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{{about|the item in [[Paper Mario: Sticker Star]]|the collectible in [[Super Smash Bros. Brawl]]|[[Sticker (Super Smash Bros. Brawl)]]}}
{{italic title|Sticker (''Paper Mario: Sticker Star'')}}
[[File:PMSS-Sticker Album.png|thumb|245px|[[Kersti]] giving [[Mario]] a sticker album in ''[[Paper Mario: Sticker Star]]'']]
{{construction|as soon as possible}}
{{quote|Hey, that's a sticker, isn't it?! Lucky you, picking up something so great.|Kersti|Paper Mario: Sticker Star}}
{{Quote|Hey, that's a sticker, isn't it?! Lucky you, picking up something so great.|Kersti|Paper Mario: Sticker Star}}
'''Stickers''' are important elements in ''[[Paper Mario: Sticker Star]]''. They serve as [[Mario]]'s main method of attacking, and as such there are a wide variety of stickers to attack with. They are also used to solve puzzles and unlock pathways. Stickers were [[List of Paper Mario: Sticker Star pre-release and unused content|originally]] round-shaped, then changed to hexagonal before they became square-shaped in the final game. Additionally, [[Mystery Box (item)|Mystery Box]] stickers were planned as seen in artwork, but they do not appear in the final game.
 
'''Stickers''' are important elements in ''[[Paper Mario: Sticker Star]]''. They serve as [[Mario]]'s one and only method of attacking, and as such there are a wide variety of stickers to attack with. They are also used to solve puzzles and unlock pathways.


==Background==
==Background==
Stickers come from the [[Sticker Comet]]. Once every year, they rain down on the [[Mushroom Kingdom]] during the Sticker Festival. After [[Bowser]] accidentally shatters the Comet and scatters the [[Royal Sticker]]s, Mario is forced to retrieve them with the help of [[Kersti]], a sticker being who is the caretaker of the Sticker Comet. Along the way, stickers are used to solve puzzles and battle enemies.
Stickers come from the [[Sticker Comet]]. Once every year, they rain down on the [[Mushroom Kingdom]] during the Sticker Festival. After [[Bowser]] accidentally shatters the Comet into [[Royal Sticker]]s, Mario is forced to retrieve them with the help of [[Kersti]], a sticker being who is the caretaker of the Sticker Comet. Along the way, stickers are used to solve puzzles and battle enemies.


Stickers can be found almost everywhere. Battle/item stickers are sorted into seven different categories by strength: Worn-Out, Normal, Shiny, Flashy, Big, Big Shiny, and Megaflash. They are sometimes dropped by enemies, found on walls or in [[? Block]]s, bought at shops, etc. Collected stickers are kept in Mario's [[album]], and each page in the album is six by ten spaces (which can hold 15 small stickers in a 3x5 arrangement). Stickers can only be kept as long as there is space in the album, and certain stickers take up more room than others. In order to maximize usage of space, it may be necessary to rearrange stickers or even remove them. Pressing {{button|3ds|start}} while looking at the sticker album will automatically re-arrange all stickers to maximize free space. This setup usually consists of two large stickers in a corner surrounded by smaller ones, though it varies depending on the size of the stickers collected.
Stickers can be found almost everywhere. Battle/item stickers are sorted into 7 different categories by strength; [[Worn-Out]], Normal, [[Shiny]], [[Flashy]], Big, [[Big Shiny]], and [[Megaflash]]. They are sometimes dropped by enemies, found on walls, found in [[Question Block|? Blocks]], bought at shops, etc. Stickers obtained are kept in Mario's sticker album, and each page in the album is 3x5 (small stickers). Stickers can only be kept as long as there is space in the album, and certain stickers take up more room than others. In order to maximize usage of space, it may be necessary to rearrange stickers or even remove them. Pressing Start while looking at the sticker album will automatically re-arrange all stickers to maximize free space. This setup usually consists of two large stickers in a corner surrounded by smaller ones, though it varies depending on stickers collected.


The Sticker Album is grouped into different tabs:  
The Sticker Album is grouped into different tabs:  
*'''Stickers''' - This section of the album holds all battle/item stickers and Thing stickers.
*'''Things''' - While not technically stickers themselves, Things can be converted into Thing stickers at a shop in [[Decalburg]] or at [[Outlook Point]] (World 3-6).
*'''Scraps''' - These are obtained from removing environmental objects from a [[Paperize]]d scene or found on the floor. They can be re-pasted later to alter a new environment, either by simply filling voids or revealing new objects and paths. Some levels require the player to do this in real time, like [[Bowser's Snow Fort]].
Stickers vary in size. The three different sizes stickers come in are:
*Small (''1 × 1'') takes up exactly 1 full square in the Album.
*Medium (''1.5 × 1.5'') takes up 1 full square and 3 half squares in the Album.
*Large (''2 × 2'') takes up 4 full squares in the Album.


==Battle stickers==
*Stickers - This section of the album holds all battle/item stickers and Thing stickers.
*Things - While not technically stickers themselves, Things can be converted into Thing stickers at a shop in [[Decalburg]] or at [[Outlook Point]] (World 3-6).
*Scraps - These are obtained from removing environmental objects from a Paperized scene. They can be re-pasted later to alter a new environment, either by simply filling voids or revealing new objects and paths. Some levels require the player to do this in real time, like [[Bowser's Snow Fort]].
 
There are a lot stickers that vary in size. Here are the three different sizes stickers come in:
 
*Small- 1 x 1
*Medium- 1.5 x 1.5
*Large- 2 x 2
 
Unfortunately, any configuration involving medium-size stickers will not fit properly in the sticker book, causing some space to be wasted.
 
