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{{italic title|id=yes}}
{{italic title|Record (''WarioWare: D.I.Y.'')}}
[[File:WarioWare D.I.Y. Record Maker.png|thumb|200px|The record mode]]
[[File:WarioWare D.I.Y. Record Maker.png|thumb|200px|The record mode]]
'''Records''', along with [[List of WarioWare: D.I.Y. microgames|microgames]] and [[List of comics in WarioWare: D.I.Y.|comics]], are one of the three main features in ''[[WarioWare: D.I.Y.]]'' In addition to being able to compose their own records, players can also listen to pre-made records from [[Diamond Software|Diamond Studios]] used in the game's built-in microgames.
'''Records''', along with [[List of WarioWare: D.I.Y. microgames|microgames]] and [[List of comics in WarioWare: D.I.Y.|comics]], are one of the three main features in ''[[WarioWare: D.I.Y.]]'' In addition to being able to compose their own records, players can also listen to pre-made records from [[Diamond Software|Diamond Studios]] used in the game's built-in microgames.
==Diamond Studios==
==Diamond Studios==
{{main|List of records in WarioWare: D.I.Y.}}
{{main|List of records in WarioWare: D.I.Y.}}
{{main|List of records in WarioWare: D.I.Y. Showcase}}
Diamond Studios's records consist of 18 records for each microgame host ([[Mona]], [[Jimmy T.]], [[Ashley and Red|Ashley]], [[Orbulon]] and [[9-Volt]]), adding up to a total of 90 pre-made records.
Diamond Studios's records consist of 18 records for each microgame host ([[Mona]], [[Jimmy T|Jimmy T.]], [[Ashley]], [[Orbulon]] and [[9-Volt]]), adding up to a total of 90 pre-made records.


==D.I.Y. Music==
==D.I.Y. Music==
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===Description===
===Description===
There are twenty-four blocks, with two measures per block. Songs can be as short as one block and as long as twenty-four, and the player can set the length of each song by placing a flag next to the last desired measure. The player can also change the tempo, ranging from 60 to 240 beats per minute. By clicking on the icon with the man on a pogo stick, the player can make the notes swing.  
There are 24 record blocks. There are two measures in a block, and the player can make the song from a microgame-length song to a song utilizing all 24 blocks. Players can use instruments (see below), ranging from piano to UFO to
8-bit. Players can change the tempo (60BPM-240BPM) and can use the shuffle beat to add swing to notes placed right next to each other. There are four music tracks, each one playing different notes/instruments/volume. Then, the rhythm is a drum set, which there is a selection of eight possible drums. Unlike the music, which can only play one note at a time, the rhythm can play four drums at once. Players can choose between the following:
* '''Instrument''': Changes the instrument or drum set, there are 64 instruments and 8 drum sets
* '''Volume''': There can be silence, very soft, soft, normal, and loud
* '''Balance''': One speaker can have more sound than the other, or can be equally balanced
 
Players can use the red backpack to change the three per track, and will set that for the whole song unless changed in a measure. However, though, when opening a new measure, the settings set are the same per track.
 
===Instruments===
====Instrument Group 1====
*Piano (the default, before making settings with the backpack, it will be piano, also applies when making in-track changes)
*Organ
*Harpsichord
*Melodica
*Flute
*Trumpet
*Saxophone
*Wood Flute (sounds like a bamboo flute)
 
====Science Fiction (labeled as SF in the game)====
*Star Drop (like a cellphone but echoes several times)
*Rocket (has a "boing" sound to it)
*UFO
*Moon (sounds like a "wah" sound, but short)
*Alien (alien making a "wah" sound, this time echoing)
*Green Dude (sounds like rubber being plucked)
*Robot
*Phone Dial (a cell phone sound)
 
====Creatures (animal sounds)====
*Cat
*Dog
*Pig
*Insects (various insects, not really a pitch unless on some insects)
*Frog (not really a frog, but more like someone singing the word "hiccup")
*[[Yoshi]] (the low C sounds like him in the games, and this shows more pitch)
*Birds (one "caw", and then, at Middle G, "caw-caw-caw!")
*Monkey (monkeys, and the picture of the monkey is [[Numchuck the Monkey|Numchuck]])
 
