Editing Squish You Were Here

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{{minigame infobox
{{Minigame-infobox
|image=[[File:Squish You Were Here.png|250px]]
|image=[[File:Squish You Were Here.png|250px]]
|appears_in=''[[Mario Party: Island Tour]]''
|appeared_in=''[[Mario Party: Island Tour]]''
|type=General minigame
|type=General minigame
|time=60 seconds
|time=60 seconds
|track=Survival!
|song=Survival
|sample=[[File:MPIT Survival!.wav]]
}}
}}
'''Squish You Were Here''' is a general [[minigame]] in ''[[Mario Party: Island Tour]]''. Its name comes from the phrase "wish you were here". It takes place in a room that contains the moving stone blocks from various [[Tower]] and [[Castle]] levels in the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games, albeit arranged in a horizontal pattern rather than a vertical one due to the three-dimensional room (although players cannot jump).
'''Squish You Were Here''' is a general [[minigame]] in ''[[Mario Party: Island Tour]]''. Its name comes from the phrase "wish you were here".


==Introduction==
==Introduction==
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==Gameplay==
==Gameplay==
During the entire minigame, the walls on each side of the room arrange themselves in a different way and then start moving toward the center. The players must figure out where the walls leave a gap and stay there to avoid being squeezed. The arrangement gets more confusing as the minigame advances. If one stays between two touching walls, they lose the minigame. There is no way of telling whether the walls leave a gap or do not leave a gap barring observation on the width of the initial gaps; the narrowest gaps will close entirely, with their occupants (except any who leave) getting crushed and eliminated; any larger gaps remain, serving as safe spots. The game is won if all other players have been squished or if the time runs out. The minigame lasts a full minute.
During the entire minigame, the walls on each side of the room arrange themselves in a different way and then start moving toward the center. The players must figure out where the walls leave a gap and stay there to avoid being squeezed. The arrangement gets more confusing as the minigame advances. If one stays between two touching walls, they lose the minigame. The game is purely luck-based; there is no way of telling whether the walls leave a gap or do not leave a gap. The game is won if all other players have been squished or if the time runs out.


==Ending==
==Ending==
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|JapR=Sukima e nigero!
|JapR=Sukima e nigero!
|JapM=Run to the Gap!
|JapM=Run to the Gap!
|Fre=Entre quatre murs
|Fra=Entre quatre murs
|FreM=Between four walls (French expression meaning being trapped)
|FraM=Between four walls (French expression meaning being trapped)
|Ger=Nischensuche
|Ger=Nischensuche
|GerM=Niche Search
|GerM=Niche Search
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}}
}}


{{MPIT minigames}}
{{MPIT Minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party: Island Tour minigames]]
[[Category:Mario Party: Island Tour minigames]]
[[it:Pareti spietate]]
[[it:Pareti spietate]]

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