==Battle Stickers==
There are 96 battle stickers in the game.
There are 96 battle stickers in the game.
{|class=wikitable
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!width=3%|#
!width=3%|#
!Image
!Image
!width=6%|Name
!width=6%|Name
!In-game description
!In-game Description
!Sticking points
!Sticking Points
!Attack Power
!Attack Power
!width=13%|Attack range
!width=13%|Attack Range
!Where to buy/Dropped by
!Where to Buy/Dropped By
|-
|-
|01
|01
|[[File:Wornoutjumpsticker.png|50px]]
|[[File:Wornoutjumpsticker.png|50px]]
|[[Worn-Out Jump]]{{anchor|Worn-Out Jump}}
|Worn-Out Jump{{anchor|Worn-Out Jump}}
|Stomps foes with a weak jump.
|Stomps foes with a weak jump.
|A jump-and-stomp attack so weak that reputable shops are too ashamed to stock it. <small>(American English)</small><br>A jump-and-stomp attack that's so weak, reputable shops are too ashamed to stock it. <small>(British English)</small>
|A jump-and-stomp attack so weak that reputable shops are too ashamed to stock it.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|-
|-
|02
|02
|[[File:JumpSticker.png|50px]]
|[[File:JumpstickerPMSS.png|50px]]
|[[Boots|Jump]]
|Jump{{anchor|Jump}}
|Stomps a single foe but will take damage from spiked foes. Can stomp multiple times if you're good. <small>(American English)</small><br>Stomps a single foe with a jump, but will take damage from spiked foes. Can stomp multiple times with the right timing. <small>(British English)</small>
|Stomps a single foe but will take damage from spiked foes. Can stomp multiple times if you're good.
|A jump-and-stomp attack. A word to the wise: do NOT use this attack on spiked enemies or you'll regret it. <small>(American English)</small><br>A jump-and-stomp attack. A word to the wise: do NOT use this attack on spiky enemies or you'll regret it. <small>(British English)</small>
|A jump-and-stomp attack. A word to the wise: do NOT use this attack on spiked enemies or you'll regret it.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|03
|03
|[[File:Shinyjumpsticker.png|50px]]
|[[File:Shinyjumpsticker.png|50px]]
|[[Shiny Jump]]{{anchor|Shiny Jump}}
|Shiny Jump{{anchor|Shiny Jump}}
|Stomps foes with a fairly strong jump.<small>(American English)</small><br>Stomps a single foe with a somewhat strong jump. <small>(British English)</small>
|Stomps foes with a fairly strong jump.
|A pretty strong and pretty jump-and-stomp attack. Shininess aside, it's still a bad choice for spiked foes. <small>(American English)</small><br>A fairly strong jump-and-stomp attack from a fairly pretty sticker. Shininess aside, though, it's still a bad choice for spiked foes. <small>(British English)</small>
|A pretty strong and pretty pretty jump-and-stomp attack. Shininess aside, it's still a bad choice for spiked foes.
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|04
|04
|[[File:Flashyjumpsticker.png|50px]]
|[[File:Flashyjumpsticker.png|50px]]
|[[Flashy Jump]]{{anchor|Flashy Jump}}
|Flashy Jump{{anchor|Flashy Jump}}
|Stomps foes with a pretty strong jump. <small>(American English)</small><br>Stomps a single foe with a pretty strong jump. <small>(British English)</small>
|Stomps foes with a pretty strong jump.
|A fairly strong and fairly fair jump-and-stomp attack. No amount of flash will make it good against spiky baddies. <small>(American English)</small><br>A powerful jump-and-stomp attack. No amount of flash will make it good against spiky baddies, though. <small>(British English)</small>
|A fairly strong and fairly fair jump-and-stomp attack. No amount of flash will make it good against spiky baddies.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Hither Thither Hill]], [[Rumble Volcano]]
|[[Rumble Volcano]]
|-
|-
|05
|05
|[[File:Bigshinyjump.png|50px]]
|[[File:Bigshinyjump.png|50px]]
|[[Big Shiny Jump]]{{anchor|Big Shiny Jump}}
|Big Shiny Jump{{anchor|Big Shiny Jump}}
|Stomps foes with a very strong jump.
|Stomps foes with a very strong jump.
|A bit bigger and shinier than the standard model, this jump attack also boasts some crumpling power.
|A bit bigger and shinier than the standard model, this jump attack also boasts some crumpling power.
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|06
|06
|[[File:Megaflashjump.png|50px]]
|[[File:Megaflashjump.png|50px]]
|[[Megaflash Jump]]{{anchor|Megaflash Jump}}
|Megaflash Jump{{anchor|Megaflash Jump}}
|Stomps foes with a superstrong jump.
|Stomps foes with a superstrong jump.
|A big, strong, shiny attack blessed with great power and solid crumpling ability. Tell me this thing doesn't look cool. <small>(American English)</small><br>A huge flashy jump-and-stomp attack with enormous power and solid crumpling ability. <small>(British English)</small>
|A big, strong, shiny attack blessed with great power and solid crumpling ability. Tell me this thing doesn't look cool.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|07
|07
|[[File:Ironjumpsticker.png|50px]]
|[[File:Ironjumpsticker.png|50px]]
|[[Iron Jump]]{{anchor|Iron Jump}}
|Iron Jump{{anchor|Iron Jump}}
|Stomps even spiked foes effortlessly. <small>(American English)</small><br>Stomps a single foe with a jump, even if it has spikes. <small>(British English)</small>
|Stomps even spiked foes effortlessly.
|As the name implies, a battle sticker that laughs in the face of spiked foes. Feel free to laugh along with it. <small>(American English)</small><br>As the name implies, a battle sticker that laughs in the face of spiky foes. Feel free to laugh along with it. <small>(British English)</small>
|As the name implies, a battle sticker that laughs in the face of spiked foes. Feel free to laugh along with it.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|08
|08
|[[File:ShinyIronJumpPMSS.png|50px]]
|[[File:ShinyIronJumpPMSS.png|50px]]
|[[Shiny Iron Jump]]{{anchor|Shiny Iron Jump}}
|Shiny Iron Jump{{anchor|Shiny Iron Jump}}
|Stomps even spiked foes effortlessly with a fairly strong jump. <small>(American English)</small><br>Stomps a single foe with a somewhat strong jump, even if it has spikes. <small>(British English)</small>
|Stomps even spiked foes effortlessly with a fairly strong jump.
|An attack that delivers a slightly stronger stomp on spiked enemies. Though made of iron, it's quite light! <small>(American English)</small><br>An attack that delivers a slightly stronger stomp on spiky enemies. Though made of iron, it's quite light! <small>(British English)</small>
|An attack that delivers a slightly stronger stomp on spiked enemies. Though made of iron, it's quite light!
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|09
|09
|[[File:Flashyironjump.png|50px]]
|[[File:Flashyironjump.png|50px]]
|[[Flashy Iron Jump]]{{anchor|Flashy Iron Jump}}
|Flashy Iron Jump{{anchor|Flashy Iron Jump}}
|Stomps even spiked foes effortlessly with a pretty strong jump.
|Stomps even spiked foes effortlessly with a pretty strong jump.
|A compact and pretty powerful stomp that doesn't mind spiked landings. Who knew iron could be so pretty? <small>(American English)</small><br>A compact and powerful stomp attack that isn't fazed by spiky landings. Who knew iron could be so pretty? <small>(British English)</small>
|A compact and pretty powerful stomp that doesn't mind spiked landings. Who knew iron could be so pretty?
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Rugged Road]]
|N/A
|-
|-
|10
|10
|[[File:Bigshinyironjump.png|50px]]
|[[File:Bigshinyironjump.png|50px]]
|[[Big Shiny Iron Jump]]{{anchor|Big Shiny Iron Jump}}
|Big Shiny Iron Jump{{anchor|Big Shiny Iron Jump}}
|Stomps even spiked foes effortlessly with a very strong jump.
|Stomps even spiked foes effortlessly with a very strong jump.
|A strong stomp attack designed for spiked enemies. You really would think such a big iron sticker would be heavy. <small>(American English)</small><br>A strong stomp attack designed for spiked enemies. You'd really think such a big iron sticker would be heavier. <small>(British English)</small>
|A strong stomp attack designed for spiked enemies. You really would think such a big iron sticker would be heavy.
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|11
|11
|[[File:Megaflashironjump.png|50px]]
|[[File:Megaflashironjump.png|50px]]
|[[Megaflash Iron Jump]]{{anchor|Megaflash Iron Jump}}
|Megaflash Iron Jump{{anchor|Megaflash Iron Jump}}
|Stomps even spiked foes effortlessly with a superstrong jump.
|Stomps even spiked foes effortlessly with a superstrong jump.
|An extreme stomp attack that crushes any spiked enemy. This thing is almost not fair in battle. <small>(American English)</small><br>An extreme stomp attack that crushes any spiked enemy. It's almost unfair to use this in battle! <small>(British English)</small>
|An extreme stomp attack that crushes any spiked enemy. This thing is almost not fair in battle.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|12
|12
|[[File:Hopslippersticker.png|50px]]
|[[File:Hopslippersticker.png|50px]]
|[[Hopslipper]]{{anchor|Hopslipper}}
|Hopslipper{{anchor|Hopslipper}}
|If you're good, stomps a single foe many times.
|If you're good, stomps a single foe many times.
|The slightly weak attack befitting a slipper, but capable of up to ten jumps if your timing is on. <small>(American English)</small><br>A rather week attack - as you might expect from a slipper - but capable of up to ten jumps if your timing is right. <small>(British English)</small>
|The slighty weak attack befitting a slipper, but capable of up to ten jumps if your timing is on.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|13
|13
|[[File:ShinyHopslipperPMSS.png|50px]]
|[[File:ShinyHopslipperPMSS.png|50px]]
|[[Shiny Hopslipper]]{{anchor|Shiny Hopslipper}}
|Shiny Hopslipper{{anchor|Shiny Hopslipper}}
|If you're good, stomps a single foe many times with a fairly strong jump.
|If you're good, stomps a single foe many times with a fairly strong jump.
|A less-than-powerful attack that can stomp up to ten times using wonderful spring technology. <small>(American English)</small><br>A less-than-powerful attack that can stomp up to ten times in a row using wonderful spring technology. <small>(British English)</small>
|A less-than-powerful attack that can stomp up to ten times using wonderful spring technology.
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|14
|14
|[[File:FlashyhopslipperPMSS.png|50px]]
|[[File:FlashyhopslipperPMSS.png|50px]]
|[[Flashy Hopslipper]]{{anchor|Flashy Hopslipper}}
|Flashy Hopslipper{{anchor|Flashy Hopslipper}}
|If you're good, stomps a single foe many times with a pretty strong jump.
|If you're good, stomps a single foe many times with a pretty strong jump.
|A flashy sticker that doesn't exactly look cool, seeing as it's a slipper with a spring on it. But it can stomp ten times! <small>(American English)</small><br>Though a flashy sticker, the design of this sticker is far from flashy, since it's just a slipper with a spring on it. But it can stomp ten times! <small>(British English)</small>
|A flashy sticker that doesn't exactly look cool, seeing as it's a slipper with a spring on it. But it can stomp ten times!  
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Yoshi Sphinx]], [[Whitecap Beach]]
|N/A
|-
|-
|15
|15
|[[File:BigshinyhopslipperPMSS.png|50px]]
|[[File:BigshinyhopslipperPMSS.png|50px]]
|[[Big Shiny Hopslipper]]{{anchor|Big Shiny Hopslipper}}
|Big Shiny Hopslipper{{anchor|Big Shiny Hopslipper}}
|If you're good, stomps a single foe many times with a very strong jump.
|If you're good, stomps a single foe many times with a very strong jump.
|An attack whose size hides weak power. But ten jumps does mean ten attacks, so it's got that going for it.
|An attack whose size hides weak power. But ten jumps does mean ten attacks, so it's got that going for it.
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Decalburg]] (after World 3), [[Rumble Volcano]]
|[[Decalburg]] (after Chapter 3), [[Rumble Volcano]]
|-
|-
|16
|16
|[[File:MegaflashhopslipperPMSS.png|50px]]
|[[File:MegaflashhopslipperPMSS.png|50px]]
|[[Megaflash Hopslipper]]{{anchor|Megaflash Hopslipper}}
|Megaflash Hopslipper{{anchor|Megaflash Hopslipper}}
|If you're good, stomps a single foe many times with a superstrong jump.
|If you're good, stomps a single foe many times with a superstrong jump.
|A big, shiny...slipper. Still, if you can land ten jumps, it's a MEAN slipper. So just lay off with the slipper hate. <small>(American English)</small><br>A big, flashy...slipper. Still, if you can land all ten jumps, they make for one serious attack. So give this passé choice of footwear a break! <small>(British English)</small>
|A big, shiny...slipper. Still, if you can land ten jumps, it's a MEAN slipper. So just lay off with the slipper hate.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|17
|17
|[[File:LineJumpPMSS.png|50px]]
|[[File:LineJumpPMSS.png|50px]]
|[[Line Jump]]{{anchor|Line Jump}}
|Line Jump{{anchor|Line Jump}}
|Stomps all foes in a line. Gets progressively weaker and faster with each jump.
|Stomps all foes in a line. Gets progressively weaker and faster with each jump.
|An attack that lets you stomp foe after foe with decreasing power, but only if you have good jump timing. <small>(American English)</small><br>An attack that lets you stomp foe after foe with decreasing power, but only if you have good timing. <small>(British English)</small>
|An attack that lets you stomp foe after foe with decreasing power, but only if you have good jump timing.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|18
|18
|[[File:ShinyLineJumpPMSS.png|50px]]
|[[File:ShinyLineJumpPMSS.png|50px]]
|[[Shiny Line Jump]]{{anchor|Shiny Line Jump}}
|Shiny Line Jump{{anchor|Shiny Line Jump}}
|Stomps all foes in a line with a fairly strong jump. <small>(American English)</small><br>Stomps all foes in a line with somewhat strong jumps. <small>(British English)</small>
|Stomps all foes in a line with a fairly strong jump.
|A Line Jump with a bit more oomph. Try to stomp each enemy three times, since three is better than two or one.
|A Line Jump with a bit more oomph. Try to stomp each enemy three times, since three is better than two or one.
|★★☆☆☆
|★★☆☆☆
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|19
|19
|[[File:Flashylinejump.png|50px]]
|[[File:Flashylinejump.png|50px]]
|[[Flashy Line Jump]]{{anchor|Flashy Line Jump}}
|Flashy Line Jump{{anchor|Flashy Line Jump}}
|Stomps all foes in a line with a pretty strong jump.
|Stomps all foes in a line with a pretty strong jump.
|A flashy-looking Line Jump with flashy-feeling attack power. It's got the max power of the small Line Jump line. <small>(American English)</small><br>A flashy-looking Line Jump with flashy-feeling attack power. It's the strongest option in the small Line Jump line. <small>(British English)</small>
|A flashy-looking Line Jump with flashy-feeling attack power. It's got the max power of the small Line Jump line.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Ice Flow]]
|[[Warm Fuzzy Plains]] (Place a Shiny Line Jump above the tree stump), [[Ice Flow]]
|-
|-
|20
|20
|[[File:Bigshinylinejump.png|50px]]
|[[File:Bigshinylinejump.png|50px]]
|[[Big Shiny Line Jump]]{{anchor|Big Shiny Line Jump}}
|Big Shiny Line Jump{{anchor|Big Shiny Line Jump}}
|Stomps all foes in a line with a very strong jump. <small>(American English)</small><br>Stomps all foes in a line with very strong jumps. <small>(British English)</small>
|Stomps all foes in a line with a very strong jump.
|A sticker whose jump in size mirrors a jump in jumping-attack power. Foes will line up to take their whupping! <small>(American English)</small><br>A sticker whose jump in size mirrors a jump in attack power. Foes will regret lining themselves up for a walloping from this! <small>(British English)</small>
|A sticker whose jump in size mirrors a jump in jumping-attack power. Foes will line up to take their whupping!
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Decalburg]] (after World 3)
|[[Decalburg]] (after Chapter 3)
|-
|-
|21
|21
|[[File:Megaflashlinejump.png|50px]]
|[[File:Megaflashlinejump.png|50px]]
|[[Megaflash Line Jump]]{{anchor|Megaflash Line Jump}}
|Megaflash Line Jump{{anchor|Megaflash Line Jump}}
|Stomps all foes in a line with a superstrong jump.
|Stomps all foes in a line with a superstrong jump.
|The strongest sticker in the Line Jump line. Enjoy the megapower as you stomp each enemy up to three times!
|The strongest sticker in the Line Jump line. Enjoy the megapower as you stomp each enemy up to three times!
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|22
|22
|[[File:Flashyclonejump.png|50px]]
|[[File:Flashyclonejump.png|50px]]
|[[Flashy Clone Jump]]{{anchor|Flashy Clone Jump}}
|Flashy Clone Jump{{anchor|Flashy Clone Jump}}
|Cloned Marios stomp a single foe.
|Cloned Marios stomp a single foe.
|An attack that sends four Marios leaping in succession. This attack can sometimes crumple foes too.
|An attack that sends four Marios leaping in succession. This attack can sometimes crumple foes too.
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|23
|23
|[[File:Bigshinyclonejump.png|50px]]
|[[File:Bigshinyclonejump.png|50px]]
|[[Big Shiny Clone Jump]]{{anchor|Big Shiny Clone Jump}}
|Big Shiny Clone Jump{{anchor|Big Shiny Clone Jump}}
|Cloned Marios stomp a single foe with a very strong jump.
|Cloned Marios stomp a single foe with a very strong jump.
|A sparkling clone attack with power befitting the sticker's size and raw, untamed sparklability.
|A sparkling clone attack with power befitting the sticker's size and raw, untamed sparklability.
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Shaved-Ice Cave]], [[Chomp Ruins]]
|[[Shaved-Ice Cave]]
|-
|-
|24
|24
|[[File:Megaflashclonejump.png|50px]]
|[[File:Megaflashclonejump.png|50px]]
|[[Megaflash Clone Jump]]{{anchor|Megaflash Clone Jump}}
|Megaflash Clone Jump{{anchor|Megaflash Clone Jump}}
|Cloned Marios stomp a single foe with a superstrong jump.
|Cloned Marios stomp a single foe with a superstrong jump.
|An attack that unleashes the four strongest Marios and delivers a strong crumpling effect. Wow. <small>(American English)</small><br>An attack that unleashes the four most powerful Marios and delivers a strong crumpling effect. Wow. <small>(British English)</small>
|An attack that unleashes the four strongest Marios and delivers a strong crumpling effect. Wow.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|25
|25
|[[File:Flashyinfinijump.png|50px]]
|[[File:Flashyinfinijump.png|50px]]
|[[Flashy Infinijump]]{{anchor|Flashy Infinijump}}
|Flashy Infinijump{{anchor|Flashy Infinijump}}
|If you're good, stomps a single foe many times. This sticker is really strong if you can keep stomping.
|If you're good, stomps a single foe many times. This sticker is really strong if you can keep stomping.
|An attack with weak power but unreal stamina. Go for the maximum 100 jumps. Yes, you read that right. <small>(American English)</small><br>Initially, this attack seems weak, but it has insane stamina. Go for the maximum 100 jumps. Yes, you read that right. <small>(British English)</small>
|An attack with weak power but unreal stamina. Go for the maximum 100 jumps. Yes, you read that right.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|26
|26
|[[File:Bigshinyinfinijump.png|50px]]
|[[File:Bigshinyinfinijump.png|50px]]
|[[Big Shiny Infinijump]]{{anchor|Big Shiny Infinijump}}
|Big Shiny Infinijump{{anchor|Big Shiny Infinijump}}
|If you're good, stomps a single foe many times. This sticker is very strong if you can keep stomping.
|If you're good, stomps a single foe many times. This sticker is very strong if you can keep stomping.
|A slightly bigger sticker that still has weak power. But c'mon, 100 stomps! 100 stomps is pretty solid. <small>(American English)</small><br>A slightly bigger sticker that still has weak power. But, come on! 100 stomps! You can't argue with that! <small>(British English)</small>
|A slightly bigger sticker that still has weak power. But c'mon, 100 stomps! 100 stomps is pretty solid.
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|27
|27
|[[File:Megaflashinfinijump.png|50px]]
|[[File:Megaflashinfinijump.png|50px]]
|[[Megaflash Infinijump]]{{anchor|Megaflash Infinijump}}
|Megaflash Infinijump{{anchor|Megaflash Infinijump}}
||If you're good, stomps a single foe many times. This sticker is megastrong if you can keep stomping.
||If you're good, stomps a single foe many times. This sticker is megastrong if you can keep stomping.
|An attack said to bring enlightenment if you make your mind blank and become one with your jump. <small>(American English)</small><br>An attack said to bring enlightenment if you clear your mind and become one with your perpetual jumping. <small>(British English)</small>
|An attack said to bring enlightenment if you make your mind blank and become one with your jump.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|28
|28
|[[File:WornOutHammerPMSS.png|50px]]
|[[File:WornOutHammerPMSS.png|50px]]
|[[Worn-Out Hammer]]{{anchor|Worn-Out Hammer}}
|Worn-Out Hammer{{anchor|Worn-Out Hammer}}
|Strikes foes with a weak whack.
|Strikes foes with a weak whack.
|A battle sticker that doesn't look so hot. To be completely honest, it doesn't work so hot, either. <small>(American English)</small><br>A battle sticker that doesn't look very effective. And in this case, looks aren't deceiving. <small>(British English)</small>
|A battle sticker that doesn't look so hot. To be completely honest, it doesn't work so hot, either.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Warm Fuzzy Plains]]
|N/A
|-
|-
|29
|29
|[[File:Hammersticker.png|50px]]
|[[File:HammerstickerPMSS.png|50px]]
|[[Hammer]]{{anchor|Hammer}}
|Hammer{{anchor|Hammer}}
|Strikes foes with a swung hammer. Can damage multiple foes but won't hit flying ones.
|Strikes foes with a swung hammer. Can damage multiple foes but won't hit flying ones.
|A hammer that can pound enemies flat but it is useless against flying enemies. Use it wisely. <small>(American English)</small><br>A hammer that can pound enemies flat, but it's useless against flying enemies. Use it wisely.  <small>(British English)</small>
|A hammer that can pound enemies flat but it is useless against flying enemies. Use it wisely.  
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|30
|30
|[[File:Shinyhammersticker.png|50px]]
|[[File:Shinyhammersticker.png|50px]]
|[[Shiny Hammer]]{{anchor|Shiny Hammer}}
|Shiny Hammer{{anchor|Shiny Hammer}}
|Strikes foes with a fairly strong whack.
|Strikes foes with a fairly strong whack.
|A stronger hammer attack. It will build power as you hold your windup, but don't overdo it or the head will pop off! <small>(American English)</small><br>A stronger hammer attack. It will build power as you prepare for attack, but be careful not to overdo it, or the head will drop off! <small>(British English)</small>
|A stronger hammer attack. It will build power as you hold your windup, but don't overdo it or the head will pop off!  
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Drybake Desert]], [[Shaved-Ice Cave]], [[Rumble Volcano]]
|[[Shaved-Ice Cave]], [[Rumble Volcano]]
|-
|-
|31
|31
|[[File:Flashyhammersticker.png|50px]]
|[[File:Flashyhammersticker.png|50px]]
|[[Flashy Hammer]]{{anchor|Flashy Hammer}}
|Flashy Hammer{{anchor|Flashy Hammer}}
|Strikes foes with a pretty strong whack.
|Strikes foes with a pretty strong whack.
|Like many others, a hammer that can damage enemies near its main target. Plan for collateral damage!  
|Like many others, a hammer that can damage enemies near its main target. Plan for collateral damage!  
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Drybake Desert]], [[Rumble Volcano]]
|[[Rumble Volcano]]
|-
|-
|32
|32
|[[File:Bigshinyhammer.png|50px]]
|[[File:Bigshinyhammer.png‎|50px]]
|[[Big Shiny Hammer]]{{anchor|Big Shiny Hammer}}
|Big Shiny Hammer{{anchor|Big Shiny Hammer}}
|Strikes foes with a very strong whack.
|Strikes foes with a very strong whack.
|A big, shiny hammer boasting big, shiny damage. Definitely do not miss your swing, or you'll be really bummed out. <small>(American English)</small><br>A big shiny hammer boasting big shiny damage. Be really careful not to miss your swing or you'll be seriously disappointed.  <small>(British English)</small>
|A big, shiny hammer boasting big, shiny damage. Definitely do not miss your swing, or you'll be really bummed out.  
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Outlook Point]], [[Decalburg]] (after World 3), [[Shaved-Ice Cave]]
|[[Outlook Point]], [[Decalburg]] (after Chapter 3), [[Shaved-Ice Cave]]
|-
|-
|33
|33
|[[File:Megaflashhammer.png|50px]]
|[[File:Megaflashhammer.png‎|50px]]
|[[Megaflash Hammer]]{{anchor|Megaflash Hammer}}
|Megaflash Hammer{{anchor|Megaflash Hammer}}
|Strikes foes with a superstrong whack.
|Strikes foes with a superstrong whack.
|A hammer with ultimate attack power. The main target and its neighbors get seriously BONKED. <small>(American English)</small><br>A hammer with ultimate attack power. The main target and its neighbours get seriously WALLOPED. <small>(British English)</small>
|A hammer with ultimate attack power. The main target and its neighbors get seriously BONKED.
|★★★★★
|★★★★★
|Ground/Low Altitude
|Ground/Low Altitude
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|34
|34
|[[File:Slaphammersticker.png|50px]]
|[[File:Slaphammersticker.png|50px]]
|[[Slaphammer]]{{anchor|Slaphammer}}
|Slaphammer{{anchor|Slaphammer}}
|Strikes a single foe from the side.
|Strikes a single foe from the side.
|An attack that strikes from the side. If swung with good timing, it sends the enemies flying. <small>(American English)</small><br>An attack that strikes from the side. If swung with good timing, it sends enemies flying. <small>(British English)</small>
|An attack that strikes from the side. If swung with good timing, it sends the enemies flying.  
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|35
|35
|[[File:Shinyslaphammer.png|50px]]
|[[File:Shinyslaphammer.png|50px]]
|[[Shiny Slaphammer]]{{anchor|Shiny Slaphammer}}
|Shiny Slaphammer{{anchor|Shiny Slaphammer}}
|Strikes a single foe from the side with a fairly strong whack.
|Strikes a single foe from the side with a fairly strong whack.
|A side-striking hammer attack that has a chance of making an enemy dizzy, which could make its attacks miss. <small>(American English)</small><br>A side-striking hammer attack that has a chance of making an enemy dizzy, and dizzy enemies aren't so good at landing their attacks on you. <small>(British English)</small>
|A side-striking hammer attack that has a chance of making an enemy dizzy, which could make its attacks miss.  
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|36
|36
|[[File:Flashyslaphammer.png|50px]]
|[[File:Flashyslaphammer.png|50px]]
|[[Flashy Slaphammer]]{{anchor|Flashy Slaphammer}}
|Flashy Slaphammer{{anchor|Flashy Slaphammer}}
|Strikes a single foe from the side with a pretty strong whack.
|Strikes a single foe from the side with a pretty strong whack.
|An attack that only hits a single target, but hits it really hard and might make it dizzy.
|An attack that only hits a single target, but hits it really hard and might make it dizzy.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Drybake Desert]], [[Ice Flow]], [[Shy Guy Jungle]]
|[[Shy Guy Jungle]]
|-
|-
|37
|37
|[[File:Bigshinyslaphammer.png|50px]]
|[[File:Bigshinyslaphammer.png|50px]]
|[[Big Shiny Slaphammer]]{{anchor|Big Shiny Slaphammer}}
|Big Shiny Slaphammer{{anchor|Big Shiny Slaphammer}}
|Strikes a single foe from the side with a very strong whack.
|Strikes a single foe from the side with a very strong whack.
|A big hammer attack with big damage, but like all attacks, it's totally dependent on good timing.
|A big hammer attack with big damage, but like all attacks, it's totally dependent on good timing.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Decalburg]] (after World 3)
|[[Decalburg]] (after Chapter 3)
|-
|-
|38
|38
|[[File:Megaflashslaphammer.png|50px]]
|[[File:Megaflashslaphammer.png|50px]]
|[[Megaflash Slaphammer]]{{anchor|Megaflash Slaphammer}}
|Megaflash Slaphammer{{anchor|Megaflash Slaphammer}}
|Strikes a single foe from the side with a superstrong whack.
|Strikes a single foe from the side with a superstrong whack.
|An attack whose mighty swing punishes foes, launching them dramatically and often making them dizzy.
|An attack whose mighty swing punishes foes, launching them dramatically and often making them dizzy.
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|-
|-
|39
|39
|[[File:EekhammerstickerSprite.png|50px]]
|[[File:Eekhammersticker.png|50px]]
|[[Eekhammer]]{{anchor|Eekhammer}}
|Eekhammer{{anchor|Eekhammer}}
|If you're good, strikes a single foe many times.
|If you're good, strikes a single foe many times.
|A hammer that really looks like a toy. Land up to five strikes for five times the annoyance. Squeaksqueaksqueak! <small>(American English)</small><br>A hammer that really looks like a toy. Land up to five strikes for five times the annoyance. Squeak-squeak-squeak! <small>(British English)</small>
|A hammer that really looks like a toy. Land up to five strikes for five times the annoyance. Squeaksqueaksqueak!
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|40
|40
|[[File:ShinyEekhammerPMSS.png|50px]]
|[[File:ShinyEekhammerPMSS.png|50px]]
|[[Shiny Eekhammer]]{{anchor|Shiny Eekhammer}}
|Shiny Eekhammer{{anchor|Shiny Eekhammer}}
|If you're good, strikes a single foe many times with fairly strong whacks.
|If you're good, strikes a single foe many times with fairly strong whacks.
|A shiny attack that is regrettably still toylike. Still, delivering five strikes should ease the shame of using it.
|A shiny attack that is regrettably still toylike. Still, delivering five strikes should ease the shame of using it.
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|Dropped by [[Snifit]]s, [[Shaved-Ice Cave]]
|[[Shaved-Ice Cave]]
|-
|-
|41
|41
|[[File:Flashyeekhammer.png|50px]]
|[[File:Flashyeekhammer.png|50px]]
|[[Flashy Eekhammer]]{{anchor|Flashy Eekhammer}}
|Flashy Eekhammer{{anchor|Flashy Eekhammer}}
|If you're good, strikes a single foe many times with pretty strong whacks.
|If you're good, strikes a single foe many times with pretty strong whacks.
|A pretty flashy hammer attack. Get in five hits so you can hear the squeaksqueaksqueaksqueaksqueak! <small>(American English)</small><br>A rather flashy hammer attack. Get in five hits so you can hear the Squeak-squeak-squeak-squeak-squeak! <small>(British English)</small>
|A pretty flashy hammer attack. Get in five hits so you can hear the squeaksqueaksqueaksqueaksqueak!
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude
|Ground/Low Altitude
|Upgrading a Shiny Eekhammer through [[Paperize|Paperization]], [[Drybake Stadium]]
|N/A
|-
|-
|42
|42
|[[File:Bigshinyeekhammer.png|50px]]
|[[File:Bigshinyeekhammer.png|50px]]
|[[Big Shiny Eekhammer]]{{anchor|Big Shiny Eekhammer}}
|Big Shiny Eekhammer{{anchor|Big Shiny Eekhammer}}
|If you're good, strikes a single foe many times with very strong whacks.
|If you're good, strikes a single foe many times with very strong whacks.
|Like other Eekhammers, its power gets stronger with each swing for a max of five strikes. This one's bigger, though.
|Like other Eekhammers, its power gets stronger with each swing for a max of five strikes. This one's bigger, though.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Decalburg]] (after World 3)
|[[Decalburg]] (after Chapter 3)
|-
|-
|43
|43
|[[File:Megaflasheekhammer.png|50px]]
|[[File:Megaflasheekhammer.png|50px]]
|[[Megaflash Eekhammer]]{{anchor|Megaflash Eekhammer}}
|Megaflash Eekhammer{{anchor|Megaflash Eekhammer}}
|If you're good, strikes a single foe many times with superstrong whacks.
|If you're good, strikes a single foe many times with superstrong whacks.
|A megasized attack that packs a serious wallop for a toy. Get in five strikes for perfection. <small>(American English)</small><br>An enormous attack that delivers a serious pummelling for a toy. Get in five strikes for perfection. <small>(British English)</small>
|A megasized attack that packs a serious wallop for a toy. Get in five strikes for perfection.
|★★★★★
|★★★★★
|Ground/Low Altitude
|Ground/Low Altitude
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|44
|44
|[[File:Hurlhammersticker.png|50px]]
|[[File:Hurlhammersticker.png|50px]]
|[[Hurlhammer]]{{anchor|Hurlhammer}}
|Hurlhammer{{anchor|Hurlhammer}}
|Hurls a huge hammer into the air that plunges down on unwitting foes and strikes them all. Also hits flying foes.
|Hurls a huge hammer into the air that plunges down on unwitting foes and strikes them all. Also hits flying foes.
|A hurlable hammer that, with good timing, can damage all foes--even flying ones. Bad timing just ain't gonna cut it. <small>(American English)</small><br>A hurlable hammer that, with good timing, can damage all foes - even flying ones. Bad timing just won't cut it. <small>(British English)</small>
|A hurlable hammer that, with good timing, can damage all foes--even flying ones. Bad timing just ain't gonna cut it.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
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|45
|45
|[[File:ShinyHurlhammerPMSS.png|50px]]
|[[File:ShinyHurlhammerPMSS.png|50px]]
|[[Shiny Hurlhammer]]{{anchor|Shiny Hurlhammer}}
|Shiny Hurlhammer{{anchor|Shiny Hurlhammer}}
|Hurls a huge hammer into the air that plunges down and strikes all foes with fairly strong force. Also hits flying foes.
|Hurls a huge hammer into the air that plunges down and strikes all foes with fairly strong force. Also hits flying foes.
|An attack that, like other hammers, fails if held too long. If you throw it too fast, it'll hit only one foe. <small>(American English)</small><br>An attack that, like other hammers, fails if held too long. And if you throw it too fast, it'll hit only one foe. <small>(British English)</small>
|An attack that, like other hammers, fails if held too long. If you throw it too fast, it'll hit only one foe.
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Whammino Mountain]], [[Shaved-Ice Cave]]
|[[Shaved-Ice Cave]]
|-
|-
|46
|46
|[[File:Flashyhurlhammer.png|50px]]
|[[File:Flashyhurlhammer.png|50px]]
|[[Flashy Hurlhammer]]{{anchor|Flashy Hurlhammer}}
|Flashy Hurlhammer{{anchor|Flashy Hurlhammer}}
|Hurls a huge hammer into the air that plunges down and strikes all foes with pretty strong force. Also hits flying foes.
|Hurls a huge hammer into the air that plunges down and strikes all foes with pretty strong force. Also hits flying foes.
|A hurlable hammer that, like others, damages enemies in front the most but can also hit subsequent targets. <small>(American English)</small><br>A hurlable hammer that, like others, damages enemies at the front the most, but can also hit subsequent targets. <small>(British English)</small>
|A hurlable hammer that, like others, damages enemies in front the most but can also hit subsequent targets.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|Upgrading a Shiny Hurlhammer through [[Paperize|Paperization]], [[Drybake Stadium]]
|N/A
|-
|-
|47
|47
|[[File:Bigshinyhurlhammer.png|50px]]
|[[File:Bigshinyhurlhammer.png|50px]]
|[[Big Shiny Hurlhammer]]{{anchor|Big Shiny Hurlhammer}}
|Big Shiny Hurlhammer{{anchor|Big Shiny Hurlhammer}}
|Hurls a huge hammer into the air that plunges down and strikes all foes with very strong force. Also hits flying foes.
|Hurls a huge hammer into the air that plunges down and strikes all foes with very strong force. Also hits flying foes.
|A decent-sized shiny hammer that falls from above as its targets gaze in awe, helplessly watching doom approach. <small>(American English)</small><br>A decent-sized, shiny hammer that falls from above as its targets gaze in awe, helplessly watching their approaching doom. <small>(British English)</small>
|A decent-sized shiny hammer that falls from above as its targets gaze in awe, helplessly watching doom approach.
|★★★★☆
|★★★★☆
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Decalburg]] (after World 3)
|[[Decalburg]] (after Chapter 3)
|-
|-
|48
|48
|[[File:MegaflashhurlhammerPMSS.png|50px]]
|[[File:MegaflashhurlhammerPMSS.png|50px]]
|[[Megaflash Hurlhammer]]{{anchor|Megaflash Hurlhammer}}
|Megaflash Hurlhammer{{anchor|Megaflash Hurlhammer}}
|Hurls a huge hammer into the air that plunges down and strikes all foes with superstrong force. Also hits flying foes.
|Hurls a huge hammer into the air that plunges down and strikes all foes with superstrong force. Also hits flying foes.
