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{{about|the enemies debuting in [[Donkey Kong Jr. (game)|Donkey Kong Jr.]]|other uses of the word Spark|[[Spark (disambiguation)]]}} | {{about|the enemies debuting in [[Donkey Kong Jr. (game)|Donkey Kong Jr.]]|other uses of the word Spark|[[Spark (disambiguation)]]}} | ||
{{species infobox | {{species infobox | ||
|image=[[File:SMA Spark Artwork.jpg]] | |image=[[File:SMA Spark Artwork.jpg]] | ||
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]]) | |first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]]) | ||
|latest_appearance='' | |latest_appearance=''[[zeldawiki:Game & Watch: The Legend of Zelda|Game & Watch: The Legend of Zelda]]'' (2021)<br>''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]], ''Super Mario''-related media) | ||
|variants=[[Magnet Sparky]]<br>[[Wire Trap]] | |variants=[[Magnet Sparky]]<br>[[Wire Trap]] | ||
|comparable=[[Amp]]<br>[[Guriguri]]<br>[[Lil Sparky]]<br>[[Motivational spark]]<br>[[Sparky (Wario Land: Super Mario Land 3)|Sparky (''Wario Land: Super Mario Land 3'')]] | |comparable=[[Amp]]<br>[[Guriguri]]<br>[[Lil Sparky]]<br>[[Motivational spark]]<br>[[Sparky (Wario Land: Super Mario Land 3)|Sparky (''Wario Land: Super Mario Land 3'')]] | ||
}} | }} | ||
'''Sparks''' are orb-shaped creatures | '''Sparks''' are orb-shaped creatures who continually emit pulses and flashes of electricity. They are mostly found crawling around walls and ceilings and moving across wires. Sparks are the first in a series of enemies in the [[Super Mario (franchise)|''Super Mario'' franchise]] that are balls of electricity, including [[Lil Sparky|Lil Sparkies]] and [[Amp]]s. | ||
==History== | ==History== | ||
===''Donkey Kong'' series=== | ===''Donkey Kong'' series=== | ||
====''Donkey Kong Jr.''==== | ====''Donkey Kong Jr.''==== | ||
[[File:DKJrSpark1.png|frame|left]] | [[File:DKJrSpark1.png|frame|left]] | ||
Sparks first appear in [[Mario's Hideout]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Red Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions | Sparks first appear in [[Mario's Hideout]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Red Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions</ref>) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by [[Mario]] in order to shock [[Donkey Kong Jr.]], preventing him from saving [[Donkey Kong|his father]]. | ||
In the Coleco Adam port, the layout of the stage has been altered and there are no blue Sparks. Instead, they have been replaced by dangerous green water [[drop]]s that come from the mouths of spigots and cracks in the ceiling. | |||
====''Donkey Kong'' (Game Boy)==== | ====''Donkey Kong'' (Game Boy)==== | ||
[[File:DKGB Spark 6-4.png|frame|left]] | [[File:DKGB Spark 6-4.png|frame|left]] | ||
In | In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], only one Spark<ref>「任天堂公式ガイドブック ドンキーコング」 (''Nintendo Kōshiki Guidebook – Donkey Kong''), page 59.</ref> appears in [[Stage 6-4]], rotating clockwise at a medium pace around a small platform in the path of a [[Conveyor Belt]]. It has the same behavior as the [[Sniper]] and [[Sukōpī]] seen earlier in the game, except losing a life from the Spark displays an electrocution animation. Unlike other appearances, the Spark in this game lacks eyes. This game also introduces a more common [[Wire Trap|wire-crossing successor]]. | ||
