Editing Room 3-SP
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{{italic title|Room 3-SP}} | |||
{{image}} | |||
{{about|the level designated "3-SP" in American and Japanese regions|the level designated "3-SP" in other regions|[[Room 4-SP]]}} | {{about|the level designated "3-SP" in American and Japanese regions|the level designated "3-SP" in other regions|[[Room 4-SP]]}} | ||
{{ | {{Levelbox | ||
|title=Room 3-SP | |title=Room 3-SP | ||
|image= | |image= | ||
|code=3-SP | |code=3-SP | ||
|world=[[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] (Normal Mode) | |world=[[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] (Normal Mode) | ||
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==Overview== | ==Overview== | ||
One pair of minis starts in the bottom left, inside a recess, facing a [[Magnet | One pair of minis starts in the bottom left, inside a recess, facing a [[Magnet (object)|Magnet]] that runs up the left side of the level. The other pair of minis starts to the right, across a pit of [[Spike Trap|spikes]], facing the same direction. The player should mainly use [[Pink Block]]s to guide the toys to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] on the right side of the stage. However, the minis can also utilise Magnets and [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]] to explore the level in its entirety and collect the bonuses necessary for a high score. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
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*Pink Block spaces: 52 | *Pink Block spaces: 52 | ||
*[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1 (cyan) | *[[Warp Pipe#Mario vs. Donkey Kong series|Split Pipe]] pairs: 1 (cyan) | ||
*[[Magnet | *[[Magnet (object)|Magnets]]: 2 | ||
*[[Hammer]] pairs: 2 | *[[Hammer]] pairs: 2 | ||
*[[Coin]]s: 40 | *[[Coin]]s: 40 | ||
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*Enemies: | *Enemies: | ||
**[[Capture Kong]]s: 1 | **[[Capture Kong]]s: 1 | ||
{{MVDKMMA | {{MVDKMMA Levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! | [[Category:Mario vs. Donkey Kong: Minis March Again! Levels]] |