|A big, pretty, very hurlable hammer. In fact, it's almost too pretty to hurl. Good thing you put it in here. <small>(American English)</small><br>A big, pretty, very hurlable hammer. In fact, it's almost too pretty to hurl. Good thing you stuck it in here instead. <small>(British English)</small>
|A big, pretty, very hurlable hammer. In fact, it's almost too pretty to hurl. Good thing you put it in here.
|★★★★★
|★★★★★
|Ground/Low Altitude/Air
|Ground/Low Altitude/Air
|[[Shy Guy Jungle]], [[Chomp Ruins]]
|[[Chomp Ruins]]
|-
|-
|49
|49
|[[File:PMSS Baahammer sticker.png|50px]]
|[[File:BaahammerstickerPMSS.png|50px]]
|[[Baahammer]]{{anchor|Baahammer}}
|Baahammer{{anchor|Baahammer}}
|Makes all foes kind of sleepy.
|Makes all foes kind of sleepy.
|A hammer that, with good timing, puts enemies to sleep. The fact that it deals damage is a bonus.
|A hammer that, with good timing, puts enemies to sleep. The fact that it deals damage is a bonus.
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|50
|50
|[[File:Bigshinybaahammer.png|50px]]
|[[File:Bigshinybaahammer.png|50px]]
|[[Big Shiny Baahammer]]{{anchor|Big Shiny Baahammer}}
|Big Shiny Baahammer{{anchor|Big Shiny Baahammer}}
|Makes all foes very sleepy.
|Makes all foes very sleepy.
|A hammer that can knock even the most sleep-resistant enemy out. Of course, you've got to time it well.
|A hammer that can knock even the most sleep-resistant enemy out. Of course, you've got to time it well.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Decalburg]] (after World 3), [[Shaved-Ice Cave]], [[Chomp Ruins]], [[Rumble Volcano]]
|[[Decalburg]] (after Chapter 3), [[Shaved-Ice Cave]], [[Rumble Volcano]]
|-
|-
|51
|51
|[[File:Megaflashbaahammer.png|50px]]
|[[File:Megaflashbaahammer.png|50px]]
|[[Megaflash Baahammer]]{{anchor|Megaflash Baahammer}}
|Megaflash Baahammer{{anchor|Megaflash Baahammer}}
|Makes all foes extremely sleepy with significant damage.
|Makes all foes extremely sleepy with significant damage.
|A hammer attack with good power that also puts foes to bed. If you mess up the timing, though, that's baaaaaaaad.
|A hammer attack with good power that also puts foes to bed. If you mess up the timing, though, that's baaaaaaaad.
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|52
|52
|[[File:BurnhammerPMSS.png|50px]]
|[[File:BurnhammerPMSS.png|50px]]
|[[Blazehammer|Burnhammer]]{{anchor|Burnhammer}}
|Burnhammer{{anchor|Burnhammer}}
|Looses a giant flame on impact, burning most foes. Does not hit or affect all foes.
|Looses a giant flame on impact, burning most foes. Does not hit or affect all foes.
|A hammer whose tepid flames can fry small fry. If your timing's off, though, you won't produce any flames. <small>(American English)</small><br>A hammer whose tepid flames can toast your enemies. Though, If your timing's off, it won't produce any flames. <small>(British English)</small>
|A hammer whos tepid flames can fry small fry. If your timing's off, though, you won't produce any flames.
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|53
|53
|[[File:PMSSBigShinyBurnhammer.png|50px]]
|[[File:PMSSBigShinyBurnhammer.png|50px]]
|[[Big Shiny Burnhammer]]{{anchor|Big Shiny Burnhammer}}
|Big Shiny Burnhammer{{anchor|Big Shiny Burnhammer}}
|Looses a giant flame on impact, scorching foes to a medium rare. Does not hit or affect all foes.
|Looses a giant flame on impact, scorching foes to a medium rare. Does not hit or affect all foes.
|A hot, flaming hammer attack that's nonetheless ineffective against the Buzzy Beetle family. <small>(American English)</small><br>A hot, flaming hammer attack that, unfortunately, is ineffective against the Buzzy Beetle family. <small>(British English)</small>
|A hot, flaming hammer attack that's nonethless ineffective against the Buzzy Beetle family.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Decalburg]] (after World 3), [[Shaved-Ice Cave]], [[Rumble Volcano]]
|[[Decalburg]] (after Chapter 3), [[Shaved-Ice Cave]], [[Rumble Volcano]]
|-
|-
|54
|54
|[[File:PMSSMegaflashBurnhammer.png|50px]]
|[[File:PMSSMegaflashBurnhammer.png|50px]]
|[[Megaflash Burnhammer]]{{anchor|Megaflash Burnhammer}}
|Megaflash Burnhammer{{anchor|Megaflash Burnhammer}}
|Looses a giant flame on impact, charbroiling most foes well done. Does not hit or affect all foes.
|Looses a giant flame on impact, charbroiling most foes well done. Does not hit or affect all foes.
|A flaming hammer attack that damages all foes that it strikes equally. We just want to see you succeed, y'know? <small>(American English)</small><br>A flaming hammer attack that damages all the foes it strikes equally. We just want to see you succeed, you know? <small>(British English)</small>
|A flaming hammer attack that damages all foes that it strikes equally. We just want to see you succeed, y'know?
|★★★★★
|★★★★★
|Ground/Low Altitude
|Ground/Low Altitude
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|55
|55
|[[File:ChillhammerPMSS.png|50px]]
|[[File:ChillhammerPMSS.png|50px]]
|[[Chillhammer]]{{anchor|Chillhammer}}
|Chillhammer{{anchor|Chillhammer}}
|Releases a frigid blast, freezing most foes. Does not hit or affect all foes.
|Releases a frigid blast, freezing most foes. Does not hit or affect all foes.
|A hammer that, if timed well, sends a freezing arctic blast howling into faces of all enemies. <small>(American English)</small><br>A hammer attack that, if timed well, sends a freezing arctic blast howling into the faces of all enemies.  <small>(British English)</small>
|A hammer that, if timed well, sends a freezing arctic blast howling into faces of all enemies.  
|★☆☆☆☆
|★☆☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|56
|56
|[[File:BigShinyChillhammer.png|50px]]
|[[File:BigShinyChillhammer.png|50px]]
|[[Big Shiny Chillhammer]]{{anchor|Big Shiny Chillhammer}}
|Big Shiny Chillhammer{{anchor|Big Shiny Chillhammer}}
|Releases a frigid blast, freezing most foes with a powerful chill. Does not hit or affect all foes.
|Releases a frigid blast, freezing most foes with a powerful chill. Does not hit or affect all foes.
|A hammer attack that cold haters hate, but cold lovers love not hating. You know what I mean? <small>(American English)</small><br>A truly chilling attack that your foes will hate. Unless your enemies are the cold-loving type, in which case... not so much. <small>(British English)</small>
|A hammer attack that cold haters hate, but cold lovers love not hating. You know what I mean?
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
|[[Decalburg]] (after World 3), [[Shaved-Ice Cave]], [[Rumble Volcano]]
|[[Decalburg]] (after Chapter 3), [[Shaved-Ice Cave]], [[Rumble Volcano]]
|-
|-
|57
|57
|[[File:MegaflashChillhammer.png|50px]]
|[[File:MegaflashChillhammer.png|50px]]
|[[Megaflash Chillhammer]]{{anchor|Megaflash Chillhammer}}
|Megaflash Chillhammer{{anchor|Megaflash Chillhammer}}
|Releases a frigid blast, freezing most foes with an arctic chill. Does not hit or affect all foes.
|Releases a frigid blast, freezing most foes with an arctic chill. Does not hit or affect all foes.
|An attack that launches a really nasty cold wave boasting megaflash damage. Miss, and you hit zip. <small>(American English)</small><br>An attack that launches a really nasty cold wave boasting megaflash damage. Mess up your timing, though, and you won't hit a thing. <small>(British English)</small>
|An attack that launches a really nasty cold wave boasting megaflash damage. Miss, and you hit zip.
|★★★★★
|★★★★★
|Ground/Low Altitude
|Ground/Low Altitude
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|58
|58
|[[File:SuperbootPMSS.png|50px]]
|[[File:SuperbootPMSS.png|50px]]
|[[Super Boot]]{{anchor|Super Boot}}
|Super Boot{{anchor|Super Boot}}
|Avoids enemy attacks with a jump. As a bonus, slightly increases attack power of subsequent jump-type stickers.
|Avoids enemy attacks with a jump. As a bonus, slightly increases attack power of subsequent jump-type stickers.
|Attack-dodging boots. If you use them, the attack power of any subsequent jump-type stickers will go up. <small>(American English)</small><br>Attack-dodging boots. If you use them, the attack power of any subsequent jump stickers will go up. <small>(British English)</small>
|Attack-dodging boots. If you use them, the attack power of any subsequent jump-type stickers will go up.
|N/A
|N/A
|N/A
|N/A
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|59
|59
|[[File:ShinySuperBoots.png|50px]]
|[[File:ShinySuperBoots.png|50px]]
|[[Shiny Super Boot]]{{anchor|Shiny Super Boot}}
|Shiny Super Boot{{anchor|Shiny Super Boot}}
|Avoids enemy attacks with a jump. As a bonus, increases attack power of subsequent jump-type stickers a fair bit.
|Avoids enemy attacks with a jump. As a bonus, increases attack power of subsequent jump-type stickers a fair bit.
|A defensive sticker that hugely boosts the attack power of subsequent jump stickers. Definitely stick this one first! <small>(American English)</small><br>A defensive sticker that hugely boosts the attack power of subsequent jump stickers. Make sure you use this one first in combos! <small>(British English)</small>
|A defensive sticker that hugely boosts the attack power of subsequent jump stickers. Definitely stick this one first!
|N/A
|N/A
|N/A
|N/A
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|-
|-
|60
|60
|[[File:TailPMSS.png|50px]]
|[[File:TailSticker.png|50px]]
|[[Tail]]{{anchor|Tail}}
|Tail{{anchor|Tail}}
|Counters enemy attacks with a swipe of the tail. Has no effect against attacks from above.
|Counters enemy attacks with a swipe of the tail. Has no effect against attacks from above.
|A tail that repels attacks that come flying right at you. You've got to swing that tail with good timing, though!
|A tail that repels attacks that come flying right at you. You've got to swing that tail with good timing, though!
|N/A
|N/A
|N/A
|N/A
|[[Outlook Point]], [[Bowser Jr.'s Flotilla]]
|[[Outlook Point]]
|-
|-
|61
|61
|[[File:ShinytailPMSS.png|50px]]
|[[File:ShinytailPMSS.png|50px]]
|[[Shiny Tail]]{{anchor|Shiny Tail}}
|Shiny Tail{{anchor|Shiny Tail}}
|Strongly counters enemy attacks with a tail swipe. Has no effect against attacks from above.
|Strongly counters enemy attacks with a tail swipe. Has no effect against attacks from above.
|A shiny tail that smacks onrushing enemies and straight-flying projectiles. When you connect, it feels gooood. <small>(American English)</small><br>A shiny tail that smacks charging enemies and straight-flying projectiles. When you get a solid hit, it's reeeally satisfying. <small>(British English)</small>
|A shiny tail that smacks onrushing enemies and straight-flying projectiles. When you connect, it feels gooood.
|N/A
|N/A
|N/A
|N/A
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|-
|-
|62
|62
|[[File:PMSS Frog Suit sticker.png|50px]]
|[[File:FrogsuitPMSS.png|50px]]
|[[Frog Suit]]{{anchor|Frog Suit}}
|Frog Suit{{anchor|Frog Suit}}
|Dodges enemy attacks by jumping over them. As a bonus, slightly increases attack power of subsequent stickers.
|Dodges enemy attacks by jumping over them. As a bonus, slightly increases attack power of subsequent stickers.
|A froggy dodge maneuver that ups the attack power on subsequent stickers, too. Not bad for a frog. <small>(American English)</small><br>A froggy dodge manoeuvre that ups the attack power on subsequent stickers, too. Not bad! <small>(British English)</small>
|A froggy dodge maneuver that ups the attack power on subsequent stickers, too. Not bad for a frog.
|N/A
|N/A
|N/A
|N/A
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|63
|63
|[[File:ShinyfrogsuitPMSS.png|50px]]
|[[File:ShinyfrogsuitPMSS.png|50px]]
|[[Shiny Frog Suit]]{{anchor|Shiny Frog Suit}}
|Shiny Frog Suit{{anchor|Shiny Frog Suit}}
|Dodges enemy attacks by jumping over them. As a bonus, increases attack power of subsequent stickers a fair bit.
|Dodges enemy attacks by jumping over them. As a bonus, increases attack power of subsequent stickers a fair bit.
|A shiny, froggy dodge that drastically boosts the attack power of subsequent stickers. Well done, frog. <small>(American English)</small><br>A shiny, froggy dodges attacks and drastically boosts the attack power of subsequent stickers. Good effort, frog! <small>(British English)</small>
|A shiny, froggy dodge that drastically boosts the attack power of subsequent stickers. Well done, frog.
|N/A
|N/A
|N/A
|N/A
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|-
|-
|64
|64
|[[File:SpikeHelmetPMSS.png]]
|[[File:SpikeHelmetPMSS.png|50px]]
|[[Spike Helmet]]{{anchor|Spike Helmet}}
|Spike Helmet{{anchor|Spike Helmet}}
|Protects against and counters attacks from above with the helmet's spike.
|Protects against and counters attacks from above with the helmet's spike.
|An attack that provides a spiky surprise for attackers from above when you crouch and hold it over your head. <small>(American English)</small><br>A defense tool that gives your enemies a spiky surprise if they try to attack you from above. <small>(British English)</small>
|An attack that provides a spiky surprise for attackers from above when you crouch and hold it over your head.
|N/A
|N/A
|N/A
|N/A
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|65
|65
|[[File:ShinyspikehelmetPMSS.png|50px]]
|[[File:ShinyspikehelmetPMSS.png|50px]]
|[[Shiny Spike Helmet]]{{anchor|Shiny Spike Helmet}}
|Shiny Spike Helmet{{anchor|Shiny Spike Helmet}}
|Protects against and strongly counters attacks from above with the helmet's spike.
|Protects against and strongly counters attacks from above with the helmet's spike.
|A stronger spiked-helmet attack, this one hurts even more if you time your poke with the foe's landing. <small>(American English)</small><br>A stronger Spike Helmet. Give your foe an even nastier surprise by timing your poke with their attack. <small>(British English)</small>
|A stronger spiked-helmet attack, this one hurts even more if you time your poke with the foe's landing.
|N/A
|N/A
|N/A
|N/A
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|66
|66
|[[File:FlashyspikehelmetPMSS.png|50px]]
|[[File:FlashyspikehelmetPMSS.png|50px]]
|[[Flashy Spike Helmet]]{{anchor|Flashy Spike Helmet}}
|Flashy Spike Helmet{{anchor|Flashy Spike Helmet}}
|Protects against and powerfully counters attacks from above with the helmet's spike.
|Protects against and powerfully counters attacks from above with the helmet's spike.
|A flashy spike attack that counters attacks from above with authority. Time it right, and OW! <small>(American English)</small><br>A flashy Spike Helmet that counters attacks from above with authority. Time it right, and they'll immediately regret attacking you! <small>(British English)</small>
|A flashy spike attack that counters attacks from above with authority. Time it right, and OW!
|N/A
|N/A
|N/A
|N/A
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|-
|-
|67
|67
|[[File:PMSS Fire Flower sticker.png|50px]]
|[[File:FireflowerstickerPMSS.png|50px]]
|[[Fire Flower]]{{anchor|Fire Flower}}
|Fire Flower{{anchor|Fire Flower}}
|Throws fireballs at multiple foes. Does not hit or affect some foes.
|Throws fireballs at multiple foes. Does not hit or affect some foes.
|An attack that launches one fireball per enemy but doesn't reach flying foes. Fireballs can't bounce that high.
|An attack that launches one fireball per enemy but doesn't reach flying foes. Fireballs can't bounce that high.
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|68
|68
|[[File:ShinyFireFlowerPMSS.png|50px]]
|[[File:ShinyFireFlowerPMSS.png|50px]]
|[[Shiny Fire Flower]]{{anchor|Shiny Fire Flower}}
|Shiny Fire Flower{{anchor|Shiny Fire Flower}}
|Throws fairly hot fireballs at multiple foes. Does not hit or affect some foes.
|Throws fairly hot fireballs at multiple foes. Does not hit or affect some foes.
|An attack that fires one shiny fireball per foe. Like others, this attack is a bit stronger if timed well. <small>(American English)</small><br>An attack that fires one shiny fireball per foe. As usual, this attack is a bit stronger if timed well. <small>(British English)</small>
|An attack that fires one shiny fireball per foe. Like others, this attack is a bit stronger if timed well.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|69
|69
|[[File:FlashyFFPMSS.png|50px]]
|[[File:FlashyFFPMSS.png|50px]]
|[[Flashy Fire Flower]]{{anchor|Flashy Fire Flower}}
|Flashy Fire Flower{{anchor|Flashy Fire Flower}}
|Throws very hot fireballs at multiple foes. Does not hit or affect some foes.
|Throws very hot fireballs at multiple foes. Does not hit or affect some foes.
|An attack that greets each grounded and low altitude foes with a strong, made-to-order fireball. <small>(American English)</small><br>An attack that greets each grounded and low-altitude foe with a strong, freshly-made fireball. <small>(British English)</small>
|An attack that greets each grounded and low altitude foes with a strong, made-to-order fireball.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
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|70
|70
|[[File:IceFlowerPMSS.png|50px]]
|[[File:IceFlowerPMSS.png|50px]]
|[[Ice Flower]]{{anchor|Ice Flower}}
|Ice Flower{{anchor|Ice Flower}}
|Throw balls of ice at multiple foes. Does not hit or affect some foes.
|Throw balls of ice at multiple foes. Does not hit or affect some foes.
|A chilly attack that serves an ice ball to each nonflying enemy. These ice balls are the opposite of refreshing. <small>(American English)</small><br>A chilly attack that serves an ice ball to each non-flying enemy. These ice balls are the opposite of refreshing. <small>(British English)</small>
|A chilly attack that serves an ice ball to each nonflying enemy. These ice balls are the opposite of refreshing.
|★★☆☆☆
|★★☆☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|71
|71
|[[File:ShinyIceFlowerPMSS.png|50px]]
|[[File:ShinyIceFlowerPMSS.png|50px]]
|[[Shiny Ice Flower]]{{anchor|Shiny Ice Flower}}
|Shiny Ice Flower{{anchor|Shiny Ice Flower}}
|Throws fairly strong balls of ice at multiple foes. Does not hit or affect some foes.
|Throws fairly strong balls of ice at multiple foes. Does not hit or affect some foes.
|A stronger ice-ball attack that strikes ground-bound and low-altitude foes with shiny chill damage. <small>(American English)</small><br>A stronger ice-ball sticker that strikes ground-bound and low-altitude foes with shiny chill damage. <small>(British English)</small>
|A stronger ice-ball attack that strikes ground-bound and low-altitude foes with shiny chill damage.
|★★★☆☆
|★★★☆☆
|Ground/Low Altitude
|Ground/Low Altitude
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|72
|72
|[[File:FlashyIceFlowerPMSS.png|50px]]
|[[File:FlashyIceFlowerPMSS.png|50px]]
|[[Flashy Ice Flower]]{{anchor|Flashy Ice Flower}}
|Flashy Ice Flower{{anchor|Flashy Ice Flower}}
|Throws pretty strong balls of ice at multiple foes. Does not hit or affect some foes.
|Throws pretty strong balls of ice at multiple foes. Does not hit or affect some foes.
|A flashy ice-ball attack that boasts boosted wintry power if you time your throws correctly.
|A flashy ice-ball attack that boasts boosted wintry power if you time your throws correctley.
|★★★★☆
|★★★★☆
|Ground/Low Altitude
|Ground/Low Altitude
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|-
|-
|73
|73
|[[File:PMSS POW Block sticker.png|50px]]
|[[File:POWstickerPMSS.png|50px]]
|[[POW Block]]{{anchor|POW Block}}
|POW Block{{anchor|POW Block}}
|Deals damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|Deals damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|An attack that can crumple grounded foes. You get two chances at it so time it well. <small>(American English)</small><br>An attack that can crumple grounded foes. You get two chances at it, so time it well. <small>(British English)</small>
|An attack that can crumple grounded foes. You get two chances at it so time it well.
|★★☆☆☆
|★★☆☆☆
|Ground
|Ground
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|74
|74
|[[File:ShinyPOWblockPMSS.png|50px]]
|[[File:ShinyPOWblockPMSS.png|50px]]
|[[Shiny POW Block]]{{anchor|Shiny POW Block}}
|Shiny POW Block{{anchor|Shiny POW Block}}
|Deals fairly serious damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|Deals fairly serious damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|An attack that offers higher damage and an elevated crumple rate if you time it well.
|An attack that offers higher damage and an elevated crumple rate if you time it well.
|★★★☆☆
|★★★☆☆
|Ground
|Ground
|[[Shaved-Ice Cave]], [[Rumble Volcano]]
|[[Shaved-Ice Cave]]
|-
|-
|75
|75
|[[File:FlashyPOWBlockPMSS.png|50px]]
|[[File:FlashyPOWBlockPMSS.png|50px]]
|[[Flashy POW Block]]{{anchor|Flashy POW Block}}
|Flashy POW Block{{anchor|Flashy POW Block}}
|Deals pretty serious damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|Deals pretty serious damage to all foes when hit. Can also crumple foes. Does not damage flying enemies.
|A two-shot crumpler. As expected, its attack power is also higher due to extreme flashiness. <small>(American English)</small><br>A two-shot crumpler. As expected, its attack power is also higher due to the extreme flashiness. <small>(British English)</small>
|A two-shot crumpler. As expected, its attack power is also higher due to extreme flashiness.
|★★★★☆
|★★★★☆
|Ground
|Ground
|Upgrading a Shiny POW Block through [[Paperize|Paperization]], [[Bouquet Gardens]]
|N/A
|-
|-
|76
|76
|[[File:PMSS Shell sticker.png|50px]]
|[[File:Koopashellsticker.png|50px]]
|[[Shell (sticker)|Shell]]{{anchor|Shell}}
|Shell{{anchor|Shell}}
|Hits ground-bound foes with a sliding shell.
|Hits ground-bound foes with a sliding shell.
|A shell that knocks around foes when stomped and kicked. Time it well for more power. <small>(American English)</small><br>Stomp and kick this shell into your foes. Time it well for more power. <small>(British English)</small>
|A shell that knocks around foes when stomped and kicked. Time it well for more power.
|★★☆☆☆
|★★☆☆☆
|Ground
|Ground
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|77
|77
|[[File:ShinyShellPMSS.png|50px]]
|[[File:ShinyShellPMSS.png|50px]]
|[[Shiny Shell]]{{anchor|Shiny Shell}}
|Shiny Shell{{anchor|Shiny Shell}}
|Hits ground-bound foes with a fairly strong sliding shell.
|Hits ground-bound foes with a fairly strong sliding shell.
|A powerful shell that should remind you to pre-stomp Koopas on the field. Then you can use them to scatter other foes. <small>(American English)</small><br>A powerful shell that can blow other shells away. You can even pre-stomp Koopas in the field and use them in the same way. <small>(British English)</small>
|A powerful shell that should remind you to pre-stomp Koopas on the field. Then you can use them to scatter other foes.
|★★★☆☆
|★★★☆☆
|Ground
|Ground
|[[Decalburg]] (after World 3), [[Snow Rise]], [[Rugged Road]]
|[[Decalburg]] (after World 3)
|-
|-
|78
|78
|[[File:FlashyShellPMSS.png|50px]]
|[[File:FlashyShellPMSS.png|50px]]
|[[Flashy Shell]]{{anchor|Flashy Shell}}
|Flashy Shell{{anchor|Flashy Shell}}
|Hits ground-bound foes with a pretty strong sliding shell.
|Hits ground-bound foes with a pretty strong sliding shell.
|A flashy shell that delivers big damage. The damage on this attack nearly doubles with good timing.
|A flashy shell that delivers big damage. The damage on this attack nearly doubles with good timing.
|★★★★☆
|★★★★☆
|Ground
|Ground
|[[Chomp Ruins]], [[The Bafflewood]]
|[[Chomp Ruins]]
|-
|-
|79
|79
|[[File:MushroomPMSS.png]]
|[[File:MushroomPMSS.png|50px]]
|[[Mushroom]]{{anchor|Mushroom}}
|Mushroom{{anchor|Mushroom}}
|Makes you feel better. Just the thing when you're tired.
|Makes you feel better. Just the thing when you're tired.
|An all-important HP-restoring sticker that can only be used during battle. Always, ALWAYS carry one with you!
|An all-important HP-restoring sticker that can only be used during battle. Always, ALWAYS carry one with you!
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|80
|80
|[[File:ShinyMushroomPMSS.png|50px]]
|[[File:ShinyMushroomPMSS.png|50px]]
|[[Shiny Mushroom]]{{anchor|Shiny Mushroom}}
|Shiny Mushroom{{anchor|Shiny Mushroom}}
|Makes you feel quite a bit better. Unknown if it tastes good or not.
|Makes you feel quite a bit better. Unknown if it tastes good or not.
|An item that increases HP more than a regular mushroom. Wait until you're really flagging to use it! <small>(American English)</small><br>An item that restores HP more than a regular mushroom. Wait until you're really worn-out to use it! <small>(British English)</small>
|An item that increases HP more that a regular mushroom. Wait until you're really flagging to use it!
|N/A
|N/A
|N/A
|N/A
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|81
|81
|[[File:FlashyMushroomPMSS.png|50px]]
|[[File:FlashyMushroomPMSS.png|50px]]
|[[Flashy Mushroom]]{{anchor|Flashy Mushroom}}
|Flashy Mushroom{{anchor|Flashy Mushroom}}
|Makes you feel great. Useful when you're REALLY tired.
|Makes you feel great. Useful when you're REALLY tired.
|A flashy Mushroom that greatly restores HP with flashy mushroom goodness. You get bonus HP for good timing.
|A flashy Mushroom that greatly restores HP with flashy mushroom goodness. You get bonus HP for good timing.
|N/A
|N/A
|N/A
|N/A
|[[Decalburg]] (after World 3)
|[[Decalburg]] (after World 4)
|-
|-
|82
|82
|[[File:Big1UPPMSS.png|50px]]
|[[File:Big1UPPMSS.png|50px]]
|[[Big 1UP]]{{anchor|Big 1UP}} <small>(American English)</small><br>Big 1-Up <small>(British English)</small>
|Big 1-UP{{anchor|Big 1-UP}}
|Become a little heartier for a short time. Useful in tiring fights.
|Become a little heartier for a short time. Useful in tiring fights.
|A sticker that should teach you that big mushrooms are great for you. This one slowly restores HP over ten turns.
|A sticker that should teach you that big mushrooms are great for you. This one slowly restores HP over ten turns.
|N/A
|N/A
|N/A
|N/A
|[[Drybake Desert]], [[Ice Flow]]
|[[Drybake Desert]]
|-
|-
|83
|83
|[[File:BigShiny1UpPMSS.png|50px]]
|[[File:BigShiny1Up.png|50px]]
|[[Big Shiny 1UP]]{{anchor|Big Shiny 1UP}} <small>(American English)</small><br>Big Shiny 1-Up <small>(British English)</small>
|Big Shiny 1-UP{{anchor|Big Shiny 1-UP}}
|Become fairly heartier for a short time. Useful in tiring fights.
|Become fairly heartier for a short time. Useful in tiring fights.
|A shiny HP restorer effective over ten turns. Time it with Mario's hands in the air for extra restorative power! <small>(American English)</small><br>This shiny HP-restorer is effective over ten turns. Time it with Mario's hands in the air for extra restorative power! <small>(British English)</small>
|A shiny HP restorer effective over ten turns. Time it with Mario's hands in the air for extra restorative power!
|N/A
|N/A
|N/A
|N/A
|[[Ice Flow]], [[Rumble Volcano]]
|[[Rumble Volcano]]
|-
|-
|84
|84
|[[File:PoisonMushroomPMSS.png|50px]]
|[[File:PoisonMushroomPMSS.png|50px]]
|[[Poison Mushroom]]{{anchor|Poison Mushroom}}
|Poison Mushroom{{anchor|Poison Mushroom}}
|Scary and poisonous, even to you.
|Scary and poisonous, even to you.
|Oh no! An item that poisons you! But hang on... What if you touch an enemy while poisoned... <small>(American English)</small><br>Oh no! An item that poisons you! But, hang on... What happens if you touch an enemy while poisoned... ? <small>(British English)</small>
|Oh no! An item that poisons you! But hang on... What if you touch an enemy while poisoned...
|N/A
|N/A
|N/A
|N/A
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|85
|85
|[[File:LeafPMSS.png|50px]]
|[[File:LeafPMSS.png|50px]]
|[[Leaf]]{{anchor|Leaf}}
|Leaf{{anchor|Leaf}}
|Automatically makes every attack and block successful. And, if you take it to the shop, maybe something good will happen.
|Unknown use. If you take it to the shop, maybe something good will happen.
|A helpful sticker that automatically makes every attack Excellent and every block successful. <small>(American English)</small><br>A helpful sticker that automatically makes every attack "Excellent" and every block successful. <small>(British English)</small>
|A helpful sticker that automatically makes every attack. Excellent and every block successful.
|N/A
|N/A
|N/A
|N/A
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|86
|86
|[[File:Shinyleaf.png|50px]]
|[[File:Shinyleaf.png|50px]]
|[[Shiny Leaf]]{{anchor|Shiny Leaf}}
|Shiny Leaf{{anchor|Shiny Leaf}}
|Automatically makes every attack or block successful. And, if you take it to the shop, maybe something fairly good will happen.
|Unknown use. If you take it to the shop, maybe something fairly good will happen.
|A sticker with the exact same effects of an ordinary leaf sticker. But look! It's shiny! So it sells for more. <small>(American English)</small><br>A sticker with the exact same effects as an ordinary leaf sticker. But it's shiny, So it sells for more! <small>(British English)</small>
|A sticker with the exact same effects of an ordinary leaf sticker. But look! It's shiny! So it sells for more.
|N/A
|N/A
|N/A
|N/A
Line 806: Line 812:
|87
|87
|[[File:SecretDoorPMSS.png|50px]]
|[[File:SecretDoorPMSS.png|50px]]
|[[Secret Door]]{{anchor|Secret Door}}
|Secret Door{{anchor|Secret Door}}
|A portable emergency exit that can help you escape most battles, or to find secret areas in most levels.  
|A portable emergency exit that can help you escape most battles, or to find secret areas in most levels.  
|A door that opens the way to a secret place. This sticker can also be used to flee a battle. <small>(American English)</small><br>A door that opens the way to a secret place. This sticker can also be used to flee from battles. <small>(British English)</small>
|A door that opens the way to a secret place. This sticker can also be used to flee a battle.
|N/A
|N/A
|N/A
|N/A
|[[Outlook Point]], [[Ice Flow]]
|[[Outlook Point]]
|-
|-
|88
|88
|[[File:SnowballPMSS.png|50px]]
|[[File:SnowballPMSS.png|50px]]
|[[Snowball]]{{anchor|Snowball}}
|Snowball{{anchor|Snowball}}
|Sometimes dropped by Snow Spikes. Launches a giant snowball that snares all ground-bound foes. Doesn't reach high-flying foes.
|Sometimes dropped by Snow Spikes. Launches a giant snowball that snares all ground-bound foes. Doesn't reach high-flying foes.
|An icy snowball yacked up by a Snow Spike that hits all grounded foes with a cold-blooded attack. <small>(American English)</small><br>An icy snowball spat out by a Snow Spike that hits all grounded foes with a cold-blooded attack. <small>(British English)</small>
|An icy snowball yacked up by a Snow Spike that hits all grounded foes with a cold-blooded attack.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
Line 824: Line 830:
|89
|89
|[[File:SpikeballPMSS.png|50px]]
|[[File:SpikeballPMSS.png|50px]]
|[[Spike Ball]]{{anchor|Spike Ball}}
|Spike Ball{{anchor|Spike Ball}}
|Sometimes dropped by Spikes. Provides a spiked ball that can be thrown at a single foe. Doesn't reach high-flying foes.
|Sometimes dropped by Spikes. Provides a spiked ball that can be thrown at a single foe. Doesn't reach high-flying foes.
|A spiky steel ball horked up by a Spike. This bad boy deals bonus damage for a well-timed throw. <small>(American English)</small><br>A spiky steel ball coughed up by a spike. A well-timed throw equals bonus damage! <small>(British English)</small>
|A spiky steel ball horked up by a Spike. This bad boy deals bonus damage for a well-timed throw.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
Line 833: Line 839:
|90
|90
|[[File:BarrelPMSS.png|50px]]
|[[File:BarrelPMSS.png|50px]]
|[[Barrel]]{{anchor|Barrel}}
|Barrel{{anchor|Barrel}}
|Sometimes dropped by Broozers. Provides a barrel that can be hurled at a single foe.
|Sometimes dropped by Broozers. Provides a barrel that can be hurled at a single foe.
|A wooden barrel thrown by a Broozer. This thing is heavy, so be careful when tossing it. <small>(American English)</small><br>A wooden barrel thrown by a Broozer. Barrels are heavy, so be careful when lobbing them. <small>(British English)</small>
|A wooden barrel thrown by a Broozer. This thing is heavy, so be careful when tossing it.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
Line 842: Line 848:
|91
|91
|[[File:WrenchPMSS.png|50px]]
|[[File:WrenchPMSS.png|50px]]
|[[Wrench]]{{anchor|Wrench}} <small>(American English)</small><br>Spanner <small>(British English)</small>
|Wrench{{anchor|Wrench}}
|Sometimes dropped by Rocky Wrenches. Provides a wrench that can be chucked at a single foe.
|Sometimes dropped by Rocky Wrenches. Provides a wrench that can be chucked at a single foe.
|A repair wrench tossed by Rocky Wrenches. Time your toss well, because it'll affect the power of the spin! <small>(American English)</small><br>A handy tool flung around by Rocky Wrenches. Time your throw well - it will affect the power of the spin! <small>(British English)</small>
|A repair wrench tossed by Rocky Wrenches. Time your toss well, because it'll affect the power of the spin!
|★★★☆☆
|★★★☆☆
|N/A
|N/A
Line 851: Line 857:
|92
|92
|[[File:BonePMSS.png|50px]]
|[[File:BonePMSS.png|50px]]
|[[Bone (sticker)|Bone]]{{anchor|Bone}}
|Bone{{anchor|Bone}}
|Sometimes dropped by Dry Bones. Provides some kind of throwable bone that can hit a single foe.
|Sometimes dropped by Dry Bones. Provides some kind of throwable bone that can hit a single foe.
|Part of a Dry Bones? Some kind of bone, anyway. It hits with a satisfying BONK if thrown with enough force. <small>(American English)</small><br>Part of a Dry Bones? Some kind of bone, anyway. It hits with a satisfying DONK if thrown with enough force. <small>(British English)</small>
|Part of a Dry Bones? Some kind of bone, anyway. It hits with a satisfying BONK if thrown with enough force.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
Line 859: Line 865:
|-
|-
|93
|93
|[[File:BoomerangPMSS.png|50px]]
|[[File:BoomerbangPMSS.png|50px]]
|[[Boomerang]]{{anchor|Boomerang}}
|Boomerang{{anchor|Boomerang}}
|Sometimes dropped by Boomerang Bros. Provides a boomerang that hits all foes in its flight path.
|Sometimes dropped by Boomerang Bros. Provides a boomerang that hits all foes in its flight path.
|A boomerang beloved by the Boomerang Bros. Put your elbow into it to get some force into your throw! <small>(American English)</small><br>A boomerang beloved by the Boomerang Bros. Put your elbow into it to get some force behind your throw! <small>(British English)</small>
|A boomerang beloved by the Boomerang Bros. Put your elbow into it to get some force into your throw!
|★★★☆☆
|★★★☆☆
|N/A
|N/A
|Drop by [[Boomerang Bro]].
|Drop by [[Boomerang Bro.]]
|-
|-
|94
|94
|[[File:BombPMSS.png|50px]]
|[[File:BombPMSS.png|50px]]
|[[Bomb]]{{anchor|Bomb}}
|Bomb{{anchor|Bomb}}
|Sometimes dropped by Bob-ombs. Calls forth a tossable bomb that can explode and hit multiple grounded foes.
|
|An unused bomb dropped by a Bob-omb. This explosive has a dramatic effect if tossed properly. <small>(American English)</small><br>An unused bomb dropped by a Bob-omb. This explosive has a dramatic effect if lobbed properly. <small>(British English)</small>
|An unused bomb dropped by a Bob-omb. This explosive has a dramatic effect if tossed properly.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
|Drop by [[Bob-omb]]s.
|Drop by [[Bob-omb]]s.
|-
|-
|95
|95
|[[File:PMSS Sombrero sticker.png|50px]]
|[[File:Sombrerosticker.png|50px]]
|[[Sombrero]]{{anchor|Sombrero}}
|Sombrero{{anchor|Sombrero}}
|Sometimes dropped by Sombrero Guys. Provides a throwable hat that can hit a single foe.
|Sometimes dropped by Sombrero Guys. Provides a throwable hat that can hit a single foe.
|A sombrero worn by Sombrero Guys. The angle of the throw affects how cool the attack turns out! <small>(American English)</small><br>A sombrero worn by Sombrero Guys. The angle of the throw affects how impressive the attack is! <small>(British English)</small>
|A sombrero worn by Sombrero Guys. The angle of the throw affects how cool the attack turns out!
|★★★☆☆
|★★★☆☆
|N/A
|N/A
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|96
|96
|[[File:ThrowingstarPMSS.png|50px]]
|[[File:ThrowingstarPMSS.png|50px]]
|[[Throwing Star]]{{anchor|Throwing Star}}
|Throwing Star{{anchor|Throwing Star}}
|Sometimes dropped by Ninjis. Provides a throwing star that can hit a single foe.
|Sometimes dropped by Ninjis. Provides a throwing star that can hit a single foe.
|A Throwing star favored by Ninjis. It's easy to time this attack if you concentrate. <small>(American English)</small><br>A Throwing star favoured by Ninjis. It's easy to time this attack well if you concentrate. <small>(British English)</small>
|A Throwing star favored by Ninjis. It's easy to time this attack if you concentrate.
|★★★☆☆
|★★★☆☆
|N/A
|N/A
|Drop by [[Ninji]]s.
|Drop by [[Ninji]]s.
|}
|}
===Other stickers===
 