{{br}} | {{br}} | ||
=== | ===''Super Mario Bros. 2''=== | ||
[[File: | [[File:SparkSMB2.gif|thumb|left]] | ||
[[File:Spark.gif|thumb]] | |||
Sparks also appear in ''[[Super Mario Bros. 2]]'' as uncommon enemies, usually encountered underground or in buildings. They circle platforms, though some can hover in the air if a [[Mushroom Block]] is pulled out from beneath them. Sparks can be defeated by throwing an object at them or using a [[POW Block]] near them. Sparks can't be jumped on and can hurt the player's character by simply touching them. In the NES version, Sparks have red outlines around their eyes; in the SNES version and other subsequent remakes, they have yellow outlines as well as an orange outer body outline. If the screen scrolls while they are in a specific position, they automatically die.<ref>[https://64.media.tumblr.com/762f152f9bbcf81a0ced7fbf750b32dc/5f0b4fcbe4b4d7b1-97/s400x600/345f3f01430927dc8b63d0ce2976959fc0f44bfe.gifv Small Mario Findings]</ref> | |||
Sparks changed slightly in ''[[Super Mario Advance]]''. If the player is hit by one, they are knocked back and the screen flashes. In addition, an item called the [[Spark Chaser]] can be used to expel them from new [[jar]] interiors. | |||
===''The Super Mario Bros. Super Show!''=== | ===''The Super Mario Bros. Super Show!''=== | ||
[[File:SparkCartoon.jpg|thumb||left|A Spark from ''The Super Mario Bros. Super Show!'']] | {{quote2|Spark on the warpath!|[[Mario]]|"[[On Her Majesty's Sewer Service]]"}} | ||
[[File:SparkCartoon.jpg|thumb||left|A Spark from ''The Super Mario Bros. Super Show!'']] | |||
A Spark makes only one appearance on ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[On Her Majesty's Sewer Service]]". Having been dumped into the [[Tunnel of Doom]], Mario and [[Luigi]], while running from a [[Goomba]], encounter a Spark that is quickly approaching. Mario and Luigi manage to avoid this Spark and the Goomba by creating a grappling hook out of a super spy hose nozzle and mini plunger; apparently unable to stop moving, the Spark and Goomba subsequently crash into one another, causing an explosion. In this appearance, the Spark featured does not appear to radiate any electricity. | |||
{{br|left}} | {{br|left}} | ||
===''Nintendo Comics System''=== | ===''Nintendo Comics System''=== | ||
[[File:SparkComic.JPG|thumb|Three Sparks from "Bedtime for Drain-Head"]] | [[File:SparkComic.JPG|thumb|Three Sparks from "Bedtime for Drain-Head"]] | ||
Sparks | Sparks are featured quite prominently in issues of ''[[Nintendo Comics System]]'', appearing in such stories as "[[The Legend]]," "[[Bedtime for Drain-Head]]," and "[[A Mouser in the Houser]]." Like most enemies featured in the stories, they are shown to be intelligent and fully capable of speech. | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | ====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | ||
[[File:PiroGreen.png|thumb|left|A Piro Dangle without fire in ''Super Mario World 2: Yoshi's Island'']] | [[File:PiroGreen.png|thumb|left|A Piro Dangle without fire in ''Super Mario World 2: Yoshi's Island'']] | ||
Sparks are | In ''[[Super Mario World 2: Yoshi's Island]]'' and its [[Yoshi's Island: Super Mario Advance 3|Game Boy Advance remake]], Sparks are known as '''Piro Dangles'''.<ref name=guide>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. [[media:SMW2 Guide 128.jpg|Page 128]].</ref> They emit fire instead of electricity and have faces similar to that of [[Fryguy]]. Occasionally, their fire temporarily goes out, revealing that underneath they are white spheres. During this time, they are harmless. In ''Super Mario World 2: Yoshi's Island'', Piro Dangles can only be found in a secret room in [[Burt The Bashful's Fort]]. There is also an [[List of Super Mario World 2: Yoshi's Island pre-release and unused content|unused]] variant of [[Boo Blah]] that has a Piro Dangle on its head. In ''Yoshi's Island: Super Mario Advance 3'', they also appear in [[Endless World of Yoshis]] and can now be defeated with a [[ice watermelon|blue watermelon]]. | ||
====''Yoshi's New Island''==== | ====''Yoshi's New Island''==== | ||
In ''[[Yoshi's New Island]]'', | In ''[[Yoshi's New Island]]'', they are found in [[Beware the Boo Brigade]] and [[Fort Key Calamity]]. Both instances have them appear in a dark room. | ||
===''The Legend of Zelda'' series=== | ===''The Legend of Zelda'' series=== | ||
Sparks appear with the same wall-running behavior in multiple games in [[zeldawiki:The Legend of Zelda (Series)|the ''Legend of Zelda'' series]]. In ''[[zeldawiki:The Legend of Zelda: A link to the Past|The Legend of Zelda: A Link to the Past]]'', Sparks flash between orange and blue and are completely invincible, appearing in a few dungeons. In this game, they also share the same graphics as the segmented [[Fire Bar|fire bar]]s and [[zeldawiki:Winder|Fire Snake]]s, which stay orange. In ''[[The Legend of Zelda: Link's Awakening]]'', ''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]'', ''[[zeldawiki:The Legend of Zelda: Oracle of Ages|The Legend of Zelda: Oracle of Ages]]'', and ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', Sparks are much more common than before, and can be destroyed with the boomerang, which turns them into fairies. | |||
Sparks appear with the same wall-running behavior in multiple games in [[zeldawiki:The Legend of Zelda (Series)| | |||
{{br|left}} | {{br|left}} | ||
==Profiles | ==Profiles== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
*'''Instruction Booklet bio:''' ''He shines and moves in a circular motion around the walls and floors of the underground. He moves fast or slow.''<ref>[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf ''Super Mario Bros. 2'' Instruction Booklet]. ''Nintendo''.</ref> | |||
====''Super Mario Advance''==== | |||
*'''Instruction Booklet bio:''' ''You'll find Sparks circling blocks and steps. It's best to use POW blocks to turn off their power.''<ref>[https://www.thegameisafootarcade.com/wp-content/uploads/2017/09/Super-Mario-Advance-Game-Manual.pdf ''Super Mario Advance'' European Instruction Booklet, page 11]. ''Nintendo''.</ref> | |||
===''[[Perfect Ban Mario Character Daijiten]]''=== | ===''[[Perfect Edition of the Great Mario Character Encyclopedia|Perfect Ban Mario Character Daijiten]]''=== | ||
====''Donkey Kong'' series==== | ====''Donkey Kong'' series==== | ||
'''<big>スパーク</big><br> | |||
'''{{ruby|種族|しゅぞく}}''' ウエポン{{ruby|族|ぞく}}<br> | |||
| | '''{{ruby|性格|せいかく}}''' {{ruby|一直線|いっちょくせん}}<br> | ||
