Editing Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary

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|sleep=90%|stop=90%|dizzy=90%|confuse=90%|burn=100%|freeze=80%|tiny=95%|soft=95%|fright=100%|gale=80%|ko=95%
|sleep=90%|stop=90%|dizzy=90%|confuse=90%|burn=100%|freeze=80%|tiny=95%|soft=95%|fright=100%|gale=80%|ko=95%
|log=A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
|log=A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
|tattle=That's an X-Naut. Says here it's classified as an "enemy combatant." That description stinks... You think it means they're just low-level foot soldiers? Max HP is 4, Attack is 3, and Defense is 0. They drink these potions that make them all big and burly...then they attack! One's easy, but if there's two or more, better watch out! Use your partner's moves and items to take 'em down!
|tattle=That's an X-Naut. Says here it's classified as an "enemy combatant." That description stinks... You think it means they're just low-level foot soldiers? Max HP is 4, Attack is 3, and Defense is 0. They drink these potions that make them all big and burly...then they attack! One's easy, but if there's two or more, better watch out! Use special moves and items!
|#=111
|#=111
}}}}</onlyinclude>
}}}}</onlyinclude>
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|sleep=90%|stop=90%|dizzy=50%|confuse=90%|burn=100%|freeze=90%|tiny=90%|soft=95%|fright=100%|gale=70%|ko=95%
|sleep=90%|stop=90%|dizzy=50%|confuse=90%|burn=100%|freeze=90%|tiny=90%|soft=95%|fright=100%|gale=70%|ko=95%
|log=A spidery creature that drops down on webs.  It can shoot out three web-wads to attack consecutively.
|log=A spidery creature that drops down on webs.  It can shoot out three web-wads to attack consecutively.
|tattle=That's a Pider. ICK! They gross me out. Max HP is 5, Attack is 2, and Defense is 0.  EWWWWWWWWW! Besides its normal attacks, it might spit three web-wads at you consecutively. You'd better have good timing if you wanna guard against its attacks. It also says here that the Punies can't stand Piders. So I'm not the only one! Just the sight of these things makes Punies flee in terror. I know how they feel!
|tattle=That's a Pider. ICK! They gross me out. Max HP is 5, Attack is 2, and Defense is 0.  EWWWWWWWWW! Besides its normal attacks, it might spit three web-wads at you consecutively. You'd better have good timing if you wanna guard against its attacks. It also says here that the Punies can't stand Piders. So I'm not the only one! Just the sight of these things makes Punies flee in terror. I know how they feel!
|#=65
|#=65
}}}}</onlyinclude>
}}}}</onlyinclude>
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|sleep=85%|stop=90%|dizzy=110%|confuse=80%|burn=100%|freeze=80%|tiny=95%|soft=95%|fright=85%|gale=100%|ko=100%
|sleep=85%|stop=90%|dizzy=110%|confuse=80%|burn=100%|freeze=80%|tiny=95%|soft=95%|fright=85%|gale=100%|ko=100%
|log=A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
|log=A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
|tattle=That's a KP Paratroopa. It's a Koopa Paratroopa of a different color. Max HP is 4, Attack is 2, and Defense is 1. Its attacks are the same as your average, garden-variety Koopa Paratroopa. So, just do the same thing as always—stomp on it, flip it, and drop its Defense to 0. My Headbonk is pretty effective against it too. Come on! Let's get him!
|tattle=That's a KP Paratroopa. It's a Koopa Paratroopa of a different color. Max HP is 4, Attack is 2, and Defense is 1. Its attacks are the same as your average, garden-variety Koopa Paratroopa. So, just do the same thing as always: stomp on it, flip it, and drop its Defense to 0. My Headbonk is pretty effective against it, too. Come on! Let's get him!
|#=14
|#=14
}}}}</onlyinclude>
}}}}</onlyinclude>
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|sleep=80%|stop=90%|dizzy=105%|confuse=80%|burn=100%|freeze=100%|tiny=90%|soft=95%|fright=90%|gale=100%|ko=95%
|sleep=80%|stop=90%|dizzy=105%|confuse=80%|burn=100%|freeze=100%|tiny=90%|soft=95%|fright=90%|gale=100%|ko=95%
|log=A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Eggs which slowly hatch into Spinies.
