Jump Panel]]}}'''
|Throw [[fireball]]s
|A giant, red version of the [[Jump Panel]]. They launch [[Mario]] much higher than their orange counterparts.
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|-style="background:gold"align=center
|align=center|[[File:Bowserfurygpswitch.png|100x100px]]<br>'''[[Ground-Pound Switch]]'''
!colspan=5|Exclusive to the [[Boomerang Flower]]
|A switch that must be [[Ground Pound]]ed by Mario to activate. When activated, the switch temporarily reveals a path leading to a [[Cat Shine]], which must be collected before the time limit (usually 20 seconds) expires. It may also create a battle arena surrounding it, where Mario and [[Bowser Jr.]] must defeat every enemy for a Cat Shine.
|-
|-
|[[File:SM3DWBF Action Guide 19.png|x75px]]
|align=center|[[File:Bowserfurykey.png|100x100px]]<br>'''[[Key]]'''
|Throw [[boomerang]]
|Keys that have cat ears and can be carried by Mario and used to open the locks on caged Cat Shines.
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|-style="background:gold"align=center
|align=center|[[File:SM3DWBF Plessie Ring.png|150x150px]]<br>{{conjectural|'''[[Plessie Ring]]'''}}
!colspan=5|Exclusive to the [[Super Leaf]]
|Large rings with Plessie's face on them that, when passed through while riding Plessie, start timed swimming challenges with a Cat Shine at the end of an obstacle course.
|-style="background:gold" align=center
!colspan=2 |'''Blocks and platforms'''
|-
|-
|[[File:SM3DWBF Action Guide 20.png|x75px]]
|align=center|[[File:Bowserblockfury.png|150x150px]]<br>'''[[Fury Block]]'''
|[[Raccoon Mario|Tail attack]]
|A block with [[Bowser]]'s [[emblem]] on it. Found in groups on each island, they can only be broken by Fury Bowser's fury blasts. Once broken, they may reveal a [[Cat Shine]] or other object, and will not reappear.
|{{button|switch|y}}
|{{button|switch|jc-left}}
|-
|-
|[[File:SM3DWBF Action Guide 21.png|x75px]]
|align=center|[[File:Furyplatform.png|x100px]]<br><br>[[File:Goldrock.png|x100px]]<br>{{conjectural|'''[[Fury Stake]]'''}}
|Float downward
|Large platforms created by [[Fury Bowser]] during his rampages and plunged into either the ground or walls. Various objects such as [[Mushroom Trampoline]]s may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. [[Giga Cat Mario]] can pick these up and use them to damage Fury Bowser, while [[Giant Bowser]] launches them as attacks. The golden variations, which resemble [[Moon Rock]]s, produce several [[coin]]s when broken.
|While in midair, hold {{button|switch|b}}
|While in midair, hold {{button|switch|jc-bottom}}
|-
|-
|-style="background:gold"align=center
|align=center|[[File:SM3DWBF Turning Floor.png|150x150px]]<br>'''[[Turning Floor]]'''
!colspan=5|Exclusive to multiplayer mode
|A rotating cylindrical floor that appears in the tunnels of [[Slipskate Slope]], and rotates in different directions to attempt to make Mario fall off or run into a wall of spikes.
|-style="background:gold" align=center
!colspan=2 |'''Other objects'''
|-
|-
|[[File:SM3DWBF Action Guide 22.png|x75px]]
|align=center|[[File:Furyspring.png|x100px]]<br><br>[[File:Catmarioflag.png|x100px]]<br>{{conjectural|'''[[Cat Flinger]]'''}}
|Enter a [[bubble]]
|An item that Mario can climb and perform a handstand atop, similarly to [[Tree]]s, before aiming and bouncing off a long distance. If he lands on ground after this bounce, then he will automatically begin [[dash]]ing. After all five of the Cat Shines on an island are collected, one of these appears atop that island's lighthouse, with a golden flag resembling a [[Goal Pole]] flag with cat ears and Mario's emblem on it.
|{{button|switch|l}} + {{button|switch|r}}
||{{button|switch|sl}} + {{button|switch|sr}}
|-
|-
|[[File:SM3DWBF Action Guide 23.png|x75px]]
|align=center|[[File:SM3DWBF Lighthouse Activated.png|x150px]]<br><br>'''[[Lighthouse (Bowser's Fury)|Lighthouse]]'''
|Pick up a character
|Tall towers found on each of the twelve major islands, typically at the end of an obstacle course. When a Cat Shine is collected on an island, it will activate or power the nearby lighthouse. The power of the light it emits can force Fury Bowser to retreat from a rampage.
|Press {{button|switch|y}} next to a character
|Press {{button|switch|jc-left}} next to a character
|-
|[[File:SM3DWBF Action Guide 24.png|x75px]]
|Throw a character
|While holding a character, press {{button|switch|y}}
|While holding a character, press {{button|switch|jc-left}}
|-
|[[File:SM3DWBF Action Guide 25.png|x75px]]
|[[Synchro Ground Pound]]
|While in midair, press {{button|switch|zl}} at the same time as other players
||While in midair, press {{button|switch|sl}} at the same time as other players
|}
|}


===New playable characters===
===Differences from ''Super Mario 3D World''===
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
*''Bowser's Fury'' runs at a variable resolution in TV mode, which can drop to as low as 1280x720.  
|-style="background:gold"align=center
**In handheld mode, the game runs at 30 frames per second.
!Characters
*There are no lives in this mode. Instead, a random power-up is given for every 100 [[coin]]s collected. The player loses 50 coins upon dying, similarly to ''[[Super Mario Odyssey]]''.
!Description
*The HUD for the coin count is placed in the bottom-left corner of the screen rather than the top-left.
|-
*Instead of the [[Item Storage]] holding one item, [[Mario]] can store a maximum of five [[Super Mushroom]]s, five [[Super Bell]]s, five [[Fire Flower]]s, five [[Super Leaf|Super Leaves]], five [[Boomerang Flower]]s, and five [[Lucky Bell]]s. The [[Lucky Bell]] icon does not appear in the Item Storage until the player has stored at least one.
|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
*The game's camera is fully controllable by the player.
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players control members of the Toad Brigade, who all share the same attributes as [[Captain Toad]] (aside from lacking a flashlight, which affects [[Captain Toad Plays Peek-a-Boo]]). Before a stage starts, all players are assigned Captain Toad (P1), [[Hint Toad]] (P2), [[Banktoad]] (P3), and [[Yellow Toad (Toad Brigade)|Yellow Toad]] (P4).
*The game only supports 1-2 players instead of 1-4 players, and does not support online or local wireless play.  
|}
*Mario is the only playable character in single-player. In multiplayer, the first player must play as Mario and the second must play as Bowser Jr., who appears exclusively in the ''Bowser's Fury'' campaign.  
 
