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{{distinguish|Porcupal}}
{{species-infobox
{{species infobox
|image=[[File:PorcupoArt.jpg]]<br>Artwork of Porcupo for ''Super Mario Advance''
|image=[[File:PorcupoArt.jpg]]<br>Artwork from ''Super Mario Advance''
|derived_species=[[Harry Hedgehog]]
|variants=[[Harry Hedgehog]]
|first_appearance=''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'')
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], [[Super Mario (franchise)|''Super Mario'' franchise]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
}}
}}
'''Porcupos''' are small, spiked creatures first appearing in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. They are occasionally called {{wp|porcupine}}s but have a greater resemblance to {{wp|hedgehog}}s as indicated by their Japanese name.
'''Porcupos''' are small, spiked creatures occasionally found in the [[Mario (franchise)|''Mario'' franchise]]. They are said to be a type of {{wp|porcupine}}, but actually resemble more of a {{wp|hedgehog}}.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
[[File:Porcupones.png|thumb|left|150px|Original artwork of a Porcupo for ''Yume Kōjō: Doki Doki Panic'']]
[[File:Porcupo.gif|frame|left]]
Porcupos are enemies in ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2''. They pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a four-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette. Additionally, they have visible ears, which are not shown in their artwork. Their feet are also colored the same as their body in their original sprites, though the original game's manual depicts a screenshot of one with tan-colored feet (likely from a prototypical build). In the ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'' remakes, Porcupos are purple and have a two-frame walk animation with separate sprites, like most other enemies.
In their first appearance in ''[[Super Mario Bros. 2]]'', they pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a three-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette.
 
[[File:Porcupo SMB2 All-Stars.png|frame|left]]
Porcupos reappear in the ''Super Mario Bros. 2'' port included in ''[[Super Mario All-Stars]]''. They behave exactly the same as in the original, but are purple in color. Likely due to the increase in detail, they now have a two-frame walk animation with separate sprites, like most enemies in the game.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
Porcupos are enemies in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They are encountered in [[Ground Work]]. Porcupos are recolored a shade of blue.
[[File:Porcupo.png|frame|left]]
Porcupos are also in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', but only in the [[World-e]] level, [[Ground Work]].
{{br}}


===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===
[[File:Porcupo.jpg|thumb|125px|A Porcupo from ''The Super Mario Bros. Super Show!'']]  
[[File:Porcupo.jpg|thumb|125px|A Porcupo from ''The Super Mario Bros. Super Show!'']]  
A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invade Koopfinger's hideout, the Porcupo simply hops off Koopfinger's lap and runs away instead of trying to fight.
A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invaded Koopfinger's hideout though, the Porcupo simply hopped off Koopfinger's lap and ran away instead of trying to fight.


