Editing Rabbid Cranky

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Rabbid Cranky's primary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Boombow|Boombow]], which is a short-range crossbow with shotgun-esque properties. Similar to a [[List of weapons in Mario + Rabbids Kingdom Battle#Boomshot|Boomshot]], it deals less damage when shot from a longer distance. Rabbid Cranky's secondary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Barrel Bolt|Barrel Bolt]], [[barrel]]s that are normally the Boombow's ammunition but can additionally be thrown over a short range like grenades. Like [[List of weapons in Mario + Rabbids Kingdom Battle#Grenaduck|Grenaducks]], Barrel Bolts soar over cover and explode to deal damage within a small radius. Rabbid Cranky has [[Team Jump (Mario + Rabbids series)|Grump Jump]], a unique [[Team Jump (Mario + Rabbids series)|Team Jump]] where he fires a [[Frozen|freezing]] shot from the Boombow at enemies near where he will land. Since inflicting [[Frozen|Freeze]] is part of this skill, he and [[Rabbid Luigi]] are the only heroes who can inflict three different [[List of weapons in Mario + Rabbids Kingdom Battle#Super Effects for weapons|Super Effect]]s. Rabbid Cranky's primary [[Technique]] is [[Hero Sight|Stink Eye]], which allows him to fire multiple shots from his Boombow either during an enemy's turn or if the enemy is forced to move. Rabbid Cranky's secondary Technique is Long Story, which puts nearby enemies to [[Sleep]] for one turn.
Rabbid Cranky's primary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Boombow|Boombow]], which is a short-range crossbow with shotgun-esque properties. Similar to a [[List of weapons in Mario + Rabbids Kingdom Battle#Boomshot|Boomshot]], it deals less damage when shot from a longer distance. Rabbid Cranky's secondary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Barrel Bolt|Barrel Bolt]], [[barrel]]s that are normally the Boombow's ammunition but can additionally be thrown over a short range like grenades. Like [[List of weapons in Mario + Rabbids Kingdom Battle#Grenaduck|Grenaducks]], Barrel Bolts soar over cover and explode to deal damage within a small radius. Rabbid Cranky has [[Team Jump (Mario + Rabbids series)|Grump Jump]], a unique [[Team Jump (Mario + Rabbids series)|Team Jump]] where he fires a [[Frozen|freezing]] shot from the Boombow at enemies near where he will land. Since inflicting [[Frozen|Freeze]] is part of this skill, he and [[Rabbid Luigi]] are the only heroes who can inflict three different [[List of weapons in Mario + Rabbids Kingdom Battle#Super Effects for weapons|Super Effect]]s. Rabbid Cranky's primary [[Technique]] is [[Hero Sight|Stink Eye]], which allows him to fire multiple shots from his Boombow either during an enemy's turn or if the enemy is forced to move. Rabbid Cranky's secondary Technique is Long Story, which puts nearby enemies to [[Sleep]] for one turn.
He, Donkey Kong, [[Yoshi]], and [[Rabbid Yoshi]] are the only playable characters not to return in ''[[Mario + Rabbids: Sparks of Hope]]''.


==Personality==
==Personality==

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