Editing Number World
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{location infobox | {{location infobox | ||
|image=[[File:Number World.png|256px]] | |image=[[File:Number World.png|256px]] | ||
|first_appearance=''[[Mario's Early Years! Fun with Numbers]]'' ([[List of games by date# | |first_appearance=''[[Mario's Early Years! Fun with Numbers]]'' ([[List of games by date#1994|1994]]) | ||
|latest_appearance= | |latest_appearance= | ||
}} | }} | ||
'''Number World''' is a location in ''[[Mario's Early Years! Fun with Numbers]]''. It is one of the seven islands in the game and is represented by a set of numbers going from 0-3. | '''Number World''' is a location in ''[[Mario's Early Years! Fun with Numbers]]''. It is one of the seven islands in the game and is represented by a set of numbers going from 0-3. | ||
In this world, the player has to select the number indicated. The first level involves selecting the number above hotel rooms which get transferred down to a | In this world, the player has to select the number indicated. The first level involves selecting the number above hotel rooms which get transferred down to a conveyer belt. The second level involves choosing house numbers to fill up a mailbox. The third involves a grocer where the player has to fill a TV screen. After the player selects the correct answer, a character pops up to encourage them, then after five correct answers, they move on to the next room via a [[Warp Pipe|pipe]]. | ||
The first area is the inside of a two story-hotel. The second area is a neighborhood with four houses and some trees. The final area is a generic supermarket checkout; the player exits through a blue pipe in this room. | The first area is the inside of a two story-hotel. The second area is a neighborhood with four houses and some trees. The final area is a generic supermarket checkout; the player exits through a blue pipe in this room. |