'''{{ruby|登場|とうじょう}}ゲーム''' {{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー<br> | |||
| | '''<big>{{ruby|火花|ひばな}}を{{ruby|散|ち}}らす{{ruby|電気|でんき}}のかたまり</big><br> | ||
| | |||
{{ruby|JR|ジュニア}}では、{{ruby|床|ゆか}}を{{ruby|走|はし}}り{{ruby|回|まわ}}っているので、すきを{{ruby|見|み}}て{{ruby|一気|いっき}}に{{ruby|走|はし}}り{{ruby|抜|ぬ}}けよう。{{ruby|GB|ゲームボーイ}}では、ロープの{{ruby|上|うえ}}を{{ruby|伝|つた}}ってやってくるからとにかく{{ruby|避|さ}}けよう。どちらも{{ruby|触|ふ}}れれば{{ruby|感電死|かんでんし}}してしまうぞ。<ref name=Spark/> | {{ruby|JR|ジュニア}}では、{{ruby|床|ゆか}}を{{ruby|走|はし}}り{{ruby|回|まわ}}っているので、すきを{{ruby|見|み}}て{{ruby|一気|いっき}}に{{ruby|走|はし}}り{{ruby|抜|ぬ}}けよう。{{ruby|GB|ゲームボーイ}}では、ロープの{{ruby|上|うえ}}を{{ruby|伝|つた}}ってやってくるからとにかく{{ruby|避|さ}}けよう。どちらも{{ruby|触|ふ}}れれば{{ruby|感電死|かんでんし}}してしまうぞ。<ref name=Spark/> | ||
'''''<big>Wire Trap</big><br> | |||
''Tribe: Weapon clan''<br> | |||
''Disposition: Straight line''<br> | |||
''Game appearances: Jr., GB Donkey''<br> | |||
'''''<big>A lump of electricity that emits sparks</big><br> | |||
''In JR, they are running around on the floor, so you have to run past them at once when you see a chance; in GB, they are moving over the ropes, so avoid them at all costs. In both cases, you will be electrocuted if you touch them.'' | ''In JR, they are running around on the floor, so you have to run past them at once when you see a chance; in GB, they are moving over the ropes, so avoid them at all costs. In both cases, you will be electrocuted if you touch them.'' | ||
====''Super Mario USA''==== | ====''Super Mario USA''==== | ||
'''<big>スパック</big>'''<br> | |||
'''種族''' ウエポン{{ruby|族|ぞく}}<br> | |||
'''性格''' あきらめが{{ruby|悪|わる}}い<br> | |||
'''登場ゲーム''' {{ruby|USA|ユーエスエー}}<br> | |||
'''<big>アメリカ{{ruby|生|う}}まれのスパック</big>'''<br> | |||
スパックと{{ruby|同|おな}}じく{{ruby|電気|でんき}}のかたまりで、ブロックの{{ruby|回|まわ}}りを{{ruby|走|はし}}っている。ジャンプで{{ruby|避|さ}}けながら{{ruby|進|すす}}んでいこう。カギやキノコブロックがあれあば、これをぶつけて{{ruby|倒|たお}}せる。<ref name=USA/> | スパックと{{ruby|同|おな}}じく{{ruby|電気|でんき}}のかたまりで、ブロックの{{ruby|回|まわ}}りを{{ruby|走|はし}}っている。ジャンプで{{ruby|避|さ}}けながら{{ruby|進|すす}}んでいこう。カギやキノコブロックがあれあば、これをぶつけて{{ruby|倒|たお}}せる。<ref name=USA/> | ||
'''''<big>Spark</big>'''''<br> | |||
''Tribe: Weapon clan''<br> | |||
''Disposition: Reluctant to give up''<br> | |||
''Game appearances: USA''<br> | |||
'''''<big>American-born Spark</big>'''''<br> | |||
''Like Spark, it is a mass of electricity and runs around blocks. Jump to avoid them as you go. If you have a key or Mushroom Block, you can hit it with them to defeat it.'' | ''Like Spark, it is a mass of electricity and runs around blocks. Jump to avoid them as you go. If you have a key or Mushroom Block, you can hit it with them to defeat it.'' | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
====''Super Mario World 2: Yoshi's Island | ====''Super Mario World 2: Yoshi's Island''==== | ||
*'''Shogakukan guide:''' 暗闇の中で、壁に沿って動いている。火が消えて白くなったときをねらって、通り抜けよう。<ref name=white/> (''They move along walls in the dark. Try to get by when their flames are extinguished and they turn white.'') | *'''Shogakukan guide:''' 暗闇の中で、壁に沿って動いている。火が消えて白くなったときをねらって、通り抜けよう。<ref name=white/> (''They move along walls in the dark. Try to get by when their flames are extinguished and they turn white.'') | ||