*Mario has full 360-degree movement, instead of being restricted to eight directions.
===New power-up===
*[[Plessie]] can turn around or stop moving, and can be dismounted at any time.
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"
*Plessie has the ability to dive underwater before jumping. There are also new visual effects for its high jump, which can be performed in single-player instead of requiring multiple players to jump simultaneously.
|-style="background:gold"align=center
!Image
!Transformation
!Description
|-
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|align=left|A white and yellow striped bell similar to the [[Invincibility Leaf]] that can only be obtained by scanning the Cat Mario or Cat Peach [[amiibo]]. It gives characters a [[White Cat Mario|white Cat Suit]], giving them the same abilities as their normal [[Cat Mario|Cat forms]] as well as permanent invincibility. This form is similar to [[White Tanooki Mario]] and [[White Raccoon Mario]].
|}
 
===Changes===
====Gameplay====
Several enhancements are made to the overall gameplay compared to the original Wii U release. For example, all characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map. Cutscenes that serve as the intermissions between gameplay are now able to be skipped. Various basic character movements and abilities have been enhanced: for example, characters bouncing off of an enemy while [[Long Jump]]ing now automatically perform another Long Jump, rather than a standard [[jump]], and characters jumping while facing a wall with no directional input now slide against the wall, enabling them to [[Wall Jump]]. Additionally, [[Side Somersault]]s are now able to be performed while walking. When carrying objects or other characters, players no longer are required to hold {{button|switch|y}}; pressing the button again is instead required to throw the object or character. Due to this change, [[Rosalina]] can no longer [[spin]] while holding an object or character. Throwing distance for objects and characters has also been increased. Performing handstands atop [[tree]]s has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed compared to the original version. When [[crouch]]ed on a slope, characters remain crouched for about one second before beginning to [[slide]] down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters now perform a Long Jump instead of a regular jump. Rosalina has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster.
 
Gameplay improvements inspired from ''[[Super Mario Odyssey]]'' are implemented in the game. In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in ''Super Mario Odyssey''. Characters can now [[roll]] in midair, similar to the [[dive]], and they can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]]. Characters can also fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Super Mario Odyssey'' is reused upon entering Warp Pipes in either of these ways.
 
To accommodate for the change in character speed, some levels, such as [[Conkdor Canyon]], have had minor alterations to the objects within them. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of [[coin]]s triggered to appear by collecting certain lone coins finish appearing faster than in the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of [[Piranha Creeper Creek]], and the idle zoom does not reset if the player presses {{button|switch|y}} as it does in the original release. If players lose a life after collecting a [[Green Star]] or a [[Stamp]], they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however. The [[Goal Pole]] can no longer be jumped over, as characters now snap to the top if they attempt to pass it.
{{multiple image
|align=right
|direction=vertical
|footer=The [[Propeller Platform]]s from the Wii U version (top) have been replaced with standard [[Lift]]s in the Nintendo Switch version (bottom).
|width=200
|image1=SM3DW Puffprod Peaks.png
|image2=SM3DWBF Puffprod Peaks Yellow Lifts.jpg
}}
Power-ups have also received improvements and alterations to their functionality. [[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game. [[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown. The [[Cat Mario|Cat forms]] now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it does stop eventually at extremely long distances. For characters in the [[Tanooki Mario|Tanooki Suit]], the window to perform a [[Crouching High Jump|charge jump]] while crouched during a tail spin is now much smaller, and most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.
 
In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the {{button|switch|L}} and {{button|switch|R}} buttons, rather than buttons on the screen.
 
Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode. In these modes, entering a [[bubble]] to rendezvous with other players can now only be performed by pressing {{button|switch|l}} and {{button|switch|r}} together instead of either one alone. [[Captain Toad's Adventures]] can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].
 
Improvements and alterations introduced in ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]]. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|switch|r}} (in a similar vein to the [[Star Pointer]] in the ''[[Super Mario 3D All-Stars]]'' version of ''[[Super Mario Galaxy]]''), and an [[emblem]] of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].
 
''[[Luigi Bros.]]'' can now only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning. There is also now an option to quickly exit to the title screen from ''Luigi Bros.'', as opposed to being forced to exit to the Home Menu.
 
Functionality for [[#amiibo|amiibo]] has been added, accessed by pressing {{button|switch|left}}. A complete list of functionalities for them can be found in the corresponding [[#amiibo|section]].
 
Due to the lack of [[Miiverse]] on the Nintendo Switch, [[Mii]]s no longer appear on the overworld nor when revisiting a cleared stage, and any mention of Miiverse has been removed. Stamps are now used as decorations for the new [[Snapshot Mode]], which is similar to the one seen in ''[[Super Mario Odyssey]]''.
 
====Aesthetic====
{{multiple image
|align=left
|direction=vertical
|footer=The graphics and user interface in the Wii U version (top) and the Nintendo Switch version (bottom)
|width=200
|image1=SuperMario3DWorld Characters.png
|image2=SM3DWBFUpdatedGraphics.png
}}
The user interface has received minor changes. The [[item storage]] has been revamped with a dark translucent circle and new button icons, and is now accessed by pressing {{button|switch|Down}}. The interior shadows and the "×" icon between the images and numbers in the UI for lives and coins have also been removed. The pause menus have a different interface, with the UI being smaller than in the original ''Super Mario 3D World''.
 
Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. If a [[Captain Toad's Adventures]] level is completed as a character in their [[Small Mario|small form]], their victory pose is with their mouth open, instead of closed as in the original game.
 
Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of stamps are now colored, rather than being black and white, and they are more spread out on the stamps page.
 
A few visibility effects have been changed. A light source on top of Bowser's broken [[Bowser's Muscle Car|Muscle Car]] in [[The Great Tower of Bowser Land]] has been removed, and the rain particle effect in said level is now slightly more visible. At the end of the swimming section in [[Champion's Road]], the [[Clear Pipe]] becomes invisible within the moving body of water.
 