|log=A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Eggs which slowly hatch into Spinies.
|tattle=That's a Lakitu. It's a member of the Koopa clan that rides on clouds. Max HP is 5, Attack is 2, and Defense is 0. It attacks by throwing Spiny Eggs. If you stomp on it when it's holding up a Spiny Egg, you'll take damage, so DON'T do it! Spiny Eggs slowly hatch into Spinies, so beat the Lakitu before fighting the Spinies. Aw, this book doesn't answer my real question—where does it keep all those Spiny Eggs?
|tattle=That's a Lakitu. It's a member of the Koopa clan that rides on clouds. Max HP is 5, Attack is 2, and Defense is 0. It attacks by throwing Spiny Eggs. If you stomp on it when it's holding up a Spiny Egg, you'll take damage, so DON'T do it! Spiny Eggs slowly hatch into Spinies, so beat the Lakitu before fighting the Spinies. Aw, this book doesn't answer my real question: where does it keep all those Spiny Eggs?
|#=28
|#=28
}}}}</onlyinclude>
}}}}</onlyinclude>
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|sleep=40%|stop=90%|dizzy=40%|confuse=40%|burn=0%|freeze=60%|tiny=65%|soft=100%|fright=40%|gale=30%|ko=95%
|sleep=40%|stop=90%|dizzy=40%|confuse=40%|burn=0%|freeze=60%|tiny=65%|soft=100%|fright=40%|gale=30%|ko=95%
|log=A hyperactive Bald Cleft that can charge up energy, boosting its Attack to 8.  
|log=A hyperactive Bald Cleft that can charge up energy, boosting its Attack to 8.  
|tattle=That's a Hyper Bald Cleft. Like Clefts and Bald Clefts, this is also a rock monster. Max HP is 3, Attack is 2, and Defense is 2. This hyper version can build up its energy, boosting its Attack to 8 on the next turn. It has low HP, but its body is rock-hard and impervious to fire, making it super tough. It says here that item attacks are pretty effective. Beat it before it goes hyper!
|tattle=That's a Hyper Bald Cleft. Like Clefts and Bald Clefts, this is also a rock monster. Max HP is 3, Attack is 2, and Defense is 2. This hyper version can build up its energy, boosting its Attack to 8 on the next turn. It has low HP, but its body is rock-hard and impervious to fire, making it super-tough. It says here that item attacks are pretty effective. Beat it before it goes hyper!
|#=81
|#=81
}}}}</onlyinclude>
}}}}</onlyinclude>
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|sleep=70%|stop=100%|dizzy=70%|confuse=70%|burn=100%|freeze=100%|tiny=90%|soft=95%|fright=90%|gale=80%|ko=95%
|sleep=70%|stop=100%|dizzy=70%|confuse=70%|burn=100%|freeze=100%|tiny=90%|soft=95%|fright=90%|gale=80%|ko=95%
|log=A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.  
|log=A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.  
|tattle=That's a Bob-omb. It attacks by blowing itself up. Yeah. Reeeeeeeal smart. Max HP is 4, Attack is 2, and Defense is 1. A Bob-omb will get totally mad if you damage it. They have, like, super-short fuses. When it gets mad, it'll charge and explode on its next turn. THAT attack...really hurts. Oh, and if it's mad, it'll blow up at the slightest contact. So don't attack directly! Attack it from a step away with a hammer, or hit it with something hard, like a shell.
|tattle=That's a Bob-omb. It attacks by blowing itself up. Yeah. Reeeeeeeal smart. Max HP is 4, Attack is 2, and Defense is 1. A Bob-omb will get totally mad if you damage it. They have like, super-short fuses. When it gets mad, it'll charge and explode on its next turn. THAT attack...really hurts. Oh, and if it's mad, it'll blow up at the slightest contact. So don't attack directly! Attack it from a step away with a hammer or hit it with something hard, like a shell.
|#=89
|#=89
}}}}</onlyinclude>
}}}}</onlyinclude>

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