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{{ | {{System-Infobox | ||
| | |Image=[[File:NASuperGameBoy.jpg|300px]] | ||
|generation=Fourth | |generation=Fourth | ||
| | |Rel={{released|Japan|June 14, 1994|USA|1994|Europe|1994|Japan|January 30, 1998 (SGB2)}} | ||
| | |Dis={{released|Japan|''Unknown''|USA|''Unknown''|Europe|''Unknown''|Japan|''Unknown'' (SGB2)}} | ||
|Pre=N/A | |||
|Suc=[[Game Boy Player]] | |||
}} | }} | ||
The ''' | The '''Super Game Boy''' is a special adapter cartridge designed for use with the [[Super Nintendo Entertainment System]] that was released in 1994. It allows players to play [[Game Boy]] games on their television screen through their Super Nintendo. It can also play certain [[Game Boy Color]] games, but only ones that are compatible with the original Game Boy. In Japan, a remodeled edition was released known as the '''Super Game Boy 2'''. There were additional border features as well as support for a link cable. | ||
The successor to the Super Game Boy is the [[Game Boy Player]]. | |||
As the dimensions of the Game Boy's screen are different from those of most televisions, a border is needed on the screen. Certain games, mostly ones that came out around or after the time the Super Game Boy was released, such as ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', take advantage of the Super Game Boy, and display customized borders when played. Many games also allow for enhanced sound effects and music when played on the Super Game Boy. | |||
Certain games, such as ''[[Wario Blast: Featuring Bomberman!]]'', take additional advantage of the Super Game Boy, and allow for multi-player with a second controller. It can even take advantage of [[Hudson Soft]]'s [[Super Nintendo Entertainment System#Super Multitap|Super Multitap]] but no player 5. | |||
The Super Game Boy | One flaw of the original Super Game Boy is that it is not capable of linking up with other Game Boys or a Game Boy Printer. It is also slightly {{wp|Overclocking|overclocked}}, which explains why games played on it tend to have higher-pitched sounds compared to playing them on a regular Game Boy. These issues were fixed with the release of the Super Game Boy 2. | ||
When the player presses the {{button|snes|L}} and {{button|snes|R}} buttons on the controller, the Super Game Boy menu can be brought up, allowing the player to alter the border or the controller's button mapping. The player can also assign a color palette to the game, as detailed in the section below. | |||
If the player were to leave a game on the Super Game Boy sitting for a few minutes, screensaver-like animation would come from the screen border. Notably, [[Mario]], [[Princess Peach]], and [[Luigi]] appear in one of these border animations. Mario will come spinning up from the lowest window and stand on top of it; if the player waits long enough, Mario will fall asleep. While he is asleep, Peach will appear from the window on the right. Mario wakes up but misses Peach, instead to have a racecar drive out and spin him around. After this, Mario falls asleep again. Eventually, a spaceship that looks almost identical to the ones in the background of the [[Muda Kingdom]] of ''[[Super Mario Land]]'', only much smaller, circles Mario. He wakes up and then eventually falls asleep again. The animation ends with Luigi coming down from the top window on a rope and pulling Mario back up with him. | |||
==Compatibility== | ==Compatibility== | ||
Here's a compatibility chart. Any game only for [[Game Boy Color]] will boot but refuse to play further, just like the [[Game Boy]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
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|[[File:X mark.svg|25px]] | |[[File:X mark.svg|25px]] | ||
|} | |} | ||
==Color palettes== | ==Color palettes== | ||
