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{{italic title|''Paper Mario: The Thousand-Year Door'' bestiary}}
{{italic title|''Paper Mario: The Thousand-Year Door'' bestiary}}
{{about|the bestiary of the original game.|the bestiary of the Nintendo Switch remake|[[Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary]]}}
The following is a bestiary for all 124 enemies encountered in the game ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]].
[[File:PMTTYD TattleLog.png|frame]]
The following is a bestiary for all enemies as encountered in the game ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]] and records of enemies in the Tattle Log in-game. All enemies are listed in the order they appear in the game.


==Legend==
==Tattle Log==
[[File:PMTTYD Tattle Log Menu.png|thumb]]
Enemy names stylized in '''bold text''' are main-story Bosses. Mini-bosses are defined by ''italics'', while optional bosses are defined by '''''both'''''. All enemies are listed in alphabetical order, unless they were fought in a battle or as a grouped-enemy. In those cases, they are listed as individual enemies, starting with the "leader" or title of the group.
*'''Name:''' The name of the enemy.
*'''HP:''' The enemy's HP at the start of the battle.
*'''Attack:''' The enemy's general attack power, as listed in [[Goombella]]'s [[Tattle]]. Some enemies have several attacks that inflict different attack powers.
*'''Defense:''' The enemy's defense.
*'''Level:''' The enemy's level. If the enemy's level exceeds Mario's level, Mario will [[List of Star Point amounts in Paper Mario: The Thousand-Year Door|earn additional]] [[Star Point]]s from it.
*'''Exp. points:''' The basic amount of EXP gained from the enemy (having a lower level than the enemy increases the EXP gained).
*'''Status Ailments:''' The chances of the enemy being afflicted with a status effect successfully.
**'''Sleep?:''' The chances of the enemy falling [[sleep|asleep]] with [[Sleepy Sheep]] or [[Sleepy Stomp]].
**'''Dizzy?:''' The chances of the enemy becoming [[dizzy]] with [[Dizzy Dial]], or [[Tease]].
**'''Confuse?:''' The chances of the enemy becoming [[confused]] with [[Infatuate]], [[Ruin Powder]], or [[Head Rattle]]
**'''Shrink?:''' The chances of the enemy becoming shrunk with [[Shrink Stomp]], [[Mini-Egg]], or [[Mini Mr. Mini]].
**'''Stop?:''' The chances of the enemy becoming [[immobilized]] with [[Stop Watch|Stopwatch]] or [[Emerald Star]]'s [[Clock Out]].
**'''Soft?:''' The chances of the enemy becoming [[soft]]ened with [[Mr. Softener]] or [[Soft Stomp]].
**'''Burn?:''' The chances of the enemy becoming [[burn]]ed with [[Shade Fist]], [[Fiery Jinx]], or [[Fire Drive]].
**'''Freeze?:''' The chances of the enemy becoming [[frozen]] with [[Ice Storm]] or [[Ice Smash]].
*'''Fright?:''' The chances of the enemy running away with the [[Fright Mask]].
*'''Gale Force?:''' The chances of the enemy being blown away from the battlefield with [[Flurrie]]'s [[Gale Force]].
*'''KO?:''' The chances of the enemy being instantly defeated with [[Garnet Star]]'s [[Showstopper]]
;Notes on Enemies:
*The stats information ("Max HP is 4, Attack is 2 and Defense is 1") is missing in the Koopa Troopa's Tattle.
*The information for Sky-Blue Spiny is incorrect because they do '''not''' spawn from a pipe thrown by the [[Dark Lakitu]], but are instead thrown just like their [[Spiny|red counterparts]]. The mistake was likely a result of mistranslating "Paipo," the Japanese name for Spiny Eggs.
*In some older versions of the game (such as the NTSC-U version), [[Rawk Hawk]] is incorrectly listed as having 3 attack and 1 defense, and the [[Spike Top#Paper Mario: The Thousand-Year Door|Red Spike Top]] is incorrectly listed as having 5 defense. These errors were corrected for later releases, such as the PAL version.
*Any fire based enemy will regain HP when attacked by a fire-based move (e.g. [[Vivian]]'s fire moves, or a [[Fire Flower]]), and possibly even multiply. Similarly, any ice based enemy (e.g. [[Ice Puff]]s or [[Frost Piranha]]s) will regain HP when hit by an [[Ice Storm]] or ice based attack, but thunder based enemies are a special case: [[Dark Puff]]s will not be healed by a [[Thunder Bolt (item)|Thunder Bolt]] or a [[Thunder Rage]]; they will take damage as normal, but [[Ruff Puff]]s will be healed. A Frost Piranha's bite is not considered an ice-based attack - it is a non-elemental attack that can inflict [[Frozen]]. This can be observed if they are [[Confused]]; they will still damage each other.
*[[Fuzzy|Fuzzies]], [[Swoopula]]s, [[Swampire]]s, [[Bandit]]s, [[Big Bandit]]s, and [[Badge Bandit]]s cannot steal HP or items if the player wears [[Zap Tap]].
*If [[Bulky Bob-omb]]s or [[Bob-ulk]]s are attacked with an explosion, lightning or any fire-based attack except [[Shade Fist]], it will set off a chain reaction of explosions. Shade Fist is an exception because it is not actually a fire-based attack - it is a non-elemental attack that causes the [[Burn]] status if the [[Action Command]] is correctly performed. This Burn status, however, will set off the explosion at the end of the turn.