These stickers are plot-related, and are only available in certain battles. These two stickers are not required for the [[Sticker Museum]].
===Other Stickers===
{| class=wikitable
These stickers are plot-related, and are only available in certain battles. These two stickers are not required for the Sticker Museum.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Image
!Image
!Name
!Name
!In-game description
!In-game Description
!Effect
!Effect
!Location
!Location
|-
|-
|align="center"|[[File:PMSS Sandal sticker.png|50px]]
|[[File:BowsersandlePMSS.png|50px]]
|[[Sandal]]
|Flip-flop{{anchor|Flip-flop}}
|Sticker turned into a sandal by Kamek's magic. What was this sticker before it got transformed?
|Sticker turned into a sandal by Kamek's magic. What was this sticker before it got transformed?
|Mario hits Kamek with a sandal. The effect is similar to an Eekhammer. It misses Kamek if he is flying. They are also quite a weak sticker. In the first battle, Shiny Sandals and Flashy Sandals are intact. In the second battle, Shiny Sandals and Flashy Sandals are not distinguished from regular Sandals while choosing which sticker to use, and are only revealed to be Shiny or Flashy while Mario is attacking.
|Mario hits Kamek with a sandal. The effect is similar to a Worn-out Hammer. It misses Kamek if he is flying.
|[[Kamek]] battles in [[Yoshi Sphinx]] and [[Bowser's Sky Castle]]
|[[Kamek]] battles in [[Yoshi Sphinx]] and [[Bowser's Sky Castle]]
|-
|-
|[[File:PMSS Kersti sticker.png|50px]]
|[[File:3DS PaperMario 3 char02 E3.png|70px]]
|[[Kersti]]
|[[Kersti]]
|Sacrifices herself to give Mario all her power, leaving everything to him.
|Sacrifices herself to give Mario all her power, leaving everything to him.
Line 918: Line 925:


==Things==
==Things==
{{Quote|I have to tell you, I'm not familiar with that... thing. It's so rare to see something that's not flat!|Kersti|Paper Mario: Sticker Star}}
Things are objects that can be found within the game. They are named such because, unlike most of the denizens in the game, the items are not actually made out of either paper or similar material such as cardboard. There are a total of 64 things throughout the game, each with a different purpose. Mario finds them as actual objects, and they cannot be used in this state. Although they aren't made out of paper, as noted before, they can be rendered into stickers by flinging them onto a special board. In addition, a [[Shady Toad|specific Toad]] in [[Decalburg]] will sell things in a manner that is implied to be illegal. The player can then take the sticker and either paste it on the environment to cause events or use them in battle. A little-known feature of these stickers is that when used to battle, Mario can indeed execute Action Commands up to "Excellent" on most things by pressing {{button|3ds|A}} at a specific time.
Things are objects that can be found within the game. They are named such because, unlike most of the denizens in the game, the items are not actually made out of either paper or similar material such as cardboard. There are a total of 64 things throughout the game, each with a different purpose. Mario finds them as actual objects, and they cannot be used in this state. Although they are not made out of paper, as noted before, they can be rendered into stickers by flinging them onto a special board at a [[Sling-a-Thing]] location. In addition, a [[Shady Toad|specific Toad]] in [[Decalburg]] will sell things in a manner that is implied to be illegal. The player can then take the sticker and either paste it on the environment to cause events or use them in battle. Although not directly stated within the game, the player can execute Action Commands on most things by pressing {{button|3ds|A}} (or in the case of the Cake, blowing into the microphone) in order to increase their effects. Mario can only carry one of each Thing at a time, whether in normal form or as a sticker.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| class=wikitable
!width=3%|#
!width=3%|#
!width=5%|Image
!Image
!width=8%|Name
!width=10%|Name
!width=4%|Sticker Size
!width=6%|Sticker Size
!width=4%|Type
!width=6%|Type
!width=15%|Effect
!width=20%|Effect
!width=13%|Action Command
!Sticky Wiki Entry
!width=5%|In-game Description
!width=20%|Location(s)
!width=20%|Sticky Wiki Entry
!Coins Needed to Buy
!width=12%|Location(s)
!width=3%|Coins Needed to Buy
|-
|-
|01
|01
|[[File:SewingscissorsPMSS.png|55px]]
|[[File:SewingscissorsPMSS.png|55px]]
|[[Sewing Scissors]]{{anchor|Sewing Scissors}} <small>(American English)</small><br>Sewing Clippers <small>(British English)</small>
|Sewing Scissors{{anchor|Sewing Scissors}} ('''Sewing Clippers''' in PAL version)
|Small
|Small
|Cut
|Cutting
|Cuts the enemies on the screen.
|Cuts enemies like the other types of scissors. Press {{button|3ds|A}} while scissors are cutting the screen.
|Press {{button|3ds|A}} repeatedly while the screen is being cut.
|When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this was likely a discarded prototype.
|These may look like tweezers, but in fact they are nifty little scissors and they're very sharp - perfect for snipping fine threads.
|<small>'''American English:''' When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this was likely a discarded prototype.</small><br><small>'''British English:''' When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this is likely to only be a prototype.</small>
|[[Bowser's Snow Fort]]
|[[Bowser's Snow Fort]]
|90
|90
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|02
|02
|[[File:HairshearsPMSS.png|55px]]
|[[File:HairshearsPMSS.png|55px]]
|[[Hair Shears]]{{anchor|Hair Shears}} <small>(American English)</small><br>Barber's Scissors <small>(British English)</small>
|Hair Shears{{anchor|Hair Shears}} ('''Barber's Scissors''' in the PAL version)
|Medium
|Medium
|Cut
|Cutting
|Cuts the enemies on the screen.
|Cuts enemies with slightly more power than the scissors. Press {{button|3ds|A}} while scissors cut the screen.
|Press {{button|3ds|A}} repeatedly while the screen is being cut.
|Like other bladed things, this requires a command Toad in each circular cockpit. However, the protruding flange suggests a third operator is required for steering.
|Just like the classic "snip-snip-snip" tool, but remodelled for hairdressers!
|[[Damp Oasis]] (Secret Door)
|<small>Like other bladed things, this requires a command Toad in each circular cockpit. However, the protruding flange suggests a third operator is required for steering.</small>
|[[Damp Oasis]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|120
|120
|-
|-
|03
|03
|[[File:ScissorsPMSS.png|55px]]
|[[File:ScissorsPMSS.png|55px]]
|[[Scissors (Thing)|Scissors]]{{anchor|Scissors}}
|Scissors{{anchor|Scissors}}
|Medium
|Medium
|Cut
|Cutting
|Cuts the enemies on the screen. Required to progress, as it is needed to defeat [[Bowser Jr.]] in [[Warm Fuzzy Plains]] (it is first found in sticker form prior to finding the actual Thing), and to cut the rope attaching the boat to the dock in [[Surfshine Harbor]].
|Three green scissors fly off the screen and cut up the image. Deals damage to all enemies; press {{button|3ds|A}} while scissors cut the screen.
|Press {{button|3ds|A}} repeatedly while the screen is being cut.
|When maneuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionize the Toad construction business.
|Snip snip!
|<small>'''American English:''' When maneuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionize the Toad construction business.</small><br><small>'''British English:''' When manoeuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionise the Toad construction business.</small>
|[[Warm Fuzzy Plains]]
|[[Warm Fuzzy Plains]]
|90
|90
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|04
|04
|[[File:TailorshearsPMSS.png|55px]]
|[[File:TailorshearsPMSS.png|55px]]
|[[Tailor Shears]]{{anchor|Tailor Shears}} <small>(American English)</small><br>Tailor's Shears <small>(British English)</small>
|Tailor Shears{{anchor|Tailor Shears}}
|Large
|Large
|Cut
|Cutting
|Cuts the enemies on the screen.
|This powerful pair of scissors cuts the screen as usual; press {{button|3ds|A}} for the Action Command.
|Press {{button|3ds|A}} repeatedly while the screen is being cut.
|This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval command cockpits.
|Heavy-duty scissors. Not so much "snip snip" as "CHOP CHOP"!
|[[Shy Guy Jungle]] (Secret Door)
|<small>'''American English:''' This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval command cockpits.<br>'''British English:''' This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval cockpits.</small>
|[[Shy Guy Jungle]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|777
|777
|-
|-
|05
|05
|[[File:BellowsPMSS.png|55px]]
|[[File:BellowsPMSS.png|55px]]
|[[Bellows]]{{anchor|Bellows}}
|Bellows{{anchor|Bellows}}
|Small
|Small
|Wind
|Wind
|Blows enemies with a wind.
|Damages enemies with wind; mash {{button|3ds|A}} as the wind picks up for an Excellent.
|Press {{button|3ds|A}} repeatedly while the wind picks up.
|Requiring an entire platoon of Toads to operate, this primitive pinwheel motivator is a monument to inefficiency.
|Ever find yourself in a chilly medieval castle, struggling to get a fire going? Then you need some bellows!
|[[Whammino Mountain]] (Secret Door)
|<small>'''American English:''' Requiring an entire platoon of Toads to operate, this primitive pinwheel motivator is a monument to inefficiency.<br>'''British English:''' Requiring an entire platoon of Toads to operate, this primitive tool was used to rotate the sails of pinwheels and shows that not all inventions boast efficiency.</small>
|[[Whammino Mountain]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|80
|80
|-
|-
|06
|06
|[[File:PaperfanPMSS.png|55px]]
|[[File:PaperfanPMSS.png|55px]]
|[[Paper Fan]]{{anchor|Paper Fan}}
|Paper Fan{{anchor|Paper Fan}}
|Medium
|Medium  
|Wind
|Wind
|Blows enemies with a wind.
|Two paper fans beat the air until the enemies are caught in the whirlwind. Attacks all enemies; repeatedly tap {{button|3ds|A}} as the wind picks up to execute Action Commands.
|Press {{button|3ds|A}} repeatedly while the wind picks up.
|Though its gigantic size limits its use to only the largest of griddles, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake."
|An environmentally-friendly way to cool yourself down.
|[[Yoshi Sphinx]] (Secret Door)
|<small>'''American English:''' Though its gigantic size limits its use to only the largest of griddles, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake."<br>'''British English:''' Though its gigantic size limits its use to only the largest of crêpe pans, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake."</small>
|[[Yoshi Sphinx]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|120
|120
|-
|-
|07
|07
|[[File:FanPMSS.png|55px]]
|[[File:FanPMSS.png|55px]]
|[[Fan]]{{anchor|Fan}}
|Fan{{anchor|Fan}}
|Large
|Large
|Wind
|Wind
|Blows enemies with a wind. Required to progress, as it must be turned off in [[Bouquet Gardens]] and used to blow the windmill in [[Hither Thither Hill]].
|Blows enemies around; does damage to all enemies. Repeatedly tap {{button|3ds|A}} as the wind picks up to execute the Action Command.
|Press {{button|3ds|A}} repeatedly while the wind picks up.
|While voice modulators are not unheard of, this device is clearly the first built for crowd use. It was likely used for intimidation at sporting events.
|Creates a breeze with ease.
|<small>'''American English:''' While voice modulators are not unheard of, this device is clearly the first built for crowd use. It was likely used for intimidation at sporting events.<br>'''British English:''' A device used to drown the sound of roaring crowds at sporting events. One of its less desirable side effects is gale-force winds. Use with caution.
|[[Bouquet Gardens]]
|[[Bouquet Gardens]]
|130
|130
Line 1,019: Line 1,009:
|08
|08
|[[File:MinivacuumPMSS.png|55px]]
|[[File:MinivacuumPMSS.png|55px]]
|[[Mini Vacuum]]{{anchor|Mini Vacuum}}
|Mini Vacuum{{anchor|Mini Vacuum}}
|Small
|Small
|Suction
|Suction
|Sucks up all enemies on the screen (except those that are anchored to the ground, such as [[Piranha Plant]]s) and spits them back out.
|Sucks up all enemies on the screen (including most bosses) and spits them back out. Press {{button|3ds|A}} repeatedly as the enemies are being sucked into the vacuum (unless they're anchored to the ground like [[Piranha Plants]]). Does damage to all enemies.
|Press {{button|3ds|A}} repeatedly as the enemies are being sucked in.
|The smallest of what is believed to be a previously undiscovered type of suction robot, this variation is highly maneuverable and easily satiated.
|For cleaning up those pesky biscuit crumbs that get all over your desk...
|[[Jungle Rapids]] (Secret Door)
|<small>'''American English:''' The smallest of what is believed to be a previously undiscovered type of suction robot, this variation is highly maneuverable and easily satiated. <br>'''British English:''' The smallest of what is believed to be a previously undiscovered type of suction robot, this variation is highly manoeuverable and easily satiated.</small>
|[[Jungle Rapids]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|09
|09
|[[File:UprightvacuumPMSS.png|55px]]
|[[File:UprightvacuumPMSS.png|55px]]
|[[Upright Vacuum]]{{anchor|Upright Vacuum}}
|Upright Vacuum{{anchor|Upright Vacuum}}
|Medium
|Medium
|Suction
|Suction
|Sucks up all enemies on the screen (except those that are anchored to the ground, such as [[Piranha Plant]]s) and spits them back out.
|Same as Mini Vacuum, but deals more damage. Press {{button|3ds|A}} repeatedly as the enemies are being sucked into the vacuum.
|Press {{button|3ds|A}} repeatedly as the enemies are being sucked in.
|A member of the Suction Thing family, this variation waits for prey in an upright position, disguising itself as a part of the canopy. Then it strikes.
|If people come into your room and promptly leave in disgust, consider using one of these.
|[[Rustle Burrow]] (Secret Door)
|<small>A member of the suction-thing family, this variation waits for prey in an upright position, disguising itself as a part of the canopy. Then it strikes.</small>
|[[Rustle Burrow]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|160
|160
|-
|-
|10
|10
|[[File:VacuumPMSS.png|55px]]
|[[File:VacuumPMSS.png|55px]]
|[[Vacuum]]{{anchor|Vacuum}}
|Vacuum{{anchor|Vacuum}}
|Large
|Large
|Suction
|Suction
|Sucks up all enemies on the screen (except those that are anchored to the ground, such as [[Piranha Plant]]s) and spits them back out. Required to progress, as it is needed to suck up the sandstorm in [[Damp Oasis]].
|Same as other vacuums, but more damage. Press {{button|3ds|A}} as the enemies are being sucked into the vacuum. Required to progress.
|Press {{button|3ds|A}} repeatedly as the enemies are being sucked in.
|This mechanical thing appears to exist for one purpose: to consume anything within reach. While not necessarily alive, it is most certainly hungry.
|You know that thing your mom's always nagging you to use? This is what it looks like.
|<small>This mechanical thing appears to exist for one purpose: to consume anything within reach. While not necessarily alive, it is most certainly hungry.</small>
|[[Surfshine Harbor]]
|[[Surfshine Harbor]]
|120
|120
Line 1,055: Line 1,039:
|11
|11
|[[File:WateringcanPMSS.png|55px]]
|[[File:WateringcanPMSS.png|55px]]
|[[Watering Can]]{{anchor|Watering Can}}
|Watering Can{{anchor|Watering Can}}
|Small
|Small
|Water
|Flood
|Floods the battlefield, damaging all enemies. May give them the [[Soggy]] status.
|Floods the battlefield, damaging all enemies. Mash {{button|3ds|A}} as the screen floods to perform the action command.
|Press {{button|3ds|A}} repeatedly as soon as the screen begins to flood.
|This piece of demolition equipment is only operable by highly trained Toads. Once filled, targeted water sprinkles can destabilize any paper edifice.
|Great for watering plants. If that's too mainstream for you, use it as a plant pot (but then you'll need another watering can to water THOSE plants).
|<small>'''American English:''' This piece of demolition equipment is only operable by highly trained Toads. Once filled, targeted water sprinkles can destabilize any paper edifice.<br>'''British English:''' This piece of demolition equipment is only operable by highly trained Toads. Once filled, targeted water sprinkles can destabilise any paper edifice.</small>
|[[The Enigmansion]]
|[[The Enigmansion]]
|70
|70
Line 1,067: Line 1,049:
|12
|12
|[[File:FaucetPMSS.png|55px]]
|[[File:FaucetPMSS.png|55px]]
|[[Faucet]]{{anchor|Faucet}} <small>(American English)</small><br>Tap <small>(British English)</small>
|Faucet{{anchor|Faucet}} ('''Tap''' in the PAL version)
|Medium  
|Medium  
|Water
|Flood
|Floods the battlefield, damaging all enemies. May give them the [[Soggy]] status. Required to progress, as it must be closed in [[Water's Edge Way]] and used to refill the pool in [[Damp Oasis]].
|A more powerful version of the watering can; has the same action command.
|Press {{button|3ds|A}} repeatedly as soon as the screen begins to flood.
|This hydroelectric-dam release valve may once have functioned well, but those days are long past. It now requires a leaping Toad to activate.
|Turn the top and the fun begins!
|<small>'''American English:''' This hydroelectric-dam release valve may once have functioned well, but those days are long past. It now requires a leaping Toad to activate.<br>'''British English:''' An apparatus that regulates water flow when its handle is turned. Its giant size makes it impractical, as powerful spin jumps are required to operate it.</small>
|[[Water's Edge Way]]
|[[Water's Edge Way]]
|120
|120
Line 1,079: Line 1,059:
|13
|13
|[[File:TeapotPMSS.png|55px]]
|[[File:TeapotPMSS.png|55px]]
|[[Teapot (Paper Mario: Sticker Star)|Teapot]]{{anchor|Teapot}} <small>(American English)</small><br>Kettle <small>(British English)</small>
|Teapot{{anchor|Teapot}} ('''Kettle''' in PAL version)
|Large
|Large
|Water
|Flood
|Floods the battlefield, damaging all enemies. May give them the [[Soggy]] status.
|Fills the stage with hot water that might leave the enemies soggy, not allowing them to move. Press {{button|3ds|A}} repeatedly as the screen fills up, to make it more effective.
|Press {{button|3ds|A}} repeatedly as soon as the screen begins to flood.
|This ancient house alarm was designed for icy climates. Placed by the furnace, its contents would boil when burglars turned the heat on, activating a siren.
|A must-have item for those who enjoy a good cuppa.
|<small>'''American English:''' This ancient house alarm was designed for icy climates. Placed by the furnace, its contents would boil when burglars turned the heat on, activating a siren.<br>'''British English:''' An ancient and demanding invention, it releases a shriek if heated for too long. When angry, it will release it steaming contents on top of its antagonists.</small>
|[[Chomp Ruins]]
|[[Chomp Ruins]]
|300
|300
Line 1,091: Line 1,069:
|14
|14
|[[File:TrumpetPMSS.png|55px]]
|[[File:TrumpetPMSS.png|55px]]
|[[Trumpet]]{{anchor|Trumpet}}
|Trumpet{{anchor|Trumpet}}
|Small
|Small
|Noise
|Noise
|Makes an annoying sound that damages all enemies. Required to progress, as it is needed to wake up [[Wiggler]] in [[Leaflitter Path]].
|Causes a great sound that attacks all enemies at once. To make it more powerful, press {{button|3ds|A}} repeatedly as it begins playing.
|Press {{button|3ds|A}} repeatedly as soon as the sound begins playing.
|This valve-based alarm system requires the operator to exhale as hard as possible into the apparatus. The result is a din trespassers won't soon forget.
|Blow air in one end, press some buttons and volia! Music!
|[[Goomba's Fortress]]
|<small>This valve-based alarm system requires the operator to exhale as hard as possible into the apparatus. The result is a din trespassers won't soon forget.</small>
|[[Goomba Fortress]]
|90
|90
|-
|-
|15
|15
|[[File:ViolinPMSS.png|55px]]
|[[File:ViolinPMSS.png|55px]]
|[[Violin (Thing)|Violin]]{{anchor|Violin}}
|Violin{{anchor|Violin}}
|Medium  
|Medium  
|Noise
|Noise
|Makes an annoying sound that damages all enemies.
|Bombards enemies with a terrible cacophony. Mash {{button|3ds|A}} when it starts playing to execute the action command.
|Press {{button|3ds|A}} repeatedly as soon as the sound begins playing.
|This audio-warfare thing requires a squad of Toads to operate--one each to man the taut vibration hawsers and a pair to manipulate the friction saw.
|When played well, creates beautiful music. When played badly, sounds like cats screeching. No one needs that.
|[[The Bafflewood]] (Secret Door)
|<small>'''American English:''' This audio-warfare thing requires a squad of Toads to operate - one each to man the taut vibration hawsers and a pair to manipulate the friction saw.<br>'''British English:''' This audio-warfare thing requires a squad of Toads to operate - one man for each of the taut vibration hawsers and two to manipulate the friction saw.</small>
|[[The Bafflewood]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|16
|16
|[[File:GuitarPMSS.png|55px]]
|[[File:GuitarPMSS.png|55px]]
|[[Guitar (Thing)|Guitar]]{{anchor|Guitar}}
|Guitar{{anchor|Guitar}}
|Large  
|Large  
|Noise
|Noise
|Makes an annoying sound that damages all enemies.
|Same as Trumpet and Violin, but it is a little stronger. The action command is the same as the Violin or Trumpet.
|Press {{button|3ds|A}} repeatedly as soon as the sound begins playing.
|A fairly sophisticated audio weapon, this thing utilizes electricity to minimize Toadpower. A single Toad can launch blistering assault "solos."
|One of the cooler instruments. Required for rocking and, indeed, rolling.
|[[Rumble Volcano]] (Secret Door)
|<small>'''American English:''' A fairly sophisticated audio weapon, this thing utilizes electricity to minimize Toadpower. A single Toad can launch blistering assault "solos."<br>'''British English:''' A fairly sophisticated audio weapon, this thing utilises electricity to minimise Toadpower. A single Toad can launch blistering assault "solos."</small>
|[[Rumble Volcano]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|270
|270
|-
|-
|17
|17
|[[File:NewspaperPMSS.png|55px]]
|[[File:NewspaperPMSS.png|55px]]
|[[Newspaper]]{{anchor|Newspaper}}
|Newspaper{{anchor|Newspaper}}
|Small
|Small
|Bat
|Bat
|Thwacks every enemy one by one.
|A weaker version of the bat; has the same action command. The headline reads, "The Mario Times."
|Press {{button|3ds|A}} as soon as it thwacks each enemy.
|A testament to the quiet strength of paper power, this triumphant rolled tube of separate sheets symbolizes how unity can bring forth might.  
|Like a book but with more stories. Also more versatile: lay it out to sit on, roll it up to swat flies, or eat fish and chips out of it.
|[[Whitecap Beach]] (Secret Door)
|<small>'''American English:''' A testament to the quiet strength of paper power, this triumphant rolled tube of separate sheets symbolizes how unity can bring forth might.<br>'''British English:''' A testament to the quiet strength of paper power, this triumphant rolled tube of separate sheets is a symbol of how unity can bring forth might.</small>
|[[Whitecap Beach]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|18
|18
|[[File:ToybatPMSS.png|55px]]
|[[File:ToybatPMSS.png|55px]]
|[[Toy Bat]]{{anchor|Toy Bat}}
|Toy Bat{{anchor|Toy Bat}}
|Medium
|Medium
|Bat
|Bat
|Thwacks every enemy one by one.
|A mediocre version of the wooden bat. Hit {{button|3ds|A}} as the bat is pulled back before it's swing. It has Mario's initials on it.  
|Press {{button|3ds|A}} as soon as it thwacks each enemy.  
|While the width of this cylinder makes swinging at targets a breeze, its accuracy is bought with a loud bonking noise sure to anger the neighbors.  
|Used in sports and safer for kids! Thwack!
|<small>'''American English:''' While the width of this cylinder makes swinging at targets a breeze, its accuracy is bought with a loud bonking noise sure to anger the neighbors.<br>'''British English:''' While the width of this cylinder makes swinging at targets a breeze, the loud thwack it makes is sure to anger the neighbours.</small>
|[[Shy Guy Jungle]]
|[[Shy Guy Jungle]]
|200
|200
Line 1,151: Line 1,119:
|19
|19
|[[File:BatPMSS.png|55px]]
|[[File:BatPMSS.png|55px]]
|[[Bat (Thing)|Bat]]{{anchor|Bat}} <small>(American English)</small><br>Baseball Bat <small>(British English)</small>
|Bat{{anchor|Bat}} ('''Baseball Bat''' in PAL version)
|Large
|Large
|Bat
|Bat
|Thwacks every enemy one by one.
|Hits every enemy, one at a time. Press {{button|3ds|A}} right as the bat pulls back before it strikes.
|Press {{button|3ds|A}} as soon as it thwacks each enemy.
|This piece of wood has the power to send round objects flying when swung correctly. The individual responsible for vandalizing it has yet to be identified.
|THWACK!
|<small>'''American English:''' This piece of wood has the power to send round objects flying when swung correctly. The individual responsible for vandalizing it has yet to be identified.<br>'''British English:''' This piece of wood has the power to send round objects flying when swung correctly. The individual responsible for vandalising it has yet to be identified.</small>
|[[Sandshifter Ruins]]
|[[Sandshifter Ruins]]
|300
|300
Line 1,163: Line 1,129:
|20
|20
|[[File:SquarecanPMSS.png|55px]]
|[[File:SquarecanPMSS.png|55px]]
|[[Square Can]]{{anchor|Square Can}}
|Square Can{{anchor|Square Can}}
|Small  
|Small  
|Crush
|Crushes
|Falls from above and crushes an enemy.
|A weak version of the Drum that only hits one foe. Hit {{button|3ds|A}} as it impacts on the enemy.
|Press {{button|3ds|A}} as soon as it lands on the enemy.
|This metal container could have been useful for anything, but leading scholars believe it was almost certainly slept on by a cat at some point.
|It's a heavy, square metal container. Probably makes an amazing din when hit with a piece of cutlery.
|[[Stump Glade]] (Secret Door)
|<small>'''American English:''' This metal container could have been useful for anything, but leading scholars believe it was almost certainly slept on by a cat at some point.<br>'''British English:''' This metal container could have been used for anything, but recent research indicated that, at some point, it was almost certainly slept on by a cat.</small>
|[[Stump Glade]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|170
|170
|-
|-
|21
|21
|[[File:BasinPMSS.png|55px]]
|[[File:BasinPMSS.png|55px]]
|[[Basin (Thing)|Basin]]{{anchor|Basin}}
|Basin{{anchor|Basin}}
|Medium
|Medium
|Crush
|Crushes
|Falls from above and crushes all enemies.
|A Medium powered smasher that targets all enemies. Tap {{button|3ds|A}} as soon as it impacts with the enemies.  
|Press {{button|3ds|A}} as soon as it lands on the enemies.
|Plated in what is almost certainly gold, this private, solar-powered hot tub was likely overpaid for by a rich Toad who forgot that he was made of paper.
|Back in the day, people used this kind of thing to wash every morning. Don't you just love modern plumbing?
|[[Rugged Road]] (Secret Door)
|<small>Plated in what is almost certainly gold, this private, solar-powered hot tub was likely overpaid for by a rich Toad who forgot that he was made of paper.</small>
|[[Rugged Road]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|150
|150
|-
|-
|22
|22
|[[File:DrumPMSS.png|55px]]
|[[File:DrumPMSS.png|55px]]
|[[Drum (Thing)|Drum]]{{anchor|Drum}}
|Drum{{anchor|Drum}}
|Large  
|Large  
|Crush
|Crushes
|Falls from above and crushes all enemies.
|Falls from above and crushes all enemies. Press {{button|3ds|A}} right as it hits.
|Press {{button|3ds|A}} as soon as it lands on the enemies.
|A debate rages about the contents of this huge canister, but since breaching the hull could ruin whatever's within, it stays sealed. Also, we can't open it.
|A large metal container. It's like a tin of baked beans, only rather bigger. And probably not filled with beans.
|[[Strike Lake]] (Secret Door)
|<small>A debate rages about the contents of this huge canister, but since breaching the hull could ruin whatever's within, it stays sealed. Also, we can't open it.</small>
|[[Strike Lake]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|180
|180
|-
|-
|23
|23
|[[File:LightbulbPMSS.png|55px]]
|[[File:LightbulbPMSS.png|55px]]
|[[Lightbulb]] <small>(American English)</small><br>Light Bulb <small>(British English)</small>
|Lightbulb{{anchor|Lightbulb}} ('''Light Bulb''' in PAL version)
|Small
|Small
|Light
|Light
|Hits enemies with a light. May give them the [[Dizzy]] status. Required to progress, as it is needed to light up the basement in [[Surfshine Harbor]].
|Weaker version of the Searchlight. Press {{button|3ds|A}} repeatedly as the screen starts to brighten. Required to progress in the game.
|Press {{button|3ds|A}} repeatedly when the screen starts to brighten.
|This large bulb was engineered to house and protect a glowing filament, but a major design flow allows all the precious light to escape into the surroundings.  
|Interesting fact: This thing is bright!
|<small>This large bulb was engineered to house and protect a glowing filament, but a major design flow allows all the precious light to escape into the surroundings.</small>
|[[Yoshi Sphinx]]
|[[Yoshi Sphinx]]
|80
|80
Line 1,211: Line 1,169:
|24
|24
|[[File:FlashlightPMSS.png|55px]]
|[[File:FlashlightPMSS.png|55px]]
|[[Flashlight (Thing)|Flashlight]] <small>(American English)</small><br>Torch <small>(British English)</small>
|Flashlight{{anchor|Flashlight}} ('''Torch''' in PAL version)
|Medium  
|Medium  
|Light
|Light
|Hits enemies with a light. May give them the [[Dizzy]] status.
|Turns on in front of the enemies, damaging them strongly. Press {{button|3ds|A}} repeatedly as the screen gets brighter.
|Press {{button|3ds|A}} repeatedly when the screen starts to brighten.
|This compact lighthouse is designed to be mobile, but the fact that it points straight up when installed would lead to many a naval disaster.  
|It's bright! Oh, so bright!
|[[Whiteout Valley]] (Secret Door)
|<small>This compact lighthouse is designed to be mobile, but the fact that it points straight up when installed would lead to many a naval disaster.</small>
|[[Whiteout Valley]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|120
|120
|-
|-
|25
|25
|[[File:SearchlightPMSS.png|55px]]
|[[File:SearchlightPMSS.png|55px]]
|[[Searchlight]]{{anchor|Searchlight}}
|Searchlight{{anchor|Searchlight}}
|Large
|Large
|Light
|Light
|Hits enemies with three lights. May give them the [[Dizzy]] status.
|Blasts enemies with a bright light, which somehow hurts them. Mash {{button|3ds|A}} when the screen starts to brighten to perform the action command.
|Press {{button|3ds|A}} repeatedly when the screen starts to brighten.
|Our most learned academics remain stumped as to why anyone would install blinds on such a massive light source. It kind of defeats the purpose.
|It's so bright! Oh, so very bright!
|[[Leaflitter Path]] (Secret Door)
|<small>'''American English:''' Our most learned academics remain stumped as to why anyone would install blinds on such a massive light source. It kind of defeats the purpose.<br>'''British English:''' Our most learned academics remain stumped as to why anyone would install blinds on such a massive light source. It somewhat defeats the purpose.</small>
|[[Leaflitter Path]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|200
|200
|-
|-
|26
|26
|[[File:WatchbatteryPMSS.png|55px]]
|[[File:WatchbatteryPMSS.png|55px]]
|[[Watch Battery]]{{anchor|Watch Battery}}
|Watch Battery{{anchor|Watch Battery}}
|Small
|Small
|Electric
|Shocking
|Strikes every enemy with a lightning one by one.
|A weak version of the Car Battery. Press {{button|3ds|A}} when the lightening hits. Targets all enemies.
|Press {{button|3ds|A}} as soon as the lightning strikes each enemy.
|This adorable little power source should not, under any circumstances, be ingested, no matter how hungry you are and how much it looks like candy.
|Because plugging your watch into the wall just wouldn't be practical.
|<small>'''American English:''' This adorable little power source should not, under any circumstances, be ingested, no matter how hungry you are and how much it looks like candy.<br>'''British English:''' This adorable little power source should not, under any circumstances, be ingested, no matter how hungry you are or how much it looks like a sweet.</small>
|[[Tree Branch Trail]]
|[[Tree Branch Trail]]
|50
|50
Line 1,247: Line 1,199:
|27
|27
|[[File:DcellbatteryPMSS.png|55px]]
|[[File:DcellbatteryPMSS.png|55px]]
|[[D-Cell Battery]]{{anchor|D-Cell Battery}}
|D-Cell Battery{{anchor|D-Cell Battery}}
|Medium  
|Medium  
|Electric
|Shocking
|Strikes every enemy with a lightning one by one.
|Blasts enemies with lightning. Press {{button|3ds|A}} when the lightning strikes. Targets all enemies.
|Press {{button|3ds|A}} as soon as the lightning strikes each enemy.
|All readings indicate that this cylinder harbors a huge amount of latent power. We have attempted to access it, but a vigorous stick-poking met with failure.
|Big brother of the C, AA and AAA.
|<small>'''American English:''' All readings indicate that this cylinder harbors a huge amount of latent power. We have attempted to access it, but a vigorous stick-poking met with failure.<br>'''British English:''' All readings indicate that this cylinder holds a huge amount of latent power. We attempted to access it, but our "poke-it-with-a-stick" technique failed.</small>
|[[Chomp Ruins]]
|[[Chomp Ruins]]
|170
|170
Line 1,259: Line 1,209:
|28
|28
|[[File:CarbatteryPMSS.png|55px]]
|[[File:CarbatteryPMSS.png|55px]]
|[[Car Battery]]{{anchor|Car Battery}}
|Car Battery{{anchor|Car Battery}}
|Large
|Large
|Electric
|Shocking
|Strikes every enemy with a lightning one by one.
|Shocks every enemy. Press {{button|3ds|A}} right when the electricity strikes them.
|Press {{button|3ds|A}} as soon as the lightning strikes each enemy.
|Inside this device sleeps a power no Toad could hope to control. In fact, you’d probably better step back a bit. Maybe a little farther.
|A monster used in cars. It's designed to charge WHILE you're driving! Genius!
|[[Drybake Desert]] (Secret Door)
|<small>'''American English:''' Inside this device sleeps a power no Toad could hope to control. In fact, you’d probably better step back a bit. Maybe a little farther.<br>'''British English:''' Inside this device sleeps a power no Toad could hope to control. In fact, you’d probably better step back a bit. Maybe a little further.</small>
|[[Drybake Desert]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|200
|200
|-
|-
|29
|29
|[[File:BillardballsPMSS.png|55px]]
|[[File:BillardballsPMSS.png|55px]]
|[[Billiard Ball]]{{anchor|Billiard Ball}} <small>(American English)</small><br>Pool Ball <small>(British English)</small>
|Billiard Ball{{anchor|Billiard Ball}} ('''Pool Ball''' in PAL version)
|Small  
|Small  
|Ball
|Thrown
|Rolls to the ground and hits every enemy on its way.
|Weak version of the bowling ball. Press {{button|3ds|A}} when Mario is about to throw the billiard ball. Rolls through all ground enemies. 
|Press {{button|3ds|A}} as soon as Mario finishes his throwing animation.
|This orb would be indistinguishable from other massive spheres if not for the inexplicable number on its side. For the love of Toad, what does it MEAN?!
|This pool ball is just as easy to pot as any other pool ball.
|<small>'''American English:''' This orb would be indistinguishable from other massive spheres if not for the inexplicable number on its side. For the love of Toad, what does it MEAN?!<br>'''British English:''' This orb would be indistinguishable from other massive spheres if not for the inexplicable number on its side. For the love of Toad, what does it mean?!</small>
|[[Strike Lake]]
|[[Strike Lake]]
|50
|50
Line 1,283: Line 1,229:
|30
|30
|[[File:CurlingstonePMSS.png|55px]]
|[[File:CurlingstonePMSS.png|55px]]
|[[Curling Stone]]{{anchor|Curling Stone}}
|Curling Stone{{anchor|Curling Stone}}
|Medium  
|Medium  
|Ball
|Thrown
|Slides through the ground and hits every enemy on its way.
|Mario throws this to all ground enemies. To make it more powerful, press "A" when Mario is about to let it go.
|Press {{button|3ds|A}} as soon as Mario finishes his throwing animation.
|It seems increasingly possible that this boulder spontaneously grew a handle out of its side. The wonders of nature are endless and often really weird.
|Used in curling, a sport like bowls but played on ice. You often see people sweeping like bad in front of this thing to make it go further!
|<small>'''American English:''' It seems increasingly possible that this boulder spontaneously grew a handle out of its side. The wonders of nature are endless and often really weird.<br>'''British English:''' It seems increasingly possible that this boulder spontaneously grew a handle out of its top. The wonders of nature are endless...and really weird.</small>
|[[Ice Flow]]
|[[Ice Flow]]
|300
|300
Line 1,295: Line 1,239:
|31
|31
|[[File:BowlingBallPMSS.png|55px]]
|[[File:BowlingBallPMSS.png|55px]]
|[[Bowling Ball (Thing)|Bowling Ball]]{{anchor|Bowling Ball}}
|Bowling Ball{{anchor|Bowling Ball}}
|Large  
|Large  
|Ball
|Thrown
|Rolls to the ground and hits every enemy on its way. Required to progress, as it is needed to knock down the wooden bowling pins in [[Strike Lake]].
|Mario rolls it towards the enemies. Press {{button|3ds|A}} right as he lets go.
|Press {{button|3ds|A}} as soon as Mario finishes his throwing animation.
|Whether this orb was designed for battle or merely construction, one thing is clear: the engineers who piloted it from the three Toad holes were brave.
|Just lob it and hope for a strike!
|[[The Bafflewood]] ([[Strike Lake]] after it is used on the bowling pins)
|<small>Whether this orb was designed for battle or merely construction, one thing is clear: the engineers who piloted it from the three Toad holes were brave.</small>
|[[The Bafflewood]] ([[Strike Lake]] after it is used on the wooden bowling pins)
|150
|150
|-
|-
|32
|32
|[[File:TrophyPMSS.png|55px]]
|[[File:TrophyPMSS.png|55px]]
|[[Trophy (Thing)|Trophy]]{{anchor|Trophy}}
|Trophy{{anchor|Trophy}}
|Large  
|Large  
|Ball
|Thrown
|The trophy throws its (explosive) ball at the enemies to damage them.
|The trophy throws it's ball at the enemies to damage them. Time the {{button|3ds|A}} just before impact with the enemies.
|Press {{button|3ds|A}} as soon as the ball lands on the enemies.
|This extravagant chalice looks pricey but functionally, it's a disaster. It's too big for one Toad to drink out of, and what's that weird guy doing on top?
|Congratulations! By finding that trophy, you have earned yourself a trophy sticker!
|[[The Bafflewood]]
|<small>'''American English:''' This extravagant chalice looks pricey but functionally, it's a disaster. It's too big for one Toad to drink out of, and what's that weird guy doing on top?<br>'''British English:''' This extravagant chalice looks pricey but functionally, it's a disaster. It's too big for one Toad to drink from, and what's that weirdo doing on the top?</small>
|[[The Bafflewood]] (only after using the Bowling Ball on the wooden bowling pins)
|270
|270
|-
|-
|33
|33
|[[File:CellphonePMSS.png|55px]]
|[[File:CellphonePMSS.png|55px]]
|[[Cell Phone]]{{anchor|Cell Phone}} <small>(American English)</small><br>Mobile Phone <small>(British English)</small>
|Cell Phone{{anchor|Cell Phone}} ('''Mobile Phone''' in PAL version)
|Small
|Small
|Quake
|Earthquake
|Causes an earthquake that hits all non-flying enemies.
|Vibrates violently, causing an earthquake that hits all non-flying enemies. Mash {{button|3ds|A}} when the cell phone appears on screen. The phone's logo says "Mario."
|Press {{button|3ds|A}} repeatedly as soon as the earthquake begins.
|For a device that appears to have but a single purpose--violent vibration--this thing has far too many buttons.
|It's a phone. It's a mobile. It's a mobile phone!
|[[Snow Rise]] (Secret Door)
|<small>'''American English:''' For a device that appears to have but a single purpose--violent vibration--this thing has far too many buttons.<br>'''British English''' For a device that appears to have but a single purpose (i.e violent vibration) this thing has far too many buttons.</small>
|[[Snow Rise]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|34
|34
|[[File:JackhammerPMSS.png|55px]]
|[[File:JackhammerPMSS.png|55px]]
|[[Jackhammer]]{{anchor|Jackhammer}} <small>(American English)</small><br>Pneumatic Drill <small>(British English)</small>
|Jackhammer{{anchor|Jackhammer}} ('''Pneumatic Drill''' in PAL version)
|Large
|Large
|Quake
|Earthquake
|Causes an earthquake that hits all non-flying enemies.
|Drills into the ground, causing a powerful earthquake that damages all non-flying foes. Mash {{button|3ds|A}} as soon as earthquake begins.
|Press {{button|3ds|A}} repeatedly as soon as the earthquake begins.
|What began as a training apparatus for an aspiring pogo-stick champion clearly spiraled out of control during the development phase.
|I'M SORRY! I CAN'T HEAR YOU! WHAT DID YOU SAY YOU WANTED? "BEE TAILS"? "TEA TALES"? "HEAT RAILS"? OH, I GIVE UP!
|<small>'''American English:''' What began as a training apparatus for an aspiring pogo-stick champion clearly spiraled out of control during the development phase.<br>'''British English:''' What began as a training apparatus for an aspiring pogo stick champion clearly spiralled out of control during the development phase.</small>
|[[Sandshifter Ruins]]
|[[Sandshifter Ruins]]
|300
|300
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|35
|35
|[[File:RadiatorPMSS.png|55px]]
|[[File:RadiatorPMSS.png|55px]]
|[[Radiator]]{{anchor|Radiator}}
|Radiator{{anchor|Radiator}}
|Small
|Small
|Heat
|Heat
|Heats up the battlefield, damaging all enemies. Required to progress, as it is needed to melt the snow in [[Snow Rise]].
|Heats up the battlefield, damaging all the enemies. Mash {{button|3ds|A}} when the screen heats up.
|Press {{button|3ds|A}} repeatedly when the screen starts to heat up.
|While most Toad breakfast scientists agree that this gargantuan machine is a toaster, none have had success with the bread-insertion procedure.
|Friend of many a cold households. This warms you right up!
|[[Stump Glade]] (after Snift or Whifft)
|<small>While most Toad breakfast scientists agree that this gargantuan machine is a toaster, none have had success with the bread-insertion procedure.</small>
|[[Stump Glade]] (after [[Snifit or Whiffit]])
|250
|250
|-
|-
|36
|36
|[[File:HairdryerPMSS.png|55px]]
|[[File:HairdryerPMSS.png|55px]]
|[[Hair Dryer]]{{anchor|Hair Dryer}} <small>(American English)</small><br>Hairdryer <small>(British English)</small>
|Hair Dryer{{anchor|Hair Dryer}} ('''Hairdryer''' in PAL version)
|Medium
|Medium
|Heat
|Heat
|Heats up the battlefield, damaging all enemies.
|Blasts enemies with a stream of hot air. Mash {{button|3ds|A}} when the screen starts to heat up.
|Press {{button|3ds|A}} repeatedly when the screen starts to heat up.
|This large-scale rewarmer was likely utilized by primitive caterers, though it proved rather ineffective in both our quiche and chili-dog tests.
|Why bother with towels? This dries hair in a flash!
|[[Ice Flow]] (Secret Door)
|<small>'''American English:''' This large-scale rewarmer was likely utilized by primitive caterers, though it proved rather ineffective in both our quiche and chili-dog tests.<br>'''British English:''' This large-scale device was likely utilised by primitive caterers to reheat food, though it proved rather ineffective when faced with quiche.</small>
|[[Ice Flow]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|150
|150
|-
|-
|37
|37
|[[File:OvenPMSS.png|55px]]
|[[File:OvenPMSS.png|55px]]
|[[Oven]]{{anchor|Oven}}
|Oven{{anchor|Oven}}
|Large
|Large
|Heat
|Heat
|Heats up the battlefield, damaging all enemies.
|Traps enemies in an oven that heats up the inside and the foes. Press {{button|3ds|A}} repeatedly as the begins to heat up.
|Press {{button|3ds|A}} repeatedly when the screen starts to heat up.
|For a supposedly high-end home feature, this sauna is sorely lacking in seating, fancy perfumed steam waters, and most importantly, a temperature control.
|Makes cold food deliciously edible.
|<small>'''American English:''' For a supposedly high-end home feature, this sauna is sorely lacking in seating, fancy perfumed steam waters, and most importantly, a temperature control.<br>'''British English:''' With no seating, no fancy perfumed steam waters, and no temperature controls on the inside, this is a rather spartan sauna.</small>
|[[The Enigmansion]]
|[[The Enigmansion]]
|150
|150
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|38
|38
|[[File:MagnifyinglassPMSS.png|55px]]
|[[File:MagnifyinglassPMSS.png|55px]]
|[[Magnifying Glass (Paper Mario: Sticker Star)|Magnifying Glass]]{{anchor|Magnifying Glass}}
|Magnifying Glass{{anchor|Magnifying Glass}}
|Small  
|Small  
|Fire
|Fire
|A magnifying glass comes on the screen, setting an enemy on fire with the sun's rays.
|A magnifying glass comes on screen; setting the enemy on fire with the sun's rays. Press {{button|3ds|A}} repeatedly when it's focusing (moving around).
|Press {{button|3ds|A}} repeatedly as soon as it begins focusing on the enemy.
|A leading Toad physicist burned basically everything in the lab before discovering this thing worked as a magnification device.
|Magically makes things appear bigger.
|<small>'''American English:''' A leading Toad physicist burned basically everything in the lab before discovering this thing worked as a magnification device.<br>'''British English:''' A leading Toad physicist set almost everything in the lab on fire before he discovered this thing was designed as a magnification device.</small>
|[[Sandshifter Ruins]]
|[[Sandshifter Ruins]]
|200
|200
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|39
|39
|[[File:MatchesPMSS.png|55px]]
|[[File:MatchesPMSS.png|55px]]
|[[Matches]]{{anchor|Matches}}
|Matches{{anchor|Matches}}
|Medium
|Medium
|Fire
|Fire
|Attacks enemies with a lit fireball.
|Attacks enemies with a fireball. Press {{button|3ds|A}} as the match strikes the side of the box.
|Press {{button|3ds|A}} as soon as the match strikes the side of the box.
|Under no circumstances should these sticks be rubbed against their own packaging. You just need to trust the management on this one.
|Extremely hazardous in a world made of paper.
|[[Hither Tither Hill]] (Secret Door)
|<small>'''American English:''' Under no circumstances should these sticks be rubbed against their own packaging. You just need to trust the management on this one.<br>'''British English:''' Under no circumstances should these sticks be rubbed against their own packaging. Otherwise harmless.</small>
|[[Hither Thither Hill]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|120
|120
|-
|-
|40
|40
|[[File:LighterPMSS.png|55px]]
|[[File:LighterPMSS.png|55px]]
|[[Lighter]]{{anchor|Lighter}}
|Lighter{{anchor|Lighter}}
|Large  
|Large  
|Fire
|Fire
|Attacks enemies with scattering flames.
|Attacks enemies with a flame. Mash {{button|3ds|A}} as the lighter ignites.
|Press {{button|3ds|A}} repeatedly when the lighter ignites.
|This portable campfire works best when entrenched in cool earth. Deployment of s'mores is up to the camper, but have you ever tried adding peanut butter?
|With just a quick flick of the thumb, you can have yourself a flame. But, please! Handle with extreme care!
|[[Sandshifter Ruins]] (Secret Door)
|<small>'''American English:''' This portable campfire works best when entrenched in cool earth. Deployment of s'mores is up to the camper, but have you ever tried adding peanut butter?<br>'''British English:''' Plant this deep into the earth, and you have yourself a campfire! You can use it to toast marshmallows but have you ever tried adding peanut butter first?</small>
|[[Sandshifter Ruins]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|200
|200
|-
|-
|41
|41
|[[File:ShavedicePMSS.png|55px]]
|[[File:ShavedicePMSS.png|55px]]
|[[Shaved Ice]]{{anchor|Shaved Ice}}
|Shaved Ice{{anchor|Shaved Ice}}
|Small
|Small
|Ice
|Cold/Ice
|Attacks enemies with an icy, cold air.
|The shaved iced appears in the background with glaciers. Attacks enemies with icy cold air.  
|Press {{button|3ds|A}} repeatedly when the screen begins freezing.
Mash {{button|3ds|A}} as the screen begins to freeze.
|An ice-cold, refreshing snack for those scorching summer days.
|Some frozen mountains can only be scaled by the burliest of Toad explorers. Others can be scaled by any Toad with a spoon and a lust for refreshment.
|<small>Some frozen mountains can only be scaled by the burliest of Toad explorers. Others can be scaled by any Toad with a spoon and a lust for refreshment.</small>
|[[Damp Oasis]]
|[[Damp Oasis]]
|60
|60
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|42
|42
|[[File:AirconditionerPMSS.png|55px]]
|[[File:AirconditionerPMSS.png|55px]]
|[[Air Conditioner]]{{anchor|Air Conditioner}}
|Air Conditioner{{anchor|Air Conditioner}}
|Medium  
|Medium  
|Ice
|Cold/Ice
|Attacks enemies with an icy, cold air.
|Same animation as the shaved iced, but the background is replaced with the air conditioner. Attacks enemies with icy cold air. Press {{button|3ds|A}} as the screen begins to freeze.  
|Press {{button|3ds|A}} repeatedly when the screen begins freezing.
|While researchers claim that this device has a cooling effect, skeptics abound. If anything, toting this thing around would probably make you look uncool.
|Just because it's hot outside doesn't mean you need to suffer inside! Chillax! Enjoy the nice indoor breeze.
|[[Chomp Ruins]] (Secret Door)
|<small>'''American English:''' While researchers claim that this device has a cooling effect, skeptics abound. If anything, toting this thing around would probably make you look uncool.<br>'''British English:''' While researchers claim that this device has a cooling effect, many remain sceptical. If anything, lugging this thing around makes you look uncool.</small>
|[[Chomp Ruins]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|200
|200
|-
|-
|43
|43
|[[File:RefrigeratorPMSS.png|55px]]
|[[File:RefrigeratorPMSS.png|55px]]
|[[Refrigerator]]{{anchor|Refrigerator}} <small>(American English)</small><br>Fridge <small>(British English)</small>
|Refrigerator{{anchor|Refrigerator}} ('''Fridge''' in PAL version)
|Large  
|Large  
|Ice
|Cold/Ice
|Attacks enemies with an icy, cold air.
|It has the same animation as the shaved ice; attacks enemies with icy cold air. Mash {{button|3ds|A}} as the screen starts to freeze.
|Press {{button|3ds|A}} repeatedly when the screen begins freezing.
|Once thought to be a transportation pod for northern Toads, this thing has since proven to be a very effective storage unit for management’s lunch.
|Fun Fact: Fridges were invented to give people a place to keep their many, many fridge magnets. <small>*We're still verifying our sources on this.</small>
|<small>'''American English:''' Once thought to be a transportation pod for northern Toads, this thing has since proven to be a very effective storage unit for management’s lunch.<br>'''British English:''' Once thought to be a transportation pod for northern Toads, this thing has since proven to be a very effective storage unit for packed lunches.</small>
|[[The Enigmansion]]
|[[The Enigmansion]]
|150
|150
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|44
|44
|[[File:SodaPMSS.png|55px]]
|[[File:SodaPMSS.png|55px]]
|[[Soda]]{{anchor|Soda}} <small>(American English)</small><br>Fizzy Drink <small>(British English)</small>
|Soda{{anchor|Soda}} ('''Fizzy Drink''' in PAL version)
|Small
|Small
|Shot
|Spray
|Sprays enemies with a blast of shaken-up soda. May give them the [[Soggy]] status.
|Sprays enemies with a blast of shaken-up soda. Mash {{button|3ds|A}} to shake the can.
|Press {{button|3ds|A}} repeatedly to shake the can.
|Apparently, whatever mad scientist created this thing thought it would be funny to load liquid into a highly pressurized container. Ha ha.
|Mmmm... Refreshing!
|<small>'''American English:''' Apparently, whatever mad scientist created this thing thought it would be funny to load liquid into a highly pressurized container. Ha ha.<br>'''British English:''' Apparently, whatever mad scientist created this thing thought it would be funny to load liquid into a highly pressurised container. Ha ha.</small>
|[[Drybake Desert]]
|[[Drybake Desert]]
|80
|80
Line 1,463: Line 1,380:
|45
|45
|[[File:SquirtgunPMSS.png|55px]]
|[[File:SquirtgunPMSS.png|55px]]
|[[Squirt Gun]]{{anchor|Squirt Gun}} <small>(American English)</small><br>Water Pistol <small>(British English)</small>
|Squirt Gun{{anchor|Squirt Gun}} ('''Water Gun''' in PAL version)
|Medium  
|Medium  
|Shot
|Spray
|Allows Mario to go into a {{wp|First-person shooting}}-like mode with the gun, using {{button|3ds|Stick}} to aim and {{button|3ds|A}} to fire water at enemies. May give them the [[Soggy]] status.
|Allows Mario to go into a FPS like mode with the gun, using {{button|3ds|Stick}} to aim and {{button|3ds|A}} to fire. Mash {{button|3ds|A}} to reload once the first water tank runs out.
|Press {{button|3ds|A}} repeatedly to reload once the first water tank runs out.
|In its current state, this liquid launcher is but a memory of wars long past. But load it with water, and it becomes more terrifying than you can imagine.
|Soak people from a distance!
|[[Goomba Fortress]] (Secret Door)
|<small>In its current state, this liquid launcher is but a memory of wars long past. But load it with water, and it becomes more terrifying than you can imagine.</small>
|[[Goomba Fortress]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|130
|130
|-
|-
|46
|46
|[[File:RubberduckyPMSS.png|55px]]
|[[File:RubberduckyPMSS.png|55px]]
|[[Rubber Ducky]]{{anchor|Rubber Ducky}}
|Rubber Ducky{{anchor|Rubber Ducky}}
|Large  
|Large  
|Normal
|Miscellaneous
|Water appears under the enemies, as a large and four small rubber ducks spawn to mow them down one by one.
|Water appears under the enemies, as a large and four small rubber ducks spawn to mow them down. Press {{button|3ds|A}} before they contact the enemies.  
|Press {{button|3ds|A}} as soon as the large rubber duck touches each enemy.
|There's been some speculation that this enormous synthetic duck suggests a past when Toads rode on birds, but this theory is roundly ridiculed.
|The ideal bath companion!
|<small>'''American English:''' There's been some speculation that this enormous synthetic duck suggests a past when Toads rode on birds, but this theory is roundly ridiculed.<br>'''British English:''' There's been some speculation that this enormous synthetic duck suggests a past when Toads rode on birds, but this theory has been roundly ridiculed.</small>
|[[Jungle Rapids]]
|[[Jungle Rapids]]
|300
|300
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|47
|47
|[[File:PowderpuffPMSS.png|55px]]
|[[File:PowderpuffPMSS.png|55px]]
|[[Powder Puff]]{{anchor|Powder Puff}}
|Powder Puff{{anchor|Powder Puff}}
|Small
|Small
|Shield
|Defense
|Absorbs hits from enemies for three turns. If a liquid-based attack is used against it, the attack is shot back at the enemy.
|Absorbs five hits from enemies. No action command.
|N/A
|Luxurious, if a bit dusty, this lush body pillow was likely reclined upon by royalty. It even SMELLS like royalty.
|It's{{sic}} softness makes it ideal for applying powder to the face. More useful than, say, a brick.
|<small>'''American English:''' Luxurious, if a bit dusty, this lush body pillow was likely reclined upon by royalty. It even SMELLS like royalty.<br>'''British English:''' Luxurious, if a bit dusty, this lush body pillow was likely reclined upon by royalty. It even smells like royalty!</small>
|[[Shy Guy Jungle]]
|[[Shy Guy Jungle]]
|240
|240
|-
|-
|48
|48
|[[File:SpongePMSS.png|55px]]
|[[File:SpongePMSs.png|55px]]
|[[Sponge (Thing)|Sponge]]{{anchor|Sponge}}
|Sponge{{anchor|Sponge}}
|Medium  
|Medium  
|Shield
|Defense
|Absorbs hits from enemies for three turns. If a liquid-based attack is used against it, the attack is shot back at the enemy.
|This Sponge stands in front of Mario and when an indirect attack (Ex. Gooper Blooper's Poison Attack) hits it, the attack is shot back at the enemy. Otherwise it absorbs all damage.
|N/A
|The bed of choice for Toads afflicted with night sweats, this revolutionary mattress is as comfortable as it is absorbent. Treat yourself today!
|Soaks up liquid like nobody's business. Now get scrubbing those dishes!
|<small>The bed of choice for Toads afflicted with night sweats, this revolutionary mattress is as comfortable as it is absorbent. Treat yourself today!</small>
|[[Gauntlet Pond]]
|[[Gauntlet Pond]]
|180
|180
|-
|-
|49
|49
|[[File:PMSS Car Sponge sticker.png|55px]]
|[[File:SpongePMSS.png|55px]]
|[[Car Sponge]]{{anchor|Car Sponge}}
|Car Sponge{{anchor|Car Sponge}}
|Large
|Large
|Shield
|Defense
|Absorbs hits from enemies for three turns. If a liquid-based attack is used against it, the attack is shot back at the enemy.
|Absorbs three hits from enemies. No action command.  
|N/A
|This liquid transporter can carry an absolutely unbelievable amount of whatever beverage your prefer, but be warned: it gets HEAVY and MESSY.
|Soaks up liquid like nobody's business. Even more than ye olde regular sponge.
|<small>This liquid transporter can carry an absolutely unbelievable amount of whatever beverage your prefer, but be warned: it gets HEAVY and MESSY.</small>
|[[Rugged Road]]
|[[Rugged Road]]
|260
|260
Line 1,523: Line 1,430:
|50
|50
|[[File:PillowPMSS.png|55px]]
|[[File:PillowPMSS.png|55px]]
|[[Pillow]]{{anchor|Pillow}}
|Pillow{{anchor|Pillow}}
|Small
|Small
|Sleep
|Sleep
|Puts enemies and Mario to sleep.
|Weak version of the bed; Enemies do not stay asleep as long. Press {{button|3ds|A}} repeatedly as Mario yawns.
|Press {{button|3ds|A}} repeatedly when Mario falls asleep to wake him up.
|This piece of emergency-response equipment helps fire brigades rescue people from high buildings. It’s also crucial for battling nap attacks.  
|This helps you nap anywhere - not just in bed!
|[[Loop Loop River]] (Secret Door)
|<small>'''American English:''' This piece of emergency-response equipment helps fire brigades rescue people from high buildings. It’s also crucial for battling nap attacks.<br>'''British English:''' This piece of emergency-response equipment helps the fire brigade rescue people from high buildings. It’s also effective in less stressful situations, like naps.</small>
|[[Loop Loop River]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|51
|51
|[[File:BedPMSS.png|55px]]
|[[File:BedPMSS.png|55px]]
|[[Bed]]{{anchor|Bed}}
|Bed{{anchor|Bed}}
|Medium  
|Medium  
|Sleep
|Sleep
|Puts enemies and Mario to sleep.
|Puts enemies to sleep, but may put Mario to sleep as well. Mash {{button|3ds|A}} when Mario yawns to stay awake.
|Press {{button|3ds|A}} repeatedly when Mario falls asleep to wake him up.
|While this thing resembles a common bed, it makes the typical paper bed of management's childhood look like a crumpled-up piece of used paper towel.
|ZzZzzZzZzZzzzz...
|[[Water's Edge Way]] (Secret Door)
|<small>'''American English:''' While this thing resembles a common bed, it makes the typical paper bed of management's childhood look like a crumpled-up piece of used paper towel.<br>'''British English:''' While this thing resembles a common bed, it makes the typical paper bed of years past look like a used, crumpled-up paper towel.</small>
|[[Water's Edge Way]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|140
|140
|-
|-
|52
|52
|[[File:LuxuriousbedPMSS.png|55px]]
|[[File:LuxuriousbedPMSS.png|55px]]
|[[Luxurious Bed]]{{anchor|Luxurious Bed}} <small>(American English)</small><br>Four-Poster Bed <small>(British English)</small>
|Luxurious Bed{{anchor|Luxurious Bed}} ('''Four-Poster Bed''' in PAL version)
|Large  
|Large  
|Sleep
|Sleep
|Puts enemies and Mario to sleep.
|It puts enemies to sleep, while also inflicting damage. Mash {{button|3ds|A}} as Mario yawns to stay awake.
|Press {{button|3ds|A}} repeatedly when Mario falls asleep to wake him up.
|This thing cannot be a bed, it has some bed-like characteristics, but there's no way--it's too nice. If you slept in that, you'd dream of that exact same bed.
|'''<big>ZzZzzZzZzZzzzz...</big>'''
|[[Long Fall Falls]] (Secret Door)
|<small>'''American English:''' This thing cannot be a bed, it has some bed-like characteristics, but there's no way--it's too nice. If you slept in that, you'd dream of that exact same bed.<br>'''British English:''' This thing looks like a bed, but also displays some tent-like characteristics. Perhaps designed for sleeping out of doors in comfort?</small>
|[[Long Fall Falls]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|210
|210
|-
|-
|53
|53
|[[File:TapePMSS.png|55px]]
|[[File:TapePMSS.png|55px]]
|[[Tape (Thing)|Tape]]{{anchor|Tape}}
|Tape{{anchor|Tape}}
|Small  
|Small  
|Stop
|Immobilize
|Gives all enemies the [[Immobilized|Taped]] status by taping them.
|Stuns enemies by taping them to the ground. Press {{button|3ds|A}} right as the tape starts to roll on screen.
|Press {{button|3ds|A}} as soon as the first tape appears on-screen.
|A variation of this thing has long been used by Toad security forces to restrain ne'er-do-wells. It should not be used on your little brother. I MEAN IT!
|For sticking stuff to other stuff. Caution: Sticky.
|[[Tree Branch Trail]] (Secret Door)
|<small>'''American English:''' A variation of this thing has long been used by Toad security forces to restrain ne'er-do-wells. It should not be used on your little brother. I MEAN IT!<br>'''British English''' A variation of this thing has long been used by Toad security forces to restrain ne'er-do-wells. Absolutely not to be used on younger siblings, under any circumstances.</small>
|[[Tree Branch Trail]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|54
|54
|[[File:ThumbtackPMSS.png|55px]]
|[[File:ThumbtackPMSS.png|55px]]
|[[Thumbtack]]{{anchor|Thumbtack}} <small>(American English)</small><br>Drawing Pin <small>(British English)</small>
|Thumbtack{{anchor|Thumbtack}} ('''Drawing Pin''' in PAL version)
|Medium  
|Medium  
|Stop
|Immobilize
|Gives all enemies the [[Immobilized|Tacked]] status by pinning them.
|Pins enemies to the ground. Press {{button|3ds|A}} as they fall on screen.
|Press {{button|3ds|A}} as soon as the first thumbtack appears on-screen.
|It's not uncommon for the younger generation of Toads to get paper piercings, but in general, they don't use something that affixes them to a wall.
|For pinning stuff to walls and stuff.
|[[Warm Fuzzy Plains]] (Secret Door)
|<small>It's not uncommon for the younger generation of Toads to get paper piercings, but in general, they don't use something that affixes them to a wall.</small>
|[[Warm Fuzzy Plains]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|130
|130
|-
|-
|55
|55
|[[File:StaplePMSS.png|55px]]
|[[File:StaplePMSS.png|55px]]
|[[Stapler (Thing)|Stapler]]{{anchor|Stapler}}
|Stapler{{anchor|Stapler}}
|Large  
|Large  
|Stop
|Immobilize
|Gives all enemies the [[Immobilized|Stapled]] status by stapling them.
|Much like the Tape. Staples enemies. Press {{button|3ds|A}} as the staples start to stick to the screen.  
|Press {{button|3ds|A}} as soon as the first staple appears on-screen.
|This anti-aircraft battery launches twin-pronged missiles when popped open but mangles the ordnance when fired in the prone position.
|Attach one piece of paper to another with the mighty stapler!
|<small>'''American English:''' This anti-aircraft battery launches twin-pronged missiles when popped open but mangles the ordnance when fired in the prone position.<br>'''British English:''' This anti-aircraft system launches twin-pronged missiles when propped open, but the ammunition gets mangled when fired in the prone position.</small>
|[[The Enigmansion]]
|[[The Enigmansion]]
|150
|150
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|56
|56
|[[File:FishhookPMSS.png|55px]]
|[[File:FishhookPMSS.png|55px]]
|[[Fishhook]]{{anchor|Fishhook}} <small>(American English)</small><br>Fish Hook <small>(British English)</small>
|Fishhook{{anchor|Fishhook}} ('''Fish Hook''' in PAL version)
|Large
|Large
|Miscellaneous
|Miscellaneous
|Fishes out a random sticker. Required to progress, as it is needed to defeat the [[Big Cheep Cheep]] in [[Surfshine Harbor]].
|Fishes out random item. Required to defeat the Giant Cheep Cheep. Tap {{button|3ds|A}} as a the line starts to react.
|Press {{button|3ds|A}} as soon as the line starts to react to fish a stronger sticker.
|We know what this thing is: a hook. What we don't know is what terrors of the deep inspired a fisherman to make something so huge. And what of bait?
|Guaranteed to hook a fish!* <small>*Don't hold us to this. Remember: A bad workman blames his tools.</small>
|[[Outlook Point]] (Secret Door)
|<small>'''American English:''' We know what this thing is: a hook. What we don't know is what terrors of the deep inspired a fisherman to make something so huge. And what of bait?<br>'''British English:''' We know what this thing is: a hook. What we don't know is what terrors of the deep inspired a hook so huge?! And how big is the bait that goes on this thing?!</small>
|[[Outlook Point]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|100
|100
|-
|-
|57
|57
|[[File:BalloonPMSS.png|55px]]
|[[File:BalloonPMSS.png|55px]]
|[[Balloon (Thing)|Balloon]]{{anchor|Balloon}}
|Balloon{{anchor|Balloon}}
|Large  
|Large  
|Explosion
|Miscellaneous
|Inflates and pops a giant balloon.
|Inflates and pops a giant balloon. Press {{button|3ds|A}} repeatedly as the balloon begins to inflate.
|Press {{button|3ds|A}} repeatedly when the balloon begins to inflate.
|Friction tests conducted on this flotation transportation resulted in one of the worst Toad pile-ups in memory. Every scientist was stuck to this thing.
|Always a good sign that party time is near!
|[[Holey Thicket]] (Secret Door)
|<small>'''American English:''' Friction tests conducted on this flotation transportation resulted in one of the worst Toad pile-ups in memory. Every scientist was stuck to this thing.<br>'''British English:''' A friction tests conducted on this flotation device resulted in every scientist in the room getting stuck to its surface. No further tests were conducted.</small>
|[[Holey Thicket]] [[File:SecretDoorPMSS.png|30px|link=Secret Door]]
|200
|200
|-
|-
|58
|58
|[[File:StopwatchPMSS.png|55px]]
|[[File:StopwatchPMSS.png|55px]]
|[[Pocket Watch]]{{anchor|Pocket Watch}}
|Pocket Watch{{anchor|Pocket Watch}}
|Large
|Large
|Stop
|Miscellaneous
|Gives all enemies the [[Immobilized|Stopped]] status by stopping their time.
|Stops time for the enemies. Press {{button|3ds|A}} when the watch hand reaches the top (12).
|Press {{button|3ds|A}} as soon as the watch stops at 12 o'clock.
|While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed.
|The true gentleman's timepiece of choice! Tally-ho!
|<small>'''American English:''' While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed.<br>'''British English:''' While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate lamb hotpot incident has failed.</small>
|[[Whitecap Beach]]
|[[Whitecap Beach]]
|70
|70
Line 1,631: Line 1,520:
|59
|59
|[[File:CatoluckPMSS.png|55px]]
|[[File:CatoluckPMSS.png|55px]]
|[[Cat-o-Luck]]{{anchor|Cat-o-Luck}} <small>(American English)</small><br>Cat o' Luck <small>(British English)</small>
|Cat-o-Luck{{anchor|Cat-o-Luck}}
|Large
|Large
|Crush
|Miscellaneous
|Crushes enemies from above with three stomps.
|Crushes enemies from above with several big stomps. Press {{button|3ds|A}} just before each stomp impacts.
|Time {{button|3ds|A}} with each stomp.
|It's not uncommon to see a cat offering up a high-five-hence this sculture. We believe the symbol may mean "Down low! You're too slow."
|In Japan, these ceramic cats are said to bring good luck to their owners. Their cheerful wave welcomes customers into shops!
|<small>'''American English:''' It's not uncommon to see a cat offering up a high-five-hence this sculpture. We believe the symbol may mean "Down low! You're too slow."<br>'''British English:''' It's not uncommon to see a cat offering high-fives to passers-by - hence this sculpture. We believe the symbol may mean "Down low! You're too slow!"</small>
|[[Bouquet Gardens]]
|[[Bouquet Gardens]]
|140
|140
|-
|-
|60
|60
|[[File:HighHeelPMSS.png|55px]]
|[[File:HighheelPMSS.png|55px]]
|[[High Heel]]{{anchor|High Heel}}
|High Heel{{anchor|High Heel}}
|Large
|Large
|Crush
|Miscellaneous
|Two high heels appear. Each one grinds enemies with its heel.
|Two shoes appear; each one grinds enemies with its heel. Mash {{button|3ds|A}} as each heel impacts.
|Press {{button|3ds|A}} repeatedly as each heel impacts the enemies.
|This single-Toad sleeping chamber offers the snug fit and steep reclining angle popularized by certain celebrities. Trust us, it's really not comfortable.
|Want to be a few inches taller? Here's your answer! <small>Warning: Side effects include sore feet and elevated urges to complain about them.</small>
|<small>'''American English:''' This single-Toad sleeping chamber offers the snug fit and steep reclining angle popularized by certain celebrities. Trust us, it's really not comfortable.<br>'''British English:''' This sleeping chamber offers a single Toad the snug fit and steep reclining angle popularised by certain celebrities. It is, however, rather uncomfortable.</small>
|[[Wiggler's Tree House]]
|[[Wiggler's Tree House]]
|120
|120
|-
|-
|61
|61
|[[File:PMSS Goat sticker.png|55px]]
|[[File:GoatPMSS.png|55px]]
|[[Goat (Thing)|Goat]]{{anchor|Goat}}
|Goat{{anchor|Goat}}
|Large
|Large
|Miscellaneous
|Miscellaneous
|Bites enemies ten times.
|Eats the enemies. Press {{button|3ds|A}} just as the goat takes a bite.  
|Time {{button|3ds|A}} with each bite.  
|This statue of a voracious goat seems cute at first but becomes unsettling. We're pretty sure it moved this one time. And we swear we heard a baa.  
|Baaaa!
|<small>'''American English:''' This statue of a voracious goat seems cute at first but becomes unsettling. We're pretty sure it moved this one time. And we swear we heard a baa.<br>'''British English:''' This statue of a goat seems charming at first, but ever since it's been here, there have been rumours of nibbled chimneys and eerie baas in the night.</small>
|[[Snow Rise]]
|[[Snow Rise]]
|160
|160
Line 1,667: Line 1,550:
|62
|62
|[[File:TurkeyPMSS.png|55px]]
|[[File:TurkeyPMSS.png|55px]]
|[[Turkey]]{{anchor|Turkey}}
|Turkey{{anchor|Turkey}}
|Medium
|Medium
|Miscellaneous
|Miscellaneous
|Dances with the enemies, kicking them all out of the stage.
|Dances with the enemies. Press {{button|3ds|A}} when the Turkey finishes the dancce.
|Press {{button|3ds|A}} as soon as the Turkey finishes the dance.
|This giant prehistoric bird was prepared for a feast. That much is quite clear. But was it brined? What kind of rub? Critical questions remain unanswered.  
|A favourite in the festive winter season!
|<small>This giant prehistoric bird was prepared for a feast. That much is quite clear. But was it brined? What kind of rub? Critical questions remain unanswered.</small> 
|[[Rugged Road]]
|[[Rugged Road]]
|250
|250
Line 1,679: Line 1,560:
|63
|63
|[[File:CakePMSS.png|55px]]
|[[File:CakePMSS.png|55px]]
|[[Cake (Thing)|Cake]]{{anchor|Cake}}
|Cake{{anchor|Cake}}
|Large
|Large
|Miscellaneous  
|Miscellaneous
|Restores a large amount of Mario's HP if the Action Command is performed.
|Blow into the 3DS microphone when the song ends to perform an action command, which restores HP.
|Blow into the Nintendo 3DS microphone as soon as the music stops playing.
|A dessert of such magnitude comes around once in a long while, which is why this one is under surveillance. Step away from the display, sir.  
|OM NOM NOM!
|<small>'''American English:''' A dessert of such magnitude comes around once in a long while, which is why this one is under surveillance. Step away from the display, sir.<br>'''British English:''' This terrifyingly gigantic dessert makes a surprise appearance once every year. To avoid being caught again, we're keeping it under constant surveillance.</small> 
|[[The Enigmansion]]
|[[The Enigmansion]]
|100
|100
Line 1,691: Line 1,570:
|64
|64
|[[File:BoomboxPMSS.png|55px]]
|[[File:BoomboxPMSS.png|55px]]
|[[Boom Box (Thing)|Boom Box]]{{anchor|Boom Box}} <small>(American English)</small><br>Stereo <small>(British English)</small>
|Boom Box{{anchor|Boom Box}} ('''Stereo''' in PAL version)
|Medium
|Medium
|Miscellaneous
|Miscellaneous
|[[POW-Up|Doubles]] Mario's attack power for 2 turns.
|Doubles Mario's attack for 2-4 turns; repeatedly tap {{button|3ds|A}} to the beat of the music to perform the Action Command.
|Press {{button|3ds|A}} repeatedly as soon as Mario begins dancing to the music to increase the number of turns to 3 ("Great") or 4 ("Excellent").
|This portable party machine requires two Toads to transport, but it's well worth the effort if one wishes to rock anytime and anywhere.
|Do doo, doobee doo bop!
|<small>'''American English:''' This portable party machine requires two Toads to transport, but it's well worth the effort if one wishes to rock anytime and anywhere.<br>'''British English:''' This portable party machine requires two Toads to transport, but it's well worth the effort if one wishes to "rock" and, indeed, "roll".</small>
|[[Wiggler's Tree House]]
|[[Wiggler's Tree House]]
|80
|80
|}
|}
<small>''*Anything with a [[File:SecretDoorPMSS.png|15px|link=Secret Door]] can only be accessed via a Secret Door.''</small>