Changes have been made to how text and icons are presented. The typeface used for menus and general text has changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''.<ref>Fontendo [@Fontendou] (February 10, 2021). [https://twitter.com/Fontendou/status/1359555315654684674 "Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks."] (Tweet) – via Twitter. Retrieved May 28, 2021. ([https://web.archive.org/web/20210424124002/https://twitter.com/Fontendou/status/1359555315654684674 Archived] April 24, 2021, 12:40:02 UTC via Wayback Machine.</ref> On the world map, the [[Sprixie Princesses|Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!" During gameplay, touch input prompts now show only a hand, instead of a hand with the [[Wii U#Wii U GamePad|Wii U GamePad]]. The English version of the game always shows the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.
 
In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G#. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
 
''[[Luigi Bros.]]'' does not have a bilinear filter applied as on the Wii U.
{{br}}
 
==''Bowser's Fury''==
{{main|Bowser's Fury}}
As an addition to the port, ''Bowser's Fury'' is added as a new campaign, serving as its own standalone adventure.


==amiibo==
==amiibo==
{{multiframe|
''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].
[[File:Cat Mario amiibo.png|x150px]]
[[File:Cat Peach amiibo.png|x150px]]
|Cat Mario and Cat Peach amiibo}}
''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Super Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].


In ''Super Mario 3D World'':
The player is granted an item depending on which amiibo is scanned:
*Scanning the Cat Mario amiibo figure produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Mario amiibo produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Peach amiibo figure produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning the Cat Peach amiibo produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both campaigns.
*Scanning any [[Bowser]] amiibo produces a Super Star in ''Super Mario 3D World'' and makes [[Fury Bowser]] appear in ''Bowser's Fury''.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]].
*Scanning the [[Bowser Jr.]] amiibo produces a Super Star in ''Super Mario 3D World'' and makes a shockwave appear that knocks out blocks and enemies in ''Bowser's Fury''.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both modes.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]] in ''Super Mario 3D World'' and a [[Super Mushroom]] in ''Bowser's Fury''.


==Promotion==
==Promotion==
Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in [[Gallery:Super Mario 3D World + Bowser's Fury|the game's gallery]].  
Various pre-order bonuses, promotional merchandise, and special events became available with the game's worldwide release. More images of them can be viewed in the game's [[Gallery:Super Mario 3D World + Bowser's Fury|gallery]].  
 