*'''[[Nintendo Power|Player's Guide]]:''' ''Mr. P.D. jealously guards a secret cache of coins in Burt the Bashful's Fort.''<ref name=guide/> | *'''[[Nintendo Power|Player's Guide]]:''' ''Mr. P.D. jealously guards a secret cache of coins in Burt the Bashful's Fort.''<ref name=guide/> | ||
====''Yoshi's Island: Super Mario Advance 3''==== | |||
*'''Shogakukan guide:''' 暗やみの中で、かべに沿って動いている。火が消えて白くなったスキに、通りぬけよう。<ref name=Advance/> (''They move along walls in the dark. Get by when their flames are extinguished and they turn white.'') | |||
===''Yoshi's New Island''=== | ===''Yoshi's New Island''=== | ||
*'''Shogakukan guide:''' 一定の間隔で光を放ち、ゆっくりと移動すろ。光を照明がわりにして暗い部屋を進もう。光ったときだけ、触れるとダメージを受ける。倒すことはできない。<ref name=YNI/> (''Emits light at regular intervals and moves slowly. Use the light as a light source to advance through the dark room. If you touch it, you will take damage only when it glows. It cannot be defeated.'') | *'''Shogakukan guide:''' 一定の間隔で光を放ち、ゆっくりと移動すろ。光を照明がわりにして暗い部屋を進もう。光ったときだけ、触れるとダメージを受ける。倒すことはできない。<ref name=YNI/> (''Emits light at regular intervals and moves slowly. Use the light as a light source to advance through the dark room. If you touch it, you will take damage only when it glows. It cannot be defeated.'') | ||
===''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''=== | |||
'''Bio:''' 電気を発しながら、足場の周囲を高速で回転している。<ref> Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario USA'' section, page 67.</ref> (''It spins around the platforms at high speed while emitting electricity.'') | |||
==Gallery== | ==Gallery== | ||
===Artwork=== | |||
<gallery> | <gallery> | ||
DokiSpark.png|''[[Yume Kōjō: Doki Doki Panic]] Hisshō Kōryakuhō'' | |||
SMB2 Spark.png|''[[Super Mario Bros. 2]]'' | SMB2 Spark.png|''[[Super Mario Bros. 2]]'' | ||
SparkArt.png|''[[Super Mario Bros. 2]]'' instruction booklet | |||
SMUSA Spark.png|''Super Mario USA'' | |||
Spark Perfect.png|''[[Perfect Edition of the Great Mario Character Encyclopedia|Perfect Ban Mario Character Daijiten]]'' | |||
</gallery> | |||
===Sprites=== | |||
<gallery> | |||
DKJrSpark1.png|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (arcade, red) | DKJrSpark1.png|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (arcade, red) | ||
DKJ Arcade Blue Spark.png|''Donkey Kong Jr.'' (arcade, blue) | DKJ Arcade Blue Spark.png|''Donkey Kong Jr.'' (arcade, blue) | ||
DKJrNESSpark1.gif|''Donkey Kong Jr.'' (NES, red) | DKJrNESSpark1.gif|''Donkey Kong Jr.'' (NES, red) | ||
ALttP Spark.png|''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'' | |||
LA Spark.png|''[[The Legend of Zelda: Link's Awakening]]'' | |||
PiroDanglesSMW2.png|''[[Super Mario World 2: Yoshi's Island]]'' | |||
SMW2 Piro Dangle small fire.png|''Super Mario World 2: Yoshi's Island'' | |||
SMW2 Piro Dangle no fire.png|''Super Mario World 2: Yoshi's Island'' | |||
LADX Spark.png|''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening DX]]'' | |||
OoX Spark.png|''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]/[[zeldawiki:The Legend of Zelda: Oracle of Ages|Ages]]'' | |||
SMA3-PiroDangleFireless.png|''[[Yoshi's Island: Super Mario Advance 3]]'' | |||
TMC Spark.png|''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'' | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
DKJ NES Stage 3 Screenshot.png|''Donkey Kong Jr.'' (NES) | |||
SMA ball.png|''[[Super Mario Advance]]'' | |||
YNI Piro Dangle fiery.png|''[[Yoshi's New Island]]'' | |||