==Enemy stats==
Notes on Enemies:
<onlyinclude>{{#ifeq:{{{transcludesection|Lord Crump (1)}}}|Lord Crump (1)|
*Any fire based enemy will regain HP when attacked by a fire-based move (i.e. [[Vivian]]'s fire moves, or a [[Fire Flower]]), and possibly even multiply. Similarly, any ice based enemy (i.e. [[Ice Puff]]s or [[Frost Piranha]]s) will regain HP when hit by an [[Ice Storm]] or ice based attack, but thunder based enemies are a special case: [[Dark Puff]]s will not be healed by a [[Thunder Bolt]] or a [[Thunder Rage]]; they will take damage as normal, but [[Ruff Puff]]s will be healed. A Frost Piranha's bite is not considered an ice-based attack - it is a non-elemental attack that can inflict [[Frozen]]. This can be observed if they are [[Confused]]; they will still damage each other.
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
*Fuzzies, Swoopulas, Swampires, Bandits, Big Bandits, and Badge Bandits cannot steal HP or items if the player wears [[Zap Tap (Paper Mario: The Thousand-Year Door)|Zap Tap]].
|align={{{align|right}}}|name=Lord Crump
*If Bulky Bob-ombs or Bob-ulks are attacked with an explosion, lightning or any fire-based attack except [[Shade Fist]], it will set off a chain reaction of explosions. Shade Fist is an exception because it is not actually a fire-based attack - it is a non-elemental attack that causes the [[Burn]] status if the [[Action Command]] is correctly performed. This Burn status, however, will set off the explosion at the end of the turn.
|role=Boss, training
*In some older versions of the game, Rawk Hawk is incorrectly listed as having 3 attack and 1 defense, and the R. S. Buzzy is incorrectly listed as having 5 defense. These errors were corrected for later releases, such as the PAL version.
|altname=Lord Crump (1)
|image={{{image|[[File:PMTTYD Tattle Log - Lord Crump.png|216px]]}}}
|hp=5
|atk=1
|def=0
|location=[[Rogueport]]
|items=None
|moves=Body Slam (1)
|lvl=20
|exp=0
|coins=N/A
|sleep=100%|stop=100%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=0%|gale=100%|ko=0%
|log=N/A
|tattle=That's Lord Crump. This is type 1. Max HP is 5, Attack is X, Defense is 0.{{footnote|main|2}}
|#=119
}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Goombella (1)}}}|Goombella (1)|
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Goombella
|altname=Goombella (1)
|role=Training
|image={{{image|[[File:PMTTYD Goombella Sprite.png]]}}}
|location=[[Rogueport]]
|items=none
|hp=N/A
|atk=1
|def=0
|moves=Headbonk (1)
|lvl=0
|exp=0
|coins=N/A
|sleep=N/A|stop=N/A|dizzy=N/A|confuse=N/A|burn=N/A|freeze=N/A|tiny=N/A|soft=N/A|fright=N/A|gale=N/A|ko=N/A
|log=N/A
|tattle=N/A
|#=N/A
}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Goomba}}}|Goomba|
{| class=sortable style="text-align: center; font-family:Arial; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="2"
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|-
|align={{{align|right}}}|name=Goomba
!width=4%|#
|role=Common, training
!width=10%|Image
|image={{{image|[[File:PMTTYD Tattle Log - Goomba.png|216px]]}}}
!width=17%|Name
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Glitz Pit]], [[Riverside Station]]
!width=5%|HP
|hp=2
!width=6%|ATK
|atk=1
!width=6%|DEF
|def=0
!width=13%|Location
|moves=Headbonk (1)
!width=39%|Description
|items=[[Dried Mushroom|Dried Shroom]], [[Fire Flower]], [[Fright Mask]] (drop only), [[POW Block]] (drop only), [[Sleepy Sheep]], [[Tasty Tonic]] (drop only), [[Close Call (badge)|Close Call]]
|-
|log=The underling of underlings. No other distinguishing characteristics.
|1
|lvl=7
![[File:PMTTYD Tattle Log - Goomba.png|100px]]
|exp=0
|[[Goomba]]
|coins=0 - 1
|2
|sleep=100%|stop=110%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=100%|ko=150%
|1
|tattle=That's a Goomba. Umm... Yeah, I'm one of those, in case you hadn't noticed. Ahem... It says here: "Goombas are underlings of underlings." ...That is totally rude! Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0.
|0
|#=1
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Riverside Station]]
}}}}</onlyinclude>
|The underling of underlings. No other distinguishing characteristics.
 