[[File:Target Twitter SM3DW promotion water bottle.jpg|thumb|200px|The reusable water bottle promotion at Target]]
[[File:Target Twitter SM3DW promotion water bottle.jpg|thumb|200px|The reusable water bottle promotion at Target]]
[[File:SM3DWBF GameStop Posters Promotion.jpg|thumb|200px|Both promotional GameStop posters]]
[[File:SM3DWBF GameStop Posters Promotion.jpg|thumb|200px|Both promotional GameStop posters]]
*In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".<ref>[http://web.archive.org/web/20210214145048/https://twitter.com/NintendoUK Nintendo UK + Bowser's Fury]. ''Twitter''. Archived from the original on February 14, 2021, 14:50:48 UTC via Wayback Machine. Retrieved February 14, 2021.</ref> The Nintendo of America Twitter account also used a banner of the game's key art.<ref>[https://web.archive.org/web/20210401000311/https://twitter.com/NintendoAmerica Archive of the Nintendo of America Twitter page]. ''Twitter''. Archived from the original on April 1, 2021, 00:03:11 UTC via Wayback Machine.</ref>
*In anticipation of the game's release, the NintendoUK Twitter account changed their display name to "Nintendo UK + Bowser's Fury".<ref>[http://web.archive.org/web/20210214145048/https://twitter.com/NintendoUK Nintendo UK + Bowser's Fury (@NintendoUK)]. ''Twitter''. February 14, 2021, 14:50:48 UTC snapshot via Wayback Machine. Retrieved February 14, 2021.</ref>
*Nintendo UK offered a collectible {{wp|Steelbook|SteelBook}} and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a {{wp|prize draw}} to win a [[Lucky Cat Mario]] figurine from {{wp|First 4 Figures}}.<ref>[https://www.nintendo.co.uk/News/2021/February/Be-in-with-a-chance-of-winning-a-First-4-Figures-Cat-Mario-figurine-with-the-Nintendo-Official-UK-Store--1917058.html "Be in with a chance of winning a First 4 Figures Cat Mario figurine with the Nintendo Official UK Store!"] ''Nintendo UK''. October 2, 2021. Retrieved March 1, 2021.</ref>
*Nintendo UK offered a collectible {{wp|Steelbook|SteelBook}} and a Sticker Sheet as a pre-order bonus, and those who pre-ordered the game were also entered into a [[Wikipedia:Prize draw|prize draw]] to win a [[Lucky Cat Mario]] figurine from [[Wikipedia:First 4 Figures|First 4 Figures]].<ref>[https://www.nintendo.co.uk/News/2021/February/Be-in-with-a-chance-of-winning-a-First-4-Figures-Cat-Mario-figurine-with-the-Nintendo-Official-UK-Store--1917058.html Be in with a chance of winning a First 4 Figures Cat Mario figurine with the Nintendo Official UK Store!] ''Nintendo UK''. Retrieved March 1, 2021.</ref>
*Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.<ref>[https://www.nintendo.com.hk/topics/article/a_200904_07.html "新增新元素並在Nintendo Switch登場。《超級瑪利歐 3D世界 + 狂怒世界》將於2021年2月12日發售。"]. ''Nintendo''. September 4, 2021. Retrieved May 28, 2021. ([https://web.archive.org/web/20210302023222/https://www.nintendo.com.hk/topics/article/a_200904_07.html Archived] March 2, 2021, 02:32:22 UTC via Wayback Machine.</ref>
*Nintendo Hong Kong offered a small magnet with the four main playable characters as a pre-order bonus.<ref>[https://www.nintendo.com.hk/topics/article/a_200904_07.html Nintendo Hong Kong website]</ref>
*American retailer {{wp|Target Corporation}} launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.<ref>Target (February 5, 2021). [https://twitter.com/Target/status/1357735803384922114 "Enjoy two Mario adventures solo or with your friends and family! Purchase the ''Super Mario 3D World + Bowser’s Fury'' game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target!"] (Tweet) – via Twitter. Retrieved February 14, 2021. ([http://web.archive.org/web/20210214150617/https://twitter.com/Target/status/1357735803384922114 Archived] February 14, 2021, 15:06:17 UTC via Wayback Machine.)</ref>
*American retailer {{wp|Target Corporation}} launched a promotion where customers who purchase the game at their retail stores received a free, limited-edition reusable water bottle featuring the game's playable characters in their Cat forms.<ref>Target (February 5, 2021). [https://twitter.com/Target/status/1357735803384922114 Enjoy two Mario adventures solo or with your friends and family! Purchase the Super Mario 3D World + Bowser’s Fury game for the Nintendo Switch system on 2/12 in stores and receive a free & exclusive Reusable Water Bottle, only at Target!] ''Twitter''. Retrieved February 14, 2021. ([http://web.archive.org/web/20210214150617/https://twitter.com/Target/status/1357735803384922114 Archived] February 14, 2021, 15:06:17 UTC via Wayback Machine.)</ref>
*{{wp|GameStop}} offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for ''Bowser's Fury''.<ref>GameStop (January 15, 2021). [https://twitter.com/GameStop/status/1350110834891104259 "Purchase ''Super Mario 3D World + Bowser's Fury'' and get TWO posters for free!"] (Tweet) – via Twitter. Retrieved February 26, 2021. ([https://web.archive.org/web/20210420233344/https://twitter.com/GameStop/status/1350110834891104259 Archived] April 20, 2021, 23:33:44 UTC via Wayback Machine.)</ref>
*{{wp|GameStop}} offered two posters for purchasing the game in their stores; one is of Plessie with the main playable characters, and the other is the key artwork for ''Bowser's Fury''.<ref>[https://twitter.com/GameStop/status/1350110834891104259 Purchase Super Mario 3D World + Bowser's Fury and get TWO posters for free!] ''Twitter''. Retrieved February 26, 2021. </ref>
*South Korean retailer {{wp|Shinsegae}} offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.<ref>[http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=1 "<nowiki>[예판정보] [SSG][NSW] 오직 신세계에서만 ! '슈퍼 마리오 3D 월드 + 퓨리 월드' 스틸북 증정 한정수량 예약판매 시작!! 특전공개 고민은 끝났다! [이마트 오프라인점포 추가]</nowiki>"]. ''Yepan.net''. Retrieved February 26, 2021. ([http://web.archive.org/web/20210226175303/http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=2 Archived] February 26, 2021, 17:53:03 UTC via Wayback Machine.)</ref>
*South Korean retailer {{wp|Shinsegae}} offered SteelBooks as a pre-order bonus, with a different design than those from Nintendo UK.<ref>[http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=1 Yepan.net]. Retrieved February 26, 2021. ([http://web.archive.org/web/20210226175303/http://yepan.net/bbs/board.php?bo_table=comm_info&wr_id=41435&ckattempt=2 Archived] February 26, 2021 via Wayback Machine.)</ref>
*{{wp|Best Buy}} sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.<ref>[https://www.bestbuy.com/site/marketing-instincts-super-mario-3d-world-phone-tech-badge/6448590.p?skuId=6448590 "Marketing Instincts - Super Mario 3D World Phone & Tech Badge"]. ''Best Buy''. n.d. Retrieved February 26, 2021.</ref>
*{{wp|Best Buy}} sold a bundle package of the game with a Phone & Tech Badge accessory of Cat Mario.<ref>[https://www.bestbuy.com/site/marketing-instincts-super-mario-3d-world-phone-tech-badge/6448590.p?skuId=6448590 Best Buy]. Retrieved February 26, 2021.</ref>
*{{wp|EB Games}} included a double-sided themed coin with pre-orders of the game from its stores.<ref>EB Games Canada [@EBGamesCanada] (January 13, 2021). [https://twitter.com/ebgamescanada/status/1349476398507954178 "Told you we weren't kitten! We are PAWSitively thrilled to showcase the Super Mario 3D World + Bowser's Fury EB exclusive pre-order bonus! Pre-order the game to receive a double-sided themed coin!"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210118034506/https://twitter.com/ebgamescanada/status/1349476398507954178 Archived] January 18, 2021, 03:45:06 UTC via Wayback Machine.)</ref>
*{{wp|EB Games}} included a double-sided themed coin with pre-orders of the game from its stores.<ref>https://twitter.com/ebgamescanada/status/1349476398507954178</ref>