==Scraps==
==Scraps==
Scraps are pieces of the environment that can be removed and pasted into a certain location later on. They can either be obtained on their own or by peeling a certain piece of the environment off by paperizing, and can be placed back in their proper location with the same process. Removing something from the environment results in a void appearing in its place, which shows where the removed scrap or even another scrap is to go.
Scraps are pieces of the environment that can be pasted into a certain location later on. They can either be obtained on their own or by peeling a certain piece of the environment off by paperizing, and can be placed back in their proper location with the same process. Removing something from the environment results in a void appearing in its place, which shows where the removed scrap or even another scrap is to go.
{|class=wikitable
 
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!width=5%|Image
!width=5%|Image
!width=20%|Name
!width=20%|Name
!width=20%|Location
!width=20%|Location
!width=20%|Where to place
!width=20%|Where to place
!width=35%|Purpose / description
!width=20%|Purpose
|-
|-
|[[File:WoodenbridgePMSS.png|100px]]
|[[File:WoodenbridgePMSS.png|100px]]
|[[Wooden Bridge]]
|Wooden Bridge
|colspan=2|Warm Fuzzy Plains
|[[Warm Fuzzy Plains]]
|[[Warm Fuzzy Plains]]
|Crossing a river.
|Crossing a river.
|-
|-
|[[File:DecalburgfountainPMSS.png|100px]]
|[[File:DecalburgfountainPMSS.png|100px]]
|Decalburg Fountain
|Decalburg Fountain
|colspan=2|Decalburg
|[[Decalburg]]
|A fountain found in the center of [[Decalburg]]'s town square. [[Mario]] can retrieve it to free the [[Toad (species)|Toad]] that was trapped underneath the fountain when Decalburg was "un-burritoed" at the beginning of the game. Mario can hold on to the fountain as a scrap for as long as he wishes, at the cost of upsetting a nearby Toad. He may also restore the fountain to make the Toad happy again, and cannot collect it as a scrap again after that.
|[[Decalburg]]
|Helping the green Toad escape from underneath.
|-
|-
|[[File:CometpiecePMSS.png|50px|center]]
|[[File:CometpiecePMSS.png|50px|center]]
|[[Comet Piece (scrap)|Comet Piece]]
|Comet Piece
|colspan=2|Water's Edge Way
|[[Water's Edge Way]]
|[[Water's Edge Way]]
|Finishing the level.
|Finishing the level.
|-
|-
|[[File:GreenwarppipePMSS.png|50px|center]]
|[[File:GreenWrapPipePMSS.png|50px|center]]
|[[Green Warp Pipe]]
|Green Warp Pipe
|colspan=2|Hither Thither Hill
|[[Hither Thither Hill]]
|[[Hither Thither Hill]]
|Enabling use of a Warp Pipe to progress further.
|Enabling use of a Warp Pipe to progress further.
|-
|-
|[[File:WhitegatePMSS.png|100px]]
|[[File:WhitegatePMSS.png|100px]]
|[[White Gate]]
|White Gate
|colspan=2|Whammino Mountain
|[[Whammino Mountain]]
|[[Whammino Mountain]]
|Accessing the item shop and finishing the level.
|Accessing the item shop and finishing the level.
|-
|-
|[[File:BlockswitchPMSS.png|50px|center]]
|[[File:BlockswitchPMSS.png|50px|center]]
|Block Switch{{anchor|Block Switch}}
|Block Switch
|colspan=2|Goomba Fortress
|[[Goomba Fortress]]
|When Mario comes across one of the rooms with the turntables in Goomba Fortress, the Block Switch is found sideways, rendered useless. Using paperization, Mario must rotate it so as to correctly realign the Block Switch and progress through the stage.
|[[Goomba Fortress]]
|Rotating it so as to rotate the platform and progress.
|-
|-
|[[File:ShipwheelPMSS.png|50px|center]]
|[[File:ShipwheelPMSS.png|50px|center]]
|[[Ship's Wheel (scrap)|Ship's Wheel]]
|Ship's Wheel
|colspan=2|Surfshine Harbor
|[[Surfshine Harbor]]
|[[Surfshine Harbor]]
|Repairing the ship at the harbor.
|Repairing the ship at the harbor.
|-
|-
|[[File:WarehousedoorPMSS.png|100px]]
|[[File:WarehousedoorPMSS.png|100px]]
|Warehouse Door{{anchor|Warehouse Door}}
|Warehouse Door
|colspan=2|Surfshine Harbor
|[[Surfshine Harbor]]
|When Mario is traveling through the harbor's storage depot, he finds an sideways entryway. Using paperization, Mario must rotate it so as to correctly realign the Warehouse Door and enter an otherwise inaccessible part of the storage depot.
|[[Surfshine Harbor]]
|Rotating it the correct way so as to enter a section of the warehouse.
|-
|-
|[[File:TabletpiecePMSS.png|100px]]
|[[File:TabletpiecePMSS.png|100px]]
|[[Tablet Piece]] (×3)
|Tablet Piece (X3)
|Drybake Desert, Yoshi Sphinx, Damp Oasis
|[[Drybake Desert]], [[Yoshi Sphinx]], [[Damp Oasis]]
|Drybake Stadium
|[[Drybake Stadium]]
|Accessing the stadium itself.
|Accessing the stadium itself.
|-
|-
|[[File:StoneentryPMSS.png|100px]]
|[[File:StoneentryPMSS.png|100px]]
|[[Stone Entry]]
|Stone Entry
|colspan=2|Drybake Stadium
|[[Drybake Stadium]]
|Progressing through Drybake Stadium.
|[[Drybake Stadium]]
|Progressing through [[Drybake Stadium]].
|-
|-
|[[File:TowerouterwallPMSS.png|100px]]
|[[File:TowerouterwallPMSS.png|100px]]
|Tower Outer Wall{{anchor|Tower Outer Wall}}
|Tower Outer Wall
|colspan=2|Drybake Stadium
|[[Drybake Stadium]]
|When Mario is traveling along an edge of the stadium, he finds an upside-down entryway. Using paperization, Mario must rotate it so as to correctly realign the Tower Outer Wall and drain the massive hill of sand in front of a door, progressing through the stage.
|[[Drybake Stadium]]
|Draining the massive hill of sand in front of a door.
|-
|-
|[[File:Treestump1PMSS.png|100px]]
|
|[[Tree Stump]]
|Tree Stump (X2)
|Loop Loop River
|[[Loop Loop River]], [[Tree Branch Trail]]
|Wiggler's Tree House
|[[Wiggler's Tree House]]
|Collecting the left Comet Piece at Wiggler's Tree House to access Rustle Burrow.
|Collecting the other two Comet Pieces at [[Wiggler's Tree House]].
|-
|-
|[[File:Treestump2PMSS.png|100px]]
|
|Tree Stump
|Burrow Door
|Tree Branch Trail
|[[Rustle Burrow]]
|Wiggler's Tree House
|[[Rustle Burrow]]
|Collecting the middle Comet Piece at Wiggler's Tree House to access Gauntlet Pond.
|-
|[[File:BurrowdoorPMSS.png|100px]]
|[[Burrow Door]]
|colspan=2|Rustle Burrow
|Progressing on the path to the Hammer.
|Progressing on the path to the Hammer.
|-
|-
|[[File:BowsertapePMSS.png|100px]]
|
|[[Bowser Tape (scrap)|Bowser Tape]]
|Bowser Tape
|colspan=2|Holey Thicket
|[[Holey Thicket]]
|[[Holey Thicket]]
|Peeling it off of where it has been removed to access the Comet Piece.
|Peeling it off of where it has been removed to access the Comet Piece.
|-
|-
|[[File:PipeinacavePMSS.png|100px]]
|
|[[Pipe in a Cave]]
|Pipe in a Cave
|colspan=2|Snow Rise
|[[Snow Rise]]
|[[Snow Rise]]
|Granting access to a Warp Pipe so as to progress.
|Granting access to a Warp Pipe so as to progress.
|-
|-
|[[File:Bigbookcase2PMSS.png|100px]]
|
|Mansion Bookcase{{anchor|Mansion Bookcase}}
|Mansion Bookcase
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|When Mario is traveling along the bookcase of the left edge of the mansion, he finds a door, and enters to find an upside-down bookcase and a Flashy Infinijump sticker hanging out of reach. Using paperization, Mario must remove the Mansion Bookcase to place the Mansion Safe in its place, then take the Mansion Bookcase back outside and place it in the blank area there. Alternatively, Mario can keep the Mansion Bookcase at the cost of being unable to get the Flashy Infinijump sticker.
|[[The Enigmansion]]
|Obtaining a Flashy Infinijump sticker; removed to make a spot for the Mansion Safe.
|-
|-
|[[File:MansionwallPMSS.png|100px]]
|
|Mansion Wall{{anchor|Mansion Wall}}
|Mansion Wall
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|When Mario is traveling along the left edge of the mansion, he finds a wall blocking the path to the greenhouse and a Flashy Infinijump sticker hanging out of reach. Using paperization, Mario must swap the Mansion Wall's position with that of the Mansion Door on the other side of the nearby bookcase, and allow Mario to reach the Flashy Infinijump sticker. Alternatively, Mario can keep the Mansion Wall at the cost of being unable to get the Flashy Infinijump sticker.
|[[The Enigmansion]]
|Removed to make way for a door; Obtaining a Flashy Infinijump sticker.
|-
|-
|[[File:MansionsafePMSS.png|100px]]
|
|[[Mansion Safe]]
|Mansion Safe
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|[[The Enigmansion]]
|Revealing a golden Boo.
|Revealing a golden Boo.
|-
|-
|[[File:PMSS Mansion Door.png|100px]]
|
|Mansion Door{{anchor|Mansion Door}}
|Mansion Door
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|When Mario is traveling along the left edge of the mansion, he finds a door with no specific access point. Using paperization, Mario must swap the Mansion Door's position with that of the Mansion Wall on the other side of the nearby bookcase, and allow Mario to access the mansion's greenhouse.
|[[The Enigmansion]]
|Accessing the back of the mansion; removed to make way for a separate wall.
|-
|-
|[[File:StewardportraitPMSS.png|100px]]
|
|Steward's Portrait{{anchor|Steward's Portrait}}
|Steward's Portrait
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|When Mario travels up a flight of stairs, he finds the Steward's Portrait blocking off the second floor. Using paperization, he must remove the portrait and replace it with the [[Mansion Door]], then enter the middle room on the second floor and place the Steward's Portrait into the blank area, allowing him to fight another Boo.
|[[The Enigmansion]]
|Fighting a Boo; removed to make way for the Mansion Door.
|-
|-
|[[File:MansiondoorPMSS.png|100px]]
|
|[[Mansion Door]]
|Mansion Door
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|[[The Enigmansion]]
|Accessing the second floor of the mansion.
|Accessing the second floor of the mansion.
|-
|-
|[[File:BigbookcasePMSS.png|100px]]
|
|[[Big Bookcase]]
|Big Bookcase
|colspan=2|The Enigmansion
|[[The Enigmansion]]
|[[The Enigmansion]]
|Accessing the basement.
|Accessing the basement.
|-
|-
|[[File:ForebearportraitPMSS.png|100px]]
|
|[[Forebear's Portrait]]
|Forebear's Portrait
|The Enigmansion
|[[The Enigmansion]]
|Whiteout Valley
|[[Whiteout Valley]]
|Gaining access to the ski lift.
|Gaining access to the ski lift.
|-
|-
|[[File:MinecartrailPMSS.png|100px]]
|
|[[Mine-Cart Rail]]
|Mine-Cart Rail
|colspan=2|Bowser's Snow Fort
|[[Bowser's Snow Fort]]
|[[Bowser's Snow Fort]]
|Repairing the rails for the mine cart ride.
|Repairing the rails for the mine cart ride.
|-
|-
|[[File:DiagonalrailPMSS.png|100px]]
|
|Diagonal Rail{{anchor|Diagonal Rail}}
|Diagonal Rail
|colspan=2|Bowser's Snow Fort
|[[Bowser's Snow Fort]]
|When Mario is in the second area of the minecart ride, he finds an upside-down set of tracks not leading to the Mine-Cart Exit scrap. Using paperization, Mario must flip the Diagonal Rail so as to access the portion of the tracks with the Mine-Cart Exit scrap.
|[[Bowser's Snow Fort]]
|Flipped so as to give access to another portion of the tracks.
|-
|-
|[[File:MinecartexitPMSS.png|100px]]
|
|[[Mine-Cart Exit]]
|Mine-Cart Exit
|colspan=2|Bowser's Snow Fort
|[[Bowser's Snow Fort]]
|[[Bowser's Snow Fort]]
|Exiting the cavern.
|Exiting the cavern.
|-
|-
|[[File:BridgepartPMSS.png|100px]]
|
|[[Bridge Part]] (×3)
|Bridge Piece (X3)
|colspan=2|Shy Guy Jungle
|[[Shy Guy Jungle]]
|[[Shy Guy Jungle]]
|Repairing a bridge leading to the Comet Piece.
|Repairing a bridge leading to the Comet Piece.
|-
|-
|[[File:JunglefloodgatePMSS.png|100px]]
|
|Jungle Floodgate{{anchor|Jungle Floodgate}}
|Jungle Floodgate
|colspan=2|Long Fall Falls
|[[Long Fall Falls]]
|When Mario takes the left river fork after escaping the [[Cheep Chomp]], he finds an upside-down floodgate. Using paperization, Mario must flip the Jungle Floodgate so as to access the Comet Piece inside.
|[[Long Fall Falls]]
|Flipping the gate so as to divert the path of the river.
|-
|-
|[[File:RuinslopePMSS.png|100px]]
|
|Ruin Slope{{anchor|Ruin Slope}}
|Ruin Slope
|colspan=2|Chomp Ruins
|[[Chomp Ruins]]
|[[Chomp Ruins]]
|Mirroring the slope so as to access another portion of the temple.
|Mirroring the slope so as to access another portion of the temple.
|-
|-
|[[File:BompPMSS.png|100px]]
|
|Bomp{{anchor|Bomp}}
|Bomp
|colspan=2|Chomp Ruins
|[[Chomp Ruins]]
|[[Chomp Ruins]]
|Flipping a section of the wall upside-down to access a door on a higher ledge.
|Flipping a section of the wall upside-down to access a door on a higher ledge.
|-
|-
|[[File:RuinfloorPMSS.png|50px|center]]
|
|[[Ruin Floor]]
|Ruin Floor
|colspan=2|Chomp Ruins
|[[Chomp Ruins]]
|[[Chomp Ruins]]
|Accessing a portion of the ruins.
|Accessing a portion of the ruins.
|-
|-
|[[File:MountainholePMSS.png|100px]]
|
|Mountain Hole{{anchor|Mountain Hole}}
|Mountain Hole
|colspan=2|Rugged Road
|[[Rugged Road]]
|[[Rugged Road]]
|Accessing the path leading to a near-split rock that must be hammered.
|Accessing the path leading to a near-split rock that must be hammered.
|-
|-
|[[File:MountainboulderPMSS.png|100px]]
|
|Mountain Boulder{{anchor|Mountain Boulder}}
|Mountain Boulder
|colspan=2|Rugged Road
|[[Rugged Road]]
|Removed to make room for and replaces the Mountain Hole; accessing a higher road containing the Car Sponge thing. Mario can hold on to it for as long as he wishes, at the cost of being unable to access that road.
|[[Rugged Road]]
|Removed to make room for and replaces the Mountain Hole; accessing a heart and the Car Sponge thing.
|-
|-
|[[File:CrackedboulderPMSS.png|100px]]
|
|[[Cracked Boulder]]
|Cracked Boulder
|colspan=2|Rugged Road
|[[Rugged Road]]
|[[Rugged Road]]
|Placed on part of a larger boulder to hammer and knock down a dangerously placed rock on top.
|Placed on part of a larger boulder to hammer and knock down a dangerously placed rock on top.
|-
|-
|[[File:HugemountainslabPMSS.png|100px]]
|
|Huge Mountain Slab{{anchor|Huge Mountain Slab}}
|Huge Mountain Slab
|colspan=2|Rugged Road
|[[Rugged Road]]
|Once Mario makes it to the end of the area, he notices a large, flat rock balancing precariously on top of another boulder. Using paperization, he must place the [[Cracked Boulder]] over the bottom boulder, then hammer the crack, causing the entire boulder to crack open and the boulder on top to fall over, creating a bridge to the Sticker Comet, which it lands on top of. Mario must then paperize to pull the Huge Mountain Slab out of its place. Once this happens, the scrap will flip over, revealing the flattened Sticker Comet. Mario must then paperize once again and place the re-positioned scrap back in place, allowing him to collect the Sticker Comet and complete the level.
|[[Rugged Road]]
|Flipped to unveil the Comet Piece, which is squished against the underside.
|-
|-
|[[File:HiddenBowsergatePMSS.png|100px]]
|
|[[Hidden Bowser Castle]]
|Hidden Bowser Castle
|colspan=2|Gate Cliff
|[[Cliff Gate]]
|Flip to reveal Bowser's Sky Castle.
|[[Cliff Gate]]
|Flip to reveal Bowser's Sky Castle
|-
|-
|[[File:BanzaibillcannonPMSS.png|100px]]
|[[File:BanzaibillcannonPMSS.png|100px]]
|[[Banzai Bill Cannon]]
|Banzai Bill Cannon
|colspan=2|Bowser Jr.'s Flotilla
|[[Bowser Jr.'s Flotilla]]
|[[Bowser Jr.'s Flotilla]]
|Flipped to create a pathway through the airship.
|Flipped to create a pathway through the airship.
|}
|}


