Editing Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary
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{{italic title|''Paper Mario: The Thousand-Year Door'' (Nintendo Switch) bestiary}} | {{italic title|''Paper Mario: The Thousand-Year Door'' (Nintendo Switch) bestiary}} | ||
{{about|the bestiary of the Nintendo Switch remake.|the bestiary of the original game|[[Paper Mario: The Thousand-Year Door bestiary]]}} | {{about|the bestiary of the Nintendo Switch remake.|the bestiary of the original game|[[Paper Mario: The Thousand-Year Door bestiary]]}} | ||
The following is a bestiary for all enemies as encountered in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] of ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]] and records of enemies in the Tattle Log in-game. All enemies are listed in the order they appear in the game. | The following is a bestiary for all enemies as encountered in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] of ''[[Paper Mario: The Thousand-Year Door]]''. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had ''several'' battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the '''Tattle Log''', providing all [[Tattle]] information provided by [[Goombella]] and records of enemies in the Tattle Log in-game. All enemies are listed in the order they appear in the game. | ||
==Legend== | ==Legend== | ||
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**'''Stop?:''' The chances of the enemy becoming [[immobilized]] with [[Stop Watch|Stopwatch]] or [[Emerald Star]]'s [[Clock Out]]. | **'''Stop?:''' The chances of the enemy becoming [[immobilized]] with [[Stop Watch|Stopwatch]] or [[Emerald Star]]'s [[Clock Out]]. | ||
**'''Soft?:''' The chances of the enemy becoming [[soft]]ened with [[Mr. Softener]] or [[Soft Stomp]]. | **'''Soft?:''' The chances of the enemy becoming [[soft]]ened with [[Mr. Softener]] or [[Soft Stomp]]. | ||
**'''Burn?:''' The chances of the enemy becoming [[burn]]ed with [[Shade Fist]], [[Fiery Jinx]] | **'''Burn?:''' The chances of the enemy becoming [[burn]]ed with [[Shade Fist]], [[Fiery Jinx]] or [[Fire Drive]]. | ||
**'''Freeze?:''' The chances of the enemy becoming [[frozen]] with [[Ice Storm]] or [[Ice Smash]]. | **'''Freeze?:''' The chances of the enemy becoming [[frozen]] with [[Ice Storm]] or [[Ice Smash]]. | ||
*'''Fright?:''' The chances of the enemy running away with the [[Fright Mask]]. | *'''Fright?:''' The chances of the enemy running away with the [[Fright Mask]]. | ||
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|version=switch | |version=switch | ||
|align={{{align|right}}}|name=Spiny | |align={{{align|right}}}|name=Spiny | ||
|role=Common | |role=Common, Support | ||
|image={{{image|[[File:PMTTYDNS Tattle Log - Spiny.png|180px]]}}} | |image={{{image|[[File:PMTTYDNS Tattle Log - Spiny.png|180px]]}}} | ||
|hp=3 | |hp=3 | ||
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|altname=Goombella (2) | |altname=Goombella (2) | ||
|role=Support | |role=Support | ||
|location=[[Creepy Steeple]] | |location=[[Creepy Steeple]] | ||
|items=none | |items=none | ||
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|align={{{align|right}}}|name=Koops | |align={{{align|right}}}|name=Koops | ||
|role=Support | |role=Support | ||
|location=[[Creepy Steeple]] | |location=[[Creepy Steeple]] | ||
|items=none | |items=none | ||
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|align={{{align|right}}}|name=Flurrie | |align={{{align|right}}}|name=Flurrie | ||
|role=Support | |role=Support | ||
|location=[[Creepy Steeple]] | |location=[[Creepy Steeple]] | ||
|items=none | |items=none | ||
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|altname=Yoshi | |altname=Yoshi | ||
|role=Support | |role=Support | ||
|location=[[Creepy Steeple]] | |location=[[Creepy Steeple]] | ||
|items=none | |items=none | ||
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|atk=8 | |atk=8 | ||
|def=2 | |def=2 | ||
|items=[[Star Stone (Paper Mario: The Thousand-Year Door)|Star | |items=[[Star Stone (Paper Mario: The Thousand-Year Door)|Star Key]] | ||
|moves=Poison Breath (8, Poison, [[Piercing attack|Piercing]]), Stomp (8), Chomp (8), Earthquake (10, [[Piercing attack|Piercing]]; useless against Vivian and Flurrie), Charge +8 (warning for Megabreath), Megabreath (16) | |moves=Poison Breath (8, Poison, [[Piercing attack|Piercing]]), Stomp (8), Chomp (8), Earthquake (10, [[Piercing attack|Piercing]]; useless against Vivian and Flurrie), Charge +8 (warning for Megabreath), Megabreath (16) | ||