*Starting March 7, 2021 to coincide with [[Mario Day|Mar10 Day]], {{wp|Walmart}} sold an exclusive bundle package of the game with two pairs of ''Super Mario''-themed socks.<ref>[https://www.walmart.com/ip/seort/340018602 "Super Mario 3D World + Bowser’s Fury & 2 Pairs of Mario Socks"]. ''Walmart''. n.d. Retrieved May 29, 2021.</ref>
*Starting March 7, 2021 to coincide with [[Mario Day|Mar10 Day]], {{wp|Walmart}} sold an exclusive bundle package of the game with two pairs of ''Mario''-themed socks.<ref>https://www.walmart.com/ip/seort/340018602</ref>  
*The German website for online retailer {{wp|Amazon (company)|Amazon}} sold a similar bundle of the game and a shirt depicting Fury Bowser.<ref>[https://www.amazon.de/Super-Mario-Bowsers-Nintendo-Switch/dp/B08TBWCCDJ "<nowiki>Super Mario 3D World + Bowser's Fury [Nintendo Switch] + 3D World - T-shirts L</nowiki>"]. ''Amazon.com''. n.d. Retrieved May 29, 2021.</ref>
*The German website for online retailer {{wp|Amazon (company)|Amazon}} sold a similar bundle of the game and a shirt depicting Fury Bowser.<ref>https://www.amazon.de/Super-Mario-Bowsers-Nintendo-Switch/dp/B08TBWCCDJ</ref>
*{{wp|Jakks Pacific}} created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.<ref>Nintendo of America [@NintendoAmerica] (March 11, 2021). [https://twitter.com/NintendoAmerica/status/1370140006409469957 "Fun new Super Mario playsets and action figures from @JAKKStoys arrive this fall! Will you soar with the Super Mario Bowser’s Airship Playset, pounce on the Super Mario 3D World 3-Pack, or float through the Super Mario Deluxe Cloud Playset?"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210407071939/https://twitter.com/NintendoAmerica/status/1370140006409469957 Archived] April 7, 2021, 07:19:39 UTC via Wayback Machine.)</ref>
*{{wp|Jakks Pacific}} created 4-inch figurines of Cat Mario, Cat Luigi, and Cat Peach, along with a small Super Bell accessory.<ref>https://twitter.com/NintendoAmerica/status/1370140006409469957</ref>
*The Nintendo Tokyo official merchandise store sold chocolate eggs containing one figurine each of various characters and enemies from the game. The eggs were manufactured by the Furuta Confectionery Company.<ref>Nintendo TOKYO [@N_Officialstore] (December 19, 2021). [https://twitter.com/N_Officialstore/status/1472767917909594116 "<nowiki>[新商品] フルタ製菓さんの「チョコエッグ(スーパーマリオ3Dワールド + フューリーワールド)」を #NintendoTOKYO でも本日より販売します。#スーパーマリオ</nowiki>"] (Tweet) – via Twitter. Retrieved December 20, 2021. ([https://web.archive.org/web/20211220191223/https://twitter.com/N_Officialstore/status/1472767917909594116 Archived] December 20, 2021, 19:12:23 UTC via Wayback Machine.)</ref>
*The American [[My Nintendo]] website offered a Cat Mario keychain using his [[stamp]] art.<ref>[https://my.nintendo.com/news/53a803c01ba5f86f My Nintendo]. Retrieved February 26, 2021.</ref> The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.  
*The American [[My Nintendo]] website offered a Cat Mario keychain using his Stamp art.<ref>[https://my.nintendo.com/news/53a803c01ba5f86f "A new Super Mario 3D World + Bowser's Fury reward is here!"]. ''My Nintendo''. February 11, 2021. Retrieved February 26, 2021. ([https://web.archive.org/web/20210227233802/https://my.nintendo.com/news/53a803c01ba5f86f Archived] February 27, 2021, 23:38:02 UTC via Wayback Machine.)</ref>The European website offered a set of five lenticular magnets, and the Japanese website offered several items, including two clear file folders and a reflector key holder.
*The [[Play Nintendo]] website features a [[Power-Up Quiz: Super Mario 3D World + Bowser's Fury|personality quiz]] centered on the game's power-up items.
*The [[Play Nintendo]] website features a [[Power-Up Quiz: Super Mario 3D World + Bowser's Fury|personality quiz]] and a [[Super Mario 3D World Power-Up Quiz: Throw Fireballs|skill quiz]] centered on the game's power-up items.
*The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.<ref>https://supermario3dworld.nintendo.com/cat-transformation-center/</ref>
*The official website for the game added a page called the Cat Transformation Center, where users can take or upload images and decorate them with art and borders based on the game.<ref>[https://supermario3dworld.nintendo.com/cat-transformation-center/ Official North American website for Super Mario 3D World + Bowser's Fury]</ref>
*In ''{{wp|Tetris 99}}'', the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on ''Bowser's Fury''.<ref>[https://tetris.com/article/251/super-mario-3d-world-bowsers-fury-paw-ers-up-tetris-99 Super Mario 3D World + Bowser's Fury paw-ers up Tetris 99]. ''Tetris.com''. Retrieved March 9, 2021.</ref>
*In ''[[Tetris 99]]'', the 20th MAXIMUS CUP event, which ran from March 4, 2021 to March 8, 2021, featured an in-game theme based on ''Bowser's Fury''.<ref>[https://tetris.com/article/251/super-mario-3d-world-bowsers-fury-paw-ers-up-tetris-99 "''Super Mario 3D World + Bowser's Fury'' paw-ers up ''Tetris 99''"]. ''Tetris.com''. March 2, 2021. Retrieved March 9, 2021.([https://web.archive.org/web/20210407071939/https://twitter.com/NintendoAmerica/status/1370140006409469957 Archived] April 14, 2021, 23:55:00 UTC via Wayback Machine.)</ref>
*In ''[[Super Smash Bros. Ultimate]]'', a [[Spirit (Super Smash Bros. Ultimate)|spirit]] [[smashwiki:Bowser's Fury|event]] featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.<ref>[https://www-aaaba-lp1-hac.cdn.nintendo.net/en-US/10074d43/index.html Official page for the Bowser's Fury spirit event in ''Super Smash Bros. Ultimate'']</ref>
*In ''[[Super Smash Bros. Ultimate]]'', a [[Spirit (Super Smash Bros. Ultimate)|spirit]] [[smashwiki:Bowser's Fury|event]] featuring spirits of kittens, Fury Bowser, and Giga Cat Mario began on April 9, 2021 and lasted five days.<ref>[https://www-aaaba-lp1-hac.cdn.nintendo.net/en-US/10074d43/index.html Official page for the Bowser's Fury spirit event in ''Super Smash Bros. Ultimate'']</ref>
*The hosts of Nintendo Minute and {{wp|Yowiko|Yoiko}}, two Nintendo-operated promotional shows in English and Japanese respectively, produced episodes relating to the game.<ref>Nintendo (February 5, 2021). [https://www.youtube.com/watch?v=erESjl57FrI "Super Mario 3D World + Bowser’s Fury Co-op Gameplay"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>Nintendo (February 12, 2021). [https://www.youtube.com/watch?v=iOPsXe0-ExA "Super Mario 3D World + Bowser’s Fury 4-Player Online Co-op w/ Special Guests"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210212230240if_/https://www.youtube.com/watch?v=iOPsXe0-ExA&feature=youtu.be Archived] February 12, 2021, 23:02:40 UTC via Wayback Machine.)</ref><ref>Nintendo (February 19, 2021). [https://www.youtube.com/watch?v=_6m7ULOaCVQ "Super Mario 3D World + Bowser’s Fury BINGO!"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>Nintendo (February 26, 2021). [https://www.youtube.com/watch?v=Ty2esr45Vpk "Super Mario 3D World + Bowser’s Fury – Snapshot Mode Challenge!"]. ''YouTube''. Retrieved July 18, 2022. ([https://web.archive.org/web/20210428115339if_/https://www.youtube.com/watch?v=erESjl57FrI Archived] April 28, 2021, 11:53:39 UTC via Wayback Machine.)</ref><ref>[https://www.nintendo.co.jp/yoiko/mariobros3DW-FW/index.html "よゐこの○○で○○生活:よゐこのスーパーマリオで3Dワールド+フューリーワールド生活 | Nintendo Switch | 任天堂"]. ''Nintendo''. Retrieved July 18, 2022. ([https://web.archive.org/web/20220718160147/https://www.nintendo.co.jp/yoiko/mariobros3DW-FW/index.html Archived] July 18, 2022, 16:01:47 UTC via Wayback Machine.)</ref>
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{{br}}


