Editing Shake It Up

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<!--This minigame is not a reference to the Disney show "Shake It Up" or anything that has to do with it, as the show came out after Mario Party 8.-->__NOTOC__
<!--This minigame is not a reference to the Disney show "Shake It Up" or anything that has to do with it, as the show came out after Mario Party 8.-->__NOTOC__
{{minigame infobox
{{minigame infobox
|image=[[File:ShakeItUp.png|280px]]<br>4-Player<br>[[File:ShakethethingUP.png|280px]]<br>Duel<br>
|image=[[File:ShakeItUp.png|260px]]
|appears_in=''[[Mario Party 8]]''
|appears_in=''[[Mario Party 8]]''
|type=4-Player minigame <br> Duel minigame
|type=4-Player minigame <br> Duel minigame
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==Introduction==
==Introduction==
A character goes over to a cooler beside soda cans, grabs a can on it, and walks back to where the other player(s) is/are. The minigame starts shortly after that.
A character goes over to a table with soda cans. The character grabs a soda can and walks back to where the other player(s) is/are. The minigame starts shortly after that.


==Gameplay==
==Gameplay==
The characters have to shake their soda cans (with the [[Wii#Wii Remote|Wii Remote]]) as fast as they can for five seconds. The characters then open the cans, and soda comes flying up like a fountain. The character who shook their can the most makes the soda produce the biggest soda fountain of the two or four characters and wins the minigame. However, if no one shakes the cans, the minigame ends in a tie.
The characters have to shake their soda cans (with the [[Wii#Wii Remote|Wii Remote]]) as fast as they can for five seconds. Then the characters open the cans, and soda comes flying up like a fountain. The character who shook their can the most makes the soda produce the biggest soda fountain of the two or four characters, and wins the minigame. However, if no one shakes the cans, the minigame ends in a tie.


==Ending==
==Ending==
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand behind them, doing their losing pose(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.


==Controls==
==Controls==
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==In-game text==
==In-game text==
* '''Rules''' &ndash; ''"Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew highest."''
* '''Rules''' &ndash; ''"Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew the highest."''
* '''Hint''' &ndash; ''"Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."''
* '''Hint''' &ndash; ''"Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."''
==Gallery==
<gallery>
ShakethethingUP.png|Duel minigame version
</gallery>


==Names in other languages==
==Names in other languages==
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|JapM=Shake and Fizz
|JapM=Shake and Fizz
|Spa=Propulsión a chorro
|Spa=Propulsión a chorro
|SpaM=Jet propulsion
|SpaM=Jet
|Ger=Dosenschütteln
|Ger=Dosenschütteln
|GerM=Shaking Cans
|GerM=Shaking Cans
|Fre=Soda-Shake
|Fra=Soda-Shake
|FreM=Soda Shake
|FraM=Soda Shake
|Ita=Lattine Zampillanti
|Ita=Lattine Zampillanti
|ItaM=Gushing Cans
|ItaM=Gushing Cans

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