Editing Paper Mario: The Thousand-Year Door bestiary

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|''Paper Mario: The Thousand-Year Door'' bestiary}}
{{italic title|''Paper Mario: The Thousand-Year Door'' bestiary}}
{{about|the bestiary of the original game.|the bestiary of the Nintendo Switch remake|[[Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary]]}}
The following is a bestiary for all 124 enemies encountered in the game ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]].
[[File:PMTTYD TattleLog.png|frame]]
 
The following is a bestiary for all enemies as encountered in the game ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]] and records of enemies in the Tattle Log in-game. All enemies are listed in the order they appear in the game.
==Tattle Log==
Enemy names that are stylized in '''bold text''' are main-story Bosses. Mini-bosses are defined by ''italics'', while optional bosses are defined by '''''both'''''. All enemies are listed according to the Tattle Log in the game.


==Legend==
[[File:PMTTYD Tattle Log Menu.png|thumb]]
*'''Name:''' The name of the enemy.
*'''HP:''' The enemy's HP at the start of the battle.
*'''Attack:''' The enemy's general attack power, as listed in [[Goombella]]'s [[Tattle]]. Some enemies have several attacks that inflict different attack powers.
*'''Defense:''' The enemy's defense.
*'''Level:''' The enemy's level. If the enemy's level exceeds Mario's level, Mario will [[List of Star Point amounts in Paper Mario: The Thousand-Year Door|earn additional]] [[Star Point]]s from it.
*'''Exp. points:''' The basic amount of EXP gained from the enemy (having a lower level than the enemy increases the EXP gained).
*'''Status Ailments:''' The chances of the enemy being afflicted with a status effect successfully.
**'''Sleep?:''' The chances of the enemy falling [[sleep|asleep]] with [[Sleepy Sheep]] or [[Sleepy Stomp]].
**'''Dizzy?:''' The chances of the enemy becoming [[dizzy]] with [[Dizzy Dial]], or [[Tease]].
**'''Confuse?:''' The chances of the enemy becoming [[confused]] with [[Infatuate]], [[Ruin Powder]], or [[Head Rattle]]
**'''Shrink?:''' The chances of the enemy becoming shrunk with [[Shrink Stomp]], [[Mini-Egg]], or [[Mini Mr. Mini]].
**'''Stop?:''' The chances of the enemy becoming [[immobilized]] with [[Stop Watch|Stopwatch]] or [[Emerald Star]]'s [[Clock Out]].
**'''Soft?:''' The chances of the enemy becoming [[soft]]ened with [[Mr. Softener]] or [[Soft Stomp]].
**'''Burn?:''' The chances of the enemy becoming [[burn]]ed with [[Shade Fist]], [[Fiery Jinx]], or [[Fire Drive]].
**'''Freeze?:''' The chances of the enemy becoming [[frozen]] with [[Ice Storm]] or [[Ice Smash]].
*'''Fright?:''' The chances of the enemy running away with the [[Fright Mask]].
*'''Gale Force?:''' The chances of the enemy being blown away from the battlefield with [[Flurrie]]'s [[Gale Force]].
*'''KO?:''' The chances of the enemy being instantly defeated with [[Garnet Star]]'s [[Showstopper]]
;Notes on Enemies:  
;Notes on Enemies:  
*The stats information ("Max HP is 4, Attack is 2 and Defense is 1") is missing in the Koopa Troopa's Tattle.
*As the tattle log uses a large font, some enemies use initials for parts of their name (i.e '''[[Bombshell Bill Blaster]]''' -> '''B. Bill Blaster'''), initials aren't used here.  
*The information for Sky-Blue Spiny is incorrect because they do '''not''' spawn from a pipe thrown by the [[Dark Lakitu]], but are instead thrown just like their [[Spiny|red counterparts]]. The mistake was likely a result of mistranslating "Paipo," the Japanese name for Spiny Eggs.