==Pre-release and unused content==
==Pre-release and unused content==
===Initial box art===
===Initial box art===
[[File:Box RP-Super Mario 3D World Bowser's Fury.png|thumb|200x200px|The pre-release version of the North American box art]]
[[File:Box RP-Super Mario 3D World Bowser's Fury.png|thumb|200x200px|The pre-release version of the North American boxart]]
Because [[Bowser Jr.]] and Fury Bowser had not yet been confirmed to appear in ''Bowser's Fury'', the ''Bowser's Fury'' section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, [[Cat Mario|Cat]] [[Luigi]] only appears on the pre-release box, rather than the final box.
Because [[Bowser Jr.]] and [[Fury Bowser]] had not yet been confirmed to appear in ''Bowser's Fury'', the ''Bowser's Fury'' section of the box art initially only contained the logo, while the section also took up a smaller portion of the box. Because of that, [[Cat Mario|Cat]] [[Luigi]] appears on the pre-release box, but not on the final box.


===Giga Mushroom===
===Giga Mushroom===
[[File:SM3DW+BF Giga Mushroom.png|thumb|200px|left|The Giga Mushroom's model]]
[[File:SM3DW+BF Giga Mushroom.png|thumb|200px|left|The Giga Mushroom's model.]]
An unused power-up can be found in the game's data, named <tt>KinokoGiga</tt>, which translates to '''Giga Mushroom'''. It is an angry and larger variation of the [[Mega Mushroom]], with a color-inverted cap. As no major changes or new power-ups were added to ''Super Mario 3D World'' alone, the Giga Mushroom was most likely intended for ''Bowser's Fury''.<ref>Kibi [@KibiDoesStuff] (February 8, 2021). [https://twitter.com/KibiDoesStuff/status/1358575232190193667 "This is interesting! I found something known as the "Giga Mushroom" in the SM3DW+BF files. I couldn't find any documentation of this online, so perhaps it's new? Can't say for sure, but I think it's cool nonetheless!"] (Tweet) – via Twitter. Retrieved May 29, 2021. ([https://web.archive.org/web/20210208003558/https://twitter.com/KibiDoesStuff/status/1358575232190193667 Archived] April 8, 2021, 00:35:58 UTC via Wayback Machine.)</ref>
An unused power-up can be found in the game's data, named <tt>KinokoGiga</tt>, which translates to '''Giga Mushroom'''. It is an angry and larger variation of the [[Mega Mushroom]], with a color-inverted cap. As no major changes or new power-ups were added to ''Super Mario 3D World'' alone, the Giga Mushroom was most likely intended for ''Bowser's Fury''.<ref>Kibi, @KibiDoesStuff. (2021, February 8). Retrieved from https://twitter.com/KibiDoesStuff/status/1358575232190193667.</ref>


Though its specific purpose is not clear, it transforms Mario into a gigantic version of [[Super Mario (form)|Super Mario]], an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form. Also, the camera does not zoom out when Mario obtains the Giga Mushroom, so only his legs can be seen and not his full body.<ref>Smashy (February 26, 2021). [https://www.youtube.com/watch?v=Qx4JlmF6O20 "What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup)"]. ''YouTube''. Retrieved May 15, 2021.</ref>
Though its specific purpose is not clear, it transforms Mario into a gigantic version of [[Super Mario (form)|Super Mario]], an identical state to when Giga Cat Mario takes damage. However, the Giga Mushroom's effect is under a time limit. While it may appear to be a more extreme version of the Mega Mushroom, one key difference is that Mario can still use other power-ups while in this form.<ref>Smashy. (2021, February 26). ''What if We Had a Giga Mushroom in Bowser's Fury? (Unused Powerup)''. Retrieved from https://www.youtube.com/watch?v=Qx4JlmF6O20.</ref>
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*Fixed various issues to improve the overall gameplay experience.
*Fixed various issues to improve the overall gameplay experience.
</blockquote></i>
</blockquote></i>
;Specific/unlisted changes
;Specific/unlisted changes
*Collecting 100 coins before leaving [[Fur Step Island]] only awards [[Super Mushroom]]s rather than any item.
*Collecting 100 [[coin]]s before leaving [[Fur Step Island]] will only award [[Super Mushroom]]s rather than any item.
*The shell duplication glitch has been patched.
*The shell duplication glitch has been patched.


==Glitches==
==Glitches==
{{main|List of Super Mario 3D World + Bowser's Fury glitches}}
{{main|List of Super Mario 3D World + Bowser's Fury glitches}}
In ''Bowser's Fury'', some Fling Poles allow Mario to handstand on them from far below their actual model.
*In ''Bowser's Fury'', some {{conjectural|Cat Flingers}} allow Mario to handstand on them from far below their actual model.


==Staff==
==Staff==
{{main|List of Super Mario 3D World + Bowser's Fury staff}}
{{main|List of Super Mario 3D World + Bowser's Fury staff}}
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
This was the last mainline ''Super Mario'' game in which [[Charles Martinet]] voiced Mario and Luigi before retiring from the role in 2023.


==Reception==
==Reception==
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Critical reception of ''Super Mario 3D World + Bowser's Fury'' was mostly positive, with praise for the gameplay and creativity of both the original campaign and ''Bowser's Fury'', but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of ''Bowser's Fury'' in handheld mode.
Critical reception of ''Super Mario 3D World + Bowser's Fury'' was mostly positive, with praise for the gameplay and creativity of both the original campaign and ''Bowser's Fury'', but criticism towards the stability of online multiplayer, the repetition of Fury Bowser's appearances and battles, and the performance of ''Bowser's Fury'' in handheld mode.


