Editing Room 4-6+
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The course features four [[mini]] toys. | The course features four [[mini]] toys. | ||
==Overview== | ==Overview== | ||
All minis start on the left side of the course; one pair on the top platform and the other pair one level below. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the bottom left, with a [[Pokey]] patrolling a spiky area in front of the door. Upon activating the minis, the player has to lead them with [[Pink Block]]s to the Yellow [[Color Switch]] on the right side of the level. By pressing it, the Pokey will turn into three blocks, forming a path above the [[Spike Trap|spikes]]. The player can then lead the minis to the Goal Door. | All minis start on the left side of the course; one pair on the top platform and the other pair one level below. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the bottom left, with a [[Pokey (toy)|Pokey]] patrolling a spiky area in front of the door. Upon activating the minis, the player has to lead them with [[Pink Block]]s to the Yellow [[Color Switch]] on the right side of the level. By pressing it, the Pokey will turn into three blocks, forming a path above the [[Spike Trap|spikes]]. The player can then lead the minis to the Goal Door. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
The [[Mini Mario Card]] is in a passage in the bottom right. The player must use Pink Blocks to lure a Pokey from the top platforms to the bed of spikes at the bottom, next to the entrance in the passage. The player must then guide the minis to the Yellow Color Switch as specified above to turn the Pokey into a path of blocks over the spikes, allowing the minis to enter the passage with the card and collect it. Shortly after collecting it, they will bounce off a [[Yellow Spring]] to the level above. | The [[Mini Mario Card]] is in a passage in the bottom right. The player must use Pink Blocks to lure a Pokey from the top platforms to the bed of spikes at the bottom, next to the entrance in the passage. The player must then guide the minis to the Yellow Color Switch as specified above to turn the Pokey into a path of blocks over the spikes, allowing the minis to enter the passage with the card and collect it. Shortly after collecting it, they will bounce off a [[Yellow Spring]] to the level above. | ||
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*[[Yellow Spring]]s: 1 | *[[Yellow Spring]]s: 1 | ||
*[[Coin]]s: 10 | *[[Coin]]s: 10 | ||
*[[10-Coin|Large | *[[10-Coin|Large Coins]]: 4 | ||
*Enemies: | *Enemies: | ||
**[[Pokey]] | **[[Pokey (toy)|Pokeys]]: 2 | ||
{{MVDKMMA levels}} | {{MVDKMMA levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]] | [[Category:Mario vs. Donkey Kong: Minis March Again! levels]] |