*The information for Sky-Blue Spiny is incorrect because they do '''not''' spawn from a pipe thrown by the [[Dark Lakitu]], but are instead thrown just like their [[Spiny|red counterparts]].
*In some older versions of the game (such as the NTSC-U version), [[Rawk Hawk]] is incorrectly listed as having 3 attack and 1 defense, and the [[Spike Top#Paper Mario: The Thousand-Year Door|Red Spike Top]] is incorrectly listed as having 5 defense. These errors were corrected for later releases, such as the PAL version.
*In some older versions of the game (such as the NTSC-U version), [[Rawk Hawk]] is incorrectly listed as having 3 attack and 1 defense, and the [[Red Spike Top]] is incorrectly listed as having 5 defense. These errors were corrected for later releases, such as the PAL version.
*Any fire based enemy will regain HP when attacked by a fire-based move (e.g. [[Vivian]]'s fire moves, or a [[Fire Flower]]), and possibly even multiply. Similarly, any ice based enemy (e.g. [[Ice Puff]]s or [[Frost Piranha]]s) will regain HP when hit by an [[Ice Storm]] or ice based attack, but thunder based enemies are a special case: [[Dark Puff]]s will not be healed by a [[Thunder Bolt (item)|Thunder Bolt]] or a [[Thunder Rage]]; they will take damage as normal, but [[Ruff Puff]]s will be healed. A Frost Piranha's bite is not considered an ice-based attack - it is a non-elemental attack that can inflict [[Frozen]]. This can be observed if they are [[Confused]]; they will still damage each other.
*Any fire based enemy will regain HP when attacked by a fire-based move (e.g. [[Vivian]]'s fire moves, or a [[Fire Flower]]), and possibly even multiply. Similarly, any ice based enemy (e.g. [[Ice Puff]]s or [[Frost Piranha]]s) will regain HP when hit by an [[Ice Storm]] or ice based attack, but thunder based enemies are a special case: [[Dark Puff]]s will not be healed by a [[Thunder Bolt]] or a [[Thunder Rage]]; they will take damage as normal, but [[Ruff Puff]]s will be healed. A Frost Piranha's bite is not considered an ice-based attack - it is a non-elemental attack that can inflict [[Frozen]]. This can be observed if they are [[Confused]]; they will still damage each other.
*[[Fuzzy|Fuzzies]], [[Swoopula]]s, [[Swampire]]s, [[Bandit]]s, [[Big Bandit]]s, and [[Badge Bandit]]s cannot steal HP or items if the player wears [[Zap Tap]].
*[[Fuzzy|Fuzzies]], [[Swoopula]]s, [[Swampire]]s, [[Bandit]]s, [[Big Bandit]]s, and [[Badge Bandit]]s cannot steal HP or items if the player wears [[Zap Tap (Paper Mario: The Thousand-Year Door)|Zap Tap]].
*If [[Bulky Bob-omb]]s or [[Bob-ulk]]s are attacked with an explosion, lightning or any fire-based attack except [[Shade Fist]], it will set off a chain reaction of explosions. Shade Fist is an exception because it is not actually a fire-based attack - it is a non-elemental attack that causes the [[Burn]] status if the [[Action Command]] is correctly performed. This Burn status, however, will set off the explosion at the end of the turn.
*If [[Bulky Bob-omb]]s or [[Bob-ulk]]s are attacked with an explosion, lightning or any fire-based attack except [[Shade Fist]], it will set off a chain reaction of explosions. Shade Fist is an exception because it is not actually a fire-based attack - it is a non-elemental attack that causes the [[Burn]] status if the [[Action Command]] is correctly performed. This Burn status, however, will set off the explosion at the end of the turn.