Cam Shea of {{wp|IGN}} rated the game 7/10, noting that ''Super Mario 3D World'' retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "''3D World''{{'}}s levels feel much more appropriate for one – or possibly two – players". When discussing ''Bowser's Fury'', they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".
Cam Shea of {{wp|IGN}} rated the game 7/10, noting that ''Super Mario 3D World'' retained "the entertainment value from the fact that each level is typically built around a unique gameplay twist", but said that "the gameplay actually feels like a bit of an awkward fit for the presentation". They also called multiplayer "chaotic and fun, but also haphazard", and said that "3D World’s levels feel much more appropriate for one – or possibly two – players". When discussing ''Bowser's Fury'', they stated it was "quite cool seeing how the world is reinvented whenever Bowser blows his top", but they "did get a little tired of the constant interruptions", saying that "it quickly becomes apparent that fighting Bowser is an extremely repetitive way to restore the world".


Chris Scullion of {{wp|Gamer Network|Nintendo Life}} gave it a 10/10, saying the main campaign was "absolutely ''packed'' with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described ''Bowser's Fury'' as "sort of like what you'd get if you took a ''Super Mario 64'' or ''Odyssey'', shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or 'hub world' to separate them". They called the addition a "fun little side adventure", but noted that  "there isn't enough variety in the Shine missions"and that "the performance... also leaves a bit to be desired".
Chris Scullion of {{wp|Gamer Network|Nintendo Life}} gave it a 10/10, saying the main campaign was "absolutely ''packed'' with ideas", but had issues with online multiplayer, explaining that "at the best of times there was some subtle lag (nothing major but enough to mess up the timing of some jumps) and at the worst of times there was more stuttering". They described ''Bowser's Fury'' as "sort of like what you’d get if you took a Super Mario 64 or Odyssey, shrunk its worlds down to tiny islands and put them all in a single large area, with no loading times or ‘hub world’ to separate them". They called the addition a "fun little side adventure", but noted that  "there isn’t enough variety in the Shine missions" and that "the performance... also leaves a bit to be desired".


Steve Watts of {{wp|GameSpot}} rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called ''Bowser's Fury'' "the [''Super Mario''] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".
Steve Watts of {{wp|GameSpot}} rated the game 9/10, calling both campaigns "a candy confection of fine-tuned platforming that marries some of the best elements of 2D and 3D Mario in two very different ways". They stated that online multiplayer was "a nice but not strictly necessary addition to the core game" that had "only the occasional moment of stutter". They called ''Bowser's Fury'' "the [''Mario''] series at its most experimental", but questioned "if this is the kind of experiment that would work outside the narrow parameters of Bowser's Fury and live on in other Mario games". Despite "occasional frustrations", they concluded that it was "a short-but-sweet and extremely zany curiosity".
{| class="wikitable reviews"
 
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
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|Cam Shea, [https://www.ign.com/articles/super-mario-3d-world-bowsers-fury-review IGN]
|Cam Shea, [https://www.ign.com/articles/super-mario-3d-world-bowsers-fury-review IGN]
|7/10
|7/10
|align="left"|"''Super Mario 3D World + Bowser's Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you're craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for.''"
|align="left"|''"Super Mario 3D World + Bowser’s Fury packs a tonne of engaging gameplay, but neither component comes together as elegantly as it might have done. This is a solid option if you’re craving more Super Mario for your Switch, but it’s not the moustachioed must-play I was hoping for."''
|-
|-
|Nintendo Switch
|Nintendo Switch
|Chris Scullion, [https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_world_plus_bowsers_fury Nintendo Life]
|Chris Scullion, [https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_world_plus_bowsers_fury Nintendo Life]
|10/10
|10/10
|align="left"|"''Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top.''"
|align="left"|''"Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top."''
|-
|-
|Nintendo Switch
|Nintendo Switch
|Steve Watts, [https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/ GameSpot]
|Steve Watts, [https://www.gamespot.com/reviews/super-mario-3d-world-bowsers-fury-review-switch-release-reinvigorates-a-classic/1900-6417639/ GameSpot]
|9/10
|9/10
|align="left"|"''Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be.''"
|align="left"|''"Put together, Super Mario 3D World + Bowser's Fury is a spectacular package. Super Mario 3D World is an absolute joy of classic platforming excellence, and this is the best version of it thanks to some well-calibrated improvements. Bowser's Fury is peculiar and less polished, but it dares to poke fun at its own oddities and it has a wild creative streak. The two share thematic similarities, but more importantly, they work hand-in-hand to show the full extent of versatility in what a Mario game can be."''
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
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|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-world-+-bowsers-fury 89]
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-world-+-bowsers-fury 89]
|}
|}
===Awards and acknowledgements===
''Super Mario 3D World + Bowser's Fury'' was nominated for Best Family game at The Game Awards 2021, though it lost to ''{{wp|It Takes Two (video game)|It Takes Two}}''.<ref name="The Game Awards">[https://thegameawards.com/nominees/best-family Best Family | Nominees | The Game Awards]. ''The Game Awards''. Retrieved November 16, 2021.</ref>


===Sales===
===Sales===
In the United Kingdom, the launch sales of ''Super Mario 3D World + Bowser's Fury'' were more than three times the size of the Wii U version's launch.<ref>Dring, Cristopher (February 14, 2021). [https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts "''Super Mario 3D World + Bowser's Fury'' launch 190% bigger than Wii U original | UK Boxed Charts"]. ''GamesIndustry.biz''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210410091432/https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Archived] April 10, 2021, 09:13:42 UTC via Wayback Machine.)</ref> In the United States, physical sales alone made it the best-selling game of February 2021.<ref>Doolan, Liam (March 13, 2021). [https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us "''Super Mario 3D World + Bowser's Fury'' Was The Best-Selling Game Of February (US)"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210313081021/https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us Archived] March 13, 2021, 08:10:21 UTC via Wayback Machine.)</ref> In Japan, the game sold more than 250,000 copies in its opening week.<ref>Craddock, Ryan (February 18, 2021). [https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu "Japanese Charts: ''Super Mario 3D World'' Goes Straight To Number One, Finally Dethroning Momotaro Dentetsu"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210304014903/https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu Archived] March 4, 2021, 01:49:03 UTC via Wayback Machine.)</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, it had sold 5.59 million units worldwide, nearly exceeding the original version's lifetime sales.<ref>Nintendo (May 6, 2021). [https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf "Financial Results Explanatory Material"]. Retrieved May 8, 2021. ([https://web.archive.org/web/20210506072700/https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Archived] May 6, 2021, 07:27:00 UTC via Wayback Machine.)</ref>  As of March 31, 2024, the game had sold 13.47 million units worldwide.<ref>Nintendo (May 7, 2024) [https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf]. ''Nintendo Japan''. Retrieved May 8, 2024. [https://web.archive.org/web/20240507081558/https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf Archived] from the original on May 7, 2024.</ref>
In the United Kingdom, ''Super Mario 3D World + Bowser's Fury''<nowiki>'</nowiki>s launch sales were almost three times the size of the Wii U version's launch.


