Editing Nintendo Software Planning & Development
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{{company infobox | {{company-infobox | ||
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|founded=2004<ref name="Q3 Investor Meeting">"''In 2004, we established the Software Planning & Development Division to relieve [[Shigeru Miyamoto|Mr. Miyamoto]] from handling the games co-developed with second parties to enable him to concentrate on internal development.''" Iwata, Satoru (February 17, 2015). [http://www.nintendo.co.jp/ir/en/library/events/150217qa/index.html Third Quarter Financial Results Briefing for Fiscal Year Ending March 2015 Q&A]. ''Nintendo''. Retrieved February 24, 2015)</ref> | |founded=2004<ref name="Q3 Investor Meeting">"''In 2004, we established the Software Planning & Development Division to relieve [[Shigeru Miyamoto|Mr. Miyamoto]] from handling the games co-developed with second parties to enable him to concentrate on internal development.''" Iwata, Satoru (February 17, 2015). [http://www.nintendo.co.jp/ir/en/library/events/150217qa/index.html Third Quarter Financial Results Briefing for Fiscal Year Ending March 2015 Q&A]. ''Nintendo''. Retrieved February 24, 2015)</ref> | ||
| | |firstgame=''[[Mario vs. Donkey Kong]]'' | ||
|lastgame=''[[Mario Party 10]]'' | |||
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}} | }} | ||
'''Nintendo Software Planning & Development''', often shortened to '''Nintendo SPD''', | '''Nintendo Software Planning & Development''', often shortened to '''Nintendo SPD''', is a division of [[Nintendo]] that focuses on research, planning, and development. Shinya Takahashi is the deputy general manager of Nintendo SPD. The division itself is divided into four groups, labeled Group No.1, Group No.2, Group No.3, and Group No.4. Nintendo SPD was created shortly after Nintendo disolved two of its other teams, [[Nintendo R&D1]] and Nintendo R&D2. Several former staff members from R&D1, R&D2, and [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] made up a large amount of the division's members, though there were many newcomers to the group. Nintendo SPD performs many tasks; it either works independently on small, oftentimes unique, games, helps the development of a game alongside another team, or manages the production of first-party franchises. The division was primarily created to focus on co-productions and thus allow EAD's management to focus on internal projects<ref name="Q3 Investor Meeting"></ref>. | ||
==''Mario'' games made by Nintendo SPD== | |||
=='' | |||
===Group No.1=== | ===Group No.1=== | ||
Led by [[Yoshio Sakamoto | Led by [[Yoshio Sakamoto]], Group No. 1 was responsible for developing most of the titles for the ''[[WarioWare]]'' series and all of the titles for the ''[[wikipedia:Rhythm Heaven|Rhythm Heaven]]'' series. Work done by the group was also the primary inspiration behind the [[Mii]] concept<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-4/Page-4-203815.html Yoshio's Sakamoto GDC '10 Keynote]</ref><ref>[http://www.computerandvideogames.com/458425/previews/tomodachi-life-can-nintendos-maddest-game-make-waves-in-the-west/ CVG: Tomodachi Life: Can Nintendo's maddest game make waves in the west?]</ref>. | ||
{|class=sortable style="background:silver;border:1px solid;text-align:center" | {|class=sortable style="background:silver;border:1px solid;text-align:center" | ||
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|[[WiiWare]] | |[[WiiWare]] | ||
|2009 | |2009 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
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|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Rhythm | |''[[Rhythm Tengoku: The Best+]]''<ref>Co-produced with TNX Music Recordings</ref> | ||
|[[Nintendo 3DS]] | |[[Nintendo 3DS]] | ||
|2015 | |2015 | ||
|} | |} | ||
===Group No.2=== | ===Group No.2=== | ||
Managed by [[Hitoshi Yamagami]], Group No.2 worked on some of the titles in the '' | Managed by [[Hitoshi Yamagami]], Group No.2 worked on some of the titles in the ''[[wikipedia:Brain Age (series)|Brain Age]]'' series, [[Dr. Mario]] series as well as other standalone titles, mostly for handheld systems. | ||
{|class=sortable style="background:silver;border:1px solid;text-align:center" | {|class=sortable style="background:silver;border:1px solid;text-align:center" | ||
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|Nintendo DS | |Nintendo DS | ||
|2006 | |2006 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
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|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Dr. Luigi]]''<ref name="Arika"></ref> | |''[[Dr. Luigi (game)|game of the same name]]''<ref name="Arika">Co-produced with [[Arika]]</ref> | ||