==Upgrading==
[[Category:Paper Mario: Sticker Star]]
Throughout the game are hidden spots that can convert stickers into stronger stickers, referred to as Paperization Blocks.<ref>{{cite|author=von Esmarch, Nick|title=''Paper Mario: Sticker Star'' PRIMA Official Game Guide|isbn=978-0-307-89675-9|date=2012|publisher=[[Prima Games]]|language=en-us|page=13, 31-33}}</ref> Occasionally, some stickers may produce [[heart (item)|heart]]s, [[coin]]s, [[Five Coin]]s, or [[10-Coin|10 Coin]]s. They are usually found above a hexagonal formation of flowers or tree stumps, and only support the smallest stickers. Below are the possible outcomes of an upgrade:
[[Category:Things in Paper Mario: Sticker Star|*]]
{|class="wikitable mw-collapsible"style="text-align:center; width:100%"
|-
!width="20%"|Input
!width="80%"colspan=4|Possible outcome(s)
|-
|[[File:Wornoutjumpsticker.png|50px]]||width="20%"|[[File:1Coin_PMSS.png|50px]]||width="20%"|[[File:JumpSticker.png|50px]]||width="20%"|[[File:WornOutHammerPMSS.png|50px]][[File:WornOutHammerPMSS.png|50px]][[File:WornOutHammerPMSS.png|50px]]
|-
|[[File:JumpSticker.png|50px]]||[[File:Shinyjumpsticker.png|50px]]||[[File:Ironjumpsticker.png|50px]]||[[File:Hammersticker.png|50px]]||width="20%"|[[File:Hammersticker.png|50px]][[File:Hammersticker.png|50px]][[File:Shinyjumpsticker.png|50px]]
|-
|[[File:Shinyjumpsticker.png|50px]]||[[File:Flashyjumpsticker.png|50px]]||[[File:ShinyIronJumpPMSS.png|50px]]||[[File:Shinyhammersticker.png|50px]]
|-
|[[File:Flashyjumpsticker.png|50px]]||[[File:Flashyhammersticker.png|50px]]||[[File:Flashyironjump.png]]||[[File:Shinyhammersticker.png|50px]][[File:Flashyhammersticker.png|50px]][[File:Flashyjumpsticker.png|50px]]
|-
|[[File:Ironjumpsticker.png|50px]]||[[File:ShinyIronJumpPMSS.png|50px]]||[[File:Hopslippersticker.png|50px]]||[[File:Slaphammersticker.png|50px]]||[[File:Slaphammersticker.png|50px]][[File:Slaphammersticker.png|50px]][[File:ShinyIronJumpPMSS.png|50px]]
|-
|[[File:ShinyIronJumpPMSS.png|50px]]||[[File:Flashyironjump.png|50px]]||[[File:ShinyHurlhammerPMSS.png|50px]]||[[File:Shinyslaphammer.png|50px]]||[[File:Slaphammersticker.png|50px]][[File:Shinyslaphammer.png|50px]][[File:Flashyironjump.png|50px]]
|-
|[[File:Flashyironjump.png|50px]]||[[File:FlashyhopslipperPMSS.png|50px]]||[[File:Flashyslaphammer.png|50px]]||[[File:Flashyclonejump.png|50px]]
|-
|[[File:Hopslippersticker.png|50px]]||[[File:ShinyHopslipperPMSS.png|50px]]||[[File:LineJumpPMSS.png|50px]]||[[File:EekhammerstickerSprite.png|50px]]
|-
|[[File:ShinyHopslipperPMSS.png|50px]]||[[File:FlashyhopslipperPMSS.png|50px]]||[[File:ShinyEekhammerPMSS.png|50px]]||[[File:ShinyLineJumpPMSS.png|50px]]
|-
|[[File:FlashyhopslipperPMSS.png|50px]]||[[File:Flashyeekhammer.png|50px]]||[[File:Flashylinejump.png|50px]]||[[File:Flashyinfinijump.png|50px]]
|-
|[[File:LineJumpPMSS.png|50px]]||[[File:ShinyLineJumpPMSS.png|50px]]||[[File:Slaphammersticker.png|50px]]||[[File:Slaphammersticker.png|50px]][[File:Slaphammersticker.png|50px]][[File:ShinyLineJumpPMSS.png|50px]]
|-
|[[File:ShinyLineJumpPMSS.png|50px]]||[[File:Flashylinejump.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]||[[File:Shinyslaphammer.png|50px]]||[[File:Slaphammersticker.png|50px]][[File:Shinyslaphammer.png|50px]][[File:Flashylinejump.png|50px]]
|-
|[[File:Flashylinejump.png|50px]]||[[File:Flashyhurlhammer.png|50px]]||[[File:Flashyclonejump.png|50px]]||[[File:Flashyinfinijump.png|50px]]||[[File:ShinyHurlhammerPMSS.png|50px]][[File:Flashyhurlhammer.png|50px]][[File:Flashylinejump.png|50px]]
|-
|[[File:Flashyclonejump.png|50px]]||[[File:Flashyclonejump.png|50px]]||[[File:Flashyinfinijump.png|50px]]
|-
|[[File:Flashyinfinijump.png|50px]]||[[File:Flashyclonejump.png|50px]]||[[File:Flashyinfinijump.png|50px]]
|-
|[[File:WornOutHammerPMSS.png|50px]]||[[File:1Coin_PMSS.png|50px]]||[[File:Hammersticker.png|50px]]||[[File:PMSS Heart.png]] '''(5 HP)'''||[[File:Wornoutjumpsticker.png|50px]][[File:Wornoutjumpsticker.png|50px]][[File:Wornoutjumpsticker.png|50px]]
|-
|[[File:Hammersticker.png|50px]]||[[File:Shinyhammersticker.png|50px]]||[[File:EekhammerstickerSprite.png|50px]]||[[File:JumpSticker.png|50px]]
|-
|[[File:Shinyhammersticker.png|50px]]||[[File:Flashyhammersticker.png|50px]]||[[File:Shinyjumpsticker.png|50px]]||[[File:ShinyEekhammerPMSS.png|50px]]||[[File:JumpSticker.png|50px]][[File:Shinyjumpsticker.png|50px]][[File:Flashyhammersticker.png|50px]]
|-
|[[File:Flashyhammersticker.png|50px]]||[[File:Flashyjumpsticker.png|50px]]||[[File:Flashyeekhammer.png|50px]]||[[File:Flashyhammersticker.png|50px]]
|-
|[[File:Slaphammersticker.png|50px]]||[[File:Shinyslaphammer.png|50px]]||[[File:EekhammerstickerSprite.png|50px]]||[[File:Ironjumpsticker.png|50px]][[File:Ironjumpsticker.png|50px]][[File:Shinyslaphammer.png|50px]]
|-
|[[File:Shinyslaphammer.png|50px]]||[[File:Flashyslaphammer.png|50px]]||[[File:ShinyEekhammerPMSS.png|50px]]||[[File:ShinyIronJumpPMSS.png|50px]]
|-
|[[File:Flashyslaphammer.png|50px]]||[[File:Flashyironjump.png|50px]]||[[File:Flashyeekhammer.png|50px]]
|-
|[[File:EekhammerstickerSprite.png|50px]]||[[File:ShinyEekhammerPMSS.png|50px]]||[[File:Hurlhammersticker.png|50px]]||[[File:Hopslippersticker.png|50px]]||[[File:Hopslippersticker.png|50px]][[File:Hopslippersticker.png|50px]][[File:ShinyEekhammerPMSS.png|50px]]
|-
|[[File:ShinyEekhammerPMSS.png|50px]]||[[File:Flashyeekhammer.png|50px]]||[[File:ShinyHurlhammerPMSS.png|50px]]||[[File:ShinyHopslipperPMSS.png|50px]]||[[File:Hopslippersticker.png|50px]][[File:ShinyHopslipperPMSS.png|50px]][[File:Flashyeekhammer.png|50px]]
|-
|[[File:Flashyeekhammer.png|50px]]||[[File:Flashyslaphammer.png|50px]]||[[File:FlashyhopslipperPMSS.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]
|-
|[[File:Hurlhammersticker.png|50px]]||[[File:ShinyHurlhammerPMSS.png|50px]]||[[File:BurnhammerPMSS.png|50px]]||[[File:LineJumpPMSS.png|50px]]
|-
|[[File:ShinyHurlhammerPMSS.png|50px]]||[[File:Flashyhurlhammer.png|50px]]||[[File:ShinyLineJumpPMSS.png|50px]]||[[File:ShinyPOWblockPMSS.png|50px]]
|-
|[[File:Flashyhurlhammer.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]||[[File:Flashylinejump.png|50px]]||[[File:ShinyLineJumpPMSS.png|50px]][[File:Flashylinejump.png|50px]][[File:Flashyhurlhammer.png|50px]]
|-
|[[File:Baahammer_Sticker_PMSS.png|50px]]||[[File:BurnhammerPMSS.png|50px]]||[[File:ChillhammerPMSS.png|50px]]||[[File:POW_Block_Sticker_PMSS.png|50px]]||[[File:BurnhammerPMSS.png|50px]][[File:ChillhammerPMSS.png|50px]][[File:Baahammer_Sticker_PMSS.png|50px]]
|-
|[[File:BurnhammerPMSS.png|50px]]||[[File:Baahammer_Sticker_PMSS.png|50px]]||[[File:Fire_Flower_Sticker_PMSS.png|50px]]||[[File:ChillhammerPMSS.png|50px]]
|-
|[[File:ChillhammerPMSS.png|50px]]||[[File:Baahammer_Sticker_PMSS.png|50px]]||[[File:IceFlowerPMSS.png|50px]]||[[File:BurnhammerPMSS.png|50px]]||[[File:Baahammer_Sticker_PMSS.png|50px]][[File:BurnhammerPMSS.png|50px]][[File:ChillhammerPMSS.png|50px]]
|-
|[[File:SuperbootPMSS.png|50px]]||[[File:ShinySuperBoots.png|50px]]||[[File:TailPMSS.png|50px]]||[[File:Frog_Suit_Sticker_PMSS.png|50px]]
|-
|[[File:ShinySuperBoots.png|50px]]||[[File:ShinyfrogsuitPMSS.png|50px]]||[[File:ShinytailPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]
|-
|[[File:TailPMSS.png|50px]]||[[File:ShinytailPMSS.png|50px]]||[[File:SuperbootPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]][[File:ShinyIceFlowerPMSS.png|50px]][[File:FlashyspikehelmetPMSS.png|50px]]
|-
|[[File:ShinytailPMSS.png|50px]]||[[File:ShinyfrogsuitPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:ShinySuperBoots.png|50px]]
|-
|[[File:Frog_Suit_Sticker_PMSS.png|50px]]||[[File:ShinyfrogsuitPMSS.png|50px]]||[[File:SuperbootPMSS.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]
|-
|[[File:ShinyfrogsuitPMSS.png|50px]]||[[File:ShinytailPMSS.png|50px]]||[[File:ShinySuperBoots.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]][[File:ShinyIceFlowerPMSS.png|50px]][[File:FlashyspikehelmetPMSS.png|50px]]
|-
|[[File:SpikeHelmetPMSS.png|50px]]||[[File:ShinyspikehelmetPMSS.png|50px]]||[[File:TailPMSS.png|50px]]||[[File:Frog_Suit_Sticker_PMSS.png|50px]]||[[File:SuperbootPMSS.png|50px]]
|-
|[[File:ShinyspikehelmetPMSS.png|50px]]||[[File:FlashyspikehelmetPMSS.png|50px]]||[[File:ShinytailPMSS.png|50px]]||[[File:ShinyfrogsuitPMSS.png|50px]]||[[File:ShinySuperBoots.png|50px]]
|-
|[[File:FlashyspikehelmetPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:FlashyShellPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]][[File:FlashyIceFlowerPMSS.png|50px]][[File:FlashyspikehelmetPMSS.png|50px]]
|-
|[[File:Fire_Flower_Sticker_PMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]]||[[File:IceFlowerPMSS.png|50px]]||[[File:Shell_Sticker_PMSS.png|50px]]
|-
|[[File:ShinyFireFlowerPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]]||[[File:ShinyShellPMSS.png|50px]]||[[File:IceFlowerPMSS.png|50px]][[File:POW_Block_Sticker_PMSS.png|50px]][[File:FlashyFFPMSS.png|50px]]
|-
|[[File:FlashyFFPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:FlashyShellPMSS.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]][[File:ShinyPOWblockPMSS.png|50px]][[File:FlashyFFPMSS.png|50px]]
|-
|[[File:IceFlowerPMSS.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]]||[[File:Fire_Flower_Sticker_PMSS.png|50px]]||[[File:Shell_Sticker_PMSS.png|50px]]
|-
|[[File:ShinyIceFlowerPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]]||[[File:ShinyShellPMSS.png|50px]]||[[File:Fire_Flower_Sticker _PMSS.png|50px]][[File:POW_Block_Sticker_PMSS.png|50px]][[File:FlashyIceFlowerPMSS.png|50px]]
|-
|[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]||[[File:FlashyShellPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]][[File:ShinyPOWblockPMSS.png|50px]][[File:FlashyIceFlowerPMSS.png|50px]]
|-
|[[File:POW_Block_Sticker_PMSS.png|50px]]||[[File:ShinyPOWblockPMSS.png|50px]]||[[File:Fire_Flower_Sticker_PMSS.png|50px]]||[[File:IceFlowerPMSS.png|50px]]
|-
|[[File:ShinyPOWblockPMSS.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]]||[[File:Fire_Flower_Sticker_PMSS.png|50px]][[File:IceFlowerPMSS.png|50px]][[File:FlashyPOWBlockPMSS.png|50px]]
|-
|[[File:FlashyPOWBlockPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:FlashyShellPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]][[File:ShinyIceFlowerPMSS.png|50px]][[File:FlashyPOWBlockPMSS.png|50px]]
|-
|[[File:Shell_Sticker_PMSS.png|50px]]||[[File:ShinyShellPMSS.png|50px]]||[[File:Fire_Flower_Sticker_PMSS.png|50px]]||[[File:IceFlowerPMSS.png|50px]]
|-
|[[File:ShinyShellPMSS.png|50px]]||[[File:FlashyShellPMSS.png|50px]]||[[File:ShinyFireFlowerPMSS.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]]
|-
|[[File:FlashyShellPMSS.png|50px]]||[[File:FlashyFFPMSS.png|50px]]||[[File:FlashyIceFlowerPMSS.png|50px]]||[[File:FlashyPOWBlockPMSS.png|50px]]
|-
|[[File:MushroomPMSS.png|50px]]||[[File:ShinyMushroomPMSS.png|50px]]||'''3 ×''' [[File:PMSS Heart.png]] '''(5 HP)'''||'''2 ×''' [[File:PMSS Heart.png]] '''(5 HP)'''<br>[[File:MushroomPMSS.png|50px]]||[[File:PMSS Heart.png]] '''(5 HP)'''<br>[[File:10Coin PMSS.png|50px]] [[File:MushroomPMSS.png|50px]]
|-
|[[File:ShinyMushroomPMSS.png|50px]]||[[File:FlashyMushroomPMSS.png|50px]]||'''3 ×''' [[File:PMSS Heart.png]] '''(10 HP)'''||'''2 ×''' [[File:PMSS Heart.png]] '''(10 HP)'''<br>[[File:ShinyMushroomPMSS.png|50px]]
|-
|[[File:FlashyMushroomPMSS.png|50px]]||[[File:Shinyleaf.png|50px]]||'''3 ×''' [[File:PMSS Heart.png]] '''(30 HP)'''||'''2 ×''' [[File:PMSS Heart.png]] '''(30 HP)'''<br>[[File:FlashyMushroomPMSS.png|50px]]
|-
|[[File:PoisonMushroomPMSS.png|50px]]||[[File:MushroomPMSS.png|50px]]||[[File:ShinyMushroomPMSS.png|50px]]||[[File:FlashyMushroomPMSS.png|50px]]||[[File:Shinyleaf.png|50px]][[File:Shinyleaf.png|50px]][[File:Shinyleaf.png|50px]]
|-
|[[File:LeafPMSS.png|50px]]||[[File:Shinyleaf.png|50px]]||[[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]]||'''3 ×''' [[File:10Coin PMSS.png|50px]]
|-
|[[File:Shinyleaf.png|50px]]||[[File:ShinyIceFlowerPMSS.png|50px]][[File:ShinyPOWblockPMSS.png|50px]][[File:FlashyFFPMSS.png|50px]]||[[File:ChillhammerPMSS.png|50px]][[File:Baahammer_Sticker_PMSS.png|50px]][[File:BurnhammerPMSS.png|50px]]||[[File:ShinyLineJumpPMSS.png|50px]][[File:ShinyHurlhammerPMSS.png|50px]][[File:FlashyShellPMSS.png|50px]]
|-
|
{|class=wikitable style="text-align:center; width:100%"
|[[File:SpikeballPMSS.png|50px]]||[[File:BonePMSS.png|50px]]||[[File:BombPMSS.png|50px]]
|-
|[[File:Sombrero_Sticker_PMSS.png|50px]]||[[File:ThrowingstarPMSS.png|50px]]
|}
|[[File:Shinyjumpsticker.png|50px]]||[[File:Shinyhammersticker.png|50px]]||[[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]]
|-
|
{|class=wikitable style="text-align:center; width:100%"
|[[File:BoomerangPMSS.png|50px]]||[[File:SnowballPMSS.png|50px]]
|}
|[[File:Flashyjumpsticker.png|50px]]||[[File:Flashyhammersticker.png|50px]]||[[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]]
|-
|[[File:WrenchPMSS.png|50px]]||[[File:Flashyjumpsticker.png|50px]]||[[File:Flashyhammersticker.png|50px]]||[[File:BombPMSS.png|50px]]||[[File:Sombrero_Sticker_PMSS.png|50px]]
|-
|
{|class=wikitable style="text-align:center; width:100%"
|[[File:SewingscissorsPMSS.png|50px]]||[[File:BellowsPMSS.png|50px]]||[[File:MinivacuumPMSS.png|50px]]
|-
|[[File:WateringcanPMSS.png|50px]]||[[File:TrumpetPMSS.png|50px]]||[[File:NewspaperPMSS.png|50px]]
|-
|[[File:SquarecanPMSS.png|50px]]||[[File:LightbulbPMSS.png|50px]]||[[File:WatchbatteryPMSS.png|50px]]
|-
|[[File:BillardballsPMSS.png|50px]]||[[File:CellphonePMSS.png|50px]]||[[File:RadiatorPMSS.png|50px]]
|-
|[[File:MagnifyinglassPMSS.png|50px]]||[[File:ShavedicePMSS.png|50px]]||[[File:SodaPMSS.png|50px]]
|-
|[[File:PowderpuffPMSS.png|50px]]||[[File:PillowPMSS.png|50px]]||[[File:TapePMSS.png|50px]]
|}
|[[File:Shinyleaf.png|50px]][[File:Shinyleaf.png|50px]][[File:Shinyleaf.png|50px]]||[[File:Shinyleaf.png|50px]]||[[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]][[File:LeafPMSS.png|50px]]
|}
 