The main feature of the Super Game Boy is to give the games color. While SGB Enhanced games come with their own special colors, players can assign their own colors | The main feature of the Super Game Boy is to give the games color. While SGB Enhanced games come with their own special colors, players can assign their own colors by accessing either the Color Palette Window or the Custom Color Window. The Color Palette Window allows the player choose one of 32 different system color palettes, while the Custom Color Window let's the player adjust the color palette available. A password system at the top of the Custom Color Window saves the changes to the color palette. Pressing {{button|snes|X}} during gameplay will switch between the game's default color palette and any other color palette the player has selected or created. While the games were given color palettes, many of those given were very garish color schemes. Examples include bright pink and yellow or bright yellow and dark blue. If no desirable palette can be found, default black and white can be used. | ||
Special Borders can use up to 64 different colors, while the game screen itself can use up to 10 different colors in Super Game Boy enhanced games with palettes built into the cartridge. | |||
The following images showcase all 32 of the Super Game Boy's stored color palettes from the Color Palette Window | The following images showcase all 32 of the Super Game Boy's stored color palettes from the Color Palette Window, as well as the accompanying passwords as displayed in the Custom Color Window. The ''[[Super Mario Land]]'' title screen has been chosen to model these palettes. | ||
<gallery> | <gallery> | ||
SML Super Game Boy Color Palette 1-A.png|Color Palette 1-A<br><small>7047-0470-4704</small> | SML Super Game Boy Color Palette 1-A.png|Color Palette 1-A<br><small>7047-0470-4704</small> | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SGB US Cover.jpg| | SGB JP Cover.jpg|Japanese box art | ||
SGB US Bundle Cover.jpg| | SGB US Cover.jpg|Canadian bilingual box art | ||
SGB US Bundle Cover.jpg|United States box art bundle | |||
SGB EU Cover.jpg|European box art | SGB EU Cover.jpg|European box art | ||
SGB2 JP Cover.jpg|Japanese box art | |||
JPSuperGameBoy.jpg|Japanese Super Game Boy | |||
JPSuperGameBoy2.jpg|Japanese Super Game Boy 2 | |||
NASuperGameBoy.jpg|North American Super Game Boy | NASuperGameBoy.jpg|North American Super Game Boy | ||
Super Game Boy Player's Guide.jpg|[[Nintendo Player's Guide]] | Super Game Boy Player's Guide.jpg|[[Nintendo Player's Guide]] | ||
SGB Boot Screen.gif|Boot screen | SGB Boot Screen.gif|Boot screen | ||
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Donkey Kong Land 2 Box Art.jpg|''[[Donkey Kong Land 2]]'' | Donkey Kong Land 2 Box Art.jpg|''[[Donkey Kong Land 2]]'' | ||
Donkey Kong Land 3 Box Art.jpg|''[[Donkey Kong Land III]]'' | Donkey Kong Land 3 Box Art.jpg|''[[Donkey Kong Land III]]'' | ||
Game Boy Gallery Cover.jpg|''[[Game Boy Gallery]]'' | |||
GameWatchGallery.jpg|''[[Game & Watch Gallery]]'' | GameWatchGallery.jpg|''[[Game & Watch Gallery]]'' | ||
Game Watch Gallery 2 NA boxart.png|''[[Game & Watch Gallery 2]]'' | |||
Gameandwatch3.jpg|''[[Game & Watch Gallery 3]]'' | Gameandwatch3.jpg|''[[Game & Watch Gallery 3]]'' | ||
USA MP Front.jpg|''[[Mario's Picross]]'' | USA MP Front.jpg|''[[Mario's Picross]]'' | ||
MarioPicross2.jpg|''[[Picross 2]]'' | |||
TA GameBoyCover.jpg|''[[Tetris Attack]]'' | TA GameBoyCover.jpg|''[[Tetris Attack]]'' | ||
WarioB Cover.jpg|''[[Wario Blast: Featuring Bomberman!]]'' | WarioB Cover.jpg|''[[Wario Blast: Featuring Bomberman!]]'' | ||
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===Special borders=== | ===Special borders=== | ||
{{ | {{more images|Match the above supported games. Some games may have more than one|section=yes}} | ||
<gallery> | <gallery> | ||
Donkey Kong Super Game Boy Screen 1.png|''Donkey Kong'' | Donkey Kong Super Game Boy Screen 1.png|''Donkey Kong'' | ||
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DKL2 Title Screen.png|''Donkey Kong Land 2'' | DKL2 Title Screen.png|''Donkey Kong Land 2'' | ||
DKL3 Title Screen.png|''Donkey Kong Land III'' | DKL3 Title Screen.png|''Donkey Kong Land III'' | ||
Game Boy Gallery Title Screen.png|''Game Boy Gallery'' | |||
Game Boy Gallery Ball Main.png|''Game Boy Gallery'' (''Ball'') | |||
Game Boy Gallery Vermin Main.png|''Game Boy Gallery'' (''Vermin'') | |||
Game Boy Gallery Flagman Main.png|''Game Boy Gallery'' (''Flagman'') | |||