===''Mario Kart 64''===
===''Mario Kart 64''===
{{multiframe|[[File:Porcupine Sprite.png]]|size=90|align=left|A porcupine's design in ''Mario Kart 64''}}
[[File:Porcupine Sprite.png|left|frame]]
'''Porcupines''',<ref>{{cite|language=en-us|date=1997|publisher=Nintendo of America|title=''Mario Kart 64'' English instruction booklet|page=32}}</ref> alternatively called '''Spinys''',<ref>{{cite|author=Owsen, Dan, Scott Pelland, and Paul Shinoda|language=en-us|title=''Mario Kart 64'' Player's Guide|date=1997|publisher=Nintendo of America|page=70, 71, 73, 78}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/19980224193815/http://www.nintendo.com/n64/mario_kart64/yoshi.html|title=''Mario Kart 64'': Yoshi Valley|accessdate=August 4, 2018|publisher=nintendo.com|language=en-us}}</ref> are obstacles in ''[[Mario Kart 64]]''. In this game, porcupines have more pronounced spines, a blue face, beady eyes, and brown legs. They are encountered in [[N64 Yoshi Valley|Yoshi Valley]], sidling back and forth in the middle of the road in certain paths. Any rather who touches a porcupine will have their [[kart]] spin out out contact. The porcupines do not return in the ''[[Mario Kart 8]]'' rendition of the course, being replaced with [[Goomba]]s instead.
In ''[[Mario Kart 64]]'', Porcupos are simply known as '''porcupines'''<ref>''Mario Kart 64'' English instruction booklet. Page 32.</ref> and alternatively called '''Spinys'''<ref>Owsen, Dan, Scott Pelland, and Paul Shinoda. ''Mario Kart 64'' Player's Guide. Pages 70, 71, 73, 78.</ref><ref>[https://web.archive.org/web/19980224193815/http://www.nintendo.com/n64/mario_kart64/yoshi.html Mario Kart 64: Yoshi Valley]. ''nintendo.com''. February 24, 1998, 19:38:15 UTC snapshot via Wayback Machine. Retrieved August 4, 2018.</ref>. They appear in [[Yoshi Valley]], sidling back and forth in the middle of the road in certain paths. If a racer hits a porcupine, their [[kart]] will spin out. In the ''[[Mario Kart 8]]'' rendition of the course, the porcupines have been replaced with [[Goomba]]s. In this game, they look different.
{{br|left}}
{{br|left}}
==Profiles and statistics==
===''Super Mario Bros. 2''===
{{multilang profile
|type=manual
|Eng=His body is entirely covered with spines so you can't jump on his back.''<ref>{{cite|format=PDF|language=en-us|date=1988|publisher=Nintendo of America|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf|title=''Super Mario Bros. 2'' instruction booklet|page=25}}</ref>}}
===''Super Mario Advance''===
{{multilang profile
|type=manual
|EngE=These annoying creatures are covered in spines, so jumping on them is not the best solution.''<ref>{{cite|language=en-gb|date=2001|publisher=Nintendo of Europe|title=''Super Mario Advance'' instruction booklet|page=12|format=PDF|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf}}</ref>}}
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=ハリマンネン (JP) / Porcupo (EN)
|artwork=[[File:Porcupo Perfect.png|200px]]
|shuzoku=ビースト族
|seikaku=温厚
|tojo_gemu=USA
|desc='''<big>ハリに包まれ、のそのそ歩く</big>'''<br>
全身がハリに包まれているハリネズミのような生き物だ。動きはトロく、地下をのそのそはいずり回っている。おだやかなので、自分から攻撃してくることはほとんどない。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=November 20, 1994|isbn=4-09-259067-9|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/NNyuWK8.jpeg 164]}}</ref>
|tribe=Beast clan
|disposition=Gentle
|game_appearances=USA
|eng_desc='''''<big>Wrapped in needles and walking slowly</big>'''''<br>
''It is a hedgehog-like creature whose entire body is covered in needles. They move slowly, skulking around underground. They are gentle and rarely attack on their own.''
}}


==Gallery==
==Gallery==
{{Main-gallery}}
<gallery>
<gallery>
DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic''
Porcupo SMB2 Sprite.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''Super Mario Bros. 2''
SMB2 Porcupo.png|''[[Super Mario Bros. 2]]''
Porcupones.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' instruction booklet
Porcupo SMB2 Sprite.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''
DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' (help guide)
Porcupo.gif|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''
PorcupoUSA.png|''Super Mario USA'' instruction booklet
Porcupo SMB2 All-Stars.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'')
Mk64yoshivalley3.png|''[[Mario Kart 64]]''
SMA4 Ground Work Screenshot.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ハリマンネン<ref>{{cite|language=ja|date=1987|publisher=Nintendo|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=33}}</ref><ref name=SMUSA>{{cite|language=ja|date=1993|publisher=Nintendo|title=''Super Mario USA'' instruction booklet|format=PDF|url=www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAADJ.pdf|page=28}}</ref><ref>{{cite|language=ja|publisher=Nintendo|date=1996|title=マリオカート{{ruby|64|六十四}} (''Mario Kāto Rokujūyon'') instruction booklet|format=PDF|url=m1.nintendo.net/docvc/NUS/JPN/NKTJ/NKTJ_J.pdf|page=32}}</ref>
|Jap=ハリマンネン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet. Page 33.</ref><ref>[https://m1.nintendo.net/docvc/NUS/JPN/NKTJ/NKTJ_J.pdf ''Mario Kart 64'' Japanese instruction booklet]. Page 32. ''m1.nintendo.net''. Retrieved September 23, 2020.</ref>
|JapR=Harimannen
|JapR=Harimannen
|JapM=Portmanteau of「{{ruby|針鼠|ハリネズミ}}」(''harinezumi'', "hedgehog") and「万年」(''man'nen'', {{wp|ten thousand years}})
|JapM=「針」 ''Hari'' means "needle" and 「万年」 ''mannen'' means "ten thousand years".
|Jap2=ポーキュッポ<ref name=SMUSA/><ref>{{cite|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]}}</ref>
|Ita=Porcupì
|Jap2R=Pōkyuppo
|ItaM=From ''porcospino'' (porcupine)
|Jap2M=Transliteration of the ''Super Mario Bros. 2'' name
|Chi=刺毛<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: {{cite|language=zh-hans|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译|publisher=Baidu Tieba|accessdate=July 20, 2024}}</ref>
|ChiR=Cìmáo
|Chi2=豪猪<ref>{{cite|url=archive.org/details/Mario_Kart_64_2003_Nintendo_CN_Maliou_Kadingche/page/n18/mode/2up|publisher=[[iQue]]|title=马力欧卡丁车 (''Mǎlì'ōu Kǎdīngchē'') instruction booklet|page=32|language=zh-hans}}</ref>
|Chi2R=Háozhū
|ChiM=Spike furred
|Chi2M=Porcupine
|Ger=Igel
|Ger=Igel
|GerM=Hedgehog
|GerM=Hedgehog
|Ita=Porcupo<ref>{{cite|title=''[[Super Mario Bros. 2]]'' Italian manual|page=25}}</ref><ref>{{cite|title=''[[Super Mario All-Stars Limited Edition]]'' Italian manual|page=38}}</ref><ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=68}}</ref>
|Chi=刺毛<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: 无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2559790043 神游 超级马力欧2敌人官译] (Official names for iQue Super Mario 2 enemies). ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Cìmáo''<br>豪猪<ref>[https://archive.org/details/Mario_Kart_64_2003_Nintendo_CN_Maliou_Kadingche/page/n18/mode/2up ''Mario Kart 64'' Chinese instruction booklet]. Page 32. ''Internet Archive''. Retrieved November 9,2020.</ref><br>''Háozhū''
|Ita2=Porcupì<ref>''[[Super Mario Advance]]'' European manual. Page 112.</ref>
|ChiR=
|ItaM=Same as English, also likely a portmanteau of ''porcospino'' ("porcupine") and ''cupo'' ("gloomy")
|ChiM=Spike furred<br><br>Porcupine
|Ita2M=Clipping of "porcupine"
|Kor=고슴이
|Kor=고슴이
|KorR=Goseumi
|KorR=Gosmy
|KorM=From "고슴도치" (''goseumdochi'', hedgehog) and the Korean noun-deriving suffix "~이" (''-i'')
|KorM=From "Hedgehog"
}}
}}


==References==
==References==
<references/>
<references/>
{{SMB2}}
{{SMB2}}
{{TSMBSS animation}}
{{TSMBSS (animation)}}
{{MK64}}
{{MK64}}
{{SMB3}}
{{SMB3}}
[[Category:Hedgehogs]]
[[Category:Hedgehogs]]
[[Category:Mario Kart 64 species]]
[[Category:Rodents]]
[[Category:Super Mario Advance enemies]]
[[Category:Mario Kart 64 Species]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 enemies]]
[[Category:Super Mario Advance Enemies]]
[[Category:Super Mario Bros. 2 enemies]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 Enemies]]
[[Category:The Super Mario Bros. Super Show! enemies]]
[[Category:Super Mario Bros. 2 Enemies]]
[[Category:The Super Mario Bros. Super Show! Enemies]]
[[de:Igel]]
[[de:Igel]]
[[it:Porcupì]]
[[it:Porcupì]]

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