Editing Stage 2-5
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
==Layout== | ==Layout== | ||
[[Mario]] starts off near the [[Key Door|door]] outside of water but there's nothing he can do outside the water so he must jump in. In the water Mario must swim around while avoiding [[Bukubuku]] which once in their sight charge at him. Mario can swim to the left for a [[1 UP Heart]] but the main stuff to do is at the right. Mario must swim right while avoiding a Bukubuku then swim up to the [[road]] to activate it then connect it to the platform with the [[key]] so he can jump onto it. Mario must get onto a single platform quickly grab the key and run to the door before the road ends. Once at the door with the key, the level is completed. | [[Mario]] starts off near the [[Key Door|door]] outside of water but there's nothing he can do outside the water so he must jump in. In the water Mario must swim around while avoiding [[Bukubuku]]s which once in their sight charge at him. Mario can swim to the left for a [[1 UP Heart]] but the main stuff to do is at the right. Mario must swim right while avoiding a Bukubuku then swim up to the [[road]] to activate it then connect it to the platform with the [[key]] so he can jump onto it. Mario must get onto a single platform quickly grab the key and run to the door before the road ends. Once at the door with the key, the level is completed. | ||
==Enemies== | ==Enemies== |