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{{italic title}} | {{italic title|''Octopus'' (Game & Watch)}} | ||
{{ | {{infobox | ||
'''''Octopus''''' is a [[Game & Watch]] | |title=Octopus | ||
|image=[[File:OctopusGame.png |250px]] | |||
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |||
|publisher=[[Nintendo]] | |||
|released=July 16, 1981 | |||
|genre=Platformer | |||
|ratings={{ratings|esrb=E}} | |||
|modes=Single player | |||
|platforms=[[Game & Watch]] | |||
|media={{media|gaw=1}} | |||
|input={{input|gaw=1}} | |||
}} | |||
[[File:GWC2-Octopus Gameplay.png|thumb|left|''Octopus'' as it appears in ''Game & Watch Collection 2'']] | |||
'''''Octopus''''', known as '''''Mysteries of the Sea''''' and '''''Mysteries of the Deep''''' in the United Kingdom, is a [[Game & Watch]] title released as a part of the Wide Screen series on July 16, 1981.<ref>[http://www.intheattic.co.uk/octopus.htm ''Octopus'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref> In this game, the player must get as much gold as they can. However, they must watch out for the [[Octopus (character)|Octopus]] near the treasure, because if they touch its arms, they lose a life. Losing all three lives results in a [[Game Over]]. ''Octopus'' also appears as a [[minigame]] in ''[[Game & Watch Gallery]]'', ''[[Game & Watch Gallery 4]]'', and ''[[Game & Watch Collection#Sequel|Game & Watch Collection 2]]''. Also, in ''Game & Watch Collection 2'', one game combines this game with ''[[Parachute]]''. | |||
[[File:Octopus OC-22 Bell2.gif|thumb|left|The alarm baby octopus]]The alarm indicator of this game is a baby octopus that is located beside the time/score, and the baby octopus sounds a trumpet when the alarm goes off. | |||
==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version=== | ||
[[File:G&WG_Classic_Octopus.png|thumb|left|The Classic version of ''Octopus'' from ''Game & Watch Gallery'']] | [[File:G&WG_Classic_Octopus.png|thumb|left|The Classic version of ''Octopus'' from ''Game & Watch Gallery'']] | ||
Three scuba divers head for a treasure | [[File:Game&Watch-Octopus.gif|thumb|right|The Classic version of ''Octopus'' from ''Game & Watch Gallery 4'']] | ||
Three scuba divers head for a treasure under the sea, guarded by the Octopus. The divers must be patient, because the Octopus's arms are moving randomly. The player earns one point for every piece of treasure they grab and three points for returning the load to the boat. As the player progresses in the game, the Octopus's arms will move faster. Game B is faster and more difficult. All three lives are restored once the player hits 200 and 500 points.<ref>''Octopus'' instruction manual, page 5</ref> | |||
{{br|left}} | {{br|left}} | ||
===Modern version=== | ===Modern version=== | ||
{{multiple image|align= | {{multiple image | ||
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by [[Mario]] down below and [[Princess Peach]] in the boat. In this version, Mario earns | |align=left | ||
|direction=vertical | |||
|width=160 | |||
|image1=PeachGaWG.png | |||
|image2=G&WG Octopus Mario Peach Boat.png | |||
|footer=The Modern version of ''Octopus'' from ''Game & Watch Gallery'' | |||
}} | |||
[[File:GWG4-Octopus Gameplay.PNG|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (orange Octopus)]] | |||
[[File:G&WG4 Octopus Green.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (green Octopus)]] | |||
[[File:G&WG4 Octopus Blue.png|thumb|right|240px|The Modern version of ''Octopus'' from ''Game & Watch Gallery 4'' (blue Octopus)]] | |||
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by [[Mario]] down below and [[Princess Peach]] in the boat. In this version, Mario earns more points the more treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a [[Lakitu]] will appear and drop a [[1 UP Heart|heart]] for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In ''Game & Watch Gallery 4'', the Octopus changes color each time the player gets 200 points. | |||
In ''Game & Watch Gallery 4'', if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a [[Game Boy Advance]] in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA. | |||
{{br}} | {{br}} | ||
==Controls== | ==Controls== | ||
===Classic version=== | |||
*{{button|gba|pad}} (up and left): Return | |||
*{{button| | *{{button|gba|pad}} (down and right) and {{button|gba|A}}: Advance/Pick up | ||
*{{button| | |||
===Modern version=== | |||
*{{button| | *{{button|gba|pad}} (up and left): Return | ||
*{{button| | *{{button|gba|pad}} (down and right) and {{button|gba|A}}: Advance/Pick up | ||
*{{button| | *{{button|gba|B}}: Throw | ||
==''[[Super Smash Bros. Brawl]]'' sticker information== | |||
==== | {| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;" | ||
|- | |||
!width="150px"|Name | |||
!width="100px"|Image | |||
!Artwork from | |||
!Effect in [[Super Smash Bros. Brawl#Story|The Subspace Emissary]] | |||
|- | |||
|Octopus | |||
|[[File:Octopus Sticker.png|100x100px]] | |||
|''Game & Watch'' | |||
|align=left|[Leg] - Attack +22 | |||
|} | |||
== | ==References in later games== | ||
* | *''[[WarioWare: Smooth Moves]]'': The [[microgame]] [[Game & Watch Octopus]] is based on ''Octopus''. | ||
* | *[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: When [[Mr. Game & Watch]] breaks open the [[Smash Ball]], he transforms into an [[Mr. Game & Watch#Octopus|Octopus]] for his [[Final Smash]]. The Octopus is also a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''. Mr. Game & Watch's up smash attack in the series involves him wearing a diver's helmet as he performs a headbutt. | ||
* | *''[[Nintendo Land]]'': The attraction Octopus Dance is themed after the Game & Watch game. | ||
==Gallery== | ==Gallery== | ||
===Modern version=== | ===Modern version=== | ||
<gallery> | <gallery> | ||
G&WG_Modern_Octopus_Mario.png|[[Mario]] | G&WG_Modern_Octopus_Mario.png|[[Mario]] | ||
Line 50: | Line 79: | ||
G&WG_Modern_Octopus_Lakitu.png|[[Lakitu]] | G&WG_Modern_Octopus_Lakitu.png|[[Lakitu]] | ||
G&WG_Modern_Octopus_1UP_Heart.png|[[1 UP Heart]] | G&WG_Modern_Octopus_1UP_Heart.png|[[1 UP Heart]] | ||
</gallery> | </gallery> | ||
== | ==See also== | ||
*[ | *[[Octopus (character)]] | ||
*[[Mr. Game & Watch]] | |||
{{Game & Watch | ==References== | ||
[[Category:Game & Watch | {{NIWA|title=Octopus|NWiki-p=Octopus}} | ||
[[Category: | <references/> | ||
{{Game & Watch}} | |||
[[Category:Game & Watch Games]] | |||
[[Category:1981 games]] | |||
[[Category:Unlockables]] | |||
[[Category:Games]] | |||
[[Category:Games not originally in the Mario series]] | |||
[[Category:Super Smash Bros. Ultimate Spirits]] |