==Gallery==
==Gallery==
Line 469: Line 619:
SM3DWBF Cat Shine Outline.svg|A [[Cat Shine]]
SM3DWBF Cat Shine Outline.svg|A [[Cat Shine]]
SM3DWBF Bowser Art.jpg|[[Fury Bowser]]
SM3DWBF Bowser Art.jpg|[[Fury Bowser]]
SM3DW+BF Artwork Cat (Calico).png|A calico [[kitten]]
SM3DWBF Cats Art.png|A group of [[kitten]]s
SM3DWBF Giga Cat Mario Art.png|[[Giga Cat Mario]]
SM3DWBF Giga Bell Art.png|The [[Giga Bell]]
</gallery>
</gallery>
==Media==
{{main-media}}
{{media table
|file1=SM3DW+BF Lake Lapcat.oga
|title1=Lake Lapcat
|description1=The theme of [[Lake Lapcat]].
|file2=SM3DW+BF Scamper Shores.oga
|title2=Scamper Shores
|description2=The music that plays in [[Scamper Shores]].
}}


==References to other games==
==References to other games==
*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]].
*''[[Super Mario Bros.]]'': In ''Bowser's Fury'', the loading screen features ''Super Mario Bros.''-styled sprites of [[Small Mario|Small]] [[Mario]] (in his modern colors), [[Bowser Jr.]], [[Fury Bowser|Fury]] [[Bowser]], and [[Plessie]].
*''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's overworld theme.
*''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s.
*''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[Calico cat parent|parents]], similar to the mission "[[Li'l Penguin Lost]]". Bowser laughs when Mario dies, just like in this game.
*''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[Magic Paintbrush]] from this game. Mario encounters [[Shadow Mario]]'s M graffiti on the ground during the intro cutscene. The way Mario chases the [[Fury Shadow]]s to get a [[Cat Shine]] is similar to how he has to chase Shadow Mario to get a [[Shine Sprite]] in this game. Likewise, Cat Shines themselves seem to reference Shine Sprites in name and function.
*''[[Super Mario Galaxy]]'': Part of the ending theme of ''Bowser's Fury'' includes a short excerpt from "[[List of Super Mario Galaxy media#Boss Music|Enter Bowser Jr.!]]".
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world-link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes.
*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]]. [[Toadette]] also appears in ''Bowser's Fury'' using her appearance from this game.
**[[Captain Toad: Treasure Tracker (Nintendo 3DS / Nintendo Switch)|Nintendo Switch version]]: Instead of using touch controls, the player uses motion controls to control a cursor, similar to this game.
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
*''[[Super Mario Odyssey]]'': Snapshot Mode returns from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Rolling in midair is similar to the [[dive]].
*''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound|ground pound]] through upright pipes and roll into sideways pipes to enter them faster. Additionally, Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game.
 
==References in other games==
*''[[Mario Kart Tour]]'': The [[Calico Parafoil]]'s design is a reference to the calico cats in ''Bowser's Fury''.
*''[[Super Smash Bros. Ultimate]]'': Giga Cat Mario, Fury Bowser and kittens appear as spirits, first becoming available during a spirit board event themed after ''Bowser's Fury''.


==Names in other languages==
==Names in other languages==
Line 493: Line 646:
|JapR=Sūpā Mario 3D Wārudo + Fyūrī Wārudo
|JapR=Sūpā Mario 3D Wārudo + Fyūrī Wārudo
|JapM=Super Mario 3D World + Fury World
|JapM=Super Mario 3D World + Fury World
|Kor=슈퍼 마리오 3D 월드 + 퓨리 월드
|KorR=Syupeo Mario 3D Woldeu + Pyuri Woldeu
|KorM=Super Mario 3D World + Fury World
|ChiS=超级马力欧 3D世界 + 狂怒世界
|ChiS=超级马力欧 3D世界 + 狂怒世界
|ChiSR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiSR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
Line 499: Line 655:
|ChiTR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiTR=Chāojí Mǎlì'ōu 3D Shìjiè + Kuángnù Shìjiè
|ChiTM=Super Mario 3D World + Fury World
|ChiTM=Super Mario 3D World + Fury World
|Kor=슈퍼 마리오 3D 월드 + 퓨리 월드
|KorR=Syupeo Mario 3D Woldeu + Pyuri Woldeu
|KorM=Super Mario 3D World + Fury World
}}
}}
==References==
<references/>


==External links==
==External links==
{{TCRF}}
*[https://supermario3dworld.nintendo.com/ North American website]
*[https://www.nintendo.com/jp/character/mario/en/history/3d_fury_world/index.html Mario Portal Game Archive (EN)]
*[https://www.nintendo.com/jp/character/mario/history/3d_fury_world/index.html Mario Portal Game Archive (JP)]
*[https://supermario3dworld.nintendo.com North American website]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://supermario3dworld.nintendo.com/es/ Mexican website]
*[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Australian game page]
*[https://www.nintendo.com.au/games/nintendo-switch/super-mario-3d-world-and-bowsers-fury Australian game page]
*[https://www.nintendo.co.jp/switch/auzpa/index.html Japanese website]
*[https://www.nintendo.co.jp/switch/auzpa/ Japanese website]
*[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Japanese game page]
*[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Japanese game page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html European game page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html European game page]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
==References==
<references/>


{{SM3DW}}
{{SM3DW}}
{{Super Mario games}}
{{MarioGames}}
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[[Category:Super Mario 3D World + Bowser's Fury|*]]
[[Category:Super Mario 3D World + Bowser's Fury|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Enhanced ports]]
[[Category:Reissues]]
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch Games]]
[[Category:2021 games]]
[[Category:2021 games]]
[[de:Super Mario 3D World + Bowser's Fury]]
[[it:Super Mario 3D World + Bowser's Fury]]
[[it:Super Mario 3D World + Bowser's Fury]]

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