|-
<onlyinclude>{{#ifeq:{{{transcludesection|Paragoomba}}}|Paragoomba|{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|2
|align={{{align|right}}}|name=Paragoomba
![[File:PMTTYD Tattle Log - Paragoomba.png|100px]]
|role=Common, training
|[[Paragoomba]]
|image={{{image|[[File:PMTTYD Tattle Log - Paragoomba.png|216px]]}}}
|2
|hp=2
|1
|atk=1
|0
|def=0
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Hooktail Castle]]
|A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|log=A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|-
|items=[[Dizzy Dial]], [[Dried Mushroom|Dried Shroom]] (drop only), [[Fire Flower]], [[Mushroom]] (drop only), [[POW Block]], [[Sleepy Sheep]], [[Volt Mushroom|Volt Shroom]] (drop only), [[Close Call (badge)|Close Call]]
|3
|moves=Dive (1)
![[File:PMTTYD Tattle Log - Spiky Goomba.png|100px]]
|tattle=That's a Paragoomba. Basically a Goomba with wings. I'm jealous! Maximum HP is 2, Attack is 1, and Defense is 0. You can't hammer it while it's flying, but rough it up and it'll totally plummet!
|[[Spiky Goomba]]
|lvl=7|exp=0|coins=0 - 1|sleep=100%|stop=110%|dizzy=120%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
|2
|#=2
|2
}}}}</onlyinclude>
|0
 
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
<onlyinclude>{{#ifeq:{{{transcludesection|Spiky Goomba}}}|Spiky Goomba|{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|align={{{align|right}}}|name=Spiked Goomba
|-
|altname=Spiky Goomba
|4
|role=Common, training
![[File:PMTTYD Tattle Log - Hyper Goomba.png|100px]]
|image={{{image|[[File:PMTTYD Tattle Log - Spiky Goomba.png|216px]]}}}
|[[Hyper Goomba]]
|hp=2
|8
|atk=2
|2
|def=0
|0
|location=[[Rogueport Underground|Rogueport Sewers]], [[Petal Meadows]], [[Path to Shhwonk Fortress]], [[Hooktail Castle]]
|[[Twilight Trail]]
|items=[[Dried Mushroom|Dried Shroom]] (drop only), [[Fire Flower]], [[Fright Mask]] (drop only), [[Mushroom]], [[Power Punch]], [[Sleepy Sheep]], [[Volt Mushroom|Volt Shroom]] (drop only), [[Close Call (badge)|Close Call]]
|When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|moves=Spikebonk (2)
|-
|lvl=8
|5
|exp=0
![[File:PMTTYD Tattle Log - Hyper Paragoomba.png|100px]]
|coins=0 - 1
|[[Hyper Paragoomba]]
|sleep=100%|stop=110%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
|8
|log=A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|2
|tattle=That's a Spiky Goomba. ...A spiky-headed Goomba. What a creative name. That spike is super-pointy, so it's better to hit it with a hammer than jump on it. Maximum HP is 2, Attack is 2, and Defense is 0. The addition of the spike means you'll hurt your feet if you jump on it. Duh!
|0
|#=3
|[[Twilight Trail]]
}}}}</onlyinclude>
|When this winged Hyper Goomba charges up, its attack power rises to 8.
 
