Editing Slope

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|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
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'''Slopes''' are indestructible diagonal surfaces that appear in most ''Super Mario'' games. Walking up slopes makes the player move slower, while going down slopes is faster. The player can [[slide]] down a slope if they push the down button. There are two different kinds of slopes, as classified in ''[[Super Mario Maker]]'': '''Steep Slopes''' and '''Gentle Slopes'''.
'''Slopes''' are indestructible diagonal surfaces that appear in most ''Super Mario'' games. The player can [[slide]] down a slope if they push the down button. There are two different kinds of slopes, as classified in ''[[Super Mario Maker]]'': '''Steep Slopes''' and '''Gentle Slopes'''.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
Both the gentle and steep slopes were introduced in [[World 1-2 (Super Mario Bros. 3)|World 1-2]] of ''[[Super Mario Bros. 3]]''. In ''[[Super Mario World]]'', slopes that act like [[Semisolid Platform]]s were introduced in [[Yoshi's Island 1]].
Both the gentle and steep slopes were introduced in [[World 1-2 (Super Mario Bros. 3)|World 1-2]] of ''[[Super Mario Bros. 3]]''. In ''[[Super Mario World]]'', slopes that act like [[Semisolid Platform]]s were introduced in [[Yoshi's Island 1]].
In ''[[Super Mario Run]]'', slopes are introduced close to immediately, in [[Up & Over]]. Up & Over is the first normal course in the game, though the significance of a slope may not become apparent in this course alone. The next course [[Wall-Kicking It Underground]], has a mandatory Slope Slide enforced by the game's control scheme, which makes the concept very clear. [[Slope to Success]] revolves around the slope and Slope Slide mechanics.


''Super Mario Maker 2''
''Super Mario Maker 2''

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