|location=[[Palace of Shadow]] | |location=[[Palace of Shadow]] | ||
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|version=switch | |version=switch | ||
|align={{{align|right}}}|name=Bonetail | |align={{{align|right}}}|name=Bonetail | ||
|role=Super | |role=Super Boss | ||
|image={{{image|[[File:PMTTYDNS Tattle Log - Bonetail.png|180px]]}}} | |image={{{image|[[File:PMTTYDNS Tattle Log - Bonetail.png|180px]]}}} | ||
|hp=200 | |hp=200 | ||
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|location=[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 100) | |location=[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 100) | ||
|items=[[Return Postage]] | |items=[[Return Postage]] | ||
|moves=Dangerous Breath (8, [[Piercing attack|Piercing]]; sleep (white), confusion (pink), | |moves=Dangerous Breath (8, [[Piercing attack|Piercing]]; sleep (white), confusion (pink), shrunk (purple), frozen (blue)), Recover (20 HP, max twice), Stomp (8), Chomp (8) | ||
|lvl=0 | |lvl=0 | ||
|exp=99 | |exp=99 | ||
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|version=switch | |version=switch | ||
|align={{{align|right}}}|name=Whacka | |align={{{align|right}}}|name=Whacka | ||
|role=Super | |role=Super Boss | ||
|image={{{image|[[File:PMTTYDNS Tattle Log - Whacka.png|180px]]}}} | |image={{{image|[[File:PMTTYDNS Tattle Log - Whacka.png|180px]]}}} | ||
|hp=108 | |hp=108 | ||
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|location=[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 100) | |location=[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Level 100) | ||
|items=[[Gold Whacka Bump]] (first time), [[Whacka Bump]] (subsequent times) | |items=[[Gold Whacka Bump]] (first time), [[Whacka Bump]] (subsequent times) | ||
|moves= | |moves= ??? | ||
|lvl=??? | |lvl=??? | ||
|exp=32 | |exp=32 | ||
|coins=100 | |coins=100 | ||
|sleep=?%|stop=?%|dizzy=?%|confuse=?%|burn= | |sleep=?%|stop=?%|dizzy=?%|confuse=?%|burn=?%|freeze=?%|tiny=?%|soft=?%|fright=?%|gale=0%|ko=?% | ||
|log=A mysterious creature from parts unknown who now resides in the depths below Rogueport. He'll drop Whacka Bumps when he's attacked and use them to retaliate. After all those whacks to his noggin, this popular target is finally whacking back! | |log=A mysterious creature from parts unknown who now resides in the depths below Rogueport. He'll drop Whacka Bumps when he's attacked and use them to retaliate. After all those whacks to his noggin, this popular target is finally whacking back! | ||
|tattle=That's a Whacka. They're pretty rare, but you can also find them hiding in [[Keelhaul Key]]. He's got a Max HP of 108, and Attack of 10, and a Defense of 1. I never expected to run into one of these guys all the way down here! When he's attacked, he'll drop a [[Whacka Bump]]. Then he'll use that bump for a powerful attack of his own. That means we should try to use as few attacks as possible to keep him from dropping those Whacka Bumps! Seriously, I never expected to fight a Whacka. It's so hard to tell what they're thinking... I bet he gets really scary when he's mad... but I hope we don't find out. | |tattle=That's a Whacka. They're pretty rare, but you can also find them hiding in [[Keelhaul Key]]. He's got a Max HP of 108, and Attack of 10, and a Defense of 1. I never expected to run into one of these guys all the way down here! When he's attacked, he'll drop a [[Whacka Bump]]. Then he'll use that bump for a powerful attack of his own. That means we should try to use as few attacks as possible to keep him from dropping those Whacka Bumps! Seriously, I never expected to fight a Whacka. It's so hard to tell what they're thinking... I bet he gets really scary when he's mad... but I hope we don't find out. | ||
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|version=switch | |version=switch | ||
|align={{{align|right}}}|name=Prince Mush | |align={{{align|right}}}|name=Prince Mush | ||
|role=Super | |role=Super Boss | ||
|image={{{image|[[File:PMTTYDNS Tattle Log - Prince Mush.png|180px]]}}} | |image={{{image|[[File:PMTTYDNS Tattle Log - Prince Mush.png|180px]]}}} | ||
|hp=96 | |hp=96 | ||
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|moves=??? | |moves=??? | ||
|lvl=41 | |lvl=41 | ||
|exp= | |exp= | ||
|coins=N/A | |coins=N/A | ||
|sleep=0%|stop=0%|dizzy=0%|confuse=0%|burn=0%|freeze=0%|tiny=0%|soft=0%|fright=0%|gale=0%|ko=5% | |sleep=0%|stop=0%|dizzy=0%|confuse=0%|burn=0%|freeze=0%|tiny=0%|soft=0%|fright=0%|gale=0%|ko=5% |