|-
<onlyinclude>{{#ifeq:{{{transcludesection|Spinia}}}|Spinia|
|6
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
![[File:PMTTYD Tattle Log - Hyper Spiky Goomba.png|100px]]
|align={{{align|right}}}|name=Spinia
|[[Hyper Spiky Goomba]]
|role=Common
|8
|image={{{image|[[File:PMTTYD Tattle Log - Spinia.png|216px]]}}}
|3
|location=[[Rogueport Underground|Rogueport Sewers]], [[Glitz Pit]], [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Levels 2, 4, 7, 9)
|0
|hp=3
|[[Twilight Trail]]
|atk=1
|When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
|def=0
|-
|moves=Spin (1)
|7
|items=[[Mushroom]], [[Pretty Lucky P]], [[Sleepy Sheep]]
![[File:PMTTYD Tattle Log - Gloomba.png|100px]]
|lvl=7
|[[Gloomba]]
|exp=0
|7
|coins=0 - 1
|3
|sleep=100%|stop=120%|dizzy=100%|confuse=100%|burn=150%|freeze=100%|tiny=100%|soft=100%|fright=110%|gale=110%|ko=150%
|0
|log=A strange creature made of thin, papery boards. Still a completely mysterious species.
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|tattle=That's a Spinia. A totally weird creature made of thin, papery boards. It certainly looks unique. Nobody knows much about these creatures, actually. Max HP is 3, Attack is 1, and Defense is 0. Its attacks are super-swift, but it should be pretty easy. Just give it a "Hee-YAAA!"
|A Goomba that likes dark, damp places. It must look like that because it lives below ground.
|#=47
|-
}}}}</onlyinclude>
|8
 
![[File:PMTTYD Tattle Log - Paragloomba.png|100px]]
<onlyinclude>{{#ifeq:{{{transcludesection|Professor Frankly}}}|Professor Frankly|
|[[Paragloomba]]
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|7
|align={{{align|right}}}|name=Professor Frankly
|3
|altname=Prof. Frankly
|0
|role=Training
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|image={{{image|[[File:PMTTYD Professor Frankly Closed Mouth Artwork.jpg|216px]]}}}
|A Gloomba with wings that may or may not get moldy.
|location=[[Rogueport]]
|-
|items=None
|9
|hp=N/A
![[Image:PMTTYD Tattle Log - Spiky Gloomba.png|100px]]
|atk=N/A
|[[Spiky Gloomba]]
|def=0
|7
|moves=N/A
|4
|lvl=0
|0
|exp=0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|coins=N/A
|A Gloomba with a painful-looking spike that likes damp places.
|sleep=N/A|stop=N/A|dizzy=N/A|confuse=N/A|burn=N/A|freeze=N/A|tiny=N/A|soft=N/A|fright=N/A|gale=N/A|ko=N/A
|-
|log=N/A
|10
|tattle=N/A
![[File:PMTTYD Tattle Log - Koopa Troopa.png|100px]]
|#=N/A
|[[Koopa Troopa]]
}}}}</onlyinclude>
|4
 
|2
<onlyinclude>{{#ifeq:{{{transcludesection|Gus}}}|Gus|
|1
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|align={{{align|right}}}|name=Gus
|Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0.
|role=Boss, training
|-
|image={{{image|[[File:PMTTYD Tattle Log - Gus.png|216px]]}}}
|11
|hp=20
![[File:PMTTYD Tattle Log - Paratroopa.png|100px]]
|atk=3
|[[Paratroopa]]
|def=0
|4
|items=None
|2
|moves=Spear Throw (3); Spear Charge (3)
|1
|location=[[Rogueport]]
|[[Rogueport Sewers]]<br>[[Hooktail Castle]]
|lvl=45
|A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
|exp=0
|-
|coins=N/A
|12
|sleep=90%|stop=80%|dizzy=80%|confuse=90%|burn=100%|freeze=70%|tiny=90%|soft=95%|fright=0%|gale=60%|ko=50%
![[File:PMTTYD Tattle Log - KP Koopa.png|100px]]
|log=A super-annoying guy with a big spear that he tends to throw at people. Some people think he's a bunch of sass talk, but he's tough.
|[[KP Koopa]]
|tattle=That's Gus. He's super-annoying and tries to take tolls from everyone. Max HP is 20, Attack is 3, and Defense is 0. All in all, he's pretty tough. Oh, and I've told you a million times...that pointy spear of his hurts if you stomp on it. I wonder if this guy watches people pass 365 days a year. Talk about a workaholic.
|4
|#=42
|2
}}}}</onlyinclude>
|1
 
|[[Glitzville]]
<onlyinclude>{{#ifeq:{{{transcludesection|Blooper}}}|Blooper|
|A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Big Blooper
|altname=Blooper
|role=Boss
|image={{{image|[[File:PMTTYD Tattle Log - Blooper.png|216px]]}}}
|hp=12
|atk=1
|def=0
|moves=Ink Blast (1)
|items=None
|location=[[Rogueport Underground|Rogueport Sewers]]
|lvl=41
|exp=0
|coins=N/A
|sleep=100%|stop=100%|dizzy=100%|confuse=100%|burn=100%|freeze=100%|tiny=100%|soft=100%|fright=0%|gale=0%|ko=0%
|log=A giant, squid like thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
|tattle=That's a Blooper...and a really super-humongous one, too! EWWWW! It's all slimy!!! I just totally can't STAND slimy, nasty, icky things. G-R-O-S-S, gross! Max HP is 12, Attack is 1, and Defense is 0. It attacks with tentacles and ink. Once you damage both its tentacles, it'll fall down... And then it's attack time! By the way, the tentacles each have 3 HP. Now relax and house on that slimy, nasty Blooper!
|#=98
}}}}</onlyinclude>
 
<onlyinclude>{{#ifeq:{{{transcludesection|Tentacles}}}|Tentacles|
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
|align={{{align|right}}}|name=Big Blooper
|altname=Tentacles
|image={{{image|[[File:PMTTYD Blooper Battle.png|216px]]}}}
|role=Support
|hp=3
|atk=1
|def=0
|moves=Slap (1)
|items=None
|location=[[Rogueport Underground|Rogueport Sewers]]
|lvl=0
|exp=0
|coins=N/A
|sleep=0%|stop=0%|dizzy=0%|confuse=0%|burn=100%|freeze=0%|tiny=0%|soft=0%|fright=0%|gale=0%|ko=0%
|log=N/A
|tattle=That's the Left Tentacle. Looks like it's waving us over, doesn't it? Max HP is 2, Attack is 1, Defense is 0. If we're not quick, it'll smash its tentacle down on both of us. Not that big a deal, though
|}
|}
 
{{BoxTop}}
{{footnote|note|1|Unused, translated from the Japanese<ref>[[tcrf:Paper Mario: The Thousand-Year Door/Unused Text/Unused Tattles|The Cutting Room Floor - Paper Mario: The Thousand-Year Door/Unused Text/Unused Tattles]]</ref>}}
{{footnote|note|2|Unused text}}
 
==References==
<references/>
 
{{Bestiaries}}
{{PMTTYD}}
{{PMTTYD}}
[[Category:Bestiaries]]
[[Category:Bestiaries]]
[[Category:Paper Mario: The Thousand-Year Door|*]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[de:Lexikon]]
[[it:Paper Mario: Il Portale Millenario/Enciclopedia]]

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