YNI Piro Dangle fireless.png|''Yoshi's New Island'' | |||
Fort Key Calamity.png|''Yoshi's New Island'' | |||
</gallery> | </gallery> | ||
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===Spark=== | ===Spark=== | ||
{{foreign names | {{foreign names | ||
|Jap=スパーク<ref name=Spark> | |Jap=スパーク<ref name=Spark>''Perfect Ban Mario Character Daijiten''. [https://i.imgur.com/rMet0zG.jpg Page 96.]</ref><ref name=white>「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook''), [[media:Super Mario Yossy Island Shogakukan P5.jpg|page 5]].</ref><ref name=YNI>「ヨッシー New アイランド 任天堂公式ガイドブック」 (''Yoshi's New Island Nintendo Kōshiki Guidebook''), [[media:Yoshi New Island Shogakukan P20.jpg|page 20]].</ref><ref name=Advance>「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook''), [[media:Advance 3 Shogakukan P17.png|page 17]].</ref> <small>(''Donkey Kong'' series, ''Yoshi's Island'' series, and ''The Legend of Zelda'' series)</small><br>''Supāku''<br>スパック<ref name=Spark/><ref name=USA>''Perfect Ban Mario Character Daijiten''. [https://i.imgur.com/lVHkZlH.jpg Page 225.]</ref> <small>(''Super Mario Bros. 2'')</small><br>''Supakku'' | ||
|JapM=Spark<br><br>A corruption of "Spark" | |||
|Fra=Spark <small>(''The Legend of Zelda'' series)</small> | |||
|FraM=- | |||
|FraE=Eclair<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International)</ref> | |||
|FraEM=From "éclair" (sparkle) | |||
|Ger=Funke<ref name=int/><br>Pyro Head<br>Spark | |||
| | |GerM=Spark<br>-<br>- | ||
| | |Ita=Scintilla<ref name=int/><br>Sfavillo<br>Favilla<ref>Italian ''[[Super Mario Advance]]'' booklet</ref><br>spark <small>(''The Legend of Zelda'' series)</small> | ||
|ItaM=Spark<br>Masculine form of "sfavillare (to sparkle)<br>Spark<br>- | |||
| | |SpaA=chispa <small>(''The Legend of Zelda'' series)</small> | ||
| | |SpaAM=spark | ||
|Ger=Funke<ref name=int/> | |SpaE=Chispa<ref name=int/><br>spark <small>(''The Legend of Zelda'' series)</small> | ||
|SpaEM=Spark<br>- | |||
|Dut=Spark <small>(''The Legend of Zelda'' series)</small> | |||
|GerM=Spark | |DutM=- | ||
|Ita=Scintilla<ref name=int/>< | |Chi=火花<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: 无敌阿尔宙斯 (August 28, 2013). [https://tieba.baidu.com/p/2559790043 神游 超级马力欧2敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref> | ||
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|Chi=火花<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: | |||
|ChiR=Huǒhuā | |ChiR=Huǒhuā | ||
|ChiM=Spark | |ChiM=Spark | ||
|ChiS=电球< | |ChiS=电球 <small>(''The Legend of Zelda'' series)</small> | ||
|ChiSR=Diànqiú | |ChiSR=Diànqiú | ||
|ChiSM=Electric ball | |ChiSM=Electric ball | ||
|ChiT=電球< | |ChiT=電球 <small>(''The Legend of Zelda'' series)</small> | ||
|ChiTR=Diànqiú | |ChiTR=Diànqiú | ||
|ChiTM=Electric ball | |ChiTM=Electric ball | ||
|Rus=Искрик< | |Rus=Искрик <small>(''The Legend of Zelda'' series)</small> | ||
|RusR=Iskrik | |RusR=Iskrik | ||
|RusM=Sparks | |RusM=Sparks | ||
|Kor=스파크< | |Kor=스파크 <small>(''The Legend of Zelda'' series)</small> | ||
|KorR=Seupakeu | |KorR=Seupakeu | ||
|KorM=Spark | |KorM=Spark | ||
}} | }} | ||
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{{SMB2}} | {{SMB2}} | ||
{{TSMBSS animation}} | {{TSMBSS animation}} | ||
{{ | {{DK}} | ||
{{YI}} | {{YI}} | ||
{{YNI}} | {{YNI}} |