Game Boy Gallery Manhole Main.png|''Game Boy Gallery'' (''Manhole'') | |||
Game Boy Gallery Cement Factory Main.png|''Game Boy Gallery'' (''Cement Factory'') | |||
G&WGTitleScreen.png|''Game & Watch Gallery'' (pink variant) | G&WGTitleScreen.png|''Game & Watch Gallery'' (pink variant) | ||
G&WG Game Select.png|''Game & Watch Gallery'' (purple variant) | G&WG Game Select.png|''Game & Watch Gallery'' (purple variant) | ||
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G&WG Classic Oil Panic.png|''Game & Watch Gallery'' (''[[Oil Panic]]'') | G&WG Classic Oil Panic.png|''Game & Watch Gallery'' (''[[Oil Panic]]'') | ||
G&WG2SuperGameBoyTitleScreen.PNG|''Game & Watch Gallery 2'' | G&WG2SuperGameBoyTitleScreen.PNG|''Game & Watch Gallery 2'' | ||
Parachute.png|''Game & Watch Gallery 2'' (Modern ''[[ | Parachute.png|''Game & Watch Gallery 2'' (Modern ''[[Parachute]]'') | ||
G&WG2 Super Game Boy Modern Helmet.png|''Game & Watch Gallery 2'' (Modern ''[[Helmet (Game & Watch)|Helmet]]'') | G&WG2 Super Game Boy Modern Helmet.png|''Game & Watch Gallery 2'' (Modern ''[[Helmet (Game & Watch)|Helmet]]'') | ||
G&WG2 Super Game Boy Modern Donkey Kong.png|''Game & Watch Gallery 2'' (Modern ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'') | G&WG2 Super Game Boy Modern Donkey Kong.png|''Game & Watch Gallery 2'' (Modern ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'') | ||
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G&WG3 Hidden SGB Border4.png|''Game & Watch Gallery 3'' (snowy plains variant) | G&WG3 Hidden SGB Border4.png|''Game & Watch Gallery 3'' (snowy plains variant) | ||
G&WG3 Hidden SGB Border5.png|''Game & Watch Gallery 3'' (another summer plains variant) | G&WG3 Hidden SGB Border5.png|''Game & Watch Gallery 3'' (another summer plains variant) | ||
G&WG3 SGB Classic Egg.png|''Game & Watch Gallery 3'' (''[[Egg (Game & Watch)|Egg]]'') | G&WG3 SGB Classic Egg.png|''Game & Watch Gallery 3'' (''[[Egg (Game & Watch)|Egg]]'') | ||
G&WG3 SGB Classic Greenhouse.png|''Game & Watch Gallery 3'' (''[[Greenhouse]]'') | G&WG3 SGB Classic Greenhouse.png|''Game & Watch Gallery 3'' (''[[Greenhouse]]'') | ||
G&WG3 SGB Classic Turtle Bridge.png|''Game & Watch Gallery 3'' (''[[Turtle Bridge]]'') | G&WG3 SGB Classic Turtle Bridge.png|''Game & Watch Gallery 3'' (''[[Turtle Bridge]]'') | ||
G&WG3 SGB Classic Mario Bros.png|''Game & Watch Gallery 3'' (''[[Mario Bros. (Game & Watch)|Mario Bros.]]'') | G&WG3 SGB Classic Mario Bros.png|''Game & Watch Gallery 3'' (''[[Mario Bros. (Game & Watch)|Mario Bros.]]'') | ||
G&WG3 SGB Classic Donkey Kong_Jr.png|''Game & Watch Gallery 3'' (''[[Donkey Kong Jr. ( | G&WG3 SGB Classic Donkey Kong_Jr.png|''Game & Watch Gallery 3'' (''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'') | ||
G&WG3 SGB Flagman.png|''Game & Watch Gallery 3'' (''[[Flagman]]'') | G&WG3 SGB Flagman.png|''Game & Watch Gallery 3'' (''[[Flagman]]'') | ||
G&WG3 SGB Judge.png|''Game & Watch Gallery 3'' (''[[Judge]]'') | G&WG3 SGB Judge.png|''Game & Watch Gallery 3'' (''[[Judge]]'') | ||
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Mario's Picross US EU SGB Title Screen.png|''Mario's Picross'' (title screen) | Mario's Picross US EU SGB Title Screen.png|''Mario's Picross'' (title screen) | ||
MarioMPr.png|''Mario's Picross'' (in-game) | MarioMPr.png|''Mario's Picross'' (in-game) | ||
MarioMPr2.PNG|''Mario's Picross 2'' | |||
TASGB.PNG|''Tetris Attack'' | TASGB.PNG|''Tetris Attack'' | ||
TetrisAttack-Border1.png|''Tetris Attack'' ([[Tetris Attack#Super Game Boy|hidden]]) | TetrisAttack-Border1.png|''Tetris Attack'' ([[Tetris Attack#Super Game Boy|hidden]]) | ||
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</gallery> | </gallery> | ||
==External Links== | |||
{{NIWA|Bulbapedia=1|NWiki=1|WiKirby=1}} | |||
{{wikipedia}} | |||
==External | |||
{{NIWA|Bulbapedia=1|NWiki | |||
*{{wp|List of Super Game Boy games|List of Super Game Boy games on Wikipedia}} | *{{wp|List of Super Game Boy games|List of Super Game Boy games on Wikipedia}} | ||
{{Consoles}} | |||
{{ | [[de:Super Game Boy]] | ||
[[Category:Accessories]] | [[Category:Accessories]] | ||