====Voice (humans)====
*Do-Re-Mi Voice (a girl singing the notes, such as Do, Re, Mi, etc. and the black keys are the sharps of Do, Re, Fa, So, La, and she sings the respective notes for the sharps)
*Wah Dude (sings low "wah" sounds)
*Opera Man
*Soul Girl (rock voice)
*Baby (from ''[[Mario Paint]]'', the picture is from the same game as well)
*Laughing Men
*Kung-Fu Men (sounds like several men yelling "Yah!")
*Humming


There are a total of 48 instruments that can be used to make records. Players input notes into a soundboard. As two notes cannot be played at the same time on each track, there are four tracks, where each one can play a different instrument. There is a fifth track reserved for the rhythm, where the player can choose from eight different drum sets. Unlike the other tracks, the rhythm can play up to four notes at one time.
====8-bit====
*Ding-Ding ([[Mario Cap]])
*Pong-Pong [sounds like the sounds from games like ''[[Golf]]''] ([[Green Shell]])
*Fah-Fah [the main instrument from the underwater theme of ''[[Super Mario Bros.]]''] ([[Blooper]])
*Bong-Bong [low sound] ([[Buzzy Beetle]] shell)
*Bing-Bing [Kind of like the Robot instrument but more 8-bit] ([[Super Mushroom]])
*Ting-Ting [Very high 8-bit song] ([[Fire Flower]])
*Bling-Bling ([[Super Star|Star]])
*Boon-Boon [Like the song instrument in ''[[Donkey Kong (game)|Donkey Kong]]''] ([[Yoshi Egg]])


For all five tracks, the player can change the instrument or drum set, the volume of the track, or the balance of the track (the sound may lean towards the left or the right speaker, or in between.) If the player wants the instrument, volume, or balance to be the same in every measure, the player can open up the red backpack and have those settings applied to all of the measures in the song, unless the player changes them in one of the measures.
====Rhythm====
*Normal Drums
*Electric Drums
*Samba Drums
*Asian Drums
*Kitchen Drums
*Toy Drums
*Beat-Box Drums
*8-bit drums (SFX from NES games)


===Instruments===
{|class="wikitable"
!style="font-weight:bold;"|Instrument Group 1
!style="font-weight:bold;"|Instrument Group 2
!style="font-weight:bold;"|Science Fiction (SF)
!style="font-weight:bold;"|Creatures
!style="font-weight:bold;"|Voice
!style="font-weight:bold;"|8-Bit
!style="font-weight:bold;"|Rhythm
|-
|Piano (default)
|Acoustic Guitar
|Star Drop
|Cat
|Do-Re-Mi Voice
|Ding-Ding
|Normal Drums
|-
|Organ
|Electric Guitar
|Rocket
|Dog
|Wah Dude
|Pong-Pong
|Electric Drums
|-
|Harpsichord
|Banjo
|UFO
|Pig
|Opera Man
|Fah-Fah
|Samba Drums
|-
|Melodica
|Bass
|Moon
|Insects
|Soul Girl
|Bong-Bong
|Asian Drums
|-
|Flute
|Violin
|Alien
|Frog
|Baby
|Bing-Bing
|Kitchen Drums
|-
|Trumpet
|Marimba
|Green Dude
|[[Yoshi]]
|Laughing Men
|Ting-Ting
|Toy Drums
|-
|Saxophone
|Vibraphone
|Robot
|Birds
|Kung-Fu Men
|Bling-Bling
|Beat-Box Drums
|-
|Wood Flute
|Timpani
|Phone Dial
|[[Numchuck the Monkey|Monkey]]
|Humming
|Boon-Boon
|8-Bit Drums
|}
{{WWDIY}}
{{WWDIY}}
[[Category:Music]]
[[Category:WarioWare: D.I.Y.]]
[[Category:WarioWare: D.I.Y.]]

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