Editing Sport bike (vehicle class)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
Sport bikes return as one of the four body classes of ''[[Mario Kart 8]]'', alongside [[kart]]s, standard bikes, and [[All-Terrain Vehicle|ATV]]s. Like the standard bikes, in this game sport bikes are given a proper name<ref name="Englishname"/> and a distinct icon on the vehicle customization screen that allows them to be distinguished from standard bikes ([[File:MK8 Sport Bike Body Icon Inverted.png]]). | Sport bikes return as one of the four body classes of ''[[Mario Kart 8]]'', alongside [[kart]]s, standard bikes, and [[All-Terrain Vehicle|ATV]]s. Like the standard bikes, in this game sport bikes are given a proper name<ref name="Englishname"/> and a distinct icon on the vehicle customization screen that allows them to be distinguished from standard bikes ([[File:MK8 Sport Bike Body Icon Inverted.png]]). | ||
[[File:MK8 Lemmy Leaning Sport Bike.png|thumb|left|[[Lemmy]] leaning off his [[Sport Bike]]]] | [[File:MK8 Lemmy Leaning Sport Bike.png|thumb|left|[[Lemmy Koopa|Lemmy]] leaning off his [[Sport Bike]]]] | ||
Just like in ''Mario Kart Wii'', sport bikes commit to the turn when the player attempts to drift with them; unlike in said game, however, in ''Mario Kart 8'' they actually turn only when they are leaning and not as soon as they land after a jump. In addition, compared to the other vehicle classes having the same Handling and Speed statistics when the player manually drifts, when the sport bikes commit to the turn as a consequence of the player attempting a manual drift they charge their [[Mini-Turbo#Boost counter|Boost counter]] as fast as the drifting vehicles, but their turning capability is inferior<ref name=turns">{{cite|author=[[User:Mister Wu|Mister Wu]]|date=December 8, 2015|deadlink=y|archive=web.archive.org/web/20181021013852/https://forums.mkboards.com/threads/angular-velocity-in-steady-state-drifting-and-autodrifting.21115|title=Angular velocity in steady-state drifting and autodrifting|publisher=MKBoards Forums|language=en|accessdate=June 28, 2024}}</ref> while their top speed is higher.<ref>{{cite|author=Mister Wu|date=July 4, 2016|deadlink=y|archive=web.archive.org/web/20181021014522/https://forums.mkboards.com/threads/outward-drifting-vehicles-gradually-reach-a-lower-speed-while-drifting.25757|title=Outward drifting vehicles gradually reach a lower speed while drifting|publisher=MKBoards Forums|language=en|accessdate=June 28, 2024}}</ref> Importantly, these different properties are not applied when autodrifting, even though they still commit to the turn instead of actually drifting.<ref name=turns"/> | Just like in ''Mario Kart Wii'', sport bikes commit to the turn when the player attempts to drift with them; unlike in said game, however, in ''Mario Kart 8'' they actually turn only when they are leaning and not as soon as they land after a jump. In addition, compared to the other vehicle classes having the same Handling and Speed statistics when the player manually drifts, when the sport bikes commit to the turn as a consequence of the player attempting a manual drift they charge their [[Mini-Turbo#Boost counter|Boost counter]] as fast as the drifting vehicles, but their turning capability is inferior<ref name=turns">{{cite|author=[[User:Mister Wu|Mister Wu]]|date=December 8, 2015|deadlink=y|archive=web.archive.org/web/20181021013852/https://forums.mkboards.com/threads/angular-velocity-in-steady-state-drifting-and-autodrifting.21115|title=Angular velocity in steady-state drifting and autodrifting|publisher=MKBoards Forums|language=en|accessdate=June 28, 2024}}</ref> while their top speed is higher.<ref>{{cite|author=Mister Wu|date=July 4, 2016|deadlink=y|archive=web.archive.org/web/20181021014522/https://forums.mkboards.com/threads/outward-drifting-vehicles-gradually-reach-a-lower-speed-while-drifting.25757|title=Outward drifting vehicles gradually reach a lower speed while drifting|publisher=MKBoards Forums|language=en|accessdate=June 28, 2024}}</ref> Importantly, these different properties are not applied when autodrifting, even though they still commit to the turn instead of actually drifting.<ref name=turns"/> | ||
Line 31: | Line 31: | ||
When riding sport bikes, the characters perform the same tricking animations they perform on standard bikes and ATVs, with the sole exception of [[Larry]], [[Princess Peach|Peach]] and [[Baby Daisy]]; these three characters perform a different tricking animation each while riding them (the secondary/glider trick in the case of Larry and Peach, and the [[anti-gravity]] trick in the case of Baby Daisy). In addition, only two CPU-controlled characters are able to ride sport bikes: [[Mario]], who can ride on his [[Comet]] equipped with [[Slim (tire)|Slim]] tires, and [[Link]], who can ride on his [[Master Cycle]] paired up with the [[Triforce Tires]] and [[Hylian Kite]]. | When riding sport bikes, the characters perform the same tricking animations they perform on standard bikes and ATVs, with the sole exception of [[Larry]], [[Princess Peach|Peach]] and [[Baby Daisy]]; these three characters perform a different tricking animation each while riding them (the secondary/glider trick in the case of Larry and Peach, and the [[anti-gravity]] trick in the case of Baby Daisy). In addition, only two CPU-controlled characters are able to ride sport bikes: [[Mario]], who can ride on his [[Comet]] equipped with [[Slim (tire)|Slim]] tires, and [[Link]], who can ride on his [[Master Cycle]] paired up with the [[Triforce Tires]] and [[Hylian Kite]]. | ||
In ''Mario Kart 8 Deluxe'', sport bikes are able to charge Ultra Mini-Turbos like all the other vehicle classes, but they no longer have their distinctive unique statistics not shared with bodies of other classes, as the [[Sport Bike]] and [[Jet Bike]] share their stats with the [[Prancer]] kart body, the [[Comet]] and [[Yoshi Bike]] share their stats with the [[Cat Cruiser]] kart body and the [[Teddy Buggy]] ATV body, and the [[Master Cycle]] shares its stats with the [[Sneeker]] and [[Gold Standard]] kart bodies instead. This results in them no longer having the best handling and worst traction in the game. Furthermore, more CPU-controlled characters (i.e. Peach, [[Rosalina]], [[Koopa Troopa]], [[Metal Mario]], [[Pink Gold Peach]], Larry, [[Ludwig]], [[Toad]] [[Baby Mario]], Diddy Kong, and Pauline) are now able to ride sport bikes. | In ''Mario Kart 8 Deluxe'', sport bikes are able to charge Ultra Mini-Turbos like all the other vehicle classes, but they no longer have their distinctive unique statistics not shared with bodies of other classes, as the [[Sport Bike]] and [[Jet Bike]] share their stats with the [[Prancer]] kart body, the [[Comet]] and [[Yoshi Bike]] share their stats with the [[Cat Cruiser]] kart body and the [[Teddy Buggy]] ATV body, and the [[Master Cycle]] shares its stats with the [[Sneeker]] and [[Gold Standard]] kart bodies instead. This results in them no longer having the best handling and worst traction in the game. Furthermore, more CPU-controlled characters (i.e. Peach, [[Rosalina]], [[Koopa Troopa]], [[Metal Mario]], [[Pink Gold Peach]], Larry, [[Ludwig von Koopa|Ludwig]], [[Toad]] [[Baby Mario]], Diddy Kong, and Pauline) are now able to ride sport bikes. | ||
{{br}} | {{br}} | ||