Editing Room 1-SP+

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{image}}
{{about|the level designated "1-SP+" in American and Japanese regions|the level designated "1-SP+" in other regions|[[Room 2-SP+]]}}
{{about|the level designated "1-SP+" in American and Japanese regions|the level designated "1-SP+" in other regions|[[Room 2-SP+]]}}
{{level infobox
{{Levelbox
|title=Room 1-SP+
|title=Room 1-SP+
|image=[[File:Room1-SP+ MvsDK MMA.png|256px]]
|image=
|code=1-SP+
|code=1-SP+
|world=[[Mini Mayhem]] (Plus Mode)
|world=[[Mini Mayhem]] (Plus Mode)
Line 12: Line 13:
'''Room 1-SP+''' (titled '''Room G-SP+''' in the British English version) is the [[Special Level]] in the Plus Mode version of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is unlocked once all lettered [[Mini Mario Card]]s are collected on this floor.
'''Room 1-SP+''' (titled '''Room G-SP+''' in the British English version) is the [[Special Level]] in the Plus Mode version of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is unlocked once all lettered [[Mini Mario Card]]s are collected on this floor.


The course features four [[Mini]] toys.
The course features four [[mini]] toys.
 
==Overview==
==Overview==
Two pairs of minis start facing a grid of [[Pink Block]]s in the middle of the course, each pair on one side of the grid. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is a level lower at the bottom left, but a [[Circus Kong]] will throw the minis back upward if they approach the door simply. The player has to guide the minis to one of the [[Hammer]]s present in the course and then bring them to the Circus Kong to attack it and gain passage to the Goal Door.
Two pairs of minis start facing a grid of [[Pink Block]]s in the middle of the course, each pair on one side of the grid. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is a level lower at the bottom left, but a [[Circus Kong]] will throw the minis back upward if they approach the door simply. The player has to guide the minis to one of the [[Hammer]]s present in the course and then bring them to the Circus Kong to attack it and gain passage to the Goal Door.
Line 19: Line 21:


Another pair of Hammers is located in an area at the bottom right, separated from the left portion with a short ledge. The player can guide the minis from their starting positions to the right side of the course, where they will fall through a small gap into said area. Picking the Hammers up, they will soon fall off the ledge and head towards the Circus Kong.
Another pair of Hammers is located in an area at the bottom right, separated from the left portion with a short ledge. The player can guide the minis from their starting positions to the right side of the course, where they will fall through a small gap into said area. Picking the Hammers up, they will soon fall off the ledge and head towards the Circus Kong.
===Mini Mario Card===
===Mini Mario Card===
The [[Mini Mario Card]] is at the top right. The player needs to use Pink Blocks to guide the minis to the pair of Hammers in the center of the course and then further to the right into a passage with two [[Spear Guy]]s. After attacking the Spear Guys and passing them, the minis will encounter a [[Yellow Spring]] that will bounce them to the platform with the Mini Mario Card.
The [[Mini Mario Card]] is at the top right. The player needs to use Pink Blocks to guide the minis to the pair of Hammers in the center of the course and then further to the right into a passage with two [[Shy Guy (toy)|Shy Guys]]. After attacking the Shy Guys and passing them, the minis will encounter a [[Yellow Spring]] that will bounce them to the platform with the Mini Mario Card.


===M-Token===
===M-Token===
The [[M-Token]] is at the top left, in an indentation with a Spear Guy. The player must use Pink Blocks to guide the minis to a yellow [[Box Spring]] on the left side of the course, then use this Box Spring to bounce the minis up onto a girder platform with a pair of Hammers. The minis will soon walk into the Spear Guy and destroy it with the Hammers while safely collecting the M-Token.
The [[M-Token]] is at the top left, in an indentation with a Shy Guy. The player must use Pink Blocks to guide the minis to a yellow [[Box Spring]] on the left side of the course, then use this Box Spring to bounce the minis up onto a girder platform with a pair of Hammers. The minis will soon walk into the Shy Guy and destroy it with the Hammers while safely collecting the M-Token.


==Statistics==
==Statistics==
Line 33: Line 36:
*[[Hammer]] pairs: 3
*[[Hammer]] pairs: 3
*[[Coin]]s: 27
*[[Coin]]s: 27
*[[10-Coin|Large Coin]]s: 4
*[[10-Coin|Large Coins]]: 4
*Enemies:
*Enemies:
**[[Circus Kong]]s: 1
**[[Circus Kong]]s: 1
**[[Spear Guy]]s: 3
**[[Shy Guy (toy)|Shy Guys]]: 3
{{MVDKMMA levels}}
{{MVDKMMA Levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: