Editing Shigeru Miyamoto
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'''{{wp|Shigeru Miyamoto}}''' (in Japanese: 宮本 茂) is a Japanese video game designer, producer, artist, and game director at [[Nintendo]],<ref name="Iwata">[http://www.nintendo.co.jp/ir/pdf/2015/150713e.pdf Notification of Death and Personnel Change of a Representative Director(President)] (July 13, 2015). Nintendo.jp. Retrieved July 13, 2-15.</ref> best known for being the creator of the ''[[Super Mario (franchise)|Super Mario]]'', [[Donkey Kong (franchise)|''Donkey Kong'']], ''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', and ''[[pikipedia:Pikmin series|Pikmin]]'' franchises, among others. He joined the industry as a character artist and product designer in 1977. | '''{{wp|Shigeru Miyamoto}}''' (in Japanese: 宮本 茂) is a Japanese video game designer, producer, artist, and game director at [[Nintendo]],<ref name="Iwata">[http://www.nintendo.co.jp/ir/pdf/2015/150713e.pdf Notification of Death and Personnel Change of a Representative Director(President)] (July 13, 2015). Nintendo.jp. Retrieved July 13, 2-15.</ref> best known for being the creator of the ''[[Super Mario (franchise)|Super Mario]]'', [[Donkey Kong (franchise)|''Donkey Kong'']], ''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', and ''[[pikipedia:Pikmin series|Pikmin]]'' franchises, among others. He joined the industry as a character artist and product designer in 1977. | ||
==Biography== | ==Biography== | ||
In his early childhood, | In his early childhood, he was raised in the small, rural town of Sonobe, Japan, which is near his current home of Kyoto, about ten blocks from [[Nintendo]]'s headquarters. His home lacked a television, so he would spend a large amount of his time exploring the surrounding countryside. | ||
Miyamoto wanted to make things that would astonish the world. In elementary school, he considered becoming a puppeteer or a painter, and later found interest in making toys. He also learned how to play the guitar and banjo. Miyamoto decided to study industrial design at {{wp|Kanazawa College of Art}} in 1970. Miyamoto only attended his classes half of the time, and it took him five years to graduate. | Miyamoto wanted to make things that would astonish the world. In elementary school, he considered becoming a puppeteer or a painter, and later found interest in making toys. He also learned how to play the guitar and banjo. Miyamoto decided to study industrial design at {{wp|Kanazawa College of Art}} in 1970. Miyamoto only attended his classes half of the time, and it took him five years to graduate. | ||
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<gallery> | <gallery> | ||
SuperMarioBrosArtwork2.jpg|Artwork used on the Japanese ''[[Super Mario Bros.]]'' box art, illustrated by Miyamoto | SuperMarioBrosArtwork2.jpg|Artwork used on the Japanese ''[[Super Mario Bros.]]'' box art, illustrated by Miyamoto | ||
Super Mario World part 1 Shogakukan.jpg|Cover of ''[[Nintendo | Super Mario World part 1 Shogakukan.jpg|Cover of ''[[Super Mario World (Wonder Life Special: Nintendo Official Guidebook)|Nintendo Official Guidebook - Super Mario World]]'', illustrated by Miyamoto | ||
Super Mario World part 2 Shogakukan.jpg|Cover of ''Nintendo | Super Mario World part 2 Shogakukan.jpg|Cover of the sequel to ''Nintendo Official Guidebook - Super Mario World'', illustrated by Miyamoto | ||
T64D 1st Anniversary Miyamoto Artwork.jpg|Artwork celebrating the first anniversary of ''[[Nintendo DREAM|The 64 DREAM]]'' | T64D 1st Anniversary Miyamoto Artwork.jpg|Artwork celebrating the first anniversary of ''[[Nintendo DREAM|The 64 DREAM]]'' | ||
Mario and GCN - Shigeru Miyamoto drawing.jpg|Mario and a [[Nintendo GameCube]] controller | Mario and GCN - Shigeru Miyamoto drawing.jpg|Mario and a [[Nintendo GameCube]] controller |