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{{image|more=yes|Nintendo PlayChoice-10 logo}}
{{system-Infobox
{{system infobox
|Image=[[File:Nintendo Playchoice-10.jpeg]]
|image=[[File:Nintendo Playchoice-10.jpeg|200px]]<br>''[[Super Mario Bros. 2]]'' in a dual-screen cabinet
|Rel=1986
|release=August 1986<ref>[https://archive.org/details/cashbox50unse_5/page/41/mode/1up Cashbox 1986-08-30]</ref><ref>[https://archive.org/details/cashbox50unse_23/page/n53/mode/1up Cashbox 1987-01-17]</ref>
|Dis=Early 1992
|discontinued=July 31, 1992<ref name="cb1"/><ref name="cb2"/>
|Pre=N/A
|predecessor=[[VS. System]]
|Suc=Nintendo Super System
|successor=[[Nintendo Super System]]
}}
}}
The '''{{wp|Nintendo Entertainment System models#PlayChoice-10|Nintendo PlayChoice-10}}''', or simply the '''PlayChoice-10''', is an arcade machine that consists of ten different games that had previously been available only on the [[Nintendo Entertainment System]] (NES). Players insert coins to play the games included on the Nintendo PlayChoice-10 for an allotted time. The PlayChoice-10 was never released in Japan.
The '''Nintendo PlayChoice-10''' is an arcade machine that consists of ten different games that had previously only been available on the [[Nintendo Entertainment System]] (NES).


The Nintendo PlayChoice-10 was made in response to home gaming consoles nearing the popularity of arcade machines, so [[Nintendo]] decided to capitalize on this trend by making standup arcade machines out of its existing console systems. Nintendo packed its most popular games, including games of the [[Super Mario (franchise)|''Super Mario'' franchise]], into a machine case and called it the PlayChoice-10. This system served to advertise new NES games, some of which debuted before their {{wp|Western world|Western}} NES release like ''[[Super Mario Bros. 3]]''.
==Description and history==
 
Because the home gaming consoles were nearing the popularity of arcade machines, video game companies (e.g. [[Sega]], [[Nintendo]]) decided to capitalize on this trend by making stand up arcade machines out of their existing console systems. Nintendo, being the industry leader at the time, was especially successful with this concept. Nintendo packed its most popular games (e.g. ''Duck Hunt'', ''Excitebike'') into a machine case and called it PlayChoice-10. The machine was compatible with the NES, but it was actually quite different. Normal NES cartridges could not be used; rather, the PlayChoice used special expansion cards containing usually unmodified NES games along with extra 8KB ROM to display hints. Due to the fact that the PlayChoice-10 output RGB video used a slightly different palette, games did not look exactly the same as they did on the NES.  
The machine was compatible with the Nintendo Entertainment System, but it was actually quite different. Instead of using normal NES cartridges, the PlayChoice-10 used special expansion cards containing usually unmodified NES games along with extra 8KB ROM to display hints for dual-screen machines. The PlayChoice-10 output RGB video used a slightly different palette, so games did not look exactly as they would on the NES. Usually, the PlayChoice versions are much more faithful to the NES version when compared to the [[VS. System]] versions, which are usually adjusted to become more difficult. ''[[NES Open Tournament Golf|Mario's Open Golf]]'' is a rare example of a PlayChoice-10 version that has been altered considerably, in this case slimmed down to a few modes.
 
The earliest model has dual-screens with the top screen showing the menu, tips, instructions, and remaining playing time. Starting in 1988, Nintendo began selling both dedicated single-screen upright cabinets and conversion kits for older Nintendo cabinets (''[[Donkey Kong (game)|Donkey Kong]]'',  ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', ''{{wp|Popeye (game)|Popeye}}'', and the VS. UniSystem). The dedicated single-screen cabinet is displayed simply as "PlayChoice" and uses the same type of cabinet as the VS. UniSystem but is painted black instead of gray.
 
The PlayChoice-10 received a [[Super Nintendo Entertainment System]]-based successor called the [[Nintendo Super System]].
 
The Nintendo PlayChoice-10 was one of the last arcade machines released by Nintendo of America before the company announced it would cease production of coin-op equipment on July 31, 1992.<ref name="cb1">[https://archive.org/details/cashbox56unse_0/page/28/mode/1up "Nintendo Will No Longer Produce Coin-Op Equipment"]. Cashbox.</ref><ref name="cb2">[https://archive.org/details/cashbox56unse_1/page/29/mode/1up "Nintendo Stops Games Manufacturing; But Will Continue Supplying Software"]. Cashbox.</ref>
 
==List of ''Super Mario'' games==
Seven titles of the ''Super Mario'' franchise were released for the PlayChoice-10. Comparatively, the Nintendo Super System had only one, ''[[Super Mario World]]''.


===List of ''Mario'' games===
*''[[Dr. Mario (game)|Dr. Mario]]'' (1990)
*''[[Dr. Mario (game)|Dr. Mario]]'' (1990)
*''[[Golf]]'' (1986)
*''[[Golf]]'' (1985)
*''[[Mario Bros. (game)|Mario Bros.]]'' (1986)
*''[[Mario Bros. (game)|Mario Bros.]]'' (1986)
*''[[NES Open Tournament Golf|Mario's Open Golf]]'' (1992)
*''[[NES Open Tournament Golf]]'' (1991)
*''[[Super Mario Bros.]]'' (1986)
*''[[Super Mario Bros.]]'' (1985)
*''[[Super Mario Bros. 2]]'' (1988)
*''[[Super Mario Bros. 2]]'' (1988)
*''[[Super Mario Bros. 3]]'' (1989)
*''[[Super Mario Bros. 3]]'' (1989)
 
<br clear=all>
==Gallery==
{{Consoles}}
<gallery>
[[Category:Video Game Systems]]
Nintendo PlayChoice cabinet.jpg|''Super Mario Bros. 2'' in a single-screen cabinet
Nintendo PlayChoice CounterTop.jpg|''Super Mario Bros.'' in a PlayChoice CounterTop cabinet
PlayChoice Mario 3.jpg|''Super Mario Bros. 3'' in a single-screen cabinet
PC-10 Mario's Open Golf - title screen.png|''[[NES Open Tournament Golf|Mario's Open Golf]]'' title screen
FrenchPlay10.jpeg|French PlayChoice-10 flyer showing a Europe-only model by a licensed manufacturer
</gallery>
 
==References==
{{NIWA|NWiki=Nintendo PlayChoice-10}}
<references/>
 
{{Systems}}
[[Category:Systems]]
[[Category:Reissues]]
[[Category:Reissues]]

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