Editing Special 2

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{{world infobox
{{Construction}}
{{worldbox
|image=[[File:SM3DL Special 2.PNG|250px]]
|image=[[File:SM3DL Special 2.PNG|250px]]
|game=''[[Super Mario 3D Land]]''
|app=''[[Super Mario 3D Land]]''
|levels=6
|lev=6
|before=[[Special 1|<<]]
|before=[[Special 1|<<]]
|after=[[Special 3|>>]]
|after=[[Special 3|>>]]
}}
}}
'''Special 2''' is the tenth world and the second special world in ''[[Super Mario 3D Land]]''. This world takes place in a dark yellow meadow at night, with sparkles in the sky resembling stars. It is unlocked after beating [[Dry Bowser]] in Special 1. At the beginning of the world is a [[Warp Pipe]] leading to [[World 2 (Super Mario 3D Land)|World 2]]. This is one of the few worlds where there is no boss at the end. There is one [[Toad House]] in the world. Both this world and [[Special 3]] are the only two special worlds that have no [[Cosmic Clone]] levels.
'''Special 2''' is the second Special World in ''[[Super Mario 3D Land]]''. The world appears as a dark yellow field which is unlocked after beating [[Dry Bowser]] in Special 1. At the beginning of the world is a [[Warp Pipe]] leading to [[World 2 (Super Mario 3D Land)|World 2]]. There is one [[Toad House]] in the world.


==Levels==
==Levels==
{{content description
==={{world|S2|1}}===
|name1=[[Special 2-1]]
====Layout====
|image1=[[File:Special 2-1.png|250px]]
The level takes place in an area that is auto-scrolling both horizontally and vertically at the same time. The area mostly consists of yellow platforms and [[Jump Block]]s. [[Piranha Plants]] are the primary enemies, though two [[Venus Fire Trap]]s appear during the level.
|description1=An athletic autoscrolling stage featuring moving platforms. The first original level of the Special Worlds. The music is a jazz arrangement of the main theme.  
 
|name2=[[Special 2-2]]
====Star Medals====
|image2=[[File:Special 2-2.png|250px]]
*'''Star Medal 1''': The Star Medal is floating above the first set of Jump Blocks.
|description2=A harder version of World 3-2 with the time set to 30 seconds.
*'''Star Medal 2''': Floating above a yellow platform near the second Venus Fire Trap is the Star Medal.
|name3=[[Special 2-3]]
*'''Star Medal 3''': On the roof of the castle-like structure at the end of the level, the Star Medal is visible.
|image3=[[File:Special 2-3.png|250px]]
 
|description3=A harder version of World 1-4. The water in the background is replaced with lava.
==={{world|S2|2}}===
|name4=[[Special 2-4]]
====Layout====
|image4=[[File:Special 2-4.png|250px]]
The level appears similar to [[World 3 (Super Mario 3D Land)#World 3-2|World 3-2]], but this level takes place in the sunset and except that the player has 30 seconds to complete the level. Blue [[+ Clock]]s are scattered throughout the level. [[Blooper]]s are the primary enemies, but one [[Spike Eel]] appears in the same location the first eel is located in World 3-2. Also, there are [[Spiky Plant]]s in the level.
|description4=A harder version of World 6-5, requiring the [[Propeller Box]].
 
|name5=[[Special 2-5]]
====Star Medals====
|image5=[[File:Special 2-5.png|250px]]
*'''Star Medal 1''': The Star Medal is in plain sight, in the corner next to the first underwater rectangular [[Question Block]]
|description5=A harder version of World 4-5 with a snow background. The Flip Panels follow much more complex paths.  
*'''Star Medal 2''': Right above a Rubber Platform is the Star Medal.
|name6={{world-link|s2|airship|Special 2-Airship}}
*'''Star Medal 3''': The third Star Medal is near the end of the level, on top of a pair of [[Wooden Block]]s stacked on top of each other.
|image6=[[File:Special 2-Airship.png|250px]]
 
|description6=A harder version of {{world|3|airship}}, taking place at day. There is no boss. Requires 120 [[Star Medal]]s to be unlocked.
==={{world|S2|3}}===
}}
====Layout====
The level appears similar to World 1-4. However, the area beneath the player is covered with lava instead of water, and the primary enemies are [[Fuzzy|Fuzzies]]. One [[Poison Mushroom]] appears in the area. Some spiked cylinders on chains also appear, as well as two [[Blokkablok]]s; one of the blocks on the second one gives the player a [[Statue Leaf]].
 
====Star Medals====
*'''Star Medal 1''': The Star Medal is located near the [[Checkpoint Flag]], above the chained spiked cylinder.
*'''Star Medal 2''': By using one of the water geyser's the player can access the Star Medal, located to the left of the geyser.
*'''Star Medal 3''': The third Star Medal is near the end of the level, located behind the numerous Fuzzies before the pipe.
 
==={{world|S2|4}}===
====Layout====
The level is similar to World 6-5. Instead of using the Rubber Blocks, the player instead uses a [[Propeller Box]] to get through the level. Paragoombas are the only enemies in the level.
 
====Star Medals====
*'''Star Medal 1''': There is a Brick Block and a Question Block after a thin platform with Coins. Using a Propeller Box to get to a previously impossible area leads to the Star Medal.
*'''Star Medal 2''': This Star Medal is in a high area close to a Question Block and a tall Goomba Tower. Using the Question Block and the Goomba Tower can get Mario to the Star Medal.
*'''Star Medal 3''': Near some Donut Lifts, Mario should use a Propeller Box to reach the final Star Medal.
 
==={{world|S2|5}}===
====Layout====
The level is patterned after World 4-5. However, the area is a snowy area, and the [[Snake Block]]s move faster. [[Stingby|Stingbies]] are the only enemies in the level.
 
====Star Medals====
*'''Star Medal 1''': On the highest Snake Block after the first ! Switch, the Star Medal will be there.
*'''Star Medal 2''': After three Stingbys, in this part the player needs to go to the third Warp Box seen. Close by is the Star Medal, which is collected automatically.
*'''Star Medal 3''': After three ! Switches, there is a ! Switch that does not lead to a Warp Box. When the Snake Blocks stop going south, Mario should jump down, and the Star Medal will be there.
 
==={{world|S2|airship}}===
====Layout====
The level is similar to the World 3 Airship. However, the level uses [[Banzai Bill]]s instead of [[Spiked Pillar]]s. The level also takes place in a daytime setting instead of night. The player must have 120 Star Medals to unlock the level. At the end of the level is a Warp Box leading to the flagpole instead of a pipe leading to a [[Boom Boom]] fight.
 
====Star Medals====
*'''Star Medal 1''': The first Star Medal is located on a platform just in front of a [[Banzai Bill Blaster]].
*'''Star Medal 2''': The player will notice the Star Medal floating above a [[Spiked Ball]] Launcher.
*'''Star Medal 3''': The third Star Medal floating above a crumbling rock platform, in a location similar to the second Star Medal on the World 3 Airship.


==Media==
==Media==
{{media table
{{Media
|file1=SM3DL-Special World 2.oga
|type1=audio
|title1=World Theme
|name1=SM3DL-Special World 2
|pipe1=World Theme
|description1=Special World 2
|description1=Special World 2
|length1=0:30
|length1=0:57
}}
}}
{{SM3DL levels}}
<br>
{{SM3DL}}
{{SM3DL}}
[[Category:Grasslands]]
[[Category:Worlds]]
[[Category:Super Mario 3D Land worlds]]
[[Category:Places]]
[[de:Spezial 2]]
[[it:Speciale 2]]

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