|[[Wii U]] | |[[Wii U]] | ||
|2013 | |2013 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Dr. Mario: Miracle Cure]]''<ref name="Arika"></ref> | |''[[Dr. Mario: Miracle Cure]]''<ref name="Arika">Co-produced with [[Arika]]</ref> | ||
|[[Nintendo 3DS]] | |[[Nintendo 3DS]] | ||
|2015 | |2015 | ||
|} | |} | ||
===Group No.3=== | ===Group No.3=== | ||
Managed by [[Kensuke Tanabe]], Group No.3 has developed quite a few of the '' | Managed by [[Kensuke Tanabe]], Group No.3 has developed quite a few of the ''Mario'' spin-off series, including the ''[[Mario Strikers (series)|Mario Strikers]]'' games and the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' games. Its main purpose is to assist the development of coproductions with western developers. | ||
{|class=sortable style="background:silver;border:1px solid;text-align:center" | {|class=sortable style="background:silver;border:1px solid;text-align:center" | ||
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! System | ! System | ||
! Release year | ! Release year | ||
|-bgcolor=white | |||
|''[[Mario vs. Donkey Kong]]''<ref name="NST">Co-produced with [[Nintendo Software Technology Corporation]]</ref> | |||
|[[Game Boy Advance]] | |||
|2004 | |||
|- | |||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Super Mario Strikers]]''<ref name="Next Level Games">Co-produced with [[Next Level Games]]</ref> | |''[[Super Mario Strikers]]''<ref name="Next Level Games">Co-produced with [[Next Level Games]]</ref> | ||
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|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario vs. Donkey Kong 2: March of the Minis]]''<ref name="NST"> | |''[[Mario vs. Donkey Kong 2: March of the Minis]]''<ref name="NST"></ref> | ||
|[[Nintendo DS]] | |[[Nintendo DS]] | ||
|2006 | |2006 | ||
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|Wii | |Wii | ||
|2007 | |2007 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
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|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Donkey Kong Country | |''[[Donkey Kong Country: Tropical Freeze]]''<ref name="Retro">Co-produced with [[Retro Studios]]</ref> | ||
|Wii U | |Wii U | ||
|2014 | |2014 | ||
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|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario vs. Donkey Kong: Tipping Stars]]''<ref name="NST"></ref> | |''[[Mario vs. Donkey Kong: Tipping Stars]]''<ref name="NST"></ref> | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|2015 | |2015 | ||
|} | |} | ||
===Group No.4=== | ===Group No.4=== | ||
Led by [[Hiroshi Sato]], Group No.4 worked on some of the later games in certain '' | Led by [[Hiroshi Sato]], Group No.4 worked on some of the later games in certain ''Mario'' franchises, including ''[[Mario Party (series)|Mario Party]]'' and ''[[Donkey Kong (series)|Donkey Kong]]''. | ||
{| class=sortable style="background:silver;border:1px solid;text-align:center" | {|class=sortable style="background:silver;border:1px solid;text-align:center" | ||
|- | |- | ||
! Game | ! Game | ||
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! Release year | ! Release year | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[ | |''[[DK King of Swing]]''<ref name="Paon">Co-produced with [[Paon]]</ref> | ||
|[[Game Boy Advance]] | |[[Game Boy Advance]] | ||
|2005 | |2005 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[ | |''[[DK Jungle Climber]]''<ref name="Paon"></ref> | ||
|[[Nintendo DS]] | |[[Nintendo DS]] | ||
| | |2007 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario Party 8]]''<ref name="Hudson Soft"></ref> | |''[[Mario Party 8]]''<ref name="Hudson Soft">Co-produced with [[Hudson Soft]]</ref> | ||
|[[Wii]] | |[[Wii]] | ||
|2007 | |2007 | ||
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|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario Party 9]]''<ref name="Nd Cube">Co-produced with [[Nd Cube]]</ref> | |||
|''[[Mario Party 9]]''<ref name=" | |||
|Wii | |Wii | ||
|2012 | |2012 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario | |''[[Mario Party Island Tour]]''<ref name="Nd Cube">Co-produced with [[Nd Cube]]</ref> | ||
|[[ | |[[Nintendo 3DS]] | ||
|2013 | |2013 | ||
|- | |- | ||
|-bgcolor=white | |-bgcolor=white | ||
|''[[Mario Party | |''[[Mario Party 10]]''<ref name="Nd Cube">Co-produced with [[Nd Cube]]</ref> | ||
| | |[[Wii U]] | ||
|2015 | |2015 | ||
|} | |} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{Companies}} | {{Companies}} | ||
[[Category: | [[Category:Video game developers]] | ||
[[Category: | [[Category:Companies]] | ||