==Other profiles==
===Hammer===
{{Multilang profile
|type=website
|EngA=The plainest of many hammer stickers found out in the world still packs a punch, able to strike multiple ground-based foes at once.
}}
 
===Mushroom===
{{Multilang profile
|type=website
|EngA=Bowser's minions can take a toll… but one of these will cure you of your woes in battle, and bring those HP back up.''"
}}
 
===Shell===
{{Multilang profile
|type=website
|EngA="''This sticker sends a Koopa shell flying at enemies on the ground. Watch them fall like bowling pins.''"
}}
 
===Jump===
{{Multilang profile
|type=website
|EngA="''Use Mario's signature jump move to stomp foes flat. Time it right to get a bunch of bonus jumps in—but watch out for spikes!''"
}}
 
===Fire Flower===
{{Multilang profile
|type=website
|EngA="''Turn those paper-fied foes to ashes with a flurry of burning hot fireballs, and use expert timing to throw in a few extras.''"
}}
 
===Frog Suit===
{{Multilang profile
|type=website
|EngA="''Don the Frog Suit to send Mario jumping high up in the air. His increased airtime will help him avoid oncoming attacks.''"
}}
 
===Baahammer===
{{Multilang profile
|type=website
|EngA="''A hit from the Baa Hammer{{sic}} puts foes in a sleepytime mood, leaving them wide open to attack.''"
}}
 
==See also==
*[[List of sticker names in other languages]]
 
==Trivia==
*If Kersti's sticker is used in any other battle apart from Bowser's, which is normally impossible without hacking, her dialogue does not appear. Instead, the game freezes at a white screen which does not dissipate unless a Thing sticker is used. Additionally, the usual benefits that the Kersti Sticker gives Mario, such as being shiny and having 5 Battle Slots, do not apply.
*The Prima's Official Strategy Guide does not mention the ability to place small Thing stickers in the Paperization Blocks to gain 1 or 3 regular Leaf stickers or 3 Shiny Leaf Stickers.
 
==References==
<references/>
 
{{PMSS stickers}}
{{PMSS}}
[[Category:Collectibles]]
[[Category:Paper Mario: Sticker Star items|*]]
[[de:Sticker (Paper Mario: Sticker Star)]]
[[it:Sticker]]

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