Editing Rabbid Cranky

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|image=[[File:MRKB Rabbid Cranky Stats.png|250px]]<br>Artwork of Rabbid Cranky from ''Mario + Rabbids Kingdom Battle''
|image=[[File:MRKB Rabbid Cranky Stats.png|250px]]<br>Artwork of Rabbid Cranky from ''Mario + Rabbids Kingdom Battle''
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]] DLC, [[List of games by date#2018|2018]])
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]] DLC, [[List of games by date#2018|2018]])
|species=[[Rabbid]]/[[Kong]] hybrid
|species=[[Rabbid]]
}}
}}
[[File:MRKB Rabbid Cranky Splash.jpg|thumb|left|Splash Screen featuring Rabbid Cranky]]
[[File:MRKB Rabbid Cranky Splash.jpg|thumb|left|Splash Screen featuring Rabbid Cranky]]
'''Rabbid Cranky''' is a [[Rabbid]] dressed as [[Cranky Kong]]. He appears in the [[Donkey Kong Adventure]] add-on content for ''[[Mario + Rabbids Kingdom Battle]]'', where he works with [[Donkey Kong]], [[Rabbid Peach]] and [[Beep-0]] to defend [[Donkey Kong Island]] from [[Rabbid Kong]] and his army,<ref name=DKAdventureTrailer>Nintendo (June 12, 2018) [https://www.youtube.com/watch?v=kYE7i3RWL1k Mario + Rabbids Kingdom Battle: Donkey Kong Adventure - Release Date Announcement - Nintendo E3 2018] ''YouTube'' Retrieved June 20, 2018</ref> and to decontaminate the island's [[banana]]s.<ref>Nintendo Switch news post</ref>
'''Rabbid Cranky''' is a [[Rabbid]] dressed as [[Cranky Kong]]. He appears in the [[Donkey Kong Adventure]] add-on content for ''[[Mario + Rabbids Kingdom Battle]]'', where he works with [[Donkey Kong]], [[Rabbid Peach]], and [[Beep-0]] to defend [[Donkey Kong Island]] from [[Rabbid Kong]] and his army,<ref name=DKAdventureTrailer>Nintendo (June 12, 2018) [https://www.youtube.com/watch?v=kYE7i3RWL1k Mario + Rabbids Kingdom Battle: Donkey Kong Adventure - Release Date Announcement - Nintendo E3 2018] ''YouTube'' Retrieved June 20, 2018</ref> and to decontaminate the island's [[banana]]s.<ref>Nintendo Switch news post</ref>


Rabbid Cranky's primary weapon is the [[Boombow]], which is a short-range crossbow with shotgun-esque properties, dealing less damage when shot from a longer distance; [[Boomshot]] weapons share this property as well. Rabbid Cranky's secondary weapon is the [[Barrel Bolt]], a long-range barrel that is thrown as a [[Wikipedia:Grenade|grenade]]; [[Grenaduck]] weapons share this property as well. Rabbid Cranky has a unique [[Team Jump (Mario + Rabbids series)|Team Jump]], which allows him to fire a freezing shot from his Boombow at enemies below him (because of this, he and [[Rabbid Luigi]] are the only heroes who can inflict three [[Super Effect]]s). Rabbid Cranky's primary [[Technique]] is [[Hero Sight|Stink Eye]], which allows him to fire multiple shots from his Boombow either during an enemy's turn or if the enemy is forced to move. This can be used in tandem with Donkey Kong's Magnet Groove to lure enemies out of hiding. Rabbid Cranky's secondary Technique is Long Story, which has him put nearby enemies to sleep for a whole turn.
Rabbid Cranky's primary weapon is the [[Boombow]], which is a short-range crossbow with shotgun-esque properties, dealing less damage when shot from a longer distance; [[Boomshot]] weapons share this property as well. Rabbid Cranky's secondary weapon is the [[Barrel Bolt]], a long-range barrel that is thrown as a [[Wikipedia:Grenade|grenade]]; [[Grenaduck]] weapons share this property as well. Rabbid Cranky has a unique [[Team Jump (Mario + Rabbids series)|Team Jump]], which allows him to fire a freezing shot from his Boombow at enemies below him (because of this, he and [[Rabbid Luigi]] are the only heroes who can inflict three [[Super Effect]]s). Rabbid Cranky's primary [[Technique]] is [[Hero Sight|Stink Eye]], which allows him to fire multiple shots from his Boombow either during an enemy's turn or if the enemy is forced to move. This can be used in tandem with Donkey Kong's Magnet Groove to lure enemies out of hiding. Rabbid Cranky's secondary Technique is Long Story, which has him put nearby enemies to sleep for a whole turn.

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