==Enemy stats==
{| class=sortable style="text-align: center; font-family:Arial; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="2"
<onlyinclude>{{#ifeq:{{{transcludesection|Lord Crump (1)}}}|Lord Crump (1)|
|-
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
!width=4%|#
|align={{{align|right}}}|name=Lord Crump
!width=10%|Image
|role=Boss, training
!width=17%|Name
|altname=Lord Crump (1)
!width=5%|HP
|image={{{image|[[File:PMTTYD Tattle Log - Lord Crump.png|216px]]}}}
!width=6%|ATK
|hp=5
!width=6%|DEF
|atk=1
!width=13%|Location
|def=0
!width=39%|Description
|location=[[Rogueport]]
|-
|items=None
|1
|moves=Body Slam (1)
![[File:PMTTYD Tattle Log - Goomba.png|100px]]
|lvl=20
|[[Goomba]]
|exp=0
|2
|coins=N/A
|1
|sleep=100%|stop=100%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=0%|gale=100%|ko=0%
|0
|log=N/A
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Riverside Station]]
|tattle=That's Lord Crump. This is type 1. Max HP is 5, Attack is X, Defense is 0.{{footnote|main|2}}
|The underling of underlings. No other distinguishing characteristics.
|#=119
|-
}}}}</onlyinclude>
|2
 
![[File:PMTTYD Tattle Log - Paragoomba.png|100px]]
<onlyinclude>{{#ifeq:{{{transcludesection|Goombella (1)}}}|Goombella (1)|
|[[Paragoomba]]
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|2
|align={{{align|right}}}|name=Goombella
|1
|altname=Goombella (1)
|0
|role=Training
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|image={{{image|[[File:PMTTYD Goombella Sprite.png]]}}}
|A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|location=[[Rogueport]]
|-
|items=none
|3
|hp=N/A
![[File:PMTTYD Tattle Log - Spiky Goomba.png|100px]]
|atk=1
|[[Spiked Goomba|Spiky Goomba]]
|def=0
|2
|moves=Headbonk (1)
|2
|lvl=0
|0
|exp=0
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|coins=N/A
|A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|sleep=N/A|stop=N/A|dizzy=N/A|confuse=N/A|burn=N/A|freeze=N/A|tiny=N/A|soft=N/A|fright=N/A|gale=N/A|ko=N/A
|-
|log=N/A
|4
|tattle=N/A
![[File:PMTTYD Tattle Log - Hyper Goomba.png|100px]]
|#=N/A
|[[Hyper Goomba]]
}}}}</onlyinclude>
|8
 
|2
<onlyinclude>{{#ifeq:{{{transcludesection|Goomba}}}|Goomba|
|0
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|[[Twilight Trail]]
|align={{{align|right}}}|name=Goomba
|When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|role=Common, training
|-
|image={{{image|[[File:PMTTYD Tattle Log - Goomba.png|216px]]}}}
|5
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Glitz Pit]], [[Riverside Station]]
![[File:PMTTYD Tattle Log - Hyper Paragoomba.png|100px]]
|hp=2
|[[Hyper Paragoomba]]
|atk=1
|8
|def=0
|2
|moves=Headbonk (1)
|0
|items=[[Dried Mushroom|Dried Shroom]], [[Fire Flower]], [[Fright Mask]] (drop only), [[POW Block]] (drop only), [[Sleepy Sheep]], [[Tasty Tonic]] (drop only), [[Close Call (badge)|Close Call]]
|[[Twilight Trail]]
|log=The underling of underlings. No other distinguishing characteristics.
|When this winged Hyper Goomba charges up, its attack power rises to 8.
|lvl=7
|-
|exp=0
|6
|coins=0 - 1
![[File:PMTTYD Tattle Log - Hyper Spiky Goomba.png|100px]]
|sleep=100%|stop=110%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=100%|ko=150%
|[[Hyper Spiky Goomba]]
|tattle=That's a Goomba. Umm... Yeah, I'm one of those, in case you hadn't noticed. Ahem... It says here: "Goombas are underlings of underlings." ...That is totally rude! Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0.
|8
|#=1
|3
}}}}</onlyinclude>
|0
 
