Editing Punch Ball Mario Bros.

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{{Another language|Japanese}}
{{Another language|Japanese}}
{{game infobox
{{game infobox
|image=[[File:PBMB Boxart.jpg|256px]]<br>The game's artwork, in which [[Mario]] is holding a Punch Ball
|image=[[File:PBMB Boxart.jpg|256px]]<br>The game's artwork, in which [[Mario]] is holding a Punch Ball.
|developer=[[Hudson Soft]]
|developer=[[Hudson Soft]]
|publisher=Hudson Soft
|publisher=Hudson Soft
|release={{flag list|Japan|October 5, 1984}}
|release={{release|Japan|October 5, 1984}}
|genre=Retro/[[Genre#Platform games|Platformer]]
|genre=Retro/[[Genre#Platform|Platformer]]
|modes=Up to two players simultaneously
|modes=Up to two players simultaneously
|ratings=
|ratings=
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|format=5.25-inch floppy, Cassette
|format=5.25-inch floppy, Cassette
}}
}}
'''''Punch Ball Mario Bros.''''' (パンチボールマリオブラザーズ) is a game developed and released by [[Hudson Soft]] in 1984. The game was available for the PC-6001mkII/PC-6601, PC-8001mkII, PC-8801, FM-7, Sharp X1, Sharp MZ-1500,<ref>[https://www.youtube.com/watch?v=RNbQe8NtF_o] Version comparison''</ref> and IBM-JX,<ref>http://nintendoera.com/discussing-hudsons-mario-games-with-native-japanese-speaker-bando/{{dead link}}</ref><ref>[https://n-styles.com/main/archives/2005/10/28-120000.php]</ref> most of which had noticeable differences between each other (palette, sound, flow of gameplay, etc.). It is very similar to ''[[Mario Bros. (game)|Mario Bros.]]'' but with new objects called [[Punch Ball]]s that could now be thrown to stun enemies. Once stunned, the hit enemy could be hit like normal. Hudson also produced other games of the [[Super Mario (franchise)|''Super Mario'' franchise]] for Japanese home computers like ''[[Mario Bros. Special]]'' and ''[[Super Mario Bros. Special]]''.
'''''Punch Ball Mario Bros.''''' (パンチボールマリオブラザーズ) is a game developed and released by [[Hudson Soft]] in 1984. The game was available for the PC-6001mkII/PC-6601, PC-8001mkII, PC-8801, FM-7, Sharp X1, Sharp MZ-1500,<ref>[https://www.youtube.com/watch?v=RNbQe8NtF_o] Version comparison''</ref> and IBM-JX,<ref>http://nintendoera.com/discussing-hudsons-mario-games-with-native-japanese-speaker-bando/{{dead link}}</ref><ref>[https://n-styles.com/main/archives/2005/10/28-120000.php]</ref> most of which had noticeable differences between each other (palette, sound, flow of gameplay, etc.). It is very similar to ''[[Mario Bros. (game)|Mario Bros.]]'', but with new objects called [[Punch Ball]]s that could now be thrown to stun enemies. Once stunned, the hit enemy could be hit like normal. Hudson also produced other ''[[Super Mario (franchise)|Super Mario]]'' games for Japanese home computers like ''[[Mario Bros. Special]]'' and ''[[Super Mario Bros. Special]]''.
 
The title screen music is the opening melody from the 19th-century American song "{{wp|Dixie (song)|Dixie}}."


The title screen music is the opening melody from the 19th-century American song {{wp|Dixie (song)|Dixie}}.
==Story==
==Story==
The story page in the instruction manual explains that while humanity has evolved throughout the ages, mastering fire and developing advanced technology, some people such as [[Mario]] and [[Luigi]] are primitive men who do not know of modern society and must use "stone balls" and their jumping abilities to defend themselves from outsiders.
The story page in the instruction manual explains that while humanity has evolved throughout the ages, mastering fire and developing advanced technology, some people such as [[Mario]] and [[Luigi]] are primitive men who do not know of modern society and must use "stone balls" and their jumping abilities to defend themselves from outsiders.

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