|[[Twilight Trail]]
<onlyinclude>{{#ifeq:{{{transcludesection|Paragoomba}}}|Paragoomba|{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
|align={{{align|right}}}|name=Paragoomba
|-
|role=Common, training
|7
|image={{{image|[[File:PMTTYD Tattle Log - Paragoomba.png|216px]]}}}
![[File:PMTTYD Tattle Log - Gloomba.png|100px]]
|hp=2
|[[Gloomba]]
|atk=1
|7
|def=0
|3
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Hooktail Castle]]
|0
|log=A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|items=[[Dizzy Dial]], [[Dried Mushroom|Dried Shroom]] (drop only), [[Fire Flower]], [[Mushroom]] (drop only), [[POW Block]], [[Sleepy Sheep]], [[Volt Mushroom|Volt Shroom]] (drop only), [[Close Call (badge)|Close Call]]
|A Goomba that likes dark, damp places. It must look like that because it lives below ground.
|moves=Dive (1)
|-
|tattle=That's a Paragoomba. Basically a Goomba with wings. I'm jealous! Maximum HP is 2, Attack is 1, and Defense is 0. You can't hammer it while it's flying, but rough it up and it'll totally plummet!
|8
|lvl=7|exp=0|coins=0 - 1|sleep=100%|stop=110%|dizzy=120%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
![[File:PMTTYD Tattle Log - Paragloomba.png|100px]]
|#=2
|[[Paragloomba]]
}}}}</onlyinclude>
|7
 
|3
<onlyinclude>{{#ifeq:{{{transcludesection|Spiky Goomba}}}|Spiky Goomba|{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|0
|align={{{align|right}}}|name=Spiked Goomba
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|altname=Spiky Goomba
|A Gloomba with wings that may or may not get moldy.
|role=Common, training
|-
|image={{{image|[[File:PMTTYD Tattle Log - Spiky Goomba.png|216px]]}}}
|9
|hp=2
![[Image:PMTTYD Tattle Log - Spiky Gloomba.png|100px]]
|atk=2
|[[Spiky Gloomba]]
|def=0
|7
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Hooktail Castle]]
|4
|items=[[Dried Mushroom|Dried Shroom]] (drop only), [[Fire Flower]], [[Fright Mask]] (drop only), [[Mushroom]], [[Power Punch]], [[Sleepy Sheep]], [[Volt Mushroom|Volt Shroom]] (drop only), [[Close Call (badge)|Close Call]]
|0
|moves=Spikebonk (2)
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|lvl=8
|A Gloomba with a painful-looking spike that likes damp places.
|exp=0
|-
|coins=0 - 1
|10
|sleep=100%|stop=110%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
![[File:PMTTYD Tattle Log - Koopa Troopa.png|100px]]
|log=A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|[[Koopa Troopa]]
|tattle=That's a Spiky Goomba. ...A spiky-headed Goomba. What a creative name. That spike is super-pointy, so it's better to hit it with a hammer than jump on it. Maximum HP is 2, Attack is 2, and Defense is 0. The addition of the spike means you'll hurt your feet if you jump on it. Duh!
|4
|#=3
|2
}}}}</onlyinclude>
|1
 
|[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
<onlyinclude>{{#ifeq:{{{transcludesection|Spinia}}}|Spinia|
|Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0.
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|-
|align={{{align|right}}}|name=Spinia
|11
|role=Common
![[File:PMTTYD Tattle Log - Paratroopa.png|100px]]
|image={{{image|[[File:PMTTYD Tattle Log - Spinia.png|216px]]}}}
|[[Koopa Paratroopa|Paratroopa]]
|location=[[Rogueport Underground|Rogueport Sewers]], [[Glitz Pit]], [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Levels 2, 4, 7, 9)
|4
|hp=3
|2
|atk=1
|1
|def=0
|[[Rogueport Sewers]]<br>[[Hooktail Castle]]
|moves=Spin (1)
|A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
|items=[[Mushroom]], [[Pretty Lucky P]], [[Sleepy Sheep]]
|-
|lvl=7
|12
|exp=0
![[File:PMTTYD Tattle Log - KP Koopa.png|100px]]
|coins=0 - 1
|[[KP Koopa]]
|sleep=100%|stop=120%|dizzy=100%|confuse=100%|burn=150%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
|4
|log=A strange creature made of thin, papery boards. Still a completely mysterious species.
|2
|tattle=That's a Spinia. A totally weird creature made of thin, papery boards. It certainly looks unique. Nobody knows much about these creatures, actually. Max HP is 3, Attack is 1, and Defense is 0. Its attacks are super-swift, but it should be pretty easy. Just give it a "Hee-YAAA!"
|1
|#=47
|[[Glitzville]]
}}}}</onlyinclude>
|A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa
 
<onlyinclude>{{#ifeq:{{{transcludesection|Professor Frankly}}}|Professor Frankly|
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Professor Frankly
|altname=Prof. Frankly
|role=Training
|image={{{image|[[File:PMTTYD Professor Frankly Closed Mouth Artwork.jpg|216px]]}}}
|location=[[Rogueport]]
|items=None
|hp=N/A
|atk=N/A
|def=0
|moves=N/A
|lvl=0
|exp=0
|coins=N/A
|sleep=N/A|stop=N/A|dizzy=N/A|confuse=N/A|burn=N/A|freeze=N/A|tiny=N/A|soft=N/A|fright=N/A|gale=N/A|ko=N/A
|log=N/A
|tattle=N/A
|#=N/A
}}}}</onlyinclude>
 
<onlyinclude>{{#ifeq:{{{transcludesection|Gus}}}|Gus|
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Gus
|role=Boss, training
|image={{{image|[[File:PMTTYD Tattle Log - Gus.png|216px]]}}}
|hp=20
|atk=3
|def=0
|items=None
|moves=Spear Throw (3); Spear Charge (3)
|location=[[Rogueport]]
|lvl=45
|exp=0
|coins=N/A
|sleep=90%|stop=80%|dizzy=80%|confuse=90%|burn=100%|freeze=70%|tiny=90%|soft=95%|fright=0%|gale=60%|ko=50%
|log=A super-annoying guy with a big spear that he tends to throw at people. Some people think he's a bunch of sass talk, but he's tough.
|tattle=That's Gus. He's super-annoying and tries to take tolls from everyone. Max HP is 20, Attack is 3, and Defense is 0. All in all, he's pretty tough. Oh, and I've told you a million times...that pointy spear of his hurts if you stomp on it. I wonder if this guy watches people pass 365 days a year. Talk about a workaholic.
|#=42
}}}}</onlyinclude>
 
<onlyinclude>{{#ifeq:{{{transcludesection|Blooper}}}|Blooper|
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Big Blooper
|altname=Blooper
|role=Boss
|image={{{image|[[File:PMTTYD Tattle Log - Blooper.png|216px]]}}}
|hp=12
|atk=1
|def=0
|moves=Ink Blast (1)
|items=None
|location=[[Rogueport Underground|Rogueport Sewers]]
|lvl=41
|exp=0
|coins=N/A
|sleep=100
|}
|}
 
{{BoxTop}}
{{footnote|note|1|Unused, translated from the Japanese<ref>[[tcrf:Paper Mario: The Thousand-Year Door/Unused Text/Unused Tattles|The Cutting Room Floor - Paper Mario: The Thousand-Year Door/Unused Text/Unused Tattles]]</ref>}}
{{footnote|note|2|Unused text}}
 
==References==
<references/>
 
{{Bestiaries}}
{{Bestiaries}}
{{PMTTYD}}
{{PMTTYD}}
[[Category:Bestiaries]]
[[Category:Bestiaries]]
[[Category:Paper Mario: The Thousand-Year Door|*]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[de:Lexikon]]
[[it:Paper Mario: Il Portale